Ux Designer Quotes

We've searched our database for all the quotes and captions related to Ux Designer. Here they are! All 100 of them:

When they first built the University of California at Irvine they just put the buildings in. They did not put any sidewalks, they just planted grass. The next year, they came back and put the sidewalks where the trails were in the grass. Perl is just that kind of language. It is not designed from first principles. Perl is those sidewalks in the grass.
Larry Wall
Intuitive design is how we give the user new superpowers.
Jared Spool (Web Site Usability: A Designer's Guide (Interactive Technologies))
Design is the beauty of turning constraints into advantages.
Aza Raskin
To clarify, *add* data.
Edward R. Tufte
If you think user research is expensive, you should look at the cost of building the wrong thing.
Mario Maruffi
Each design is a proposed business solution — a hypothesis. Your goal is to validate the proposed solution as efficiently as possible by using customer feedback.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
Immature product teams make the same mistake: They want users to understand their products but refuse to understand their users.
Mario Maruffi
My belief in life is that you need only three things to get to the top- Talent, Ambition and Initiative.
Ankit Patni
Effective gamification is a combination of game design, game dynamics, behavioral economics, motivational psychology, UX/UI (User Experience and User Interface), neurobiology, technology platforms, as well as ROI-driving business implementations.
Yu-kai Chou (Actionable Gamification: Beyond Points, Badges, and Leaderboards)
Intuitive design happens when current knowledge is the same as the target knowledge.
Jared Spool (Web Site Usability: A Designer's Guide (Interactive Technologies))
UX DESIGN IS MBA REVERSE ENGINEERED.
Vineet Raj Kapoor
Many people make their way to user experience by crossing over from an adjacent field. These crossovers are the people who are carrying UX forward, taking it to new levels and new organizations.
Leah Buley (The User Experience Team of One: A Research and Design Survival Guide)
Hidden in the physical work space, in the user's words, and in the tools they use are the beautiful gems of knowledge that can create revolutionary, breakthrough products or simply fix existing, broken products. People do strange things - unexpected things - and being there to witness and record these minute and quick moments of humanity is simply invaluable
Jon Kolko (Thoughts on Interaction Design by Jon Kolko (2007) Perfect Paperback)
When your number one job is serving the needs of users, and some external force tries to divert your efforts to some other goal, your number one job now changes to removing that external force. It doesn’t matter if that external force has more economic or political power than you do. Your job is clear.
Alan Cooper
In most cases, having and using a fantastic machine learning algorithm is less important than deploying a well-designed user experience (UX) for your products.
Mariya Yao (Applied Artificial Intelligence: An Introduction For Business Leaders)
Design only what you need. Deliver it quickly. Create enough customer contact to get meaningful feedback fast.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
I think it's more accurate to think of aesthetics as a key ingredient in a recipe, as opposed to the icing on the cake.
Stephen P. Anderson (Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences)
Lean UX is a transparent process that not only reveals what designers do but encourages participation from everyone on the team.
Jeff Gothelf (Lean UX: Designing Great Products with Agile Teams)
Motivated people build better stuff.
Prinzip der Spotify Engineering Culture
Our goal is not to create a deliverable or a feature: it’s to positively affect customer behavior or change in the world — to create an outcome.
Jeff Gothelf (Lean UX: Designing Great Products with Agile Teams)
Users' problems are design opportunities.
Mario Maruffi
Good design decisions are rarely guessed.
Mario Maruffi
It’s hard to convince people that the design, UX, and brand are the cake, but technology is the oven. Electricity is expensive.
Tomer Sharon (It's Our Research: Getting Stakeholder Buy-in for User Experience Research Projects)
Product requirements conversations must then be grounded in business outcomes: what are we trying to achieve by building this product? This rule holds true for design decisions as well. Success criteria must be redefined and roadmaps must be done away with. In their place, teams build backlogs of hypotheses they’d like to test and prioritize them based on risk, feasibility, and potential success.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
UX strategy is the process that should be started first, before the design or development of a digital product begins. It’s the vision of a solution that needs to be validated with real potential customers to prove that it’s desired in the marketplace. Although UX design encompasses numerous details such as visual design, content messaging, and how easy it is for a user to accomplish a task, UX strategy is the “Big Picture.” It is the high-level plan to achieve one or more business goals under conditions of uncertainty.
Jaime Levy (UX Strategy: How to Devise Innovative Digital Products that People Want)
Often people will use their own conceptual models of the world to determine the perceived causal relationship between the thing being blamed and the result. The word perceived is critical: the causal relationship does not have to exist; the person simply has to think it is there.
