Life Is A Card Game Quotes

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I think that most of us, anyway, read these stories that we know are not "true" because we're hungry for another kind of truth: the mythic truth about human nature in general, the particular truth about those life-communities that define our own identity, and the most specific truth of all: our own self-story. Fiction, because it is not about someone who lived in the real world, always has the possibility of being about oneself. --From the Introduction
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
And, whoa!" He turned to Mr.D. "Your the wine dude? No way!" Mr.D turned hi eyes away from me and gave Nico a look of loathing. "The wine dude?" "Dionysus, right? Oh, wow! I've got your figurine!" "My figurine." "In my game, Mythomagic. And holofoil card, too! And even though you've only got like five hundred attack points and everybody thinks your the lamest god card, I totally think your powers are sweet!" "Ah." Mr.D seemed truly perplexed, which probably saved my life. "Well, that's...gratifying.
Rick Riordan (The Titan’s Curse (Percy Jackson and the Olympians, #3))
Each player must accept the cards life deals him or her; but once they are in hand, he or she alone must decide how to play the cards in order to win the game.
Voltaire
Welcome to the human race. Nobody controls his own life, Ender.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
People will always go. Always. They always believe the can make a better life than in the old world. What the hell, maybe they can.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
All is going well, very well, I couldn’t ask for anything better— So why do I hate my life?
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Life is a thing to be lived, not spent; to be faced, not ordered. Life is not a game of chess, the victory to the most knowing; it is a game of cards, one's hand by skill to be made the best of.
Jerome K. Jerome (Second Thoughts of an Idle Fellow)
Sometimes life hands you more than a new hand of cards to play—it hands you a whole new deck, maybe even a whole new game.
Tracy Wolff (Crush (Crave, #2))
Life is like a game of cards. The hand that is dealt you is determinism; the way you play it is free will.
Jawaharlal Nehru
God deals us all different hands. How we play 'em is up to us.
Jeannette Walls (Half Broke Horses)
As he thought of it, though, he could not imagine what “just living” might actually be. He had never done it in his life. But he wanted to do it anyway.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Life isn't fair, so you have to play the best game you can with the cards you're dealt.
Marta Acosta (Dark Companion)
Humanity does not ask us to be happy. It merely asks us to be brilliant on its behalf. Survival first, and then happiness as we can manage it.... Take what pleasure you can in the interstices of your work, but your work is first, learning first, winning is everything because without it there is nothing.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Why else do we read fiction, anyway? Not to be impressed by somebody's dazzling language - or at least I hope that's not our reason. I think that most of us read these stories that we know are not 'true' because we're hungry for another kind of truth: The mythic truth about human nature in general, the particular truth about those life-communities that define our own identity, and the most specific truth of all: our own self-story.
Orson Scott Card
He shook his head pityingly. “This, more than anything else, is what I have never understood about your people. You can roll dice, and understand that the whole game may hinge on one turn of a die. You deal out cards, and say that all a man's fortune for the night may turn upon one hand. But a man's whole life, you sniff at, and say, what, this naught of a human, this fisherman, this carpenter, this thief, this cook, why, what can they do in the great wide world? And so you putter and sputter your lives away, like candles burning in a draft.” “Not all men are destined for greatness,” I reminded him. “Are you sure, Fitz? Are you sure? What good is a life lived as if it made no difference at all to the great life of the world? A sadder thing I cannot imagine. Why should not a mother say to herself, if I raise this child aright, if I love and care for her, she shall live a life that brings joy to those about her, and thus I have changed the world? Why should not the farmer that plants a seed say to his neighbor, this seed I plant today will feed someone, and that is how I change the world today?” “This is philosophy, Fool. I have never had time to study such things.” “No, Fitz, this is life. And no one has time not to think of such things. Each creature in the world should consider this thing, every moment of the heart's beating. Otherwise, what is the point of arising each day?
Robin Hobb (Royal Assassin (Farseer Trilogy, #2))
That is the earth, he thought. Not a globe thousands of kilometers around, but a forest with a shining lake, a house hidden at the crest of a hill, high in the trees, a grassy slope leading upwards from the water, fish leaping and birds strafing to take the bugs that lived at the border between water and sky. Earth was the constant noise of crickets, and winds, and birds
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Will people really go?” “People always go. Always. They always believe they can make a better life than in the old world.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
That's the problem with winning right from the start, thought Ender. you lose friends.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
It doesn't matter what has happened to you, it matters what you do with what has happened to you. Life is like a poker game. You don't get to choose the cards you are dealt, but it's entirely up to you how to play the hand.
