Clue Game Quotes

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What about you?" "Not a clue. I keep wishing I could bake a cake or something.
Suzanne Collins (Catching Fire (The Hunger Games, #2))
Being caught up in a game without having a clue about the rules, may be extremely maddening and frustrating. Liberty may be so frightening and grueling, that many don’t conceal their passion for rules and regulations, since these can give a relieving feeling of security and protection. ("When forgetting the rules of the game" )
Erik Pevernagie
Why is it that you’ve never got the least goddamned clue what’s happening inside your own head. Have you ever noticed this trend? Doesn’t it bug you sometimes?
Jim Butcher (Skin Game (The Dresden Files, #15))
Someone was in the house....He didn't have a gun or a bottle of mace. What else was used in the clue game? A revolver, candlestick, knife, rope, or lead pipe.
Jennifer Probst (The Marriage Bargain (Marriage to a Billionaire, #1))
It's a token for the arcade games at Laser Sport Time!" Dan hissed. "Uncle Alistair doesn't think so," Amy murmured. "He's a numismatist." "He takes his clothes off in public?" Dan said.
Peter Lerangis (The Sword Thief (The 39 Clues, #3))
When we grow up," she said, "we'll have amazing families. Our dens will be better than this. Your kids and my kids will play together in a humongous room with every kind of toy and game." "Except I won't have kids," Dan said. "I'll come over myself and play...
Peter Lerangis (The Dead of Night (The 39 Clues: Cahills vs. Vespers, #3))
TENTH • Each pair in attendance will now receive an envelope containing a set of clues. No two sets of clues are alike. It is not what you have, it’s what you don’t have that counts.
Ellen Raskin (The Westing Game)
I banana the softest banana in the world; it's a new game, seeing just how soft I can banana while still banana-ing.
Kate Ellison (The Butterfly Clues (Lost Girls, #1))
It’s not whether you win or lose. It’s how you play the game.
Margaret Peterson Haddix (Into the Gauntlet (The 39 Clues, Book 10))
Travis nursed his beer silently, looking out over the water. “What are you thinking about?” Laird asked. “It’s not important.” “What is it?” Travis turned toward him. “Did you ever notice how some colours are used for people’s names but others aren’t?” “What are you talking about?” “White and Black. Like Mr. White, the guy who owns the tire store. And Mr. Black, our third-grade teacher. Or even Mr. Green from the game Clue. But you never hear of someone named Mr. Orange or Mr. Yellow. It’s like some colours make good names, but other colours just sound stupid. You know what I mean?” “I can’t say I’ve ever thought about it.” “Me neither. Not until just a minute ago, I mean. But it’s kind of strange, isn’t it?” “Sure,” Laird finally agreed. Both men were quiet for a moment. “I told you it wasn’t important.” “Yes, you did.” “Was I right?” “Yep.
Nicholas Sparks (The Choice)
There are lots of things I don't understand - say, the latest debates over whether neutrinos have mass or the way that Fermat's last theorem was (apparently) proven recently. But from 50 years in this game, I have learned two things: (1) I can ask friends who work in these areas to explain it to me at a level that I can understand, and they can do so, without particular difficulty; (2) if I'm interested, I can proceed to learn more so that I will come to understand it. Now Derrida, Lacan, Lyotard, Kristeva, etc. -- even Foucault, whom I knew and liked, and who was somewhat different from the rest -- write things that I also don't understand, but (1) and (2) don't hold: no one who says they do understand can explain it to me and I haven't a clue as to how to proceed to overcome my failures. That leaves one of two possibilities: (a) some new advance in intellectual life has been made, perhaps some sudden genetic mutation, which has created a form of "theory" that is beyond quantum theory, topology, etc., in depth and profundity; or (b) ... I won't spell it out.
Noam Chomsky
A thousand lips, a thousand eyes, a thousand hearts will read these words, as you read them, graze them, this moment. Thousands will utter them into the abyss, someday, perhaps for years to come; loudly, softly, repeatedly, again and again and again. Some will mock, some will laugh. Some will shed a tear. But it is written only for your lips, your eyes, your heart, beloved. Do as you please. It is written by an ideal heart, intense, yet free, when in thought of you. Written from a dehydrated pen, that shed the last drops of her blood, onto you. And still, you do not know me. No, you will never know of this desire. It is a shame, when love cannot love, who she loves, amidst these mortal games. And No. It is for me to know, and for you to close the last pages of my confessions, making nothing of it. As always, like always, I write for you and for the madness that stirs in every soul that has once burned, and for the tender parts of your soul, too. Nothing is hidden, nothing is revealed. The separation between the soul and mate, between lover and the beloved, is through spirit, is it not, my love? Or is it flesh? There, there is the clue. And this, this is the nature of our love. Forbidden,closed, then left ajar in oblivion. My eyes touch your lips, your eyes touch my lips, yet, no one makes a sound. No one moves on. What madness is this? And here you go, turning the pages now, there you go.
V.S. Atbay
In the meantime, we’re in a kind of compulsory dodgeball game as we free-fall from Wherever to Ain’t Got A Clue.
Stephen King (The Colorado Kid)
Empowering Women 101: If a normal man wants you he will let you know. You won't have to guess. He will move mountains to bring you into his life. If he is abnormal he will string you along, drop a trail of crumbs and clues for you to follow, in order to keep you guessing. This type of man desires you, but doesn't value you.
Shannon L. Alder
I strip myself emotionally when I confess need – that I would be lost without you, that I am not necessarily the independent person I have tried to appear, but am a far less admirable weakling with little clue of life’s course or meaning. When I cry and tell you things I trust you will keep for yourself, that would destroy me if others were to learn of them, when I give up the game of gazing seductively at parties and admit it’s you I care about, I am stripping myself of a carefully sculpted illusion of invulnerability. I become as defenseless and trusting as the person in the circus trick, strapped to a board into which another is throwing knives to within inches of my skin, knives I have myself freely given. I allow you to see me humiliated, unsure of myself, vacillating, drained of self-confidence, hating myself and hence unable to convince you [should I need to] to do otherwise. I am weak when I have shown you my panicked face at three in the morning, anxious before existence, free of the blustering, optimistic philosophies I had proclaimed over dinner. I learn to accept the enormous risk that though I am not the confident pin-up of everyday life, though you have at hand an exhaustive catalogue of my fears and phobias, you may nevertheless love me.
Alain de Botton (The Romantic Movement: Sex, Shopping, and the Novel)
Technical knowledge, divorced from what it is supposed to be knowledge of, yields only the illusion of understanding. It's like being able to reel off the locations in a baseball field -- first base, second base, third base, home plate, left field, right field, center field, pitcher's mound -- without having the slightest clue as to how they function in a game. You can talk the talk, but you can't walk the walk.
Stanley Fish (How to Write a Sentence: And How to Read One)
Leonard is far and away my least favorite relative, and I have no clue why I call him one night, collect, very late, and give him an involved and scrupulously fair edition of the whole story. We end up arguing. Leonard maintains that I am just like our mother and suffer from an unhappy and basically silly desire to be perfect; I sat that this has nothing constructive to do with anything I've said, and furthermore I fail to see what's so bad about wishing to be perfect, since being perfect would be...well, perfect. Leonard invites me to think about how boring it would be to be perfect. I defer to Leonard's extensive and hard-earned knowledge about being boring, but do point out that since being boring is an imperfection, it would by definition be impossible for a perfect person to be boring. Leonard says I've always enjoyed playing games with words in order to dodge the real meanings of things; this segues with suspicious neatness into my intuitions about the impending death of lexical utterance, and I'm afraid I indulge myself for several minutes before I realize that one of us has severed the connection. I curse Leonard's pipe, and his wife with a face like the rind of a ham.
David Foster Wallace (Girl With Curious Hair)
Following the picnic supper, there were games of competition for the fathers and their daughters. Victory crowned the efforts of the Drews in several contests.
Carolyn Keene (The Clue in the Jewel Box (Nancy Drew, #20))
It was a strong clue that one key difference between expert and novice athletes was in the way they had learned to perceive the game, rather than the raw ability to react quickly.
David Epstein (The Sports Gene: Inside the Science of Extraordinary Athletic Performance)
Understanding the eternal formula,” Anna replied, “is the clue to win any game, and if you desire power you’ll get it.
J.M.K. Walkow (Blue Earth: The Body)
Since the two had met in an online gaming chat room, there had been a marked uptick in fart jokes in the Rosenbloom household.
Clifford Riley (Invasion (The 39 Clues: Rapid Fire, #6))
Do you never have the sense that our metaphors eat up our world? I mean of course everything connects and connects — all the time — and I suppose one studies — I study — literature because all these connections seem both endlessly exciting and then in some sense dangerously powerful — as though we held a clue to the true nature of things? I mean, all those gloves, a minute ago, we were playing a professional game of hooks and eyes — mediaeval gloves, giants' gloves, Blanche Glover, Balzac's gloves, the sea-anemone's ovaries — and it all reduced like boiling jam to — human sexuality. Just as Leonora Stern makes the whole earth read as the female body — and language — all language. And all vegetation is pubic hair.
A.S. Byatt (Possession)
Ego bruised?” “It’s worth you dancing with me,” she says with a smile and tangles her hands in my hair as we start dancing again, and I have no clue if it’s a fast song or slow, but I don’t want her out of my arms.