Don Norman (The Design of Everyday Things)
Companies say they value great design. But they assume that to do great design they need a rock star designer. But great design doesn’t live inside designers. It lives inside your users’ heads. You get inside your users heads by doing good UX research: research that provides actionable and testable insights into users’ needs.
David Travis (Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy)
As designers, we have a responsibility to remove inherent complexity from our interfaces, or else we ship that complexity to our users. This can result in confusion, frustration and a bad user experience. Where possible, designers and developers should handle complexity, while taking care not to over-simplify to the point of abstraction.
Jon Yablonski (Laws of UX: Using Psychology to Design Better Products & Services)
a new breed of designers is developing brand-new techniques under the banner of Lean User Experience (Lean UX). They recognize that the customer archetype is a hypothesis, not a fact. The customer profile should be considered provisional until the strategy has shown via validated learning that we can serve this type of customer in a sustainable way.
Eric Ries (The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses)
As entrepreneurs, product managers, developers, and designers, we love to spend our time coming up with cool new feature ideas and designing great user experiences. However, those items sit at the top two levels of the pyramid of user needs. First and foremost, the product needs to be available when the user wants to use it. After that, the product's response time needs to be fast enough to be deemed adequate. The next tier pertains to the product's quality: Does it work as it is supposed to? We then arrive at the feature set tier, which deals with functionality. At the top, we have user experience (UX) design, which governs how easy—and hopefully how enjoyable—your product is to use. As with Maslow's hierarchy, lower-level needs have to be met before higher-level needs matter.
Dan Olsen (The Lean Product Playbook: How to Innovate with Minimum Viable Products and Rapid Customer Feedback)
As good architects know, seemingly arbitrary decisions, such as where to locate the bathrooms, will have subtle influences on how the people who use the building interact. Every trip to the bathroom creates an opportunity to run into colleagues, for better or for worse. A good building is not merely attractive, it also works. As we shall see, small and apparently insignificant details can have major impacts on people's behaviour. A good rule of thumb is to assume that everything matters. In many cases, the power of these small details come from focusing the attention of users in a particular direction. A wonderful example of this principle comes from, of all places, the men's rooms at Schiphol airport in Amsterdam. There, the authorities etched the image of a black housefly into each urinal. It seems that men usually do not pay much attention to where they aim, which can create a bit of a mess. But if they see a target, attention, and therefore accuracy, are much increased. According to the man who came up with the idea, it works wonders... Etchings reduced spillage by 80%. The insight that everything matters can be both paralysing and empowering.
Richard H. Thaler (Nudge: Improving Decisions About Health, Wealth, and Happiness)
The first two things are to understand the user needs and the business goals. The third is to have a process which helps you in planning, researching, designing and developing the product.
Csaba Házi (7STEPUX®: The complete UX process from strategy to design)
In June 2011, this message appeared on the Interaction Designers Association (IXDA) discussion list: I am at a point in my life where I know I want to do UX design after doing Web design for so long and then reading about usability testing, etc., 6 years ago. But my issue is I’m tired of working for orgs who say they care about their customer but don’t do testing to even know what their customers want from them... I’m kind of fed up with working for people who don’t get it.
Leah Buley (The User Experience Team of One: A Research and Design Survival Guide)
UX designers have to constantly learn about human psychology, interaction design, information architecture and user research techniques, just to name a few, in order to create the right solutions to a user’s problems.
Jenifer Tidwell
Simple clear designs always tend to have a better conversion and better usability than visually complex counterparts.1
Csaba Házi (7STEPUX®: The complete UX process from strategy to design)
From the beginning, the UX writer needs to know the business constraints, including resources available for localization and the timelines to coordinate engineering and UX content with content for marketing, sales, and support. We also need to know what languages the people using the experience are fluent in, on which devices, and in what contexts. As the experience develops, we need to know technical, display, and design constraints (like maximum URL lengths and text box sizes), which text needs to be coded before hardware is shipped, and which text can be updated from live services.
Torrey Podmajersky (Strategic Writing for UX: Drive Engagement, Conversion, and Retention with Every Word)
Affordable website design in Campbelltown for small or big business. UX friendly web design services. Affordable website packages for trade or E-commerce business. Mechanical, sites, electrical sites, plumbing sites and more.