Regina Brett (God Never Blinks: 50 Lessons for Life's Little Detours)
Let's fly away and live forever
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
I'm Losing Faith in My Favorite Country Throughout my life, the United States has been my favorite country, save and except for Canada, where I was born, raised, educated, and still live for six months each year. As a child growing up in Waterloo, Ontario, Canada, I aggressively bought and saved baseball cards of American and National League players, spent hours watching snowy images of American baseball and football games on black and white television and longed for the day when I could travel to that great country. Every Saturday afternoon, me and the boys would pay twelve cents to go the show and watch U.S. made movies, and particularly, the Superman serial. Then I got my chance. My father, who worked for B.F. Goodrich, took my brother and me to watch the Cleveland Indians play baseball in the Mistake on the Lake in Cleveland. At last I had made it to the big time. I thought it was an amazing stadium and it was certainly not a mistake. Amazingly, the Americans thought we were Americans. I loved the United States, and everything about the country: its people, its movies, its comic books, its sports, and a great deal more. The country was alive and growing. No, exploding. It was the golden age of life, liberty, and the pursuit of happiness. The American dream was alive and well, but demanded hard work, honesty, and frugality. Everyone understood that. Even the politicians. Then everything changed.
Stephen Douglass
For the first time in his life, a teacher was pointing out things that Ender had not already seen for himself. For the first time, Ender had found a living mind he could admire.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Mazer, i don't want to keep dreaming these things. I'm afraid to sleep. I keep thinking of things i don't want to remember. My whole life keeps playing out as if i were a recorder and someone else wanted to watch the most terrible parts of my life
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
I came because I've spent my whole life in the company of the brother that I hated. Now I want a chance to know the brother that I love, before it's too late, before we're not children anymore.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
[That wall] might be breached sometime in the future, but for now the only real conversation between them was the roots that had already grown low and deep, under the wall, where they could not be broken. The most terrible thing, though, was the fear that the wall could never be breached, that in his heart Alai was glad of the separation, and was ready to be Ender's enemy. For now that they could not be together, they must be infinitely apart, and what had been sure and unshakable was now fragile and insubstantial; from the moment we are not together, Alai is a stranger, for he has a life now that will be no part of mine, and that means that when I see him we will not know each other.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
My idea of absolute happiness is to sit in a hot garden all, reading, or writing, utterly safe in the knowledge that the person I love will come home to me in the evening. Every evening.' 'You are a romantic, Edith,' repeated Mr Neville, with a smile. 'It is you who are wrong,' she replied. 'I have been listening to that particular accusation for most of my life. I am not a romantic. I am a domestic animal. I do not sigh and yearn for extravagant displays of passion, for the grand affair, the world well lost for love. I know all that, and know that it leaves you lonely. No, what I crave is the simplicity of routine. An evening walk, arm in arm, in fine weather. A game of cards. Time for idle talk. Preparing a meal together.
Anita Brookner (Hotel du Lac)
He lifted up another card and set it down before him. 'Priest of Life, hah, now that's a good one. Game's done.' 'Who wins?' the Adjunct, her face pale as candlewax, asked in a whisper. 'Nobody,' Fiddler replied. 'That's Life for you.' He suddenly rose, tottered, then staggered for the door.
Steven Erikson (The Bonehunters (Malazan Book of the Fallen, #6))
While you're governing the colony and I'm writing political philosophy, They'll never guess that in the darkness of night we sneak into each other's room and play checkers and have pillow fights.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
History doesn’t start with a tall building and a card with your name written on it, but jokes do. I think someone is taking us for suckers and is playing a mean game.
Nathan Reese Maher
Nights were so real that days began to seem dreamlike to him
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Whoever governs Singapore must have that iron in him. Or give it up. This is not a game of cards! This is your life and mine! I've spent a whole lifetime building this and as long as I'm in charge, nobody is going to knock it down.
Lee Kuan Yew
So I don't even get a chance to learn before I'm being judged.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Life! What Inscrutable Card Shall Ye Throw Next Upon the Soft Felt of Our Days?
Colson Whitehead
Here some one thrust these cards into these old hands of mine, swears that I must play them, and no others. And damn me, Ahab, but thou actest right, live in the game, and die in it.
Herman Melville (Moby-Dick or, The Whale)
In the moment when I truly understand my enemy, understand him well enough to defeat him, then in that very moment I also love him...
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Life is too short for games unless it’s a game of cards. Don’t text back right away; if you like them, pretend you don’t; and don’t you dare say I love you first. Well screw all that. I will text you back in three seconds; I will tell you that I like you; and if I love you, I’ll tell you every chance I get. Life is unpredictable, and I’d rather play every card as honestly as I can than have a deck full of regrets and what-ifs.
Courtney Peppernell (Pillow Thoughts (Pillow Thoughts, #1))
Life is a puzzle, a riddle, a test, a mystery, a game—whatever challenge you wish to compare it to. Just remember, you're not the only participant; no one person holds all the answers, the pieces, or the cards. The trick to success in this life is to accumulate teammates and not opponents.
Richelle E. Goodrich (Smile Anyway: Quotes, Verse, and Grumblings for Every Day of the Year)
Life is like a game of cards. It deals you different hands at different times. You don't have that old hand anymore, . . . . Look at what you have now.
Barbara Delinsky (Sweet Salt Air)
Carn Carby left, and ender mentally added him to his private list of people who also qualified as human beings.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
who would expect less?" she said. " You're a Wiggin." " Whatever that means." He said. " It means that you are going to make a difference in the world.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
It is a bit of a cliché to characterize life as a rambling journey on which we can alter our course at any given time--by the slightest turn of the wheel, the wisdom goes, we influence the chain of events and thus recast our destiny with new cohorts, circumstances, and discoveries. But for the most of us, life is nothing like that. Instead, we have a few brief periods when we are offered a handful of discrete options. Do I take this job or that job? In Chicago or New York? Do I join this circle of friends or that one, and with whom do I go home at the end of the night? And does one make time for children now? Or later? Or later still? In that sense, life is less like a journey than it is a game of honeymoon bridge. In our twenties, when there is still so much time ahead of us, time that seems ample for a hundred indecisions, for a hundred visions and revisions--we draw a card, and we must decide right then and there whether to keep that card and discard the next, or discard the first card and keep the second. And before we know it, the deck has been played out and the decisions we have just made shape our lives for decades to come.
Amor Towles (Rules of Civility)
Patience's design flaw became obvious for the first time in my life: the outcome is decided not during the course of play but when the cards are shuffled, before the game even begins. How pointless is that?
David Mitchell (Cloud Atlas)
You say people's struggles are a game! That's totally wrong! Facing yourself no matter how tough things get... and keeping up the fight... that's what games are really about! You bet your chip of life as if it meant nothing! You lost to yourself! When you realized you were going to lose, you didn't have the courage to keep living! Listen... Real courage is protecting that chip you have in your hands... no matter what!" -Anzu to Kaiba
Kazuki Takahashi (Yu-Gi-Oh!, Vol. 5: The Heart of the Cards (Yu-Gi-Oh!, #5))
I'll go from world to world until I find a time and place where you can come awake in safety. And I'll tell your story to my people, so that perhaps in time the can forgive you, too. The way that you've forgiven me.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
this is life and all there is of life; to play the game, to play the cards we get; play them uncomplainingly and play them to the end. the playing of the game is the foregetting of self and play it bravely to the end
Clarence Darrow (The Essential Words and Writings of Clarence Darrow (Modern Library Classics))
I'll explain it to you. To me it's more than a game." She touches her chest and says, "When you love something as much as I love football, you just feel it inside. Did you ever love doing something so bad that it consumed you?" "A long time ago." "That's what football is to me. It's my passion, my life… my escape. When I play, I forget everything that sucks in my life. And when we win…" She looks down like she's embarrassed to admit what she's about to reveal. "I know this is going to sound stupid, but when we win I think miracles can happen.
Simone Elkeles (Wild Cards (Wild Cards, #1))
Don't make fun of me!" Ender said. "I'm afraid I'm going crazy.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
I hope you had fun, I hope you had a nice, nice time being happy, Ender. It might be the last time in your life.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
We don't punish the ones who fail. They just-don't go on,
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
He woke up and fought another battle and won. Then he went to bed and slept again and dreamed again and then he woke up and won again and slept again and he hardly noticed when waking became sleeping. Nor did he care.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Buckley followed the three of them into the kitchen and asked, as he had at least once a day, “Where’s Susie?” They were silent. Samuel looked at Lindsey. “Buckley,” my father called from the adjoining room, “come play Monopoly with me.” My brother had never been invited to play Monopoly. Everyone said he was too young, but this was the magic of Christmas. He rushed into the family room, and my father picked him up and sat him on his lap. “See this shoe?” my father said. Buckley nodded his head. “I want you to listen to everything I say about it, okay?” “Susie?” my brother asked, somehow connecting the two. “Yes, I’m going to tell you where Susie is.” I began to cry up in heaven. What else was there for me to do? “This shoe was the piece Susie played Monopoly with,” he said. “I play with the car or sometimes the wheelbarrow. Lindsey plays with the iron, and when you mother plays, she likes the cannon.” “Is that a dog?” “Yes, that’s a Scottie.” “Mine!” “Okay,” my father said. He was patient. He had found a way to explain it. He held his son in his lap, and as he spoke, he felt Buckley’s small body on his knee-the very human, very warm, very alive weight of it. It comforted him. “The Scottie will be your piece from now on. Which piece is Susie’s again?” “The shoe?” Buckley asked. “Right, and I’m the car, your sister’s the iron, and your mother is the cannon.” My brother concentrated very hard. “Now let’s put all the pieces on the board, okay? You go ahead and do it for me.” Buckley grabbed a fist of pieces and then another, until all the pieces lay between the Chance and Community Chest cards. “Let’s say the other pieces are our friends?” “Like Nate?” “Right, we’ll make your friend Nate the hat. And the board is the world. Now if I were to tell you that when I rolled the dice, one of the pieces would be taken away, what would that mean?” “They can’t play anymore?” “Right.” “Why?” Buckley asked. He looked up at my father; my father flinched. “Why?” my brother asked again. My father did not want to say “because life is unfair” or “because that’s how it is”. He wanted something neat, something that could explain death to a four-year-old He placed his hand on the small of Buckley’s back. “Susie is dead,” he said now, unable to make it fit in the rules of any game. “Do you know what that means?” Buckley reached over with his hand and covered the shoe. He looked up to see if his answer was right. My father nodded. "You won’t see Susie anymore, honey. None of us will.” My father cried. Buckley looked up into the eyes of our father and did not really understand. Buckley kept the shoe on his dresser, until one day it wasn't there anymore and no amount of looking for it could turn up.
Alice Sebold (The Lovely Bones)
The classes were valuable, but the real education was the game.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
It had to be a trick or you couldn't have done it.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
It didn't matter he was brilliant and dedicated and good. He was a child. He was young. No he isn't, thought Ender. Small, yes. Bur Bean has been through a battle with a whole army depending on him and on the soldiers that he led. and he performed splendidly, and the won. There's no youth in that. No childhood.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
We all get dealt cards. Some of us get better cards than others. And while it’s easy to get hung up on our cards, and feel we got screwed over, the real game lies in the choices we make with those cards, the risks we decide to take, and the consequences we choose to live with. People
Mark Manson (The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life)
Come in, Bean." Come in Julian Delphiki, longed-for child of good and loving parents. Come in, kidnapped child, hostage of fate. Come and talk to the Fates, who are playing such clever little games with your life.
Orson Scott Card (Ender's Shadow (The Shadow Series, #1))
Perhaps it's called the end of the world because it's the end of the games, because I can go to one of the villages and become one of the little boys working and playing there, with nothing to kill and nothing to kill me, just living there. As he thought of it, though, he could not imagine what "just living" might actually be. He had never done it in his life. But he wanted to do it anyway.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Bean sighed inwardly. It never failed. Whenever he had any conversation with Ender, it turned into an argument.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Welcome to the human race. Nobody controls his own life, Ender. The best you can do is choose to be controlled by good people, by people who love you.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
For the first time, Ender had found a living mind he could admire.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Life is a game where fair players are winners! But as for the "injury causers", "red-card" sees their end off!
Israelmore Ayivor (The Great Hand Book of Quotes)
This, more than anything else, is what I have never understood about your people. You can roll dice, and understand that the whole game may hinge on one turn of a die. You deal out cards, and say that all a man's fortune for the night may turn upon one hand. But a man's whole life, you sniff at, and say, what, this naught of a human, this fisherman, this carpenter, this thief, this cook, why, what can they do in the great wide world? And so you putter and sputter your lives away, like candles burning in a draft.
Robin Hobb
Ender began to eat, slowly and carefully, pretending not to notice he was the center of attention.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
You don't know what would have happened if I hadn't pushed. Nobody knows. I did it the way I did it, and it worked. Above all, it worked.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Will people really go?' 'People always go. Always. They always believe they can make a better life than in the old world.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
If you had any brains, you’d be in a real career, like selling life insurance.
Orson Scott Card (Ender's Game (Ender's Saga, #1))
If I were wise, I shouldn't tell you. But I won't be wise, Harry, not for this time. I'll be just the opposite. So now mind what I say! You will hear it and forget it again. You will laugh over it, and you will weep over it. So look out! I am going to play with you for life and death, little brother, and before we begin the game I'm going to lay my cards on the table.
Hermann Hesse (Steppenwolf)
It was not chance that brought us together again. I am sure of that. These things are predestined. I have a theory that each man's life is like a pack of cards, and those we meet and sometimes love are shuffled with us. We find ourselves in the same suit, held by the hand of Fate. The game is played, we are discarded, and pass on.
Daphne du Maurier (Mount Verità)
In addition to conformity as a way to relieve the anxiety springing from separateness, another factor of contemporary life must be considered: the role of the work routine and the pleasure routine. Man becomes a 'nine to fiver', he is part of the labour force, or the bureaucratic force of clerks and managers. He has little initiative, his tasks are prescribed by the organisation of the work; there is even little difference between those high up on the ladder and those on the bottom. They all perform tasks prescribed by the whole structure of the organisation, at a prescribed speed, and in a prescribed manner. Even the feelings are prescribed: cheerfulness, tolerance, reliability, ambition, and an ability to get along with everybody without friction. Fun is routinised in similar, although not quite as drastic ways. Books are selected by the book clubs, movies by the film and theatre owners and the advertising slogans paid for by them; the rest is also uniform: the Sunday ride in the car, the television session, the card game, the social parties. From birth to death, from Monday to Monday, from morning to evening - all activities are routinised, and prefabricated. How should a man caught up in this net of routine not forget that he is a man, a unique individual, one who is given only this one chance of living, with hopes and disappointments, with sorrow and fear, with the longing for love and the dread of the nothing and separateness?
Erich Fromm (The Art of Loving)
Each player must accept the cards life deals him or her: but once they are in hand, he or she alone must decide how to play the cards in order to win the game.
Voltaire
Love's a game where the odds are permanently fixed. The house always wins, and anyone stupid enough to sit at the table is lucky if they walk away with their soul intact.
Kathleen Peacock (Thornhill (Hemlock, #2))
With words as valueless as poker chips, we play games whose object it is to keep us from seeing each other's cards.
Frederick Buechner
My Venus is damaged, or in exile, that’s what you say of a Planet that can’t be found in the sign where it should be. What’s more, Pluto is in a negative aspect to Venus, and in my case Pluto rules the Ascendant. The result of this situation is that I have, as I see it, Lazy Venus syndrome. That’s what I call this Conformity. In this case we’re dealing with a Person whom fortune has gifted generously, but who has entirely failed to use their potential. Such People are bright and intelligent, but don’t apply themselves to their studies, and use their intelligence to play card games or patience instead. They have beautiful bodies, but they destroy them through neglect, poison themselves with harmful substances, and ignore doctors and dentists. This Venus induces a strange kind of laziness—lifetime opportunities are missed, because you overslept, because you didn’t feel like going, because you were late, because you were neglectful. It’s a tendency to be sybaritic, to live in a state of mild semiconsciousness, to fritter your life away on petty pleasures, to dislike effort and be devoid of any penchant for competition. Long mornings, unopened letters, things put off for later, abandoned projects. A dislike of any authority and a refusal to submit to it, going your own way in a taciturn, idle manner. You could say such people are of no use at all.
Olga Tokarczuk (Drive Your Plow Over the Bones of the Dead)
Because life is a game and we’re all just trading cards. We play the right hand to get ahead.” I studied the smiling, ignorant face of Sal as he stared at his bride. “Death stops the game. It’s too final, too inflexible. Death is viciously stubborn.
Karina Halle (Dirty Angels (Dirty Angels, #1))
For now that they could not be together, they must be infinitely apart, and what had been sure and unshakable was now fragile and insubstantial; from the moment we are not together, Alai is a stranger, for he has a life now that will be no part of mine, and that means that when I see him we will not know each other.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Enlightenment writer and philosopher Voltaire likened life to a game of cards. Players must accept the cards dealt to them. However, once they have those cards in hand, they alone choose how they will play them. They decide what risks and actions to take.
John C. Maxwell (The Difference Maker: Making Your Attitude Your Greatest Asset)
The reality is that everyone is responsible for their own life. We’re dealt certain cards at birth, and we play our hand; some of us lose, but others may play skillfully from the same bad hand and triumph. Our cards determine who we are: age, gender, race, family, nationality, etc., and we can’t change them, only play them to the best of our abilities. The game is marked by challenges and chances, strategizing and cheating.
Isabel Allende (Violeta)
When Seymour and I were five and three, Les and Bessie played on the same bill for a couple of weeks with Joe Jackson -- the redoubtable Joe Jackson of the nickel-plated trick bicycle that shone like something better than platinum to the very last row of the theater. A good many years later, not long after the outbreak of the Second World War, when Seymour and I had just recently moved into a small New York apartment of our own, our father -- Les, as he'll be called hereafter -- dropped in on us one evening on his way home from a pinochle game. He quite apparently had held very bad cards all afternoon. He came in, at any rate, rigidly predisposed to keep his overcoat on. He sat. He scowled at the furnishings. He turned my hand over to check for cigarette-tar stains on my fingers, then asked Seymour how many cigarettes he smoked a day. He thought he found a fly in his highball. At length, when the conversation -- in my view, at least -- was going straight to hell, he got up abruptly and went over to look at a photograph of himself and Bessie that had been newly tacked up on the wall. He glowered at it for a full minute, or more, then turned around, with a brusqueness no one in the family would have found unusual, and asked Seymour if he remembered the time Joe Jackson had given him, Seymour, a ride on the handle bars of his bicycle, all over the stage, around and around. Seymour, sitting in an old corduroy armchair across the room, a cigarette going, wearing a blue shirt, gray slacks, moccasins with the counters broken down, a shaving cut on the side of his face that I could see, replied gravely and at once, and in the special way he always answered questions from Les -- as if they were the questions, above all others, he preferred to be asked in his life. He said he wasn't sure he had ever got off Joe Jackson's beautiful bicycle.
J.D. Salinger (Raise High the Roof Beam, Carpenters & Seymour: An Introduction)
The boys have to have a chance to be at peace, at rest, without someone listening, to favor or despise them depending on the way they talk act and think.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
Fold or Make them fold. Don't show all your cards in each game.
Pooja Garg
Each player must accept the cards life deals him or her: but once they are in hand, he or she alone must decide how to play the cards in order to win the game.” Voltaire, 1694–1778
Elizabeth Cobbs (The Hamilton Affair)
Never challenge Life to a game, my mother used to say to me. Because Life plays dirty, changes the rules, steals the cards right out of your hands or, sometimes, turns them all to blank―
Joanne Harris (Peaches for Father Francis (Chocolat, #3))
What book(s) changed your life and why? I could probably list books for days, so I’ll just list a few favorites: The Giver by Lois Lowry, Ender’s Game by Orson Scott Card, A Wrinkle in Time by Madeleine L’Engle, the Animorphs series by K.A. Applegate, 1984 by George Orwell, the Bible, Gilead by Marilynne Robinson, and Juliet by Andras Visky (which is a play, but I think it still counts).
Veronica Roth (The Divergent Series: Complete Collection)
It struck Nina that this was one of those instances where the English language fell short. The word for losing something insignificant—a baseball game, a library card—shouldn’t be the same as for losing someone who defines you, someone you love. There should be a word for losses you can recover from, and a different word for the life-shattering losses, the ones that leave you forever changed.
Katharine McGee (Rivals (American Royals #3))
Life is just like the game of poker, you never know what cards you will get. Sitting against the people, you can either win with the king or live on a joker. Many times in life you are forced to play the blind bet, and achieve overwhelming success, with loads of cash in your pocket or you may reach disastrous conclusions, losing everything you have got. That’s the reason I love playing poker.
Prerna Varma (The Dumb and the Dumbfounded)
I see life in the same terms. We all get dealt cards. Some of us get better cards than others. And while it’s easy to get hung up on our cards, and feel we got screwed over, the real game lies in the choices we make with those cards, the risks we decide to take, and the consequences we choose to live with. People who consistently make the best choices in the situations they’re given are the ones who eventually come out ahead in poker, just as in life. And it’s not necessarily the people with the best cards.
Mark Manson (The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life)
I've had some good times, had some bad. Took some lumps. Scored some points. Half-way through life, at 43, I still say, 'go for broke.' No government, no FBI, no judge, no jailer is ever gonna make me say 'uncle.' Now, as then, let the game continue. I bet my stake on freedom's call; I'll play these cards with no regrets.
Abbie Hoffman
I wondered how my research into the mathematical theory of a game might change my life. In the abstract, life is a mixture of chance and choice. Chance can be thought of as the cards you are dealt in life. Choice is how you play them.
Edward O. Thorp (A Man for All Markets: Beating the Odds, from Las Vegas to Wall Street)
Quent pulled back and smiled. “You’re going to have to bet that this thing you feel, this thing you know I feel, that it goes beyond us. You’re going to have to bet that love’s a deep hand, Jason. That there’s more to life than numbers and research, more than just the cards you see. You’re going to have to bet that when the players are off the table, the game’s still there. Can you do that?
Amy Lane (Gambling Men)
Welcome to the human race. Nobody controls his own life, Ender. The best you can do is choose to fill the roles given [to] you by good people, by people who love you. I didn't come here because I wanted to be a colonist. I came because I've spent my whole life in the company of the brother that I hated. Now I want a chance to know the brother that I love, before it's too late, before we're not children anymore.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
We all get dealt cards. Some of us get better cards than others. And while it’s easy to get hung up on our cards, and feel we got screwed over, the real game lies in the choices we make with those cards, the risks we decide to take, and the consequences we choose to live with.
Mark Manson (The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life)
It’s said that sport is the civilised society’s substitute for war, and also that the games we play as children are designed to prepare us for the realities of adult life. Certainly it’s true that my brother thrived in the capitalist kindergarten of the Monopoly board, developing a set of ruthless strategies whose success is reflected in his bank balance even to this day. I, on the other hand, can still be undone by the kind of ridiculous sentimentality that would see me sacrifice anything, anything, in order to have the three matching red-headed cards of Fleet Street, Trafalgar Square and The Strand sitting tidily together on my side of the board.
Danielle Wood (Rosie Little's Cautionary Tales for Girls)
And, whoa!” He looked at Mr. D. “You’re the wine dude? No way!” Mr. D turned his eyes away from me and gave Nico a look of loathing. “The wine dude?” “Dionysus, right? Oh, wow! I’ve got your figurine.” “My figurine.” “In my game, Mythomagic. And a holofoil card, too! And even though you’ve only got like five hundred attack points and everybody thinks you’re the lamest god card, I totally think your powers are sweet!” “Ah.” Mr. D seemed truly perplexed, which probably saved my life. “Well, that’s…gratifying.” “Percy,” Chiron said quickly, “you and Thalia go down to the cabins. Inform the campers we’ll be playing capture the flag tomorrow evening.” “Capture the flag?” I asked. “But we don’t have enough—” “It is a tradition,” Chiron said. “A friendly match, whenever the Hunters visit.” “Yeah,” Thalia muttered. “I bet it’s real friendly.” Chiron jerked his head toward Mr. D, who was still frowning as Nico talked about how many defense points all the gods had in his game. “Run along now,” Chiron told us. “Oh, right,” Thalia said. “Come on, Percy.” She hauled me out of the Big House before Dionysus could remember that he wanted to kill me.
Rick Riordan (The Titan's Curse (Percy Jackson and the Olympians, #3))
It’s the same feeling we get when we realize the summer is gone and now it is winter again and we didn’t go to the beach and the gym and camping and all the other things we promised ourselves we would do, any more often than we did the summer before. And now we have no choice—our birthday is here again whether we like it or not—so we gamely celebrate it, making the most of it, hiding our dread of mortality behind a cake and a card. Here is something amazing: When you fill every day with the best memories you can possibly make, when you visualize the life you want to live and then move toward it no matter what the cost, that twinge of regret is forever gone. You are aligned. You are exactly where you need to be. You can’t see the future, but that’s okay. You just take another step forward into the mystery, the unknown, knowing that your foot will always hit something. It is a wonderful thing to be free of the feeling of the marching of time; to have the ability to welcome it; to know that all your adventures, small and great, are creating you, a glorious you; to discover that when you love and celebrate your life, others will love and celebrate your life, too.
Zan Perrion (The Alabaster Girl)
Maezr smiled. "A hundred years ago, Ender, we found out some things. That when a commander's life is in danger he becomes afraid, and fear slows down his thinking. When a commander knows that he's killing people, he becomes cautious or insane, and neither of those help him do well. And when he's mature, when he has responsibilities and an understanding of the world, he becomes cautious and sluggish and can't do his job. So we trained children, who didn't know anything but the game, and never knew when it would become real. That was the theory, and you proved that the theory worked.
Orson Scott Card
You are wrong if you think you cannot live without love, Edith.' 'No, I am not,' she said, slowly. 'I cannot live without it. Oh, I do not mean that I go into a decline, develop odd symptoms, become a caricature. I mean something far more serious than that. I mean that I cannot live well without it. I cannot think or act or speak or write or even dream with any kind of energy in the absence of love. I feel excluded from the living world. I become cold, fish-like, immobile. I implode. My idea of absolute happiness is to sit in a hot garden all day, reading or writing, utterly safe in the knowledge that the person I love will come home to me in the evening. Every evening.' 'You are a romantic, Edith,' repeated Mr Neville, with a smile. 'It is you who are wrong,' she replied. 'I have been listening to that particular accusation for most of my life. I am not a romantic. I am a domestic animal. I do not sigh and yearn for extravagant displays of passion, for the grand affair, the world well lost for love. I know all that, and know that it leaves you lonely. No, what I crave is the simplicity of routine. An evening walk, arm in arm, in fine weather. A game of cards. Time for idle talk. Preparing a meal together.
Anita Brookner (Hotel du Lac)
Khalid al-Hassan, the PLO’s virtual foreign minister at the time, later explained to the British journalist Alan Hart, “I was opposed to the playing of the terror card. But I have to tell you something else. Those of our Fatah colleagues who did turn to terror were not mindless criminals. They were fiercely dedicated nationalists who were doing their duty as they saw it. I have to say they were wrong, and did so at the time, but I have also to understand them. In their view, and in this they were right, the world was saying to us Palestinians, ‘We don’t give a damn about you, and we won’t care at least until you are a threat to our interests.’ In reply those in Fatah who turned to terror were saying, ‘Okay, world. We’ll play the game by your rules. We’ll make you care!’ 
Kai Bird (The Good Spy: The Life and Death of Robert Ames)
The old woman sat in her leather recliner, the footrest extended, a dinner tray on her lap. By candlelight, she turned the cards over, halfway through a game of Solitaire. Next door, her neighbors were being killed. She hummed quietly to herself. There was a jack of spades. She placed it under the queen of hearts in the middle column. Next a six of diamonds. It went under the seven of spades. Something crashed into her front door. She kept turning the cards over. Putting them in their right places. Two more blows. The door burst open. She looked up. The monster crawled inside, and when it saw her sitting in the chair, it growled. “I knew you were coming,” she said. “Didn’t think it’d take you quite so long.” Ten of clubs. Hmm. No home for this one yet. Back to the pile. The monster moved toward her. She stared into its small, black eyes. “Don’t you know it’s not polite to just walk into someone’s house without an invitation?” she asked. Her voice stopped it in its tracks. It tilted its head. Blood—from one of her neighbor’s no doubt—dripped off its chest onto the floor. Belinda put down the next card. “I’m afraid this is a one-player game,” she said, “and I don’t have any tea to offer you.” The monster opened its mouth and screeched a noise out of its throat like the squawk of a terrible bird. “That is not your inside voice,” Belinda snapped. The abby shrunk back a few steps. Belinda laid down the last card. “Ha!” She clapped. “I just won the game.” She gathered up the cards into a single deck, split it, then shuffled. “I could play Solitaire all day every day,” she said. “I’ve found in my life that sometimes the best company is your own.” A growl idled again in the monster’s throat. “You cut that right out!” she yelled. “I will not be spoken to that way in my own home.” The growl changed into something almost like a purr. “That’s better,” Belinda said as she dealt a new game. “I apologize for yelling. My temper sometimes gets the best of me.
