Prototype 1 Quotes

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I'd never felt more beautiful than when he looked at me. Like I was the final prototype of someone's entire fantasy life.
Ali Hazelwood (Not in Love (Not in Love, #1))
Then: I google "time-series visualization" and start work on a new version of my model, thinking that maybe I can impress her with a prototype. I am really into the kind of girl you can impress with a prototype.
Robin Sloan (Mr. Penumbra's 24-Hour Bookstore (Mr. Penumbra's 24-Hour Bookstore, #1))
I am really into the type of girl you can impress with a prototype.
Robin Sloan (Mr. Penumbra's 24-Hour Bookstore (Mr. Penumbra's 24-Hour Bookstore, #1))
The world is so full of ambiguity and uncertainty that the design attitude of exploring and prototyping multiple possibilities is most likely to lead to a powerful new business model.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers (The Strategyzer Series 1))
Here’s the truth: I am the female version of a heartbreaker. The one that everyone says is too dedicated to ballet, too self-involved to ever care about anyone else besides herself. I’m the rebel. The bad twin. I am Tally—the loner, the party of one. The love and leave ‘em prototype. Heartless. That is me. I have no time for romance, flowers, or relationships. I like one-night stands with plenty of sex and no promises of a future. I like the lies I tell. I’m comfortable in telling them…most of the time. This is me.
Katherine Owen (This Much is True (Truth in Lies, #1))
I spent a few more minutes puzzling over the timeline before turning my attention to the notebook’s first page, which contained a pencil drawing of an old-school coin-operated arcade game—one I didn’t recognize. Its control panel featured a single joystick and one unlabeled white button, and its cabinet was entirely black, with no side art or other markings anywhere on it, save for the game’s strange title, which was printed in all capital green letters across its jet black marquee: POLYBIUS. Below his drawing of the game, my father had made the following notations: No copyright or manufacturer info anywhere on game cabinet. Reportedly only seen for 1–2 weeks in July 1981 at MGP. Gameplay was similar to Tempest. Vector graphics. Ten levels? Higher levels caused players to have seizures, hallucinations, and nightmares. In some cases, subject committed murder and/or suicide. “Men in Black” would download scores from the game each night. Possible early military prototype created to train gamers for war? Created by same covert op behind Bradley Trainer?
Ernest Cline (Armada)
The Essenes of Qumran thought Melchizedek was an angel. The philosopher Philo believed he was the divine Logos. The Jewish historian Josephus said he was only a man, but so righteous that he was “by common consent . . . made a priest of God.” David saw Melchizedek as a prototype of the promised Messiah who would establish a new order of king-priests (Psalm 110:1–4).
David Roper (Out of the Ordinary: God's Hand at Work in Everyday Lives)
You go out into your world, and try and find the things that will be useful to you. Your weapons. Your tools. Your charms. You find a record, or a poem, or a picture of a girl that you pin to the wall and go, "Her. I'll try and be her. I'll try and be her - but here." You observe the way others walk, and talk, and you steal little bits of them - you collage yourself out of whatever you can get your hands on. You are like the robot Johnny 5 in Short Circuit, crying, "More input! More input for Johnny 5! as you rifle through books and watch films and sit in front of the television, trying to guess which of these things that you are watching - Alexis Carrington Colby walking down a marble staircase; Anne of Green Gables holding her shoddy suitcase; Cathy wailing on the moors; Courtney Love wailing in her petticoat; Dorothy Parker gunning people down; Grace Jones singing "Slave to the Rhythm" - you will need when you get out there. What will be useful. What will be, eventually, you? And you will be quite on your own when you do all this. There is no academy where you can learn to be yourself; there is no line manager slowly urging you toward the correct answer. You are midwife to yourself, and will give birth to yourself, over and over, in dark rooms, alone. And some versions of you will end in dismal failure - many prototypes won't even get out the front door, as you suddenly realize that no, you can't style-out an all-in-one gold bodysuit and a massive attitude problem in Wolverhampton. Others will achieve temporary success - hitting new land-speed records, and amazing all around you, and then suddenly, unexpectedly exploding, like the Bluebird on Coniston Water. But one day you'll find a version of you that will get you kissed, or befriended, or inspired, and you will make your notes accordingly, staying up all night to hone and improvise upon a tiny snatch of melody that worked. Until - slowly, slowly - you make a viable version of you, one you can hum every day. You'll find the tiny, right piece of grit you can pearl around, until nature kicks in, and your shell will just quietly fill with magic, even while you're busy doing other things. What your nature began, nature will take over, and start completing, until you stop having to think about who you'll be entirely - as you're too busy doing, now. And ten years will pass without you even noticing. And later, over a glass of wine - because you drink wine now, because you are grown - you will marvel over what you did. Marvel that, at the time, you kept so many secrets. Tried to keep the secret of yourself. Tried to metamorphose in the dark. The loud, drunken, fucking, eyeliner-smeared, laughing, cutting, panicking, unbearably present secret of yourself. When really you were about as secret as the moon. And as luminous, under all those clothes.
Caitlin Moran (How to Build a Girl (How to Build a Girl, #1))
System 1 represents sets by averages, norms, and prototypes, not by sums. Each
Daniel Kahneman (Thinking, Fast and Slow)
Yep. A box of dicks, if you will. Actually, that’s how I got fired.” “What do you mean?” “I screwed up and had my prototypes sent to my office. The boxes got piled up outside my cube, and a coworker of mine decided she had to know what was in them, so she opened one. Apparently she wasn’t used to being wrist-deep in dicks because she freaked and dropped one on the floor, which of course turned on and vibrated its way just far enough into the hall for a senior VP to trip on. He landed face-first on the floor, broke a wrist and chipped a tooth, and I had to explain that my dick was the culprit.
Meghan March (Real Good Man (Real Duet, #1))
Toutefois, l'architecture musulmane connaît également un plan concentrique, celui du mausolée recouvert d'une coupole. Le prototype de ce plan se retrouve aussi bien dans l'art byzantin comme dans l'art asiatique, où il symbolise l'union du ciel et de la terre, le soubassement recangulaire correspondant à la terre et la coupole sphérique au ciel.
Titus Burckhardt (Sacred Art in East and West, 1st Edition (Wisdom Foundation Series))
Esroy opened his eyes for the first time.
Jason D. Morrow (Prototype D (Prototype D #1))
To arrive at a single successful product, 2,000 ideas become 100 working prototypes. Those 100 prototypes become 5 commercial products. Of the final 5, 1 will succeed. To truly grasp the implications of 2,000:100:5:1, however, forget the fact that we’re talking about toys, or even products in general. What we’ve found working with innovators of every kind is that the scale of this approach applies universally.
Jeremy Utley (Ideaflow: The Only Business Metric That Matters)
You must control bugs,” I say. “Bugs no eat fruit,” it answers. In other words, how can you control an animal except with fruit? “Change sap for bugs. Like this.” I show a chemical. “Sap will control animals.” “Bugs no eat fruit.” “Bugs drink sap.” “Yes,” it says. “Bugs no eat fruit.” “Change sap for bugs because bugs drink sap, no eat fruit.” “Bugs no eat fruit.” I realize that we are related plants, both bamboos, in fact, and our shared physiology is the only reason I can have a conversation of any complexity. The hedge along the river is too small to have many sentient roots. The presence of other snow vines triggers an aggressive growth, but this hedge has lived alone and is content to lead a manicured little life parasitizing its aspens and putting down more guard roots than it needs, thus serving the humans without realizing it. It has no need for intelligence, none at all. “Change sap for bugs,” I repeat, hoping that repetition will of itself prove persuasive. “Big animals eat bugs.” “Bugs no eat fruit.” “Big animals eat bugs.” “Big animals eat bugs,” the snow vine repeats. I have made progress. “Yes,” I say. “Change sap for bugs.” “Big animals eat bugs.” “Yes. Change sap for bugs. Like this.” “Bugs eat sap,” it says. “Bugs are pests.” “Bugs are good. Big animals eat bugs like fruit.” The snow vine stammers some meaningless chemical compounds and finally says, “Bugs are like fruit.” This is very significant progress. “Bugs are like fruit,” I agree. “Bugs eat sap. Change sap. Sap will control two animals.” “Sap will control bugs. Big animals eat bugs.” “Yes. You must change sap for bugs and animals.” “I will change sap for bugs and animals.” At last! “Yes. Change sap like this.” I deliver some prototype chemicals.
Sue Burke (Semiosis (Semiosis Duology, #1))
Maximum speed was restricted to M 2.2 in order to use conventional aluminum alloys (flights above M 2.2 require titanium and special steels because of thermal limitations). The first test flight of the French prototype was on March 2, 1969; M 1 was reached briefly for the first time on October 1, 1969, and M 2 was sustained on November 4, 1970. Extensive testing of both prototypes followed, and commercial operations began on January 21, 1976, with concurrent flights from London to Bahrain and from Paris to Rio de Janeiro.