Web Design Companies Campbelltown
Steve Krug Don’t Make Me Think Steven Portigal Interviewing Users Laura Klein UX for Lean Startups: Faster, Smarter User Experience Research and Design Don Norman Design of Everyday Things Erika Hall Just Enough Research
Lauryl Zenobi (I want a UX job!: How to make a career change into UX research)
Leah Buley The User Experience Team of One: A Research and Design Survival Guide William Albert and Thomas Tullis Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics Braden Kowitz, et.al. Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days Dana Chisnell and Jeffrey Rubin Handbook of Usability Testing: How to Plan, Design and Conduct Effective Test
Lauryl Zenobi (I want a UX job!: How to make a career change into UX research)
minimise choices when response time is critical to decrease decision time
Jon Yablonski (Laws of UX: Using Psychology to Design Better Products & Services)
Everyone sometimes behaves in a way that is strange, bizarre, wrong or inappropriate. When we do this, we attribute it to our environment. When others do it, we attribute it to their personality.
Don Norman (The Design of Everyday Things: Revised and Expanded Edition)
Design contains uncertainty No matter how much data you have No matter how many insights you have Uncertainty is a natural part of the process‍ Stay flexible Test, learn Adjust your plans As needed
Mario Maruffi
We are UX designers, of course, creativity is in our DNA !
madhurivipparla
We are UX designers, of course, we love Steve Jobs.
madhurivipparla
Je suis Samuel Lebrun, fondateur de Captain Caz, et expert en jeux d’argent en ligne avec plus de 10 ans d’expérience. Mon expertise englobe la création de contenus optimisés pour le web, le design UI/UX, et le marketing digital. À travers Captain Caz, je partage des stratégies efficaces pour aider les joueurs à réussir tout en promouvant un jeu responsable et éclairé dans le monde des casinos en ligne. Mon but est de vous offrir les meilleurs conseils pour une expérience de jeu informée et sécurisée.
Samuel LEBRUN (Champions des jeux olympiques de Paris 2024: profils, palmarès, points forts et pronostics de tous les athlètes mondiaux médaillables des Jeux Olympiques (French Edition))
When you design you imagine, refine, and communicate something that currently doesn’t exist. The creation process is often unpredictable, messy, confusing, and ambiguous up until the last moment. To become a UX Designer you must learn to embrace the beauty of ambiguity. To come up with something new the process of creation has to be unclear, at least for a little while. You must learn to trust that your process, methods, experience, and judgement will eventually help you find your way out of the woods.
Chad Camara (The UX Learner's Guidebook: A Ramp & Reference for Aspiring UX Designers)
Nobody tells this to people who are beginners...All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential, but it’s not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn’t have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know it’s normal and the most important thing you can do is do a lot of work.” – Ira Glass Be
Chad Camara (The UX Learner's Guidebook: A Ramp & Reference for Aspiring UX Designers)
Have a sunny hello! Mate ! We are doing and providing design and Development Service that one the stranded and qualitative. we are believe Great design makes your brand marketing easier and enjoyable to get it. We will use our graphic design experience to create beautiful Brand identity that demonstrate your company’s uniqueness. We take pride in our work, making sure that every element is beautifully designed with color, proportion, type, shape and image in-mind. We can create nearly any kind of web and print design such as: Identity/Logo User Interface Design for Mobile Apps &Website. Web Marketing such as advertising Banner and Poster Business cards Info graphic etc We also provide Clipping Path services for your images: · Remove Background from your images or photos · Create Shadows · Masking Images · Retouching Photos to make it more vibrant · Glamour correction · Color correction · Brightness and contrast correction · Raster to vector · Digital image album creation etc.
al kafi
UX Design is a practical yet very thoughtful discipline, and a UX Designer’s single most important skill is the ability to learn and adapt.
Chad Camara (The UX Learner's Guidebook: A Ramp & Reference for Aspiring UX Designers)
beware the "slash"—a job listing that advertises for a UX/UI designer betrays a lack of appreciation for the value of UX, and suggests that the organisation is probably actually looking for a UI designer.
Matthew Magain (Get Started in UX: The Complete Guide to Launching a Career in User Experience Design)
Designing memorable experiences is easier said than done. Most importantly, you need empathy and understanding for your fellow human. It’s the love for mankind that ultimately makes UX interesting.
Safari Content Team (UX/UI Bibliography)
Clients think that a product is composed of only user interfaces.
Emrah Yayici (UX Design and Usability Mentor Book : With Best Practice Business Analysis and User Interface Design Tips and Techniques)
wireframes in tools such as Adobe Illustrator, OmniGraffle and Microsoft Visio. Originally, these
Smashing Magