Diplomacy Game Quotes

We've searched our database for all the quotes and captions related to Diplomacy Game. Here they are! All 21 of them:

On the other hand, she never looked as -big- as she did at that moment. "What?" Rose demanded, glaring up at him. The warning signal flashed bright red in Kane's head. Telling a woman she was as big as a beach ball wouldn't win any points. How did one describe how she looked? A basketball? Volleyball? He studied her furious little face. Yeah. He was in big trouble no matter what he said. Description was out of the question. He needed diplomacy, something that flew out of the window when he was near her and she said the words like contractions.
Christine Feehan (Ruthless Game (GhostWalkers, #9))
Diplomacy "was like a card game. The difference was that you never really knew the value of the cards in your own hand.
Tom Clancy (Executive Orders (Jack Ryan, #8))
For the first time in nearly twenty-five years, our country is having anything to do with the Chinamen, an it is an event far more important than any damn ping-pong game. It is diplomacy, and the future of the human race might be at stake. Do you understand what I am saying?" I shrug my shoulders an nod my head, but something down in me sinkin' fast. I am jus' a po' ole idiot, an now I have got the whole human race to look after.
Winston Groom
Relations between China and the United States need not - and should not - become a zero-sum game ... Key issues on the international front are global in nature. Consensus may prove difficult, but confronation on these issues is self-defeating.
Henry Kissinger (On China)
Contractions. Kane’s stomach dropped right out of his body. He stared down at her, his mind going fuzzy. That was one of those words like menstruation, period, or female products . The list just wasn’t uttered in male company. Contractions fit right in there. God. This was not happening. He forced his brain under control, ignoring the pounding in his head and the roaring in his ears. He studied Rose’s body carefully. She wasn’t due for another four or five weeks, right? He knew when she got pregnant. When he’d first seen her, she had looked slim, but that had been an illusion. On the other hand, she never looked as— big —as she did at that moment.“What?” Rose demanded, glaring up at him. The warning signal flashed bright red in Kane’s head. Telling a woman she was as big as a beach ball wouldn’t win any points. How did one describe how she looked? A basketball? Volleyball? He studied her furious little face. Yeah. He was in trouble no matter what he said. Description was out of the question. He needed diplomacy, something that flew out the window when he was near her and she said words like contractions.He’d jump out of a plane without hesitation in the heart of enemy territory, but damn it all, ask him to kill someone, not deliver babies. She didn’t take her eyes off him, and that expression on her scowling face demanded an answer.
Christine Feehan (Ruthless Game (GhostWalkers, #9))
Equally noteworthy is his offhand use of “dungeon master,” a term that Lee Gold also uses in APA-L #510, in reference to her first time serving as referee: “It was a fun game, for the Dungeon-master as well as the players.” This new term certainly derived from the position of “gamesmaster” in postal Diplomacy, a title that goes back as far as 1963 (see Section 4.3).
Jon Peterson (Playing at the World)
Diplomacy was a long game.
H.W. Brands
A board game called Nuclear Escalation, about when “missiles start flying” after diplomacy fails, was among the highest-grossing of the year.4 Not to be outdone, Milton Bradley released a sequel to its popular Apocalypse: The Game of Nuclear Devastation.5 Also that year, the game Gulf Strike, about a war in the Middle East that went global, was seen as so realistic that the Pentagon would ask its author, Mark Herman, to become a consultant.
Marc Ambinder (The Brink: President Reagan and the Nuclear War Scare of 1983)
Analyze conflict situations through a game-theory lens. Look to see if your situation is analogous to common situations like the prisoner’s dilemma, ultimatum game, or war of attrition. Consider how you can convince others to join your side by being more persuasive through the use of influence models like reciprocity, commitment, liking, social proof, scarcity, and authority. And watch out for how they are being used on you, especially through dark patterns. Think about how a situation is being framed and whether there is a way to frame it that better communicates your point of view, such as social norms versus market norms, distributive justice versus procedural justice, or an appeal to emotion. Try to avoid direct conflict because it can have uncertain consequences. Remember there are often alternatives that can lead to more productive outcomes. If diplomacy fails, consider deterrence and containment strategies. If a conflict situation is not in your favor, try to change the game, possibly using guerrilla warfare and punching-above-your-weight tactics. Be aware of how generals always fight the last war, and know your best exit strategy.
Gabriel Weinberg (Super Thinking: The Big Book of Mental Models)
His game-theory-based approach was, in certain respects, merely an extension of Eisenhower’s nuclear diplomacy—trying to raise uncertainty in the Soviet mind about whether he’d ever actually resort to a nuclear attack. As Defense Secretary Melvin Laird recalled later, “[Nixon] never [publicly] used the term ‘madman,’ but he wanted adversaries to have the feeling that you could never put your finger on what he might do next. Nixon got this from Ike, who always felt this way.” Kissinger
Garrett M. Graff (Raven Rock: The Story of the U.S. Government's Secret Plan to Save Itself--While the Rest of Us Die)
I know police work and death, I understand the intricacies of diplomacy and the strange sharp angles where performance art and outlaws, tattoos and high society meet and mingle. I also knew what she didn’t: that stalking a professional killer is not a game, not a hobby you can learn on the weekend. Not when the stakes are your life.
Nicola Griffith (The Blue Place (Aud Torvingen, #1))
Risk taking is the game of dice, which is always unpredictable and full of probabilities.
Mwanandeke Kindembo
every war since one gang of cavemen squared off against another over possession of the driest cave has been ‘hybrid’. Only in video games do you win a war by killing every one of the enemy. Instead, wars are an extreme form of coercive diplomacy, intrinsically political acts, ways of imposing your will on another by degrading their ability to resist. Skewering their soldiers and levelling their cities is just a means to an end and is only likely to work when combined with efforts to undermine their fighting spirit.
Mark Galeotti (The Weaponisation of Everything: A Field Guide to the New Way of War)
Researchers at Meta created a program called CICERO. It became an expert at playing the complex board game Diplomacy, a game in which planning long, complex strategies built around deception and backstabbing is integral. It shows how AIs could help us plan and collaborate, but also hints at how they could develop psychological tricks to gain trust and influence, reading and manipulating our emotions and behaviors with a frightening level of depth, a skill useful in, say, winning at Diplomacy or electioneering and building a political movement. The space for possible attacks against key state functions grows even as the same premise that makes AI so powerful and exciting—its ability to learn
Mustafa Suleyman (The Coming Wave: Technology, Power, and the Twenty-first Century's Greatest Dilemma)
Though the educational overlap is entirely logical, I’ve always been uncomfortable with the label “educational software.” I’ve always preferred the word “learning,” myself. Education is somebody else telling you what to think, while learning is opening yourself to new possibilities, and grasping a concept because you understand it on a personal level. To chastise us for our lack of historical accuracy is fair in the educational sense, but misses the point entirely when it comes to learning. Are Aesop’s fables meaningless because real mice can’t talk? What we encourage is knowledge-seeking in itself, and ownership of one’s beliefs. We want you to understand that choices have consequences, that a country’s fate can turn on a single act of diplomacy, and that historical figures were not black-and-white paragons of good and evil—not because we’ve told you, but because you’ve faced those complex dilemmas for yourself.
Sid Meier (Sid Meier's Memoir!: A Life in Computer Games)
The need for international engagement became all the more urgent in 1931, when the Japanese army, at its own initiative, invaded and occupied Manchuria and established an imperial colony, crowned by a puppet state, in this vast northern corner of China. Unable to have the occupation sanctioned by the League of Nations, Japan left the organization in 1933. Reporting back to the foreign office from the Los Angeles games, Japan’s consul, Satô Hayato, declared that, ‘This Olympic Games has been very beneficial in erasing anti-Japanese sentiment.’ Alternatively, for the more liberal and cosmopolitan wing of Japanese society, this kind of impact meant that the games could be ‘an opportunity for a national people’s diplomacy’, making peaceful inter-societal connections when the inter-state realm was so bellicose.3 However, Consul Satô spoke for many in the imperial bureaucracy, armed forces and ultra-nationalist circles, arguing that, ‘The best way to get the Americans to understand the real Japan is to defeat America and show them the true strength of the Japanese. Rational discourse is completely useless. Americans probably first understood the true strength of the Japanese when the Rising Sun flag was raised . . . during the Olympic Games.
David Goldblatt (The Games: A Global History of the Olympics)
A CEO is royalty when at home, enjoying hierarchical deference within the internal ecosystem of their organization. But a CEO courting other CEOs to join a coalition is a monarch visiting a different kingdom. Within their own organization, a CEO who embraces a servant-leader approach motivates subordinates by the demonstration of care and humility. But this servant-leadership only counts when you have authority to sacrifice. A stranger has no such power in a foreign land. It should therefore come as no surprise that successful corporate leaders struggle to align nascent ecosystems, where their authority does not exist. The guiding rulebook here must shift from that of authority to that of diplomacy.
Ron Adner (Winning the Right Game: How to Disrupt, Defend, and Deliver in a Changing World (Management on the Cutting Edge))
So it shouldn’t come as a complete surprise that the decision-making game becomes that much more bruising and politically charged the higher up you go. It’s critical, then, for you to become more effective at building and sustaining alliances and for you to become expert in corporate diplomacy.
Michael D. Watkins (Master Your Next Move, with a New Introduction: The Essential Companion to "The First 90 Days")
But befure I go,' he says, 'I bet ye eight millyon yens, or three dollars an' eighty-four cints iv ye'er money, that ye can't pick out th' shell this here pea is undher,' he says. An' they set down to a game iv what is known at Peking as diplomacy, Hinnissy, but on Randolph sthreet viadock is called the double dirty." "I
Finley Peter Dunne (Mr. Dooley's Philosophy)
I rule not like Nitocris over beasts of burden, as are the effeminate nations of the East, nor like Semiramis, over tradesmen and traffickers, nor like the man-woman, Nero, over slaves and eunuchs-such is the precious knowledge foreigners introduce among us-but I rule over Britons, little versed, indeed in craft and diplomacy, but born and trained to the game of war; men who in the cause of liberty stake down their lives, the lives of their wives and children, their lands and property. Queen of such a race I implore your aid for freedom, for victory over enemies infamous for the wantonness of the wrongs they inflict, for their perversions of justice, for their insatiable greed; a people that revel in unmanly pleasures, whose affections are more to be dreaded and abhored than their emnity. Never let a foreigner bear rule over me or over my countrymen; never let slavery reign in the island!
Boadicea
How do you know... how do you know anything... US officials are making Maduro sounds like a corrupt, evil dictator... almost like a Stalin! Then the alternative voices (Thank God) are saying well they seem to like Maduro just fine over there... and since there must be nothing else to do in the world, US is just playing the old game of 'stop hitting yourself' let's do sanctions, and freeze your assets, and then... THEN LOOK MADURO'S STARVING HIS PEOPLE! Umm. Ya... no. I guess it really doesn't take a lotta brain to be a diplomat.
Dmitry Dyatlov