You Are In His Dms Quotes

We've searched our database for all the quotes and captions related to You Are In His Dms. Here they are! All 3 of them:

Have you seen this man? Owner of a small dirty dick incapable of keeping it in his pants. Last seen in any and everyone’s dms. If found, please return to the streets.
Natasha Bishop (Only for the Week)
If you insist on ‘exposing us’,” Donovan said, his voice hard as ice, using air quotes, “we’ll have to do some exposing of our own. Certain people, like network executives, probably aren’t too keen on their employees engaging in blackmail. Besides, Jada is beloved. You know it, and I know it. I’m sure her fans would love to fill your Twitter mentions with all kinds of creative replies if they knew what you were attempting to do.” “You have no proof of blackmail.” Lila’s eyes spat fire. Jada held up a manicured index finger. “Oh, but I do. You know how you kept calling and leaving messages? Silly me, I thought you were asking me to do interviews. Which you were, I guess, technically. I finally got around to listening to the voice mails.” She wrinkled her nose, “Wow. Really creative vocabulary you have there, Lila. That last voice mail was quite a doozy. I wasn’t expecting the threats about how you were going to destroy me, how you were going to leak damaging rumors about me, how you’d been behind a lot of the hate I received online with bot accounts.” Jada grimaced. “Ugly stuff. You sounded drunk or high when you admitted that, so you might not remember saying all that, but you did.” Jada kept her gaze trained squarely on Lila. She ignored John’s gasp. Lila’s already pale skin turned ghastly white. “I don't know what you’re talking about.” Jada sniffed. “Oh, I think you do. Really, I’d hate for those messages to fall into the wrong hands.” Lila sneered, her veneer finally cracking. “You wouldn’t dare. You’re a spoiled, rich girl. You don’t have the balls.” The courage of her convictions swept through Jada. “Keep telling yourself that.” Jada turned to the other member of the blackmailing crew. “As for you, John, I’m sure people would love to know their perfect Mr. America has slid into the DMs of no less than three contestants from My One and Only with a woe-is-me story, trying to get back together with them, all at the same time.” Jada snapped her fingers. “Did I forget to mention I ended my social media hiatus to check my DMs? I do so love it when women have each other’s backs.” Jada gave the cowards a moment to respond. When none came, she offered up the kill shot. “If none of that reasoning convinces you, and I can't imagine why it wouldn’t, please remember this spoiled, rich girl has a billionaire grandmother who loves her very, very much. If I tell her what you both attempted to do to me, she will ruin both your lives, barely lifting a finger. Contrary to what you believe, Lila, I don't make idle threats. I suggest you both slink away and forget you ever knew my name.
Jamie Wesley (Fake It Till You Bake It (Sugar Blitz, #1))
The fifth edition simplifies and rationalizes D&D in key ways. Breaking down a door is a great example: When Angela wanted to throw her weight around, Willi asked for her strength score—and figured it was high enough to get the job done. “The idea is if you are not rushed, and there’s really no danger, we simply look at it and say anyone with a strength of fifteen or above can open it,” Willi said. “If you are being chased by a horde of goblins and it’s important to get in the door in a rush, then I might make you roll. But generally, it’s the DM’s prerogative.” Compare that to the 3.5 edition rules, which are rather more complicated. First, the player may attempt to smash the door open with a Strength check. They roll a d20 and add their strength bonus. Then the DM checks a table5 that lists different kinds of doors (simple wooden, good wooden, strong wooden, stone, iron, wooden portcullis, iron portcullis) and determines the door’s breaking point. If the player scored higher than that number, they’re through. If not, they’ve got a long way to go. Next, the DM figures out the door’s armor class (10, plus a modifier based on its size, and minus 2 because it’s an inanimate object). Then the player has to fight the door like it’s an opposing monster. They attack, and if the attack roll is higher than the door’s AC, they do damage—but not before the DM goes back to his tables and figures out the door’s hardness. Hardness reduces damage, so if you hit for 9 points of damage against a stone door with a hardness of 8, you really only do 1 point of damage . . . and at that rate, you’ll have to hit the door another sixty times before you eventually smash the thing to pieces. Or, more likely, you toss the stupid rule book under the couch and go play video games instead.
David M. Ewalt (Of Dice and Men: The Story of Dungeons & Dragons and The People Who)