Vaclav Smil (Invention and Innovation: A Brief History of Hype and Failure)
The Lord Jesus, on the night he was betrayed, took bread, and when he had given thanks, he broke it and said, “This is my body, which is for you; do this in remembrance of me.” (1 Corinthians 11:23-24) Now you are the body of Christ. (1 Corinthians 12:27) Not only was Communion a symbolic ritual, it was a new prototype of discipleship. “Continuously make My sacrifice real by doing this very thing.” Become broken and poured out for hopeless people. Become a living offering, denying yourself for the salvation and restoration of humanity.
Jen Hatmaker (Interrupted: When Jesus Wrecks Your Comfortable Christianity)
The social pyramid established during the Pyramid Age in the Fertile Crescent continued to be the model for every civilized society, long after the building of these geometric tombs ceased to be fashionable. At the top stood a minority, swollen by pride and power, headed by the king and his supporting ministers, nobles, military leaders, and priests. This minority's main social obligation was control of the megamachine, in either its wealth-producing or its illth-producing form. Apart from this, their only burden was the 'duty to consume.' In this respect the oldest rulers were the prototypes of the style-setters and taste-makers of our own over-mechanized mass society.
Lewis Mumford (Technics and Human Development (The Myth of the Machine, Vol 1))
CHARACTERISTICS OF SYSTEM 1 generates impressions, feelings, and inclinations; when endorsed by System 2 these become beliefs, attitudes, and intentions operates automatically and quickly, with little or no effort, and no sense of voluntary control can be programmed by System 2 to mobilize attention when a particular pattern is detected (search) executes skilled responses and generates skilled intuitions, after adequate training creates a coherent pattern of activated ideas in associative memory links a sense of cognitive ease to illusions of truth, pleasant feelings, and reduced vigilance distinguishes the surprising from the normal infers and invents causes and intentions neglects ambiguity and suppresses doubt is biased to believe and confirm exaggerates emotional consistency (halo effect) focuses on existing evidence and ignores absent evidence (WYSIATI) generates a limited set of basic assessments represents sets by norms and prototypes, does not integrate matches intensities across scales (e.g., size to loudness) computes more than intended (mental shotgun) sometimes substitutes an easier question for a difficult one (heuristics) is more sensitive to changes than to states (prospect theory)* overweights low probabilities* shows diminishing sensitivity to quantity (psychophysics)* responds more strongly to losses than to gains (loss aversion)* frames decision problems narrowly, in isolation from one another*
Daniel Kahneman (Thinking, Fast and Slow)
Characteristics of System 1: • generates impressions, feelings, and inclinations; when endorsed by System 2 these become beliefs, attitudes, and intentions • operates automatically and quickly, with little or no effort, and no sense of voluntary control • can be programmed by System 2 to mobilize attention when a particular pattern is detected (search) • executes skilled responses and generates skilled intuitions, after adequate training • creates a coherent pattern of activated ideas in associative memory • links a sense of cognitive ease to illusions of truth, pleasant feelings, and reduced vigilance • distinguishes the surprising from the normal • infers and invents causes and intentions • neglects ambiguity and suppresses doubt • is biased to believe and confirm • exaggerates emotional consistency (halo effect) • focuses on existing evidence and ignores absent evidence (WYSIATI) • generates a limited set of basic assessments • represents sets by norms and prototypes, does not integrate • matches intensities across scales (e.g., size to loudness) • computes more than intended (mental shotgun) • sometimes substitutes an easier question for a difficult one (heuristics) • is more sensitive to changes than to states (prospect theory)* • overweights low probabilities* • shows diminishing sensitivity to quantity (psychophysics)* • responds more strongly to losses than to gains (loss aversion)* • frames decision problems narrowly, in isolation from one another*
Daniel Kahneman (Thinking, Fast and Slow)
Hitler deployed four panzer groups with a total of seventeen panzer divisions and 3,106 tanks2 for Operation Barbarossa, the invasion of the Soviet Union. In addition, two independent panzer battalions, Pz.Abt. 40 and Pz.Abt. 211, were deployed in Finland with 124 tanks (incl. twenty Pz.III). The 2 and 5.Panzer-Divisionen were refitting in Germany after the Greek Campaign in April 1941 and were in OKH reserve. Otherwise, the only other extant panzer units were the 15.Panzer-Division with Generalleutnant Erwin Rommel in Libya and two panzer brigades in France. No other panzer units were in the process of forming in Germany. Consequently, the OKH was committing virtually all of the available German panzer forces to Barbarossa, with negligible reserves and limited monthly production output to replace losses. In mid-1941, German industry was producing an average of 250 tanks per month, half of which were the Pz.III medium tank. Combat experience in France and Belgium in 1940 indicated that the Germans could expect to lose about one-third of their medium tanks even in a short six-week campaign, which Hitler regarded as acceptable losses. Furthermore, German industry had no tanks beyond the Pz.III or Pz.IV in advance development. The Heereswaffenamt (Army Weapons Office) only authorized Henschel and Porsche to begin working on prototypes for a new heavy tank four weeks before Operation Barbarossa began, and this program had no special priority until after the first encounters with the Soviet T-34 and KV-1 tanks in combat.
Robert Forczyk (Tank Warfare on the Eastern Front, 1941–1942: Schwerpunkt)
God created man out of dust from the ground. At a basic level, the Creator picked up some dirt and threw Adam together. The Hebrew word for God forming man is yatsar,[11] which means “to form, as a potter.” A pot usually has but one function. Yet when God made a woman, He “made a woman from the rib he had taken out of the man” (Genesis 2:22). He created her with His own hands. He took His time crafting and molding her into multifaceted brilliance. The Hebrew word used for making woman is banah, meaning to “build, as a house, a temple, a city, an altar.”[12] The complexity implied by the term banah is worth noting. God has given women a diverse makeup that enables them to carry out multiple functions well. Adam may be considered Human Prototype 1.0, while Eve was Human Prototype 2.0. Of high importance, though, is that Eve was fashioned laterally with Adam’s rib. It was not a top-down formation of dominance or a bottom-up formation of subservience. Rather, Eve was an equally esteemed member of the human race. After all, God spoke of the decision for their creation as one decision before we were ever even introduced to the process of their creation. The very first time we read about both Eve and Adam is when we read of the mandate of rulership given to both of them equally. We are introduced to both genders together, simultaneously. This comes in the first chapter of the Bible: Then God said, “Let us make man in our image, in our likeness, and let them rule over the fish of the sea and the birds of the air, over the livestock, over all the earth, and over all the creatures that move along the ground.” So God created man in his own image, in the image of God he created him; male and female he created them. (Genesis 1:26–27) Both men and women have been created equally in the image of God. While within that equality lie distinct and different roles (we will look at that in chapter 10), there is no difference in equality of being, value, or dignity between the genders. Both bear the responsibility of honoring the image in which they have been made. A woman made in the image of God should never settle for being treated as anything less than an image-bearer of the one true King. As Abraham Lincoln said, “Nothing stamped with the Divine image and likeness was sent in the world to be trodden on.”[13] Just as men, women were created to rule.
Tony Evans (Kingdom Woman: Embracing Your Purpose, Power, and Possibilities)
Joseph Andreas Epp. Epp told us that German scientists had secret UFOs’ facilities in Germany and Poland. He particularly mentioned the UFOs’ hangars located in Letow, Breslau and Dresden, which was reduced to ashes by Allied aerial carpet bombings. He stated that 15 UFOs prototypes were built and flew successfully. He added that the early German UFOs were based upon blueprints and instructions given by Maria Ostric’s Vril Society. Epp in his own words, describing the UFO mode of operation: The circular wing blades rotated independently and smoothly around the external body (Chassis) of the machine as the craft moved forward in a centrifugical manner (Auto-gyrocopter), and the craft took off vertically in a spiral mode. It reached a high altitude at an incredible speed…close to a supersonic speed.
Maximillien de Lafayette (Volume I. UFOs: MARIA ORSIC, THE WOMAN WHO ORIGINATED AND CREATED EARTH’S FIRST UFOS (Extraterrestrial and Man-Made UFOs & Flying Saucers Book 1))
Trial-and-error experimentation can be informal or formal; the underlying principles are the same. As an example on the informal side, consider a user experiencing a need and then developing what eventually turns out to be a new product: the skateboard. In phase 1 of the cycle, the user combines need and solution information into a product idea: “I am bored with roller skating. How can I get down this hill in a more exciting way? Maybe it would be fun to put my skates’ wheels under a board and ride down on that.” In phase 2, the user builds a prototype by taking his skates apart and hammering the wheels onto the underside of a board. In phase 3, he runs the experiment by climbing onto the board and heading down the hill. In phase 4, he picks himself up from an inaugural crash and thinks about the error information he has gained: “It is harder to stay on this thing than I thought. What went wrong, and how can I improve things before my next run down the hill?