Blake Crouch (The Last Town (Wayward Pines, #3))
It is true. I did fall asleep at the wheel. We nearly went right off a cliff down into a gorge. But there were extenuating circumstances.” Ian snickered. “Are you going to pull out the cry-baby card? He had a little bitty wound he forgot to tell us about, that’s how small it was. Ever since he fell asleep he’s been trying to make us believe that contributed.” “It wasn’t little. I have a scar. A knife fight.” Sam was righteous about it. “He barely nicked you,” Ian sneered. “A tiny little slice that looked like a paper cut.” Sam extended his arm to Azami so she could see the evidence of the two-inch line of white marring his darker skin. “I bled profusely. I was weak and we hadn’t slept in days.” “Profusely?” Ian echoed. “Ha! Two drops of blood is not profuse bleeding, Knight. We hadn’t slept in days, that much is true, but the rest . . .” He trailed off, shaking his head and rolling his eyes at Azami. Azami examined the barely there scar. The knife hadn’t inflicted much damage, and Sam knew she’d seen evidence of much worse wounds. “Had you been drinking?” she asked, her eyes wide with innocence. Those long lashes fanned her cheeks as she gaze at him until his heart tripped all over itself. Sam groaned. “Don’t listen to him. I wasn’t drinking, but once we were pretty much in the middle of a hurricane in the South Pacific on a rescue mission and Ian here decides he has to go into this bar . . .” “Oh, no.” Ian burst out laughing. “You’re not telling her that story.” “You did, man. He made us all go in there, with the dirtbag we’d rescued, by the way,” Sam told Azami. “We had to climb out the windows and get on the roof at one point when the place flooded. I swear ther was a crocodile as big as a house coming right at us. We were running for our lives, laughing and trying to keep that idiot Frenchman alive.” “You said to throw him to the crocs,” Ian reminded. “What was in the bar that you had to go in?” Azami asked, clearly puzzled. “Crocodiles,” Sam and Ian said simultaneously. They both burst out laughing. Azami shook her head. “You two could be crazy. Are you making these stories up?” “Ryland wishes we made them up,” Sam said. “Seriously, we’re sneaking past this bar right in the middle of an enemy-occupied village and there’s this sign on the bar that says swim with the crocs and if you survive, free drinks forever. The wind is howling and trees are bent almost double and we’re carrying the sack of shit . . . er . . . our prize because the dirtbag refuses to run even to save his own life—” “The man is seriously heavy,” Ian interrupted. “He was kidnapped and held for ransom for two years. I guess he decided to cook for his captors so they wouldn’t treat him bad. He tried to hide in the closet when we came for him. He didn’t want to go out in the rain.” “He was the biggest pain in the ass you could imagine,” Sam continued, laughing at the memory. “He squealed every time we slipped in the mud and went down.” “The river had flooded the village,” Sam added. “We were walking through a couple of feet of water. We’re all muddy and he’s wiggling and squeaking in a high-pitched voice and Ian spots this sign hanging on the bar.
Christine Feehan (Samurai Game (GhostWalkers, #10))
We cannot provide a definition of those products from which the age takes it name, the feuilletons. They seem to have formed an uncommonly popular section of the daily newspapers, were produced by the millions, and were a major source of mental pabulum for the reader in want of culture. They reported on, or rather "chatted" about, a thousand-and-one items of knowledge. The cleverer writers poked fun at their own work. Many such pieces are so incomprehensible that they can only be viewed as self-persiflage on the part of the authors. In some periods interviews with well-known personalities on current problems were particularly popular. Noted chemists or piano virtuosos would be queried about politics, for example, or popular actors, dancers, gymnasts, aviators, or even poets would be drawn out on the benefits and drawbacks of being a bachelor, or on the presumptive causes of financial crises, and so on. All that mattered in these pieces was to link a well-known name with a subject of current topical interest. It is very hard indeed for us to put ourselves in the place of those people so that we can truly understand them. But the great majority, who seem to have been strikingly fond of reading, must have accepted all these grotesque things with credulous earnestness. If a famous painting changed owners, if a precious manuscript was sold at auction, if an old palace burned down, the readers of many thousands of feature articles at once learned the facts. What is more, on that same day or by the next day at the latest they received an additional dose of anecdotal, historical, psychological, erotic, and other stuff on the catchword of the moment. A torrent of zealous scribbling poured out over every ephemeral incident, and in quality, assortment, and phraseology all this material bore the mark of mass goods rapidly and irresponsibly turned out. Incidentally, there appear to have been certain games which were regular concomitants of the feature article. The readers themselves took the active role in these games, which put to use some of their glut of information fodder. Thousands upon thousands spent their leisure hours sitting over squares and crosses made of letters of the alphabet, filling in the gaps according to certain rules. But let us be wary of seeing only the absurd or insane aspect of this, and let us abstain from ridiculing it. For these people with their childish puzzle games and their cultural feature articles were by no means innocuous children or playful Phaeacians. Rather, they dwelt anxiously among political, economic, and moral ferments and earthquakes, waged a number of frightful wars and civil wars, and their little cultural games were not just charming, meaningless childishness. These games sprang from their deep need to close their eyes and flee from unsolved problems and anxious forebodings of doom into an imaginary world as innocuous as possible. They assiduously learned to drive automobiles, to play difficult card games and lose themselves in crossword puzzles--for they faced death, fear, pain, and hunger almost without defenses, could no longer accept the consolations of the churches, and could obtain no useful advice from Reason. These people who read so many articles and listened to so many lectures did not take the time and trouble to strengthen themselves against fear, to combat the dread of death within themselves; they moved spasmodically on through life and had no belief in a tomorrow.
Hermann Hesse