Ilsa Madden-Mills (Not My Match (The Game Changers, #2))
She’d been given gifts before. Earrings, necklaces, bracelets. Weekend trips to the Bahamas or a day at the spa. Expensive—but meaningless—trinkets that showed Dax didn’t have a clue what to give her, that he didn’t listen to her. Things that could be meant for any woman. Nothing that said she was special, that what she thought and wanted mattered. A set of aluminum bleachers full of teenage boys meant more than any of those things combined.
Jeanette Murray (The Game of Love)
This is the part of the country that invokes terrible nostalgia, a morbid and phlegm-induced retrospective of parties, clubs, drugs, shows, people, and is the goiter of my Boston days. I wouldn't have a clue as to who I'd ever care to see in this town, though I've done time here. If it weren't for Daughters and company, I'd feel like a compete tourist in a ghostly, plot-less town...pulling hoods up and heads around, opposite directions, if I ever saw someone I thought I might have known. Young people feeling really cool in bathrooms, dancing to the same songs in the same clubs, with the same dropout students, artists, thugs, bullies, jocks, all game in the search for one's self and sex.
Wesley Eisold
In retrospect, it’s like he was giving me a clue about the arena. But why would he? At the time, I was no more a tribute in these Games than he was. Maybe he thought it would help me as a mentor. Or maybe this had been the plan all along.
Suzanne Collins (Catching Fire (The Hunger Games, #2))
Okay, this is a fictional character," Lily began. "And he's like a human." "What?" Adam asked her, looking befuddled. "What the fuck does that mean? He's like a human?" He shook his head and scowled at her. "He wears clothes!" she said frantically. I had a feeling that this game had Lily on the verge of a nervous breakdown. "He wears clothes. Great. Well, that narrows it down." The sands of the hourglass were pouring away and Braden, Cam, Jess and I, were laughing our asses off this exchange already. "And he walks upright!" she added waving her hands frantically. "I would hope that most of the people in this game walk upright! Give me a real fucking clue already!" Adam had that homicidal look again. "Duh huh!" she said desperately. "Hey! All you've told me is that he's a fictional character who wears clothes and walks upright. Don't duh huh me!" he spit out angrily. "No! No! he says that!" Suddenly she started making barking noises. "Are you okay?" he asked looking at her like she was nuts. "Has a place in Florida..." She looked seriously stressed out. I was starting to worry. "He's retired?" Adam asked, still looking confused. "He wears bright colored clothes. He tells jokes." "It sounds like you're describing my Uncle Murray," Adam was shaking his head. "Time!" I yelled, almost peeing myself I was laughing so hard. "Goofy! The answer was Goofy!" Lily said with disgust. "Goofy?! That was the best you could come up with for Goofy?!
N.M. Silber (The Home Court Advantage (Lawyers in Love, #2))
For my wife for Valentine’s Day, A proposition, if I may— Three clues for you, You know what to do— And if you want your present to claim, You’re going to have to play my game Now here’s the clue that I speak of: Tell me, darling Nikki, what is sweeter than Love?
J. Kenner (Play My Game (Stark Trilogy #3.7))
...this cryptic game of hide-and-seek is what makes it one of the greatest historical mysteries. So many of the symbols can be interpreted in so many different ways, there's always the possibility that all we're really looking at is a blank slate onto which anything can be read.
Brad Meltzer (History Decoded: The 10 Greatest Conspiracies of All Time)
Our work is rejected because we are actually interested in the truth. Not a good look! People are “ashamed and embarrassed” by our work because, like Nietzsche’s work, it’s full of “difficult” material. Nietzsche was totally ignored during his sane life. Even today, the common herd don’t have a clue who he is. Leibniz, humanity’s greatest genius, is more or less unknown. That’s the way it goes. Our work is suffering the same fate. Well, it’s no surprise. We refused to play the Mandarin game. We refused to comply with the herd. Like true philosophers, we prefer to be Sages and Gadflies. The masses killed Socrates. Everyone that refuses to share our work is passing us the hemlock. So be it! We have total contempt for people that claim to like our work, but wouldn’t be seen dead sharing it on social media. You must be able to stand with those making difficult arguments that the herd don’t like. We disagree with Nietzsche on all manner of things, but we would certainly stand shoulder to shoulder with him against the herd. It’s essential for Gadflies to exist to shake the masses out of their complacency. Yet the Gadflies are always hated and, in the end, they are always handed the hemlock. They are the true heroes of our world, the ones that never get any credit.
Joe Dixon (The Mandarin Effect: The Crisis of Meaning)
Men spent centuries building the professional world, devising rules to make sure it was a comfortable place for them and that it was geared toward their particular qualities and skills. Like any good guest, women have looked for clues on how we are to behave in this foreign land. We have tried to understand and follow the local customs. We have intuited that in this world we are to be obliging, calm under pressure, and diligent, and to always keep our emotions in check. Our adaptive skills have served many of us well. But we aren’t in a man’s world anymore. Now it’s our world. And shame on us women if we don’t do something to change the way this game is played so that everybody is able to bring their best to the effort. Let’s embrace a new way of working that is equally geared toward our own qualities and skills.
Jennifer Palmieri (Dear Madam President: An Open Letter to the Women Who Will Run the World)
That’s just the way life is. It can be exquisite, cruel, frequently wacky, but above all utterly, utterly random. Those twin imposters in the bell-fringed jester hats, Justice and Fairness—they aren’t constants of the natural order like entropy or the periodic table. They’re completely alien notions to the way things happen out there in the human rain forest. Justice and Fairness are the things we’re supposed to contribute back to the world for giving us the gift of life—not birthrights we should expect and demand every second of the day. What do you say we drop the intellectual cowardice? There is no fate, and there is no safety net. I’m not saying God doesn’t exist. I believe in God. But he’s not a micromanager, so stop asking Him to drop the crisis in Rwanda and help you find your wallet. Life is a long, lonely journey down a day-in-day-out lard-trail of dropped tacos. Mop it up, not for yourself, but for the guy behind you who’s too busy trying not to drop his own tacos to make sure he doesn’t slip and fall on your mistakes. So don’t speed and weave in traffic; other people have babies in their cars. Don’t litter. Don’t begrudge the poor because they have a fucking food stamp. Don’t be rude to overwhelmed minimum-wage sales clerks, especially teenagers—they have that job because they don’t have a clue. You didn’t either at that age. Be understanding with them. Share your clues. Remember that your sense of humor is inversely proportional to your intolerance. Stop and think on Veterans Day. And don’t forget to vote. That is, unless you send money to TV preachers, have more than a passing interest in alien abduction or recentlypurchased a fish on a wall plaque that sings ‘Don’t Worry, Be Happy.’ In that case, the polls are a scary place! Under every ballot box is a trapdoor chute to an extraterrestrial escape pod filled with dental tools and squeaking, masturbating little green men from the Devil Star. In conclusion, Class of Ninety-seven, keep your chins up, grab your mops and get in the game. You don’t have to make a pile of money or change society. Just clean up after yourselves without complaining. And, above all, please stop and appreciate the days when the tacos don’t fall, and give heartfelt thanks to whomever you pray to….
Tim Dorsey (Triggerfish Twist (Serge Storms, #4))
Every morning they made sure that they had removed all clues to their presence, then set off to find another lonely and secluded spot, traveling by Apparition to more woods, to the shadowy crevices of cliffs, to purple moors, gorse-covered mountainsides, and once a sheltered and pebbly cove. Every twelve hours or so they passed the Horcrux between them as though they were playing some perverse, slow-motion game of pass-the-parcel, where they dreaded the music stopping because the reward was twelve hours of increased fear and anxiety.
J.K. Rowling (Harry Potter and the Deathly Hallows (Harry Potter, #7))
There are, as you have just seen, two agendas being pursued here tonight," the Countess lectured amiably. "The political one of the old men—an annual renewal of the forms of the Vor—and the genetic agenda of the old women. The men imagine theirs is the only one, but that's just an ego-serving self-delusion. The whole Vor system is founded on the women's game, underneath. The old men in government councils spend their lives arguing against or scheming to fund this or that bit of off-planet military hardware. Meanwhile, the uterine replicator is creeping in past their guard, and they aren't even conscious that the debate that will fundamentally alter Barrayar's future is being carried on right now among their wives and daughters. To use it, or not to use it? Too late to keep it out, it's already here. The middle classes are picking it up in droves. Every mother who loves her daughter is pressing for it, to spare her the physical dangers of biological childbearing. They're fighting not the old men, who haven't got a clue, but an old guard of their sisters who say to their daughters, in effect, We had to suffer, so must you! Look around tonight, Mark. You're witnessing the last generation of men and women on Barrayar who will dance this dance in the old way. The Vor system is about to change on its blindest side, the side that looks to—or fails to look to—its foundation. Another half generation from now, it's not going to know what hit it.
Lois McMaster Bujold (Mirror Dance (Vorkosigan Saga, #8))
He forced his mind back to the kitchen and the mess she’d created. He found himself smiling for no reason at all. If he wasn’t already falling for her, this mess definitely turned the tide. She’d tried. For him. She had no clue how to cook, but she’d gotten up early, looked up cooking videos and tried to make him breakfast. He went back to his room and got his cell phone so he could take pictures. Lots of them. He added a video of the entire room. He wanted to have both to remember this moment. His woman, doing her best, giving him a priceless gift. The question came up in interview after interview: What did one get for the man who had everything and could get anything he wanted? You gave him this. A messy kitchen and burned pots and pans. Flour all over your face and clothes. You gave him something no one else had ever bothered to do or would think of doing. Yeah. He was falling hard. And he was framing the damn pictures and putting them up on his wall
Christine Feehan (Spider Game (GhostWalkers #12))
Her face was flushed and dusty, her hair was falling out of its restraints all around her face in ragged curls, and sweat trickled down in front of her ears. “You’ve never looked more beautiful,” he told her with a grin. “Keep it professional, buddy,” she said. Her tone was stern, but she grinned back. Her eyes shone at him. His heart flipped over. She looked at him like she loved him. Did she? If she did, was he going to break her heart? He was a master at that. He’d never failed yet. “I don’t know if you oughtta enter that contest in Vegas,” he blurted. Her smile vanished. “You think I’ll bolt? Or get skunked?” Mentally, he gave himself a thousand lashes with a bullwhip. “No, ma’am,” he said. “Then what?” He tried, but he couldn’t lie to her. “It’ll put you back in the game,” he said, “and then you’ll be gone.” Chase wheeled his horse and rode away before he could see her reaction. He didn’t want to know. Whatever it was, he wouldn’t have a clue what to do about it.
Genell Dellin (Montana Gold)
Tom Demarco, a principal of the Atlantic Systems Guild team of consultants ... and his colleague Timothy Lister devised a study called the Coding War Games. The purpose of the games was to identify the characteristics of the best and worst computer programmers; more than six hundred developers from ninety-two different companies participated. Each designed, coded, and tested a program, working in his normal office space during business hours. Each participant was also assigned a partner from the same company. The partners worked separately, however, without any communication, a feature of the games that turned out to be critical. When the results came in, they revealed an enormous performance gap. The best outperformed the worst by a 10:1 ratio. The top programmers were also about 2.5 times better than the median. When DeMarco and Lister tried to figure out what accounted for this astonishing range, the factors that you'd think would matter — such as years of experience, salary, even the time spent completing the work — had little correlation to outcome. Programmers with 10 years' experience did no better than those with two years. The half who performed above the median earned less than 10 percent more than the half below — even though they were almost twice as good. The programmers who turned in "zero-defect" work took slightly less, not more, time to complete the exercise than those who made mistakes. It was a mystery with one intriguing clue: programmers from the same companies performed at more or less the same level, even though they hadn't worked together. That's because top performers overwhelmingly worked for companies that gave their workers the most privacy, personal space, control over their physical environments, and freedom from interruption. Sixty-two percent of the best performers said that their workspace was acceptably private, compared to only 19 percent of the worst performers; 76 percent of the worst performers but only 38 percent of the top performers said that people often interrupted them needlessly.
Susan Cain (Quiet: The Power of Introverts in a World That Can't Stop Talking)
He liked how brave she was—that dauntless courage she’d had when she faced off against Gargoyle at the trials. The lack of hesitation to chase after Hawthorn or take out the Detonator. The bravery that veered just a bit toward recklessness. Sometimes he wished he could be more like her, always so confident in her own motivations that she didn’t mind bending the rules from time to time. That’s how Adrian felt when he was the Sentinel. His conviction that he knew what was right gave him the courage to act, even when he would have hesitated as Adrian or Sketch. But Nova never hesitated. Her compass never seemed to falter. He liked that she defied the rules of their society—refusing to bend for the Council, when so many others would have been falling over themselves to impress them. Refusing to apologize for their decision to go after the Librarian, despite the protocols, because she believed wholeheartedly that they made the right choice with the options they’d been given. He liked that she’d destroyed him at every one of those carnival games. He liked that she hadn’t flinched when he brought a dinosaur to life in the palm of her hand. He liked that she’d raced into the quarantine to help Max, despite having no clue what she was going to do when she got there, only that she had to do something. He liked that she showed compassion for Max, sometimes even indignation for the way his ability was being used—but never pity. He even liked the way she feigned enthusiasm for things like the Sidekick Olympics, when it was clear she would have rather been doing just about anything else. But no matter how long the growing list of things that attracted him to Nova McLain had become, he still found her feelings toward him to be a mystery, with an annoying shortage of evidence to support the theory that maybe, just maybe, she sort of liked him too. A smile here. A blush there. It was an infuriatingly short list. He was probably reading into things. It didn’t matter, he told himself again and again. He couldn’t risk getting too close to anyone right now.
Marissa Meyer (Archenemies (Renegades #2))
The older a woman got, the more diligent she had to become about not burdening men with the gory details of her past, lest she scare them off. That was the name of the game: Don’t Scare the Men. Those who encouraged you to indulge in your impulse to share, largely did so to expedite a bus. Like I felt the wind of the bus. I could even see a couple of the passengers, all shaken by a potential suicide. And out of nowhere, the guy rushes over, yanks me toward him, and escorts me out of the street.” “The birthday boy?” “No, different guy. You all start to look the same after a while, you know that? Anyway, we were both so high on adrenaline, we couldn’t stop laughing the whole night. Then he asked me out. Now one of our jokes is about that time I flung myself into traffic to avoid him.” “You were in shock.” “No, I wasn’t.” “Why isn’t the joke that he saved your life?” “I don’t know, Amos,” I said, folding my fingers together. “Maybe we’re both waiting for the day I turn around and say, ‘That’s right, asshole, I did fling myself into traffic to avoid you.’ I’m joking.” “Are you?” “Am I?” I mimicked him. “Should the day come when you manage to face-plant yourself into a relationship, you’ll find there are certain fragile truths every couple has. Sometimes I’m uncomfortable with the power, knowing I could break us up if I wanted. Other times, I want to blow it up just because it’s there. But then the feeling passes.” “That’s bleak.” “To you, it is. But I’m not like you. I don’t need to escape every room I’m in.” “But you are like me. You think you want monogamy, but you probably don’t if you dated me.” “You’re faulting me for liking you now?” “All I’m saying is you can’t just will yourself into being satisfied with this guy.” “Watch me,” I said, trying to burn a hole in his face. “If it were me, the party would have been our first date and it never would have ended.” “Oh, yes it would have,” I said, laughing. “The date would have lasted one week, but the whole relationship would have lasted one month.” “Yeah,” he said, “you’re right.” “I know I’m right.” “It wouldn’t have lasted.” “This is what I’m saying.” “Because if I were this dude, I would have left you by now.” Before I could say anything, Amos excused himself to pee. On the bathroom door was a black and gold sticker in the shape of a man. I felt a rage rise up all the way to my eyeballs, thinking of how naturally Amos associated himself with that sticker, thinking of him aligning himself with every powerful, brilliant, thoughtful man who has gone through that door as well as every stupid, entitled, and cruel one, effortlessly merging with a class of people for whom the world was built. I took my phone out, opening the virtual cuckoo clocks, trying to be somewhere else. I was confronted with a slideshow of a female friend’s dead houseplants, meant to symbolize inadequacy within reason. Amos didn’t have a clue what it was like to be a woman in New York, unsure if she’s with the right person. Even if I did want to up and leave Boots, dating was not a taste I’d acquired. The older a woman got, the more diligent she had to become about not burdening men with the gory details of her past, lest she scare them off. That was the name of the game: Don’t Scare the Men. Those who encouraged you to indulge in your impulse to share, largely did so to expedite a decision. They knew they were on trial too, but our courtrooms had more lenient judges.
Sloane Crosley (Cult Classic)
We get up from the table to work our way through the crowd, but before I leave, I lean down, whispering in Hunter’s ear, “Even though it might be difficult, please, try not to miss me too much.” But I don’t wait for a response. Instead, I shoot him a flirty smile, pulling away as I spin around. But before I’m able to move two feet, he grabs my arm, yanking me down into his lap. With my face only inches from his, he parts his lips and leans in. Every ounce of my body tingles with anticipation of the kiss I’ve imagined a thousand times. He’s so close I can feel his warm, minty breath on my face. His nose grazes the tip of mine, but then he stops. My heart freezes. “Stay out of trouble over there,” he says. But before I know what’s happening, he has me off his warm lap and back on my feet. I stand there for a few seconds eyeing him, wondering what in the hell just happened. Was he just teasing me? Um, okay. Well, if that’s how he wants to be—two can most definitely play this game. I look him straight in the eyes. “Well maybe I’d like some trouble.” Then I paint on a mischievous smile and saunter away. I feel his eyes searing a hole through the back of my head. Vindication is oh so sweet. Yes! I smile to myself. Hunter Payne might be older and more experienced—but he has no clue who he’s dealing with. Ha. And neither do I apparently. Since when did I grow a set of balls?
Brandi Leigh Hall (Tethered (Birthright #1))
What’s the verdict?” Kimmie asks, peering back at me. I stare down at the jumble of words. “I can’t quite tell yet.” “Give us a clue,” Wes says. “I love puzzles.” “That’s because you are one,” Kimmie jokes. I read them the list of words: ARE, ALONE, YOU, NEVER, EYE, WATCHING, ALWAYS, AM. Not five seconds later, Wes has the whole thing figured out. “YOU ARE NEVER ALONE. EYE AM ALWAYS WATCHING!” he says, making his voice all deep and throaty. “Wait, seriously?” I ask, completely bewildered by the idea that he’d be able to unravel the message so quickly. I look at the individual words, making sure they’re all included, and that he didn’t add any extra. “What can I say? I’m good at puzzles.” “Are you good at making them, too?” Kimmie asks. “Because it’s a little scary how you were able to figure that out so fast.” “Do you think it matters that the “eye” in the puzzle is the noun and not the pronoun?” I ask them. “Since when is it a requirement for psychos to be good in English?” Wes asks. “Only you would know.” Kimmie glares at him. “Plus, it’s a puzzle,” he says, ignoring her comment. “You have to expect a few quirks.” “I don’t know,” I say, still staring at the words. “Maybe there’s some other message here. Maybe we need to try unscrambling it another way.” “Such as ‘EYE AM NEVER ALONE. YOU ARE ALWAYS WATCHING,’” he suggests. “Or perhaps the ever-favorite. ‘YOU ARE NEVER WATCHING. EYE AM ALWAYS ALONE.’” Kimmie scoots farther away from him in her seat. “Okay, you really are starting to scare me.
Laurie Faria Stolarz (Deadly Little Games (Touch, #3))
She stayed with buses after that, getting off only now and then to walk so she'd keep awake. What fragments of dreams came had to do with the post horn. Later, possibly, she would have trouble sorting the night into real and dreamed. At some indefinite passage in night's sonorous score, it also came to her that she would be safe, that something, perhaps only her linearly fading drunkenness, would protect her. The city was hers, as, made up and sleeked so with the customary words and images (cosmopolitan, culture, cable cars) it had not been before: she had safe-passage tonight to its far blood's branchings, be they capillaries too small for more than peering into, or vessels mashed together in shameless municipal hickeys, out on the skin for all but tourists to see. Nothing of the night's could touch her; nothing did. The repetition of symbols was to be enough, without trauma as well perhaps to attenuate it or even jar it altogether loose from her memory. She was meant to remember. She faced that possibility as she might the toy street from a high balcony, roller-coaster ride, feeding-time among the beasts in a zoo-any death-wish that can be consummated by some minimum gesture. She touched the edge of its voluptuous field, knowing it would be lovely beyond dreams simply to submit to it; that not gravity's pull, laws of ballistics, feral ravening, promised more delight. She tested it, shivering: I am meant to remember. Each clue that comes is supposed to have its own clarity, its fine chances for permanence. But then she wondered if the gemlike "clues" were only some kind of compensation. To make up for her having lost the direct, epileptic Word, the cry that might abolish the night. In Golden Gate Park she came on a circle of children in their nightclothes, who told her they were dreaming the gathering. But that the dream was really no different from being awake, because in the mornings when they got up they felt tired, as if they'd been up most of the night. When their mothers thought they were out playing they were really curled in cupboards of neighbors' houses, in platforms up in trees, in secretly-hollowed nests inside hedges, sleeping, making up for these hours. The night was empty of all terror for them, they had inside their circle an imaginary fire, and needed nothing but their own unpenetrated sense of community. They knew about the post horn, but nothing of the chalked game Oedipa had seen on the sidewalk. You used only one image and it was a jump-rope game, a little girl explained: you stepped alternately in the loop, the bell, and the mute, while your girlfriend sang: Tristoe, Tristoe, one, two, three, Turning taxi from across the sea… "Thurn and Taxis, you mean?" They'd never heard it that way. Went on warming their hands at an invisible fire. Oedipa, to retaliate, stopped believing in them.
Thomas Pynchon (The Crying of Lot 49)
This is painfully obvious at a poker table. Even weak players know, in principle, that seeing through the eyes of opponents is critical. She raised the bet $20? What does that tell me about her thinking—and the cards she has? Each bet is another clue to what your opponent is holding, or wants you to think she is holding, and the only way to piece it together is to imagine yourself in her seat. Good perspective-takers can make a lot of money. So you might suppose that anyone who takes poker seriously would get good at it, quickly, or take up another hobby. And yet they so often don’t. “Here’s a very simple example,” says Annie Duke, an elite professional poker player, winner of the World Series of Poker, and a former PhD-level student of psychology. “Everyone who plays poker knows you can either fold, call, or raise [a bet]. So what will happen is that when a player who isn’t an expert sees another player raise, they automatically assume that that player is strong, as if the size of the bet is somehow correlated at one with the strength of the other person’s hand.” This is a mistake. Duke teaches poker and to get her students to see like dragonflies she walks them through a game situation. A hand is dealt. You like your cards. In the first of several rounds of betting, you wager a certain amount. The other player immediately raises your bet substantially. Now, what do you think the other player has? Duke has taught thousands of students “and universally, they say ‘I think they have a really strong hand.’” So then she asks them to imagine the same situation, except they’re playing against her. The cards are dealt. Their hand is more than strong—it’s unbeatable. Duke makes her bet. Now, what will you do? Will you raise her bet? “And they say to me, ‘Well, no.’” If they raise, Duke may conclude their hand is strong and fold. They don’t want to scare her off. They want Duke to stay in for each of the rounds of betting so they can expand the pot as much as possible before they scoop it up. So they won’t raise. They’ll only call. Duke then walks them through the same hypothetical with a hand that is beatable but still very strong. Will you raise? No. How about a little weaker hand that is still a likely winner? No raise. “They would never raise with any of these really great hands because they don’t want to chase me away.” Then Duke asks them: Why did you assume that an opponent who raises the bet has a strong hand if you would not raise with the same strong hand? “And it’s not until I walk them through the exercise,” Duke says, that people realize they failed to truly look at the table from the perspective of their opponent. If Duke’s students were all vacationing retirees trying poker for the first time, this would only tell us that dilettantes tend to be naive. But “these are people who have played enough poker, and are passionate about the game, and consider themselves good enough, that they’re paying a thousand dollars for a seminar with me,” Duke says. “And they don’t understand this basic concept.”22
Philip E. Tetlock (Superforecasting: The Art and Science of Prediction)
He loved her. Had loved her the minute he set eyes on her. Had he been waiting for her to give him a sign, a clue, that she felt the same way. She’d told him that she loved his eyes, his smile, that she felt safe with him. Wasn’t the man supposed to make the first move? But they were of different faiths. How could he expect her to know or understand what he was thinking if he didn’t tell her? The playing field had to be level; only then did the game start.
Fern Michaels (A Family Affair)
By running on two feet and bereft of the body hair typical of other primates, our species gained a massive advantage over larger mammals. Our ability to maintain steady pursuit gave us the capacity to hunt large prehistoric game. But persistence hunting was not only made possible because of our bodies; changes in our brains also played a significant role. During the chase, the runner is driven by the pursuit itself; and this same mental hardwiring also provides clues into the source of our insatiable desires today. The dogged determination that keeps San hunters chasing kudu is the same mechanism that keeps us wanting and buying. Although it is a long way from bushmen to businessmen, the mental processes of the hunt remain largely the same.
Nir Eyal (Hooked: How to Build Habit-Forming Products)
success leaves clues. People who succeed at the highest level are not lucky; they’re doing something differently than everyone else does.
MONEY Master the Game: 7 Simple Steps to Financial Freedom (Tony Robbins Financial Freedom)
What I’ve known from the beginning is that success leaves clues. People who succeed at the highest level are not lucky; they’re doing something differently than everyone else does. I’m interested in those people: those who have a relentless hunger to learn and grow and achieve. Don’t get me wrong. I’m not deluded. I’m aware there are very few people in the world who are fit and healthy and who sustain it. Most people don’t have decades of sustained love and passion in their intimate relationships, nor do they experience ongoing gratitude and joy. There are very few people who maximize their business opportunities. And there are even fewer who start with little or nothing and become financially free.
Anthony Robbins (MONEY Master the Game: 7 Simple Steps to Financial Freedom (Tony Robbins Financial Freedom))
Worldbuilding is dull. Worldbuilding literalises the urge to invent. Worldbuilding gives an unnecessary permission for acts of writing (indeed, for acts of reading). Worldbuilding numbs the reader’s ability to fulfill their part of the bargain, because it believes that it has to do everything around here if anything is going to get done. “Above all, worldbuilding is not technically necessary. It is the great clomping foot of nerdism. It is the attempt to exhaustively survey a place that isn’t there. A good writer would never try to do that, even with a place that is there. It isn’t possible, and if it was the results wouldn’t be readable: they would constitute not a book but the biggest library ever built, a hallowed place of dedication and lifelong study. This gives us a clue to the psychological type of the worldbuilder and the worldbuilder’s victim, and makes us very afraid.
Wolfgang Baur (Complete Kobold Guide to Game Design)
The metaphor of the early American explorer fits policing and the complex problems we face on the street daily. As we search for peaceful outcomes to the situations we encounter numerous unknowns despite the similarities, in the types of incidents and crises we observe day to day. Standard operating procedures, policy and procedure practices are all very useful when we have standard problem and things go as we plan but what happens when things deviate from the standard and go outside the normal patterns? Here is where we must rely on resilience and adaptation, our ability and knowhow. Experienced people using their insights, imagination and initiative to solve complex problems as our ancestors, the early American explores did.  As we interact with people in dynamic encounters, the explorer mentality keeps us in the game; it keeps us alert and aware. The explorer mentality has us continually learning as we accord with a potential adversary and seek to understand his intent to the best of our ability. An officer who possesses the explorer mentality understands that an adversary has his own thoughts objectives and plans, many which he cannot hear, such as: “I will do what I am asked,” “I will not do what I am asked,” “I will escape,” “I will fight,” “I will assault,” “I will kill,” “I will play dumb until...,” “I will stab,” “I will shoot,” “he looks prepared I will comply,” “he looks complacent I will not comply, etc.” The explorer never stops learning and is ever mindful of both obvious and subtle clues of danger and or cooperation.
Fred Leland (Adaptive Leadership Handbook - Law Enforcement & Security)
when a computer program beats a grandmaster at chess, the two are not using even remotely similar algorithms. The grandmaster can explain why it seemed worth sacrificing the knight for strategic advantage and can write an exciting book on the subject. The program can only prove that the sacrifice does not force a checkmate, and cannot write a book because it has no clue even what the objective of a chess game is. Programming AGI is not the same sort of problem as programming Jeopardy or chess. An AGI is qualitatively, not quantitatively, different from all other computer programs.
Anonymous
She's a nice girl and she doesn't deserve to be used as a pawn in my father's fucked-up game." "I'm sorry she's involved and I'm sorry I got you involved. We'll find the money some other way." Zane wanted to believe what John said, but how they were going to do that, he had no clue. Alright, we'll figure it out when I get there." "You on your way back tonight? John asked. "Yeah, I just need to call Missy, and, hell, I don't know.... apologize, I guess." "Apologize for sleeping with her because your father told you to? Are you sure you want to do that?" John asked. "No, I didn't sleep with her." Zane could imagine how bad he'd feel if he had. "You didn't have sex with girl?" There was shock in Rick's voice. "What's the matter? Was she ugly?
Cat Johnson (Saved by a SEAL (Hot SEALs, #2))
she could have no clue as he took in the bed that he was thinking for the first time that that big, ridiculously expensive bed was worth every fucking penny
Kristen Ashley (Games of the Heart (The 'Burg, #4))
If you are not able to pick up on the subtle feedback cues (e.g., sighs, eye rolling, look of boredom, bodily tension, attempts to interject) that are abundant during a social exchange, you may have to rely on the more obvious clues that do not occur as frequently (statements such as “You’re weird!”). Thus, you may continue to pursue a social approach that causes stress or tension among those with whom you interact. A video game, however, provides immediate feedback. A video game character gets points for each object acquired and loses energy or levels of the life meter when injured. If only social interactions were this obvious.
Mark Bowers (8 Keys to Raising the Quirky Child: How to Help a Kid Who Doesn't (Quite) Fit In (8 Keys to Mental Health))
The Game Is Afoot God's buried eight jewels within my soul. Life's game is, 'Remove each gem, yet find me whole.' The clue is, "Eight is one, and one is eight, no jewel's more precious, all equally great.
Beryl Dov
A bunch of the boys were whooping it up in the Malamute saloon; The kid that handles the music-box was hitting a jag-time tune; Back of the bar, in a solo game, sat Dangerous Dan McGrew, And watching his luck was his light-o'-love, the lady that's known as Lou. When out of the night, which was fifty below, and into the din and the glare, There stumbled a miner fresh from the creeks, dog-dirty, and loaded for bear. He looked like a man with a foot in the grave and scarcely the strength of a louse, Yet he tilted a poke of dust on the bar, and he called for drinks for the house. There was none could place the stranger's face, though we searched ourselves for a clue; But we drank his health, and the last to drink was Dangerous Dan McGrew.
Robert W. Service (The Shooting of Dan McGrew and Other Poems)
This book is specially formatted to provide clues, simply with a click, before providing the answer! You can ask for a clue before seeing the answer which is really great and makes the game a lot more fun! 
Puzzleland (30 Interactive Brainteasers to Warm up your Brain)
Chess can therefore give us valuable forms of meaning in ways that information, explanations and rational analysis cannot. A chess game is rarely meaningful as a given, it is not data. The story only comes to life when we make meaning out of it and then it becomes what some scholars call capta. Chess has shown me that we need the unconventional language of capta every bit of much as we need the present exponential expansion of data. The philosopher of education Matthew Litman puts it as follows, in the context of how children learn to think but the point applies more broadly: “meaning's cannot be dispensed, they cannot be given or handed out to children, meanings must be acquired. They are capta not data. We have to learn how to establish the conditions and opportunities that will enable children with their natural curiosity and appetite for meaning to seize upon the appropriate clues and make sense of things for themselves. Some thing must be done to enable children to acquire meaning for themselves. They will not acquire such meaning merely by learning the contents of adult knowledge - they must be taught to think and in particular to think for themselves”. The point of the capta-data distinction is that the power of chess lies not so much in the moves created by the games but in our relationship to the stories we create through them. A chess game is rarely meaningful as a simple matter of fact, as data. The story only comes to life when we make meaning out of it and then it becomes capta. In the language of perhaps the greatest scholar of narrative thinking, Jerome Bruner, chess subjuntivises reality. It creates a world not only for what is, but for what might be or might have been. That world is not a particularly comfortable place but it is highly stimulating, it is a place says Bruner, that keeps the familiar and the possible cheek by jowl. In light of the power of metaphor, chess’s role as a meta-metaphor and the capacity of chess to illustrate that education is ultimately self education the question of what chess might teach us about life is worthy of some answers.
Jonathan Rowson (The Moves That Matter: A Chess Grandmaster on the Game of Life)
Success leaves clues.
Anthony Robbins (MONEY Master the Game: 7 Simple Steps to Financial Freedom (Tony Robbins Financial Freedom))
Something was going on here, something that wasn't right. It was almost like the killer was lobbing grenades at her with clues pointing to different suspects. Was that part of his game?
Rita Herron (Wildflower Graves (Detective Ellie Reeves #2))
Marzana loved games of strategy. And as extended social interactions went, they were surprisingly less painful than most. People didn't expect you to make small talk, and games tended to provide clues to help you work out the necessary conversation, which made it much less stressful.
Kate Milford (The Thief Knot (Greenglass House, #4))
Can you escape? You are given a task to escape a locked room in less than 60 minutes. Our San Ramon escape rooms offer amazing quests to see if you are up for the challenge. Come in for great corporate team-building experience or a birthday party. During this time you will be solving puzzles and discovering clues that will allow you to escape the room. Our San Francisco Bay Area escape rooms are so much fun & we also offer Virtual Reality escape room options at our San Ramon location.
ZScape Games
Coitus interruptus Deck games on the Titanic
Graeme Garden (The Complete Uxbridge English Dictionary: I'm Sorry I Haven't a Clue (Im Sorry I Havent a Clue))
One of the loveliest things about Jessie as a mother is that she seriously embraces play. She loves rocking out to music, loves art projects, loves clue games.
Jennifer Senior (All Joy and No Fun: The Paradox of Modern Parenthood)
Skin in the game can make boring things less boring. When you have skin in the game, dull things like checking the safety of the aircraft because you may be forced to be a passenger in it cease to be boring. If you are an investor in a company, doing ultra-boring things like reading the footnotes of a financial statement (where the real information is to be found) becomes, well, almost not boring. But there is an even more vital dimension. Many addicts who normally have a dull intellect and the mental nimbleness of a cauliflower—or a foreign policy expert—are capable of the most ingenious tricks to procure their drugs. When they undergo rehab, they are often told that should they spend half the mental energy trying to make money as they did procuring drugs, they are guaranteed to become millionaires. But, to no avail. Without the addiction, their miraculous powers go away. It was like a magical potion that gave remarkable powers to those seeking it, but not those drinking it. A confession. When I don’t have skin in the game, I am usually dumb. My knowledge of technical matters, such as risk and probability, did not initially come from books. It did not come from lofty philosophizing and scientific hunger. It did not even come from curiosity. It came from the thrills and hormonal flush one gets while taking risks in the markets. I never thought mathematics was something interesting to me until, when I was at Wharton, a friend told me about the financial options I described earlier (and their generalization, complex derivatives). I immediately decided to make a career in them. It was a combination of financial trading and complicated probability. The field was new and uncharted. I knew in my guts there were mistakes in the theories that used the conventional bell curve and ignored the impact of the tails (extreme events). I knew in my guts that academics had not the slightest clue about the risks. So, to find errors in the estimation of these probabilistic securities, I had to study probability, which mysteriously and instantly became fun, even gripping. When there was risk on the line, suddenly a second brain in me manifested itself, and the probabilities of intricate sequences became suddenly effortless to analyze and map. When there is fire, you will run faster than in any competition. When you ski downhill some movements become effortless. Then I became dumb again when there was no real action. Furthermore, as traders the mathematics we used fit our problem like a glove, unlike academics with a theory looking for some application—in some cases we had to invent models out of thin air and could not afford the wrong equations. Applying math to practical problems was another business altogether; it meant a deep understanding of the problem before writing the equations.
Nassim Nicholas Taleb (Skin in the Game: Hidden Asymmetries in Daily Life (Incerto))
The bizarre schizoid style of the Trump administration becomes intelligible as an attempt to escape this dilemma. Elected as an agent of negation, President Trump must now promote positive policies and programs. Any direction he takes will alienate some of his supporters, who are bound together largely on the strength of their repudiations. A predilection for the mainstream will alienate most of them. Against this background, the loud and vulgar sound of the president’s voice becomes the signal for a mustering of the political war-bands. The subject at issue is often elite behavior unrelated to policy: “fake news” in the media, for example, or an NFL star kneeling during the National Anthem. Those who oppose Trump can’t resist the lure of outrage. Their responses tend to be no less loud or vulgar, and are sometimes more violent, than the offending message.80 Groups on the other side of the spectrum, now stoked to full-throated rant mode, rally reflexively to the president’s defense. I have described this process elsewhere.81 It’s a zero-sum struggle for attention that rewards the most immoderate voices—and, without question, Donald Trump is a master of the game. His unbridled language mobilizes his anti-elite followers, even as his policies appeal to more “conventional” Republicans and conservatives. Politically, it’s a high-wire act without a net. Trump was never a popular candidate. He’s not a popular president. To retain his base, he must provoke his opposition into a frenzy of loathing. Ordinary Americans, inevitably, have come to regard the president as the sum of all his rants. For our confused and demoralized elites, who have no clue about the game being played, Donald Trump looks something like the Beast of the Apocalypse, a sign of chaotic end-times. Writes the normally reflective Ian Buruma: “the act of undermining democratic institutions by abusing them in front of braying mobs is not modern at all. It is what aspiring dictators have always done.
Martin Gurri (The Revolt of the Public and the Crisis of Authority in the New Millennium)
There it is. My sweet Tess doesn’t have a clue how to initiate a play. No bullshit. No games. No masks. No lies.
Kristen Ashley (Wild Man (Dream Man, #2))
On November 25, 2011, outdoor clothing company Patagonia took out a full-page ad in The New York Times with the headline: “Don’t Buy This Jacket.” Though some cynics saw the headline as a publicity stunt by a high-priced brand that many people can’t afford, it is in the details of the ad that we can find clues about the kind of culture Patagonia has and that inspired such an ad in the first place. In the body copy of the ad, Patagonia did something most other companies would consider unthinkable. They explained, in plain language, the environmental cost of making their product, in this case the bestselling R2 Fleece. The copy read: “To make this jacket required 135 liters water, enough to meet the daily needs (three glasses a day) of 45 people. Its journey from its origin as 60% recycled polyester to our Reno warehouse generated nearly 20 pounds of carbon dioxide, 24 times the weight of the finished product. This jacket left behind, on its way to Reno, two-thirds its weight in waste.” “There is much to be done and plenty for us all to do,” the ad concludes. “Don’t buy what you don’t need. Think twice before you buy anything. … Join us … to reimagine a world where we take only what nature can replace.
Simon Sinek (The Infinite Game)
Introduction "30 Interactive Brain teasers to Warm Up your Brain" is a mini edition by Puzzleland, containing 30 easy brain teasers to get your mind warmed up for the day! This little fun book is ideal for teens and adults who look for some creative ways to spend their free time, entertain their mind or simply keep themselves busy while waiting in public locations! Difficulty Level The difficulty level of the brainteasers in this mini collection is appropriate for beginner teens or adults, and even for smart kids. Navigation between questions, clues and answers. This book is specially formatted to provide clues, simply with a click, before providing the answer! You can ask for a clue before seeing the answer which is really great and makes the game a lot more fun!  For each question, click on “Give me a Clue” to get a little bit of help, and if you are certain about the answer, ignore this and go straight to “Show Answer”. Then you can “Go to the Next Brainteaser”. Settings for a better reading experience For a better reading experience, please adjust reading settings of your Kindle device or Cloud Reader with the Aa button:
Puzzleland (30 Interactive Brainteasers to Warm up your Brain)
Little girls play with dolls. Little girls play weddings. Little girls had that creepy board game growing up in the nineties where there was a phone in the middle and a load of cards with what were supposed to be sexy teenage guys but actually more closely resembled middle-aged men on them who you would call and they would give you clues as to which one had a crush on you and where to meet them … like some kind of paedophile roulette.
Chris Ramsey (Sh**ged. Married. Annoyed.)
Where's Shelley?" I ask, scanning the room. "Playing checkers, as usual," Georgia says, pointing to the corner. Shelley isn't facing me, but I recognize the back of her head and her wheelchair. She's squealing, a hint that she won the game. As I get closer to her, I catch a glimpse of who's playing against her. The dark hair should have been a clue that my life is about to be turned upside down, but it doesn't fully register. I freeze. It can't be. My imagination must be going berserk. But when he turns around and those familiar dark eyes pierce mine, reality zings up my spine like a lightning bolt. Alex is here. Ten steps away from me. Oh, God, every feeling I've ever had for him comes rushing back like a tidal wave. I don't know what to do or say. I turn back to Georgia, wondering if she knew Alex was here. One look at her hopeful face tells me she did.
Simone Elkeles (Perfect Chemistry (Perfect Chemistry, #1))
After finding Corpp’s devoid of Juniors later that evening, it didn’t take Lex and Driggs long to guess that their crew had decided to hole up in the Crypt’s common room for the night. Together they headed down Dead End and made their way through a darkened, narrow tunnel, eventually emerging into a small green courtyard surrounded by a block of rooms. As they approached the largest one, a heated argument between Sofi and Ayjay wafted through the window. “I’ve got ten hotels on the Conservatory. Seriously, you owe me, like, eighty gatrillion dollars.” “Not until I get my triple-letter score for passing Go.” “No way! You couldn’t remove the Charley Horse, remember?” “So? I still found the Lead Pipe in Park Place!” “Which you had to mortgage after Queen Frostine totally sank your battleship!” Lex attempted to follow this conversation as she walked through the door, but she failed somewhere around the time Elysia almost toppled over on the Twister mat. “Jump in,” Elysia said from the floor, wobbling way too close to the jellyfish tank. “There are a couple of tokens left in the box.” Driggs sat down on one of the many battered couches and dug through the box, removing a wrench, a top hat, a rook, a green gingerbread man, and a decapitated Rock’Em Sock’Em Robot. Lex looked at the game board on the table, a mangled conglomeration of Monopoly, Clue, Candy Land, Scrabble, and chess. “What the crap?” she asked the room. “Don’t touch the Candlestick or you’ll automatically lose,” Elysia warned from the mat, flicking the spinner with her free hand
Gina Damico (Croak (Croak, #1))
He may understand teeth, but he has no clue how the mind works.
Derek Taylor Kent (Kubrick's Game: Puzzle-Thriller for Film Geeks)
In any market, as in any poker game, there is a fool. The astute investor Warren Buffett is fond of saying that any player unaware of the fool in the market probably is the fool in the market. In 1980, when the bond market emerged from a long dormancy, many investors and even Wall Street banks did not have a clue who was the fool in the new game. Salomon bond traders knew about fools because that was their job. Knowing about markets is knowing about other people’s weaknesses. And a fool, they would say, was a person who was willing to sell a bond for less or buy a bond for more than it was worth.
Michael Lewis (Liar's Poker)
A rat, Evie,” she murmured. “A rat on my table . . . gnaws the threads . . . the salamander stares at me from the shadows . . . the serpent coils around the tree . . . and chokes its roots.” How had she gotten so much worse in such a short time? Her gaze darted. “Spite couldn’t spit . . . and the Devil knew his verses. The cups see the future . . . in a chalice of blood.” ...“Only you can bring us back. You must win . . . the earth depends on it. Cards know it . . . beware the Fool . . . dark dealings. The dark calling, the calling dark.” When she started on another rant, I touched her arm. “What about the Fool?” “The wild card! The game keeper.”... “You have to kill Death. He will turn on you—they all will. Death is poisoning me!” I read until her chest no longer rose and fell. My grandmother was at peace. For some reason, I turned to the last page. Gran had updated the chronicles. The first entry: The cunning Empress has beguiled Death, until all he can see is her. He reunites an Arcana with her Tarasova, courting his own destruction. Another entry: They are murdering me, but the Empress turns a blind eye. Though they have tricked her, I see clearly. She won’t do what’s necessary, so I have put the end into motion. She can never be with him. She has no idea what Life and Death become. . . . What had she meant by that? And what “necessary” thing had she put into motion? I left you clues, Evie. Nothing is as it seems. Midnight serpents choke the roots. The Agent. The ro—
Kresley Cole (Arcana Rising (The Arcana Chronicles, #4))
Just about every kid in America wished they could be Kyle Keeley. Especially when he zoomed across their TV screens as a flaming squirrel in a holiday commercial for Squirrel Squad Six, the hysterically crazy new Lemoncello video game. Kyle’s friends Akimi Hughes and Sierra Russell were also in that commercial. They thumbed controllers and tried to blast Kyle out of the sky. He dodged every rubber band, coconut custard pie, mud clod, and wadded-up sock ball they flung his way. It was awesome. In the commercial for Mr. Lemoncello’s See Ya, Wouldn’t Want to Be Ya board game, Kyle starred as the yellow pawn. His head became the bubble tip at the top of the playing piece. Kyle’s buddy Miguel Fernandez was the green pawn. Kyle and Miguel slid around the life-size game like hockey pucks. When Miguel landed on the same square as Kyle, that meant Kyle’s pawn had to be bumped back to the starting line. “See ya!” shouted Miguel. “Wouldn’t want to be ya!” Kyle was yanked up off the ground by a hidden cable and hurled backward, soaring above the board. It was also awesome. But Kyle’s absolute favorite starring role was in the commercial for Mr. Lemoncello’s You Seriously Can’t Say That game, where the object was to get your teammates to guess the word on your card without using any of the forbidden words listed on the same card. Akimi, Sierra, Miguel, and the perpetually perky Haley Daley sat on a circular couch and played the guessers. Kyle stood in front of them as the clue giver. “Salsa,” said Kyle. “Nachos!” said Akimi. A buzzer sounded. Akimi’s guess was wrong. Kyle tried again. “Horseradish sauce!” “Something nobody ever eats,” said Haley. Another buzzer. Kyle goofed up and said one of the forbidden words: “Ketchup!
Chris Grabenstein (Mr. Lemoncello's Library Olympics (Mr. Lemoncello's Library, #2))
Just about every kid in America wished they could be Kyle Keeley. Especially when he zoomed across their TV screens as a flaming squirrel in a holiday commercial for Squirrel Squad Six, the hysterically crazy new Lemoncello video game. Kyle’s friends Akimi Hughes and Sierra Russell were also in that commercial. They thumbed controllers and tried to blast Kyle out of the sky. He dodged every rubber band, coconut custard pie, mud clod, and wadded-up sock ball they flung his way. It was awesome. In the commercial for Mr. Lemoncello’s See Ya, Wouldn’t Want to Be Ya board game, Kyle starred as the yellow pawn. His head became the bubble tip at the top of the playing piece. Kyle’s buddy Miguel Fernandez was the green pawn. Kyle and Miguel slid around the life-size game like hockey pucks. When Miguel landed on the same square as Kyle, that meant Kyle’s pawn had to be bumped back to the starting line. “See ya!” shouted Miguel. “Wouldn’t want to be ya!” Kyle was yanked up off the ground by a hidden cable and hurled backward, soaring above the board. It was also awesome. But Kyle’s absolute favorite starring role was in the commercial for Mr. Lemoncello’s You Seriously Can’t Say That game, where the object was to get your teammates to guess the word on your card without using any of the forbidden words listed on the same card. Akimi, Sierra, Miguel, and the perpetually perky Haley Daley sat on a circular couch and played the guessers. Kyle stood in front of them as the clue giver. “Salsa,” said Kyle. “Nachos!” said Akimi. A buzzer sounded. Akimi’s guess was wrong. Kyle tried again. “Horseradish sauce!” “Something nobody ever eats,” said Haley. Another buzzer. Kyle goofed up and said one of the forbidden words: “Ketchup!” SPLAT! Fifty gallons of syrupy, goopy tomato sauce slimed him from above. It oozed down his face and dribbled off his ears. Everybody laughed. So Kyle, who loved being the class clown almost as much as he loved playing (and winning) Mr. Lemoncello’s wacky games, went ahead and read the whole list of banned words as quickly as he could. “Mustard-mayonnaise-pickle-relish.” SQUOOSH! He was drenched by buckets of yellow glop, white sludge, and chunky green gunk. The slop slid along his sleeves, trickled into his pants, and puddled on the floor. His four friends busted a gut laughing at Kyle, who was soaked in more “condiments” (the word on his card) than a mile-
Chris Grabenstein (Mr. Lemoncello's Library Olympics (Mr. Lemoncello's Library, #2))
He called a general meeting at which he said, “I’m not firing anybody. The knock on me is that I’m not an administrator and don’t have a clue how to run a gigantic organization. That rap is accurate—I don’t. What I do have is you. I will give clear, concise direction and I trust you to make the organization work toward those objectives. What I expect from you is loyalty, honesty and hard work. What you can expect from me is loyalty, honesty, hard work and support. I will never stab you in the back, but I will stab you in the chest if I catch you playing games. Don’t be afraid to make mistakes—only slackers and cowards don’t make mistakes. But if we have a problem, I don’t want to be the last to know. I want your thoughts and your criticisms. I’m a big believer in the battleground of ideas—I don’t need the only word, just the last word.
Don Winslow (The Border (Power of the Dog, #3))
what he was doing. He set a black chess piece on the table in front of me. It was another pawn. “That’s really why I’m here,” Gavin whispered. “I need your help.” I stared at the chess piece. For some reason, sitting in the cold room of detention, it seemed more serious than it had before. There was something dark and brooding about the pawn sitting alone at the center of my desk. “Was there anything else with the piece?” I asked, flicking the pawn over. “Everyone else got a clue with theirs.” Nodding, Gavin pulled out a rusted metal combination lock.
Marcus Emerson (A Game of Chase (Diary of a 6th Grade Ninja, #4))
The USA-Japan final was watched on television by a whopping 25.4 million Americans, smashing the TV record for the most-viewed soccer game by an American audience. Even more stunning, 43.2 million Americans watched at least part of the final. It beat every game of the NBA finals, happening around the same time, and beat the primetime average of the Sochi Olympics the year before. With 39 percent higher ratings, it destroyed a record set by the U.S. men’s team when it faced Cristiano Ronaldo and Portugal during the 2014 World Cup group stage. The 1999 World Cup final, which had held the record for 15 years before that, had been watched by 17.8 million Americans. On social media, the moment was just as big. According to Face-book, 9 million people posted 20 million interactions to the platform about the final during the game. Tweets about the tournament had been seen 9 billion times across all of Twitter, with the final match earning the most engagements. Carli Lloyd’s half-field goal was the most-tweeted-about moment of the match. The national team’s victory touched millions of people—and that probably included plenty of little girls who had no clue who “the ’99ers” were and never saw Brandi Chastain twirl her shirt in the air. For the first time, millions of young girls saw the women of the national team as heroes.
Caitlin Murray (The National Team: The Inside Story of the Women Who Changed Soccer)
Hang on. It’s some kind of word game.” “Is there a clue?” asked Haley. “Of course.” Kyle read the tiny slip of paper taped to the glass. “ ‘Once you learn how to do this, you will be forever free.
Chris Grabenstein (Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1))
This is my father’s story. I am writing it to find him. But to get to where you’re going you have to first go backwards. That’s directions in Ireland, it’s also T. S. Eliot. My father was named Virgil by his father who was named Abraham by his father who once upon a time was the Reverend Absalom Swain in Salisbury, Wiltshire. Who the Reverend’s father was I have no clue, but sometimes when I’m on the blue tablets I take off into a game of extreme Who Do You Think You Are? and go Swain-centuries deep. I follow the trail in reverse, Reverends and Bishops, past the pulpit-thumpers, the bible-wavers, the sideburn and eyebrow-growers. I keep going, pass long-ago knights, crusaders and other assorted do-lallies, eventually going as far back as The Flood. Then in the final segment, ad-breaks over and voiceover dropped to a whisper, I trace all the way back to God Himself and say Who Do You Think You Are?
Niall Williams (History of the Rain)
ZCross.
Franklin W. Dixon (The Video Game Bandit (Hardy Boys Clue Book #1))
I’m not an administrator and don’t have a clue how to run a gigantic organization. That rap is accurate—I don’t. What I do have is you. I will give clear, concise direction and I trust you to make the organization work toward those objectives. What I expect from you is loyalty, honesty and hard work. What you can expect from me is loyalty, honesty, hard work and support. I will never stab you in the back, but I will stab you in the chest if I catch you playing games. Don’t be afraid to make mistakes—only slackers and cowards don’t make mistakes. But if we have a problem, I don’t want to be the last to know. I want your thoughts and your criticisms. I’m a big believer in the battleground of ideas—I don’t need the only word, just the last word.
Don Winslow (The Border (Power of the Dog, #3))
Some women flirted and strutted, manipulating men at every turn, but Vega seemed to have no clue she was beautiful. The spandex suit clung to her athletic feminine form, and even though the viewers couldn’t see her body through the avatar, Toro certainly could.
Isabella Maldonado (A Killer’s Game (Daniela Vega #1))
By card 10 (about forty-five seconds into the game), measures of skin conductance showed that their bodies were wise to the way the game was rigged. But even ten turns later—on card 20—“all indicated that they did not have a clue about what was going on,” the researchers noted. It took until card 50 was turned, and several minutes had elapsed, for all the participants to express a conscious hunch that decks A and B were riskier. Their bodies figured it out long before their brains did. Subsequent studies supplied an additional, and crucial, finding: players who were more interoceptively aware were more apt to make smart choices within the game. For them, the body’s wise counsel came through loud and clear.
Annie Murphy Paul (The Extended Mind: The Power of Thinking Outside the Brain)
success leaves clues. People who succeed at the highest level are not lucky; they’re doing something differently than everyone else does.
Anthony Robbins (MONEY Master the Game: 7 Simple Steps to Financial Freedom (Tony Robbins Financial Freedom))
The authorship question is a massive game of Clue played out over the centuries. The weapon is a pen. The crime is the composition of the greatest works of literature in the English language. The suspects are numerous. The game is played in back rooms and basements, beyond the purview of the authorities.
Elizabeth Winkler (Shakespeare Was a Woman and Other Heresies: How Doubting the Bard Became the Biggest Taboo in Literature)
The riddle,” Jameson said. “Who is he? Why is he doing this? The first two clues were straightforward enough to decode. He’s upped his ante with this installment.
Jennifer Lynn Barnes (The Final Gambit (The Inheritance Games, #3))
KNIGHTS, KNAVES, POPES, AND PENTACLES: THE HISTORY OF THE HOLY GRAIL THROUGH TAROT “Not surprising,” Langdon said to Sophie. “Some of our keywords have the same names as individual cards.” He reached for the mouse to click on a hyperlink. “I’m not sure if your grandfather ever mentioned it when you played Tarot with him, Sophie, but this game is a ‘flash-card catechism’ into the story of the Lost Bride and her subjugation by the evil Church.” Sophie eyed him, looking incredulous. “I had no idea.” “That’s the point. By teaching through a metaphorical game, the followers of the Grail disguised their message from the watchful eye of the Church.” Langdon often wondered how many modern card players had any clue that their four suits—spades, hearts, clubs, diamonds—were Grail-related symbols that came directly from Tarot’s four suits of swords, cups, scepters, and pentacles. Spades were Swords—The blade. Male. Hearts were Cups—The chalice. Feminine. Clubs were Scepters—The Royal Line. The flowering staff. Diamonds were Pentacles—The goddess. The sacred feminine.
Dan Brown (The Da Vinci Code (Robert Langdon, #2))
Life is a party you create; don’t wait to be invited to one. I’m sure if we were on an episode of Family Feud with the question things singles are guilty of, we would hear the host happily quip, 'Survey says … They put their lives on hold!' Even I have to put up a guilty finger on this one. Thank heaven this season of my life is over and I finally got a clue. The only thing that should be reserved for marriage is sex (but we’ll talk about that later). Otherwise, it’s time to let the games begin. Stop waiting for someone else to make your life happen. There is an endless world of possibilities for pleasure and fulfilling living at your fingertips. Fortunately, as a single person all your resources are yours to invest into living the life you want without having to check with anyone else. This makes for options and opportunities that are sure to be the envy of your married friends. There is no time like the present to enjoy what you might not be able to do tomorrow because of different priorities. What does a no-holds-barred life look like? It’s downright exciting. I repeatedly tell people I meet to finish this statement: 'I’ve always wanted to _______________.' Well, what’s stopping you? Certainly your excuse should not be 'Because I have no man.' Until that blessed addition to your life shows up to claim you, your life should be full of fulfilling activities and amazing experiences that broaden you intellectually, emotionally, and spiritually as a person. In other words, get a life. Get one that will make you interesting and intriguing to others. A well-lived life full of passion and interests is like a magnet. It will draw other exciting people to you. So go ahead and mix it up.
Michelle McKinney Hammond
The field appears. It’s filled with dirty giants. Grunting, shouting, dirty giants, tossing around an oblong ball that kind of looks like a football but isn’t. … I have zero clue what’s happening on the field, transfixed as a mass of players begins piling up when one goes down, climbing over each other, elbows and knees flying. Faces get smashed. Mud everywhere. One guy’s nose begins to profusely bleed as he steps away from the pack, and for the love of all that is holy, what the hell is going on? I’d compare the sight to a cross between the Scottish Highland games and an actual brawl—it’s not a fight but it looks like one? I’m so confused.
Sara Ney (Jock Royal (Jock Hard, #4))
One of the common expectations about hearing from God is that we will be able to get direct guidance for decisions we need to make. I may want to know which car to buy so I do not get a lemon, or which job to take, or whom to marry. We often think of God's will as a particular set of right and wrong choices we can make, in which case we would want to get a clear direction from Him as to what to do. Any time there is a seminar on how to know the will of God for your life, the place is usually packed out. While seeking guidance from God is important, this particular emphasis and approach to finding God's will is somewhat misguided.[27] First, God's will involves much more than choosing “A” or “B.” Thinking about God's will only in this way can severely limit the quality of our connection with Him. Second, people sometimes seek these kinds of answers as a way of avoiding the work of deciding or taking responsibility for making decisions. Third, getting the right answer without going through the process of getting there can sidestep the learning that may be available in that choice. As noted above, Jesus often preferred teaching over giving short answers to questions, choosing to help people see a given situation through the eyes of heaven rather than telling them what to do. Asking God what we need to see in order to make better choices is something that we can have confidence He will help us with. Generally speaking, our perspective on life needs to come from God, but it is up to us to intentionally choose what is good based on what He shows us. And yes, sometimes God does have something specific in mind that He wants us to know. If that is the case, we can be fairly certain He will not play a guessing game with us, leaving vague clues around for us to pick up on. Whenever we ask for direction and find that clarity is not on the horizon, we might want to consider asking God what else He wants us to know about the issue and seek to become learners in the process. Of course, you will not receive anything that runs contrary to Scripture.
David Takle (Forming: A Work of Grace)
Not the entire point,” said Lyle. “Otherwise, the only game humans would ever have invented would be the coin toss. Heads or tails. Win or lose. But instead we have chess and checkers. We have backgammon and craps and poker. We have Clue and Monopoly. We have Risk—we have Settlers of Catan, for Christ’s sake. We have Frogger. Myst. Halo. We have Jeopardy! and the freaking Match Game. You cannot convince me the point of Match Game is to win.” Lyle raised a beautiful dark eyebrow. “The point of a game is the experience of playing. The obstacles and the choices you make to get to the objective. The possibility of winning, the danger of loss, shapes the game. Risk and reward give the game suspense, a plot. But winning or losing is not the whole point.
Kate Racculia (Tuesday Mooney Talks To Ghosts)
Here’s a clue: everyone says it’s maximizing sale price, and while that’s true, I have never seen a deal where the seller didn’t have qualitative goals associated with their exit. Remember, this is a severely emotional and personal transaction with a lot at stake for the seller. Identifying the deal points other than price will allow you to know where to focus your offer in order to give easy wins where you can. In fact, if the seller wants three specific things and it costs you nothing and you’re willing to do them, do all of them. This comes at no cost to you, and you can pick your battles in the areas that are important to you. This is the win-win approach (we both get what we want) to the situation, as opposed to the win-lose (if you win, that means I have lost something). Figuring this out ahead of time will give you an edge in the nuances of the deal structure.
Walker Deibel (Buy Then Build: How Acquisition Entrepreneurs Outsmart the Startup Game)
Sandra shook her head. “He was murdered. With a pool cue. In the games room.” It sounded very much as if she were playing a game of Clue. But her demeanor suggested that she was a lot more upset than her words indicated.
Elizabeth Spann Craig (Quilt-Ridden (A Southern Quilting Mystery, #14))
[Hunter’s Tracking (Uncommon)] – The Hunter does not sit silently in his lodge but actively hunts for his prey. Unlocks proficiency in tracking down prey based on limited clues left behind. Also allows the Hunter to more easily identify characteristics of the game, including mana signatures and aura. Adds a small bonus to the effect of Perception while tracking.
Zogarth (The Primal Hunter 2 (The Primal Hunter, #2))
This takes us back to the question of ecosystem defense and how value architectures offer clues to effective competitive response. Where B2B networks are part of the value architecture, relationships are harder to build and easier to defend. As we saw in chapter 2, while it is always a mistake to rule out competition from giants, it is also a mistake to think they cannot be beaten, or at least held at bay.
Ron Adner (Winning the Right Game: How to Disrupt, Defend, and Deliver in a Changing World (Management on the Cutting Edge))
Once we have trained ourselves to become observant, only then can we enjoy the bigger game of deduction. This may start with broad observations
Tristan Gooley (The Lost Art of Reading Nature's Signs: Use Outdoor Clues to Find Your Way, Predict the Weather, Locate Water, Track Animals-and Other Forgotten Skills)
Presidents can’t handle the economy. They have no clue how to do it. The experts who advise them rarely have what N. N. Taleb has called “skin in the game”: they pay no penalty when they are wrong, as they were, catastrophically, in 2008, and immediately again, with the stimulus, in 2009.
Martin Gurri (The Revolt of the Public and the Crisis of Authority)
It started with Isabella trying to escape from Dexter, who Miles led you to believe at the beginning wasn’t a good guy, except he tries to keep Isabella comfortable and he never touches her. But she’s being held against her will, so that didn’t engender any warm and fuzzy feelings between them. In fact, the insults she lobbed at him were fantastic, like, You pikey pillock. [...] Dexter, for his part, took them all in stride and never retaliated, not even when she told him his mother must have been a slag. Yikes. The only time Dexter exerted any force was when he came in to bring her food and she used her feminine charm on him. Poor Dexter was stupid enough to believe it might be real. Wishful thinking on his part. Except when Isabella did get close to him, she felt a little something and it startled her. [...] She kneed him in the groin anyway and ran away. Dexter recovered quickly enough to catch her. That’s when he started sleeping in her room to make sure she didn’t escape. And that was when things started to get interesting. Isabella meant to lure him into believing she was interested in him to gain his trust, but the more she got to know him, the more she can’t help but like him. I read their exchanges as they talked late into every night, with him on the floor and her on the bed, asking all sorts of questions from his family to how he felt about politics. [...] [Dexter] possessed a calm reassurance about himself and a deep understanding of people and situations. [...] Poor Isabella thought she was getting the upper hand in all of this, but it didn’t take her long to realize she was losing ground. She began looking forward to their nights spent talking and sometimes playing Stop the Bus, a card game she used to play with her father. Dexter began using these moments to gain her trust, to start telling her the truth of her situation. It was enough that when they were discovered by two men clad in black who claimed to be there to rescue Isabella, she chose to flee with Dexter after some kick-butt fight scenes. [...] Isabella and Dexter fled to France. They almost kind of had a moment there. Isabella was furious with him because she felt like he was hiding something from her. She goes to slap him, but he grabs her hand before she can make contact. The unspoken words and emotion between them were totally hot. You thought he was going to kiss her, and so did she. She found herself yearning for it and she hated herself for it. [...] While in Paris, Isabella discovered a clue in her father’s journal that led them to Colorado. It had to do with a town legend involving a tree where lovers carved their names. It was said any pair to carve their name into the Aspen tree would only be parted by death. I loved that he used an Aspen tree. That was where they began to see how intertwined their lives were. Dexter’s mother’s name and Isabella’s father’s name were carved together into the tree long before either of them was born, but Isabella’s father’s name was crossed out. At first, I was grossed out thinking that they might be siblings, but Dexter was ten years older than Isabella, and his mother died before Isabella was born. But their parents were lovers. Interesting. [...] While they tried to figure out who might have crossed out Isabella’s father’s name, Isabella and Dexter started dancing on the edge of their feelings. Miles made the cabin they were staying in at the Ranch one room, not just one bedroom. A large, single room with only a bathroom for any privacy. Inch by inch, the sexual tension between them grew. Little touches here and there. But more than that, there was an emotional connection. Isabella began to let down her guard. She owned how afraid she was that her life had been a lie. But on the flipside, she had this desperate hope her father was innocent. More than that, she longed to be able to trust someone, but she didn’t know how.
Jennifer Peel (My Not So Wicked Boss (My Not So Wicked, #3))