Eric von Hippel (Democratizing Innovation)
The next time they invited me over for lunch, they wanted to update me on their progress. I couldn’t wait to hear how their new business was going. As soon as I got there, however, question hour resumed: “Ryan, what business should we really start?” Here we were, back to square one. They had no prototype, no audience, and no proof of concept. They’d been stuck spinning in place because they were waiting to be told what to do. What I helped them discover was that there was no perfect product or “right” business to start. Instead, there’s simply a set of decisions you need to make. Once you make these decisions, you’ll have a good shot at success. But until you make these decisions, you’ll be stuck in analysis mode forever. Again, you don’t need to know how to do anything—we’ll go into more detail on the process throughout the rest of this book. First, you must make decisions. It’s also okay to change your decisions later, but answering these questions will allow you to start to move down the path to your own million-dollar business.
Ryan Daniel Moran (12 Months to $1 Million: How to Pick a Winning Product, Build a Real Business, and Become a Seven-Figure Entrepreneur)
4. What does your group think about similar products on the market? If you have a group of products you’re thinking about focusing on, you can start to identify “holes” in the marketplace by listening to what people are already saying. Read customer reviews and look at internet forums. You can also start vetting your idea by posting about it online. My buddy Moiz tried using Tom’s natural deodorant, and he hated it for a simple reason: It didn’t work. He thought, I wonder if I could do this better. So he started asking questions on online forums, getting feedback from other natural yuppies like him. From the response, he knew there was interest. He did a $500 round of prototypes and sold out immediately. That was the beginning of Native Deodorant, which was later acquired by Procter & Gamble for $100 million. It took Moiz only eighteen months to go from a $500 prototype to a million-dollar brand (and it sold for nine figures!). 5. Where does your person hang out with others? With an idea of what we might sell, we can start to think about where our first customers might come from. It’s much easier to make sales when you can drop your product in front of a group of your ideal people. Does your target customer listen to specific podcasts? Do they follow certain influencers? Do they belong to specific groups? Do they read certain blogs? Brainstorm where your ideal customer focuses his or her attention, and you will quickly know where to put your product in front of them. In the next chapters, you will also learn how to develop a micro-audience that is ready to buy your product from you. I also like to write down the names of ten friends who will get excited about a product because your ideal customers know other people just like them.
Ryan Daniel Moran (12 Months to $1 Million: How to Pick a Winning Product, Build a Real Business, and Become a Seven-Figure Entrepreneur)
There presently exist three recognized conceptualizations of the antisocial construct: antisocial personality disorder (ASPD) as outlined in the Diagnostic and Statistical Manual of Mental Disorders (DSM-5; American Psychiatric Association, 2013), dissocial personality disorder in the International Classification of Diseases (ICD-10; World Health Organization, 1992), and psychopathy as formalized by Hare with the Psychopathy Checklist—Revised (PCL-R; Hare, 2003). A conundrum for therapists is that these conceptualizations are overlapping but not identical, emphasizing different symptom clusters. The DSM-5 emphasizes the overt conduct of the patient through a criteria set that includes criminal behavior, lying, reckless and impulsive behavior, aggression, and irresponsibility in the areas of work and finances. In contrast, the criteria set for dissocial personality disorder is less focused on conduct and includes a mixture of cognitive signs (e.g., a tendency to blame others, an attitude of irresponsibility), affective signs (e.g., callousness, inability to feel guilt, low frustration tolerance), and interpersonal signs (e.g., tendency to form relationships but not maintain them). The signs and symptoms of psychopathy are more complex and are an almost equal blend of the conduct and interpersonal/affective aspects of functioning. The two higher-order factors of the PCL-R reflect this blend. Factor 1, Interpersonal/Affective, includes signs such as superficial charm, pathological lying, manipulation, grandiosity, lack of remorse and empathy, and shallow affect. Factor 2, Lifestyle/Antisocial, includes thrill seeking, impulsivity, irresponsibility, varied criminal activity, and disinhibited behavior (Hare & Neumann, 2008). Psychopathy can be regarded as the most severe of the three disorders. Patients with psychopathy would be expected to also meet criteria for ASPD or dissocial personality disorder, but not everyone diagnosed with ASPD or dissocial personality disorder will have psychopathy (Hare, 1996; Ogloff, 2006). As noted by Ogloff (2006), the distinctions among the three antisocial conceptualizations are such that findings based on one diagnostic group are not necessarily applicable to the others and produce different prevalence rates in justice-involved populations. Adding a further layer of complexity, therapists will encounter patients who possess a mixture of features from all three diagnostic systems rather than a prototypical presentation of any one disorder.
Aaron T. Beck (Cognitive Therapy of Personality Disorders)
Organizationally, the ITC was remarkably successful as a prototype for later international efforts. Between July 1, 1948, and June 30, 1951, it carried out nearly 30 million prevaccination tuberculin tests in twenty-two countries and Palestinian refugee camps, followed by 14 million vaccinations among those whose tuberculin test was negative. Prophylactically, however, the results were disappointing,
Frank M. Snowden III (Epidemics and Society: From the Black Death to the Present)
1. Opportunity. What is the best opportunity for a new entrepreneur to build a successful business? Why is now the time to do it? How does the new landscape of e-commerce and social media create an environment of opportunity? And how do you fit into it all? You will discover why now is the perfect time to create your pie, and why there are others who are ready and willing to buy a slice. 2. Mindset. There’s a reason not every wantrepreneur becomes a successful entrepreneur, and psychology is a big piece of the puzzle. I’ll take you through the development of the right mindset to take a business from zero to one million in a year. 3. Getting customers. A million-dollar business doesn’t start with a product; it starts with a person. Your first step in building your business must be identifying your customer, and then answering his or her need. This builds a real brand, not just a revenue stream. If you get this piece right, you will have droves of repeat buyers who will eagerly “overpay” for your products, thank you for it, and tell all of their friends about you. 4. Product. Choosing your first product will be the biggest hurdle you face. It will take research, patience, and determination. Most importantly, it will require listening to what your customer is saying. I’ll take you through the whole process, from ideation to prototyping and refinement, helping you clear this hurdle in no time flat. 5. Funding. Sure, you’ve got a great product, and you know to whom you’re selling—but how do you fund your inventory? Here’s how to bootstrap, borrow, and build your way to a self-sustaining revenue machine, without stressing about money. 6. Stacking the deck. How do you nearly guarantee that your first product is successful, right out of the gate? Once you’ve decided what business you’re in, we will work to ensure that you don’t get stuck holding a product no one wants; this is where you stack the deck so your launch day is set up to blast off. 7. Launch. Your first product is ready to launch. What do you do now? Do you just let it ride? No. Here’s where building relationships and a few strategic marketing tips will take your business from a single product to a world-class brand, as we cover what you need to do to reach the key growth point of twenty-five sales per day.
Ryan Daniel Moran (12 Months to $1 Million: How to Pick a Winning Product, Build a Real Business, and Become a Seven-Figure Entrepreneur)
It didn’t take long to find some willing partners. We set down the specifications, and Sean talked to all the manufacturers who said they could fulfill our requests. We narrowed it down to two quality options, and then we choose the one with the best price and the best communication. Sean ordered the prototype, had it embossed with our brand logo—Zen Active—and in no time at all, we unrolled our first yoga mat on the floor in Sean’s house. That was our yoga mat. It was our product, with our specifications, with our logo, in Sean’s house, ready for sale. And all it took was one website and a lot of groundwork asking questions. Now, I’m not saying we got the product totally right on our first try. We made some mistakes, and we made adjustments to improve the product over time, but the basics of taking an idea and making it a ready-for-market product really is this simple. All you have to do is find the suppliers, do the research, make the tweaks, and find the best offer out there. Find
Ryan Daniel Moran (12 Months to $1 Million: How to Pick a Winning Product, Build a Real Business, and Become a Seven-Figure Entrepreneur)
Find Your Supplier I’ve come to trust and rely on suppliers from Alibaba.com, but I know it has its detractors. When it comes to user experience, the site is, frankly, a bit of a mess. There’s also a certain distance between you and the supplier that the more firm-handshake-loving, look-them-in-the-eye-while-you’re-negotiating types don’t like. These days, though, Alibaba has a lot of competition, so there are plenty of options out there if you want a different path to your product. You can search for wholesalers, manufacturing companies, or contract manufacturers for your chosen product and find any number of smaller companies you can contact personally to get that more direct experience. Or, if you’re feeling particularly old-fashioned, you can attend a trade show in the market you’re going into. Find out where the next event is, hop on a plane, and go speak to a room full of potential manufacturers in a new city. Some people even go so far as to fly to China to meet directly with manufacturers. I’ve never done that—and I never plan to do that—but plenty of my friends swear by it. Of these options, though, I’d still recommend starting on Alibaba or a similar site and ordering ready-made product samples. Something magical happens when you hold a product in your hand: You realize it’s real. While it may seem at the outset like the best way to make your perfect product is to go meet a contract manufacturer in person and get them to build your design from scratch, that option comes with a lot more risk: the risk of lost time. We’re talking about at least three months before you see your first prototype—more likely six, or even twelve. All of that and you won’t even know right away if the resulting prototype will be the one that will make your brand. That’s why I recommend you come up with the idea, get samples, and improve over time. Perfectionists hate the approach, but you can’t expect to make it to a million dollars in twelve months if it takes twelve months just to get a look at what you’re creating.
Ryan Daniel Moran (12 Months to $1 Million: How to Pick a Winning Product, Build a Real Business, and Become a Seven-Figure Entrepreneur)
the buzz is that the general shape of the car is dead-on.” So wrote Hot Rod editor (and my former boss) David Freiburger in the March 2003 issue. His words supported a “sneak peek” cover story on the 2005 Mustang. Looking back, we now know the prototypes shown
Steve Magnante (Steve Magnante's 1001 Mustang Facts: Covers All Mustangs 1964-1/2 to Present)
If the original story behind the propagation of Israel begins with a man and woman meeting at a well, the story of the propagation of newly-defined Israel likewise begins with the one “greater than Jacob” and the woman at the well. If we wonder how this new Israel would self-perpetuate, the evangelist implicitly invites us to regard the events of John 4:1–42 as an ideal prototype.
Doug Serven (Firstfruits of a New Creation: Essays in Honor of Jerram Barrs)
Standing in my sports bra and pants, I couldn’t help but giggle at my five-foot-tall reflection. I looked like the prototype of what Mattel would cast as scientist Barbie. It was no wonder no one took me seriously. Skipper had been the cool doll anyway. Barbie only cared about her hair and fashion, not that I’d ever really played with dolls when I was a kid.
Jeneane O'Riley (How Does It Feel? (Infatuated Fae, #1))
checklists to make sure we haven’t left out any critical step. These lists contain questions we ask when considering an investment or advising a new-growth innovation team. You can use them for the same purposes—or as a starting point for developing your own checklist. 1. Is innovation development being spearheaded by a small, focused team of people who have relevant experience or are prepared to learn as they go? 2. Has the team spent enough time directly with prospective customers to develop a deep understanding of them? 3. In considering novel ways to serve those customers, did the team review developments in other industries and countries? 4. Can the team clearly define the first customer and a path to reaching others? 5. Is the team’s idea consistent with a strategic opportunity area in which the company has a compelling advantage? 6. Is the idea’s proposed business model described in detail? 7. Does the team have a believable hypothesis about how the offering will make money? 8. Have the team members identified all the things that have to be true for this hypothesis to work? 9. Does the team have a plan for testing all those uncertainties, which tackles the most critical ones first? Does each test have a clear objective, a hypothesis, specific predictions, and a tactical execution plan? 10. Are fixed costs low enough to facilitate course corrections? 11. Has the team demonstrated a bias toward action by rapidly prototyping the idea?
Anonymous
The Soul Project got its name after a fellow student accused her of trying to give robots souls through consciousness.
Jason D. Morrow (Prototype D (Prototype D #1))
ADD A BUZZER TO YOUR GAME Congratulations: You’ve finished the last project in the book! Now, it’s up to you to decide what to make next. If you’re not sure where to start, why not add more circuits to your reaction game? The LED in the middle is where you want the light to stop, and I suggest adding a sound circuit to bring some excitement to hitting your target. To do this, you could use an active buzzer like the one in “Project #2: Intruder Alarm” on page 11, as shown in this partial circuit diagram. The darker part of this circuit shows new components you’d need in order to add a buzzer to the reaction game project. The lighter components are just a section of the original circuit diagram. Connect the positive leg of the middle LED through a 1 kΩ resistor to the base of an NPN transistor. Then connect the buzzer to the transistor’s collector. Connect the positive side of your battery to the other side of the buzzer, and connect the negative side of the battery to the transistor’s emitter. You should end up with a circuit that makes a little beep every time the light passes the middle LED. If you can stop the light on the middle LED, the buzzer should beep continuously to indicate that you’ve hit the main target. When you’ve customized the game to your liking, solder it onto a prototyping board. Maybe you’ll even want to place it in a nice box to hide the electronics and show only the buttons and LEDs.
Oyvind Nydal Dahl (Electronics for Kids: Play with Simple Circuits and Experiment with Electricity!)
Thus the demand for signs becomes the prototype of every condition human beings raise as a barrier to being open to God. I will devote myself to this God if he heals my child. I will follow this Jesus if I can maintain my independence. I will happily become a Christian if God proves himself to me. I will turn from my sin and read the Bible if my marriage gets sorted out to my satisfaction. I will acknowledge Jesus as Lord if he performs the kind of miracle, on demand, that removes all doubt. In every case, I am assessing him; he is not assessing me. I am not coming to him on his terms; rather, I am stipulating terms that he must accept if he wants the privilege of my company. “Jews demand miraculous signs.
D.A. Carson (The Cross and Christian Ministry: An Exposition of Passages from 1 Corinthians)
So before working to design the thing right, we must first be sure we’re designing the right thing. This calls for a process of diverging and converging twice. The “Double Diamond” asks us to discover many possible paths and goals before we define the problem and craft the plan; and then to develop and test prototypes before deciding upon and delivering the solution.[ 45] Figure 1-8. The Double Diamond. At the heart of design is our ability to model the world as it is and as it might be. This is powerful. A sketch or prototype can spark insights and change minds. Goals and vision may shift in a “now that I see it” moment. In recent years, business has begun to adapt these practices to strategy and planning under the aegis of Design Thinking. Post-its and prototypes engage our brains, bodies, colleagues, customers, and ecosystems in distributed cognition. Design helps us solve wicked problems by exploring paths and goals. And it works for individuals and teams, not just big business. In short, design is a great fit for planning, and its practices are the inspiration for this book.
Peter Morville (Planning for Everything: The Design of Paths and Goals)
Figure 1-9. Four principles. To serve memory and use, I’ve arranged these principles and practices into a mnemonic –STAR FINDER. In astronomy, a “star finder” or planisphere is a map of the night sky used for learning to identify stars and constellations. In this book, it’s a guide for finding goals, finding paths, and finding your way. First, we can get better at planning by making planning more social, tangible, agile, and reflective. At each step in the design of paths and goals, ask how these four principles might help. Social. Plan with people early and often. Engage family, friends, colleagues, customers, stakeholders, and mentors in the process. When we plan together, it’s easier to get started. Also, diversity grows empathy, sharing creates buy-in, and both expand options. Tangible. Get ideas out of your head. Sketches and prototypes let us see, hear, taste, smell, touch, share, and change what we think. When we render our mental models to distributed cognition and iterative design, we realise an intelligence greater than ourselves. Agile. Plan to improvise. Clarify the extent to which the goal, path, and process are fixed or flexible. Be aware of feedback and options. Know both the plan and change must happen. Embrace adventure. Reflective. Question paths, goals, and beliefs. Start and finish with a beginner’s mind. Try experiments to test hypotheses and metrics to spot errors. Use experience and metacognition to grow wisdom.
Peter Morville (Planning for Everything: The Design of Paths and Goals)
Launch Fast” is Paul Graham’s mantra. Move from the idea to a minimally functional product as quickly as possible. Only by getting a product into the hands of customers, even if the product is only a prototype, is it possible to know what customers want.1 Launching fast is how to make something people want. Judging by the advice that they
Randall E. Stross (The Launch Pad: Inside Y Combinator)
Exhaustive analysis of the findings indicated principles to improve in-store visibility. Based on these, Guinness created a prototype fixture and installed it in test stores, as shown in Figure 2.1. The extruding fins were highly visible, ensuring that the offer would reach shoppers at the end of the aisle. The fins also broke the linear nature of the aisle, helping to stop shoppers by the display. Product layout was clear and authoritative. All these elements were within the cone of vision. Strong brand block and the use of signpost products reduced visual “noise,” strengthened impact, and acted as guides around the fixture. Figure 2.1 This Guinness display, using fins to break the aisle, helped stop shoppers and increase sales dramatically. Guinness monitored checkout scanner data in the test stores. It then modified the design in response to these findings and installed the display in various retail sites. Guinness then installed the new display in ten sites and identified another ten control sites for a formal test. The new fixture increased sales dramatically. Why? The new display was able to pull customers through the three moments of truth: reaching, stopping, and closing the sale. The fixture made stout easier to find in this busy category, so the display reached out to shoppers. The time until the first customer interaction decreased from an average of 38 seconds to 11 seconds. The majority of stout purchasers went straight to the fixture, so it did a better job stopping them in front of the display. The total average visit time reduced from 2.08 minutes to 1.53 minutes, indicating that it is easier to shop from the new fixture. U-turning in the middle of the aisle halved, to only 24 percent. More customers were now shopping the whole aisle. And, finally, these customers bought Guinness in much higher numbers. In the test stores, Guinness draught sales increased by 25 percent in value and 24 percent in volume. Total stout sales grew by 10 percent and total beer sales by 4 percent
Herb Sorensen (Inside the Mind of the Shopper: The Science of Retailing)
the true enemies were those that kept the world in the dark and wanted to create a society that worshipped them because of their accomplishments.
Jason D. Morrow (Prototype D (Prototype D #1))
15 traits common for the people who do really well in start-up 1. Deal with ambiguity 2. Can work without handholding 3. Hustler and fighter 4. keep trying and never give up 5. High Passion and Energy 6. No sense of entitlements 7. Excellent in multi-tasking 8. Prototyping - start from somewhere and get better 9. Byte by byte or piece by piece approach 10. Hungry and ambitious 11. Learn from mistakes 12. Not afraid of failures 13. High on common sense 14. Dare to dream 15. Push their limits and step out of their comfort zone
Sandeep Aggarwal
You are mad,” she whispered, walking toward the glider. It had a thin coat of dust on the top, and two handholds near the nose. No seat to sit in, no belt to strap in. Surely Mg. Thane hadn’t flown in this. No one could fly! It must have been a prototype. Surely a man couldn’t find groceries a bothersome chore if he could retrieve them in this!
Charlie N. Holmberg (The Paper Magician (The Paper Magician, #1))
Description: SCP-1290 is a pair of prototype electronic devices that were built by Prometheus Labs as part of research into long-range teleportation. Each device consists of a platform 2 m in diameter attached to a 5 m x 20 m x 3 m main unit, both of which draw power from a dedicated generator. The two copies of SCP-1290 are located at diametrically opposed (antipodal) locations of the Earth, with SCP-1290-1 located in [REDACTED], Colombia and SCP-1290-2 located in [REDACTED], Singapore.
Anonymous
wished she had been around the castle the last few days, because he knew she would have found playing with the new vampire weapon prototypes entertaining.
Tenaya Jayne (Forbidden Forest (Legends of Regia, #1))
Courbet’s Meeting[1], for example, was clearly based on a prototype in popular imagery [2]: yet Courbet observed the countryside around Montpellier with scrupulous attention to its peculiarities and he recorded the local flora, the bright clear atmosphere of the Midi, as well as the appearance of himself, Bruyas and his servant, with striking and convincing accuracy. What is more, he succeeded in achieving his aim: creating an image that looks like and was for long held to be an objective, almost photographic, record of an actual event.
Linda Nochlin (Realism: (Style and Civilization) (Style & Civilization))
[...] Dans cette question des limites de fait ou de droit du sentiment patriotique, il convient de rappeler tout d’abord qu’il y a patrie et patrie : il y a celle de la terre et celle du Ciel ; la seconde est prototype et mesure de la première, elle lui donne son sens et sa légitimité. C’est ainsi que dans l’enseignement évangélique l’amour de Dieu prime, et peut par conséquent contredire, l’amour des proches parents, sans qu’il y ait là aucune offense à la charité ; la créature doit d’ailleurs être aimée « en Dieu », c’est à dire que l’amour ne lui appartient jamais en entier. Le Christ ne s’est soucié que de la Patrie céleste, qui « n’est pas de ce monde » ; c’est suffisant, non pour renier le fait naturel d’une patrie terrestre, mais pour s’abstenir de tout culte abusif – et avant tout illogique – du pays d’origine. Si le Christ a désavoué les attachements temporels, il n’en a pas moins admis les droits de la nature, dans le domaine qui est le leur, droits éminemment relatifs qu’il ne s’agit pas d’ériger en idoles ; c’est ce que saint Augustin a magistralement traité, sous un certain rapport tout au moins, dans Civitas Dei. Le patriotisme normal est à la fois déterminé et limité par les valeurs éternelles ; « il ne s’enfle point » et ne pervertit pas l’esprit ; il n’est pas, comme le chauvinisme, l’oubli officiel de l’humilité et de la charité en même temps que l’anesthésie de toute une partie de l’intelligence ; restant dans ses limites, il est capable de susciter les plus belles vertus, sans être un parasite de la religion. Il faut se garder des interprétations abusives du passé historique ; l’œuvre de Jeanne d’Arc n’a rien à voir avec le nationalisme moderne, d’autant que la sainte à suivi l’impulsion, non point d’un nationalisme naturel – ce qui eût été légitime – mais celle d’une volonté céleste, qui voyait loin. La France fut pendant des siècles le pivot du Catholicisme ; une France anglaise eût signifié en fin de compte une Europe protestante et la fin de l’Eglise catholique ; c’est ce que voulurent prévenir les « voix ». L’absence de toute passion, chez Jeanne, ses paroles sereines à l’égard des Anglais, corroborent pleinement ce que nous venons de dire et devrait suffire pour mettre la sainte à l’abri de toute imposture rétrospective (1).[...] 1 – De même, l’étendard de Jeanne fut tout autre chose qu’un drapeau révolutionnaire unissant, dans un même culte profane, croyants et incroyants. "Usurpations du sentiment religieux", Études Traditionnelles, décembre 1965.
Frithjof Schuon
The collection of all real or complex numbers that are integral linear combinations of 1 and τd is closed under addition, subtraction, and multiplication, and is therefore a ring, which we denote by Rd. That is, Rd is the set of all numbers of the form a + bτd where a and b are ordinary integers. These rings Rd are our first, basic, examples of rings of algebraic integers beyond that prototype, , and they are the most important rings that are receptacles for quadratic irrationalities. Every quadratic irrational algebraic integer is contained in exactly one Rd.
Timothy Gowers (The Princeton Companion to Mathematics)
aryaputra, a ‘gentleman’, and the aryaputri, a ‘lady’, a prototypical human partnership of two strong individuals, who didn’t compete for exact equality but were complementary, completing each other. Two souls that were dependent on each other, giving each other purpose; two halves of a whole.
Amish Tripathi (Scion of Ikshvaku (Ram Chandra, #1))
Conceptually the instruments of mechanization five thousand years ago were already detached from other human functions and purposes than the constant increase of order, power, predictability, and, above all, control. With this proto-scientific ideology went a corresponding regimentation and degradation of once-autonomous human activities: 'mass culture' and 'mass control' made their first appearance. With mordant symbolism, the ultimate products of the megamachine in Egypt were colossal tombs, inhabited by mummified corpses; while later in Assyria, as repeatedly in every other expanding empire, the chief testimony to its technical efficiency was a waste of destroyed villages and cities, and poisoned soils; the prototype of similar 'civilized' atrocities today. As for the great Egyptian pyramids, what are they but the precise static equivalents of our own space rockets? Both devices for securing, at an extravagant cost, a passage to Heaven for the favored few.
Lewis Mumford (Technics and Human Development (The Myth of the Machine, Vol 1))
You did a fine job with those science nerds over the course of this past year, John. Very fine job. Nothing but praise from the lot of them. Well done.” His thick English accent had a soothing effect every time he spoke. John remembered him fondly as a young man. His father and the Admiral had gone to the academy together and served side by side for many years before John’s father met an untimely death. Sitting here with him now and listening to him speak brought him back to those simpler times. “I was just doing my duty, Sir.” “Oh come now. You know and I know that there isn’t a bloody captain in this entire fleet that wanted that assignment. There isn’t a bit of action when you have the lot of them aboard. And on a bloody science mission besides. No, no, you are a real hero for saving all of us from having to do such a duty. And for a year! Bloody hell.” He opened up a drawer and pulled out two thick, stubby glasses, and then extracted a bottle of rum. Of course he brought out the rum. “I suppose you heard that we’ve been hard at work getting our first Deep Space Class starship ready to launch this year?” he asked as he filled both glasses half full with the amber liquid. He Offered one glass to John who took it with reluctance. He had never been one who liked liquor. “Heard she’s a beauty. The engine is something of a marvel as well?” “Damn straight,” he said as he downed his first glass in one pull. He filled his glass up half full for round two. “Currently our fastest ship will get you to the Wild Space region in twenty years. This buggers going to do it in six months and I’d like you to take her out on her maiden voyage.” John sat back in shock. The thought of taking out the prototype of the future… it was a great honor and one that hundreds of captains in star fleet would give anything for. He certainly wasn’t worthy of such an honor. He didn’t have nearly the amount of years as everyone else in the fleet. “I don’t think it’d be right to accept, would it? I mean… there are some captains who’ve…” “Bumshnickles!” he shouted. “Your father was the captain of the first Earth Starship Independence. It’s only right that the second to bear her name should have an Avery in the chair.
Jason M. Brooks (Wild Space: Onslaught (Wild Space Series 1))
// passarr.cpp // array passed by pointer #include using namespace std; const int MAX = 5;           //number of array elements int main()    {    void centimize(double*);  //prototype    double varray[MAX] = { 10.0, 43.1, 95.9, 59.7, 87.3 };    centimize(varray);        //change elements of varray to cm    for(int j=0; j
Robert Lafore (Object-Oriented Programming in C++)
Ladies and gentlemen meet Eva our top spec prototype. She really can be anything you want her to be. Your lover, your friend, your enemy, your killer, your deceased loved on brought back to life or even your child. Marcus Natches explained.
Jill Thrussell (Humantics (Humantics #1))
is a typology of four types of learning and experience that play key roles—at different ages in diverse domains—in human cognitive and social ontogeny: (1) individual learning, (2) observational learning (imitation and so forth), (3) pedagogical or instructed learning, and (4) social co-construction (prototypically in peer collaboration).
Michael Tomasello (Becoming Human: A Theory of Ontogeny)
All I needed from there was enough of an audience to be able to talk up the yoga products I was planning to sell. We started sharing content on the page to get our followers to like and share that content. We spent $10 per day on advertising to build the following. And we engaged with our followers in the comments. After about thirty days, we had around 3,000 people who liked our page. But we did one more thing that was the most important piece of it all: We documented our product release on the I Love Yoga Facebook page. We didn’t brag about the product or try to sell it; we simply talked about our product by showing the prototype process, explaining the difference in our product, and sharing every change we made to it based on feedback from people like them. We showed them that we’d added a thicker strap to our yoga mat simply because that was what they said they wanted. We showed them that we listened to them, that we wanted to hear what they had to say, and that we wanted to serve their needs.
Ryan Daniel Moran (12 Months to $1 Million: How to Pick a Winning Product, Build a Real Business, and Become a Seven-Figure Entrepreneur)
We took everything we’d learned about the industry and Nest’s potential customers, about demographics and psychographics, and we created two distinct personas. One was a woman and the other a man. The man was into technology, loved his iPhone, was always looking for cool new gadgets. The woman was the decider—she dictated what made it into the house and what got returned. She loved beautiful things, too, but was skeptical of super-new, untested technology. We gave them names and faces. We made a mood board of their home, their kids, their interests, their jobs. We knew what brands they loved and what drove them crazy about their house and how much money they spent on heating bills in the winter. We needed to look through their eyes to understand why the man might pick up the box. And so we could convince the woman to keep it. Over time we added more personas—couples, families, roommates—as we better understood our customers. But in the beginning we started with two—two human beings who everyone could imagine, whose photos they could touch. That’s how prototyping works. It’s how you make abstract concepts into physical representations. You turn your messaging architecture into words and pictures on a box. [See also: Figure 5.4.1, in Chapter 5.4.] You turn “someone in a store” into Beth from Pennsylvania. And then you keep going. Every step of the way, along every link of the chain.
Tony Fadell (Build: An Unorthodox Guide to Making Things Worth Making)
his face shield, I imagined him frowning. He probably wasn’t used to being talked back to, let alone questioned about Olympus’s reputation. Even Ivy went quiet as I stood with my hands on my hips. “Get out of my way, little girl,” the Defender said. “I’m not moving,” I said. “If you want to beat on me too, go ahead. Show these people what Olympus really stands for.” He took a step toward me, but something told me he wasn’t sure what he was doing. Maybe it was the way he hesitated, or maybe it was how fast his shoulders were bouncing up and down—rapid breathing no doubt caused by anxiety. Dax moved next to me. “You want to beat on me, too?” Next, Danika joined my side. “Or me?” Rose and Echo joined our human barrier and without a word, crossed their arms over their chests. All of a sudden, someone from the group of Prototypes shouted, “Baby beater!” Someone threw a ball of yarn at the Defender’s head, and more voices erupted throughout the Pillars. “Monster!” “Useless!” “Pick on someone your own size!” I couldn’t believe what I was seeing. Even the Prototypes—all teenagers born and raised in Olympus—were standing up for us. For the first time in my life, I felt like I belonged… like I was part of something bigger than myself. In Lutum, no one had ever dared stand up to a Defender, and now, hundreds of people had followed my example. My lips stretched into a smile as the Defender froze. Before anything else could happen, a loud alarm blared overhead. Red lights flashed as the sound filled the Pillars, and one by one, the Prototypes rushed out of the room. Chapter 24 ────────── “Do you have any idea what you’ve done?” Ivy said, out of breath. She hurried down the corridor, urging us to follow. “He’s going to have my head for this… Oh God. I can’t… I can’t believe you all did that.” As we ran with the crowd of Prototypes, the alarm continued to sound. People ran in all directions, trying to run back into their living quarters. Although I’d never heard this alarm before, I knew it wasn’t good. What were they going to do? Punish everyone? Were people running to hide? Or was the alarm meant
Shade Owens (Chosen (The Immortal Ones #1))
December 1959, DEC shipped the prototype to the Eastern Joint Computer Conference in Boston for the PDP-1’s official world debut.
M. Mitchell Waldrop (The Dream Machine)
In December 1959, DEC shipped the prototype to the Eastern Joint Computer Conference in Boston for the PDP-1’s official world debut.
M. Mitchell Waldrop (The Dream Machine)
After dinner, Kat won’t come back to the apartment with me. She says she has email to read, prototypes to review, wiki pages to edit. Did I really just lose out to a wiki on a Thursday night? I walk alone in the darkness and wonder how a person would begin to determine the circumference of the earth. I have no idea. I’d probably just google it.
Robin Sloan (Mr. Penumbra's 24-Hour Bookstore (Mr. Penumbra's 24-Hour Bookstore, #1))
Buy Facebook Reviews Our Service Always Trusted Customers sufficient Guarantee 100% Customers Satisfaction Guaranteed 100% Non-Drop Facebook Reviews Active Facebook Reviews Very Cheap Price High-Quality Service 100% Money-Back Guarantee 24/7 Ready to Customer Support Extra Bonuses for every service If you want to buy this product, you must Advance Payment If you want to more information just contact now. 24 Hours Reply/Contact ✅E-mail: support@reviewshopusa.net ✅Telegram: @ReviewShopUSA ✅Skype: ReviewShopUSA ✅WhatsApp: +1 (207) 613-6818 What Is Facebook Reviews? Facebook is almost as if everyone has a Facebook. It’s a social site that has become your primary method of communication these days. It is not for sharing pictures anymore, and not for connecting with friends. It’s a place where you can make connections, express yourself and be yourself. If you’re like most people, you’re using Facebook more than ever. And it can be a great way to keep in touch with people you care about. If you’re not a Facebook user, then you’re wondering how it started. And how it became the world’s largest social network. The answer is simple—it started with Mark Zuckerberg. A Harvard student who wanted a place where people could post updates. With photos and other content. He developed a prototype of the social network known as “The Face Book”. And then launched the site with more than 500 college friends in 2004. The site was later renamed to “Facebook“, and today it has 1 billion monthly active users (MAUs). The social network has grown up since the start of its life. It now has around 1.5 billion users and is the most popular social network in the world. Like many of its competitors, Facebook has gotten into the habit of offering people. The chance to leave a review of a product, restaurant or other company. One of the most popular tools in Facebook’s arsenal is the review. They’re used to communicate with your friends, entertain consumers. And keep you up-to-date on new products. So what is a review, and how can you use them to your advantage? Buy Facebook Reviews Facebook is the largest platform. And the best process to get better results for online business today. But it is most dependent on Facebook 5-star reviews from organic customers. It is an excellent value for any business and product sales. Every purchaser will try to realize about the products after observing the reviews. So, people love to buy products that have more positive reviews. If you want to get a ton of authentic reviews, you should buy Facebook review from reliable websites. We also afford this service for our consumers to enhance their trade and product sales. Everyone is on Facebook these days. It’s a massive social networking site. Where people can connect with friends, family, and even strangers. And now you can use Facebook to get product reviews. The only problem? It’s not as simple as it sounds. How can you get Facebook review that people will actually read? Is it even possible to have any kind of an impact with Facebook reviews? The answer is YES, absolutely! The idea of buying Facebook reviews is not a new one. But the concept of the “Book a review” Facebook page has grown since the concept was first popularized. On the Facebook page, you buy a review for a brief period of time. If you buy a review for a page, you will receive a comment from the page’s admin. If you want to more information just contact now. 24 Hours Reply/Contact ✅E-mail: support@reviewshopusa.net ✅Telegram: @ReviewShopUSA ✅Skype: ReviewShopUSA ✅WhatsApp: +1 (207) 613-6818 Why Should You Buy Facebook Reviews? Facebook reviews are an important factor in deciding whether to buy a product or service. Facebook reviews are powerful because they provide insight into.
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Let’s build robots with Genuine People Personalities, they said. So they tried it out with me. I’m a personality prototype. You can tell can’t you?
Douglas Adams (Douglas Adams' The Hitchhiker's Guide to the Galaxy, Book 1 of 3 (The Hitchhiker's Guide to the Galaxy #1))
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[...] Dans cette question des limites de fait ou de droit du sentiment patriotique, il convient de rappeler tout d’abord qu’il y a patrie et patrie : il y a celle de la terre et celle du Ciel ; la seconde est prototype et mesure de la première, elle lui donne son sens et sa légitimité. C’est ainsi que dans l’enseignement évangélique l’amour de Dieu prime, et peut par conséquent contredire, l’amour des proches parents, sans qu’il y ait là aucune offense à la charité ; la créature doit d’ailleurs être aimée « en Dieu », c’est à dire que l’amour ne lui appartient jamais en entier. Le Christ ne s’est soucié que de la Patrie céleste, qui « n’est pas de ce monde » ; c’est suffisant, non pour renier le fait naturel d’une patrie terrestre, mais pour s’abstenir de tout culte abusif – et avant tout illogique – du pays d’origine. Si le Christ a désavoué les attachements temporels, il n’en a pas moins admis les droits de la nature, dans le domaine qui est le leur, droits éminemment relatifs qu’il ne s’agit pas d’ériger en idoles ; c’est ce que saint Augustin a magistralement traité, sous un certain rapport tout au moins, dans Civitas Dei. Le patriotisme normal est à la fois déterminé et limité par les valeurs éternelles ; « il ne s’enfle point » et ne pervertit pas l’esprit ; il n’est pas, comme le chauvinisme, l’oubli officiel de l’humilité et de la charité en même temps que l’anesthésie de toute une partie de l’intelligence ; restant dans ses limites, il est capable de susciter les plus belles vertus, sans être un parasite de la religion. Il faut se garder des interprétations abusives du passé historique ; l’œuvre de Jeanne d’Arc n’a rien à voir avec le nationalisme moderne, d’autant que la sainte à suivi l’impulsion, non point d’un nationalisme naturel – ce qui eût été légitime – mais celle d’une volonté céleste, qui voyait loin. La France fut pendant des siècles le pivot du Catholicisme ; une France anglaise eût signifié en fin de compte une Europe protestante et la fin de l’Eglise catholique ; c’est ce que voulurent prévenir les « voix ». L’absence de toute passion, chez Jeanne, ses paroles sereines à l’égard des Anglais, corroborent pleinement ce que nous venons de dire et devrait suffire pour mettre la sainte à l’abri de toute imposture rétrospective (1).[...] 1 – De même, l’étendard de Jeanne fut tout autre chose qu’un drapeau révolutionnaire unissant, dans un même culte profane, croyants et incroyants. ["Usurpations du sentiment religieux", Études Traditionnelles, décembre 1965.]
Frithjof Schuon (The Transfiguration of Man)
This book consists of six chapters. Chapter 1 covers a framework for scoping data projects. Chapter 2 discusses how to pin down the details of an idea, receive feedback, and begin prototyping. Chapter 3 covers the tools of arguments, making it easier to ask good questions, build projects in stages, and communicate results. Chapter 4 covers data-specific patterns of reasoning, to make it easier to figure out what to focus on and how to build out more useful arguments. Chapter 5 takes a big family of argument patterns (causal reasoning) and gives it a longer treatment. Chapter 6 provides some more long examples, tying together the material in the previous chapters. Finally, there is a list of further reading in Appendix A, to give you places to go from here.
Max Shron (Thinking with Data: How to Turn Information into Insights)
When it entered production he would be entitled to a royalty of 1 mark per car. In February 1936 the first of three prototypes
Karl E. Ludvigsen (Professor Porsche's Wars: The Secret Life of Legendary Engineer Ferdinand Porsche who Armed Two Belligerents Through Four Decades)
The five stages of model development. —Donald Knuth, Stanford computer scientist Knuth discovered that computer program development goes through five stages. These steps also apply to building models, and I rigorously adhere to them in my consulting work. 1. Decide what you want the model to do. 2. Decide how to build the model. 3. Build the model. 4. Debug the model. 5. Trash stages 1 through 4 and start again, now that you know what you really wanted in the first place. Once you realize that step 5 is inevitable, you become more willing to discard bad models early rather than continually to patch them up. In fact, I recommend getting to step 5 many times by building an evolving set of prototypes. This is consistent with an emerging style of system development known as Extreme Programming.2 To get a large model to work you must start with a small model that works, not a large model that doesn’t work. —Alan Manne, Stanford energy economist
Sam L. Savage (The Flaw of Averages: Why We Underestimate Risk in the Face of Uncertainty)
Esroy just confirmed that this man is Nolan Ragsdale, a wanted assassin. The authorities are already en route.
Jason D. Morrow (Prototype D (Prototype D #1))
You don’t think the Council just wants more authority? Do you even know who they are? Have you ever met them?
Jason D. Morrow (Prototype D (Prototype D #1))
One day in 1885, the twenty-three-year old Henry Ford got his first look at the gas-powered engine, and it was instant love. Ford had apprenticed as a machinist and had worked on every conceivable device, but nothing could compare to his fascination with this new type of engine, one that created its own power. He envisioned a whole new kind of horseless carriage that would revolutionize transportation. He made it his Life’s Task to be the pioneer in developing such an automobile. Working the night shift at the Edison Illuminating Company as an engineer, during the day he would tinker with the new internal-combustion engine he was developing. He built a workshop in a shed behind his home and started constructing the engine from pieces of scrap metal he salvaged from anywhere he could find them. By 1896, working with friends who helped him build a carriage, he completed his first prototype, which he called the Quadricycle, and debuted it on the streets of Detroit. At the time there were many others working on automobiles with gas-powered engines. It was a ruthlessly competitive environment in which new companies died by the day. Ford’s Quadricycle looked nice and ran well, but it was too small and incomplete for large-scale production. And so he began work on a second automobile, thinking ahead to the production end of the process. A year later he completed it, and it was a marvel of design. Everything was geared toward simplicity and compactness. It was easy to drive and maintain. All that he needed was financial backing and sufficient capital to mass-produce it. To manufacture automobiles in the late 1890s was a daunting venture. It required a tremendous amount of capital and a complex business structure, considering all of the parts that went into production. Ford quickly found the perfect backer: William H. Murphy, one of the most prominent businessmen in Detroit. The new company was dubbed the Detroit Automobile Company, and all who were involved had high hopes. But problems soon arose. The car Ford had designed as a prototype needed to be reworked—the parts came from different places; some of them were deficient and far too heavy for his liking. He kept trying to refine the design to come closer to his ideal. But it was taking far too long, and Murphy and the stockholders were getting restless. In 1901, a year and a half after it had started operation, the board of directors dissolved the company. They had lost faith in Henry Ford.
Robert Greene (Mastery (The Modern Machiavellian Robert Greene Book 1))
How is it random chance if someone created me on purpose?
Jason D. Morrow (Prototype D (Prototype D #1))
through his incoherent babbling. “Absolutely none. Not only is it none, but also in the six months that you have worked here there isn’t a single person that doesn’t know you exist. Now is that because you have set the world alight with your talents?” Ian’s mouth opened but the words took too long to form. “Not quite,” offered Sandy. “In those six months, what have you managed to do? You’ve set fire to your own office because you were using a magnifying glass on a hot day to make the font size on your laptop look bigger. You’ve worn a badge into work that said, ‘Is that a gun in your pocket or are you pleased to see me?’ and you’ve destroyed a state-of-the-art prototype bugging device when you accidentally dropped it in your Diet Coke, costing the department tens of thousands of pounds, I might add.
Tony Moyle (The Limpet Syndrome (How to Survive the Afterlife #1))
Sandeep Aggarwal’s Top 10 Rules 1. Do not take no for an answer 2. If you can dream it, you can fulfil it 3. When there is a will, there is a way 4. When regret of not doing something is bigger than anything you are willing to give up, you have the answer 5. Fortune follows the brave 6. Power of prototyping and leaning from mistakes have to hard wired in entrepreneurs 7. Better to put efforts and fail but not putting efforts or fear of failure is not acceptable  8. Entrepreneurism is real test of once conviction  9. Time and tide wait for none, so speed to market is imperative  10. Entrepreneurialism is the most lonely choice of profession
Sandeep Aggarwal
My team can’t agree on our first design. So, your team is made up of dynamic, creative minds that think differently. Congratulations!
Greg Nudelman (The $1 Prototype: Lean Mobile UX Design and Rapid Innovation for Material Design, iOS8, and RWD)
The story of Adam and Even is not a prescientific fable or a pious fiction of human origins. Rather, it is a theologically embedded story of God’s creation of the human race; a story with characters as real as the earth they stand on, and yet they stand for more than being our primal parents, as their story testifies to the creative power of God over the world of human beings and explains how God’s perfect paradise went wrong. 4.  Paul clearly believed in a literal Adam, who was prototype and antitype to Christ, the second Adam (Rom 5:12–21; 1 Cor 15:21–22, 45). If there never was an original Adam, there never was an original sin; and if there was no original sin, that puts Jesus (risen or otherwise) into the realm of the unemployed.
Michael F. Bird (Evangelical Theology: A Biblical and Systematic Introduction)
Hazel was confident that the difference between robotic emotions and human emotions would eventually become an entirely new field of study thanks to her flawless programming.
Jason D. Morrow (Prototype D (Prototype D #1))
I know he’s lying, but even so, he could convince me if I was stupid enough to let him do it. I yank my hand from his. He reaches over and takes it back calmly, as if he’s making a statement. “You know what?” I tell him. “Same holds true for you as for your dad. You don’t get to announce that you’re…you’re…” I choke on the words. Marrying me. The concept is completely ridiculous. We don’t even know each other. And even though he’s acting, even though I know this isn’t real, I don’t even know why he’s doing this. “You don’t get to announce that without talking to me about it.” He looks me square in the eyes. “It’s a statement of intent.” Fuck. I can feel a tension winding in me, curling tighter and tighter. “I got her out to meet you under false pretenses,” Blake says. “She doesn’t know how serious I am. In fact, I bet she doesn’t believe me now. She’s coming up with a reason why I’d say this to you.” True. I have to keep reminding myself of that reason. He wants to do the swap; he thinks I should have the prototypes. Ergo, he must pretend to be serious about me. “One of these days, though,” Blake tells his father, “she’s going to realize that I think the sun rises on her smile.” I inhale slowly. It’s almost cruel of him to be such a good actor. If we were in any kind of relationship—if we’d so much as kissed before—I would have been completely snowed.
Courtney Milan (Trade Me (Cyclone, #1))
Your Business Development Program is the vehicle through which you can create your Franchise Prototype. The Program is composed of seven distinct steps: 1. Your Primary Aim 2. Your Strategic Objective 3. Your Organizational Strategy 4. Your Management Strategy 5. Your People Strategy 6. Your Marketing Strategy 7. Your Systems Strategy
Michael E. Gerber (The E-Myth Revisited: Why Most Small Businesses Don't Work and What to Do About It)
By mid-2019, over $1 billion had been invested in at least twenty-five different flying car companies. A dozen vehicles are currently being test-flown, while another dozen are at stages ranging from PowerPoint to prototype
Peter H. Diamandis (The Future Is Faster Than You Think: How Converging Technologies Are Transforming Business, Industries, and Our Lives (Exponential Technology Series))
Might take a little blood-spillin.
Jason D. Morrow (Prototype D (Prototype D #1))
Like the team at the FDA, the EIR team enlisted entrepreneurs familiar with the obstacles, including SoftLayer senior executive Paul Ford, to work alongside the USCIS personnel committed to removing or clearing them. “You get fresh thinking, you get a very low-cost way of trying to impact the situation because the people doing this are committed to try to find what’s not working and propose solutions, rather than take a partisan or political or hierarchical or structural view to the environment,” Feld said. “They’re short-timers, so they’re committed for a period of time to come do something, but they’re not here for career advancement, so they are going to speak their mind.” Feld also believed that the presence of Ford and other outside entrepreneurs made the participants feel more comfortable to speak freely than if they had been working with government officials alone. In the spring of 2012, the team began building a prototype of an alternative application process for entrepreneurs and by fall had achieved a significant breakthrough: the launch of the Entrepreneurship Pathways web portal, designed to close the information gap between USCIS and those in the entrepreneurial community, by letting them know which visa may be most appropriate—including the O-1—for their situation.24 While the results of this exercise were not empirically conclusive at the time of an interview for this book, Feld did offer his anecdotal assessment “that there’s an increased number of people who I know have been able to get into the country and get valid visas who are entrepreneurs. I’ve definitely heard a decrease in the negative.
Aneesh Chopra (Innovative State: How New Technologies Can Transform Government)
For example, more and more schools are incorporating project-based learning and design thinking—a five-stage process for solving complex problems that includes (1) defining a problem; (2) understanding the human needs involved; (3) reframing the problem in human-centric ways; (4) generating a multitude of ideas; and (5) a hands-on approach in prototyping and testing.
Marc Brackett (Permission to Feel: The Power of Emotional Intelligence to Achieve Well-Being and Success)
The Benefits of Furniture 3D Rendering for Custom Designs Benefits of Furniture 3D Rendering for Custom Designs Customers crave personalization, especially when it comes to furniture. Imagine this: You’re shopping for a dining table, but none of the options fit your space or style perfectly. Wouldn’t it be great if you could tweak the design, change the color, or adjust the dimensions to suit your preferences? This is where 3D rendering for custom furniture designs comes in, revolutionizing the industry and making personalization a breeze. From offering lifelike visuals to streamlining the design process, 3D product rendering services have become a game-changer for furniture retailers, manufacturers, and customers alike. Let’s dive into how 3D furniture design, 3D product visualization, and 3D furniture models are reshaping the furniture customization experience. What is Furniture 3D Rendering? First, let’s clarify what we mean by furniture 3D rendering. In simple terms, it’s a technology that creates realistic, computer-generated images of furniture designs. These designs can range from simple chairs to complex modular systems. What makes it special? The ability to customize every detail and visualize the final product with stunning accuracy. Unlike traditional sketches or 2D drawings, 3D furniture models allow you to see how a piece will look from every angle, in various materials and finishes, even before it’s built. Why is 3D Rendering Essential for Custom Designs? Custom furniture design often comes with challenges: meeting customer expectations, managing production costs, and ensuring flawless execution. Here’s how 3D product rendering services solve these issues: 1. Bringing Ideas to Life Describing it in words or rough sketches can lead to miscommunication. With 3D product visualization, designers can translate these ideas into realistic models, making it easier for customers to see their vision come to life. Imagine being able to adjust the size, color, or material of a couch and instantly viewing the changes on-screen. This level of interactivity makes the design process exciting and collaborative. 2. Eliminating Guesswork One of the biggest pain points in custom furniture design is uncertainty. Customers often worry: “Will this color match my living room?” “Will the table fit in my dining area?” 3D furniture design removes this uncertainty by providing photorealistic visuals. Some services even allow customers to use augmented reality (AR) to virtually place the furniture in their space, ensuring it’s the perfect fit. 3. Reducing Costs and Errors In traditional furniture customization, errors during production can be costly. A miscalculation in dimensions or a misunderstanding about the design can lead to wasted materials and delayed timelines. By using 3D furniture models, manufacturers can catch potential issues early. How 3D Product Visualization Enhances Custom Furniture Experiences Customization isn’t just about making changes; it’s about making the process enjoyable and rewarding for customers. Here are some ways 3D product visualization elevates the experience: Interactive Customization Through interactive 3D tools, customers can mix and match materials, try different finishes, and even adjust design elements like armrests or leg styles. This hands-on approach makes them feel more connected to the product, increasing satisfaction and loyalty. Speeding Up Decision-Making The ability to see real-time changes to designs helps customers make decisions faster. They no longer have to imagine how a walnut finish might look compared to oak—they can see it immediately. Showcasing Versatility For businesses, 3D furniture models are a fantastic way to showcase a single product’s versatility. For example, a modular sofa can be displayed in various configurations, sizes, and colors, all without the need for multiple physical prototypes.
vizent solution
In each of these prototype cases, as in the fully-fledged anthropological ones we’ve considered briefly, two key features stand out: (1) the importance of fieldwork; and (2) the principle of cultural relativism. You can’t understand anthropology without understanding these things.
Matthew Engelke (How to Think Like an Anthropologist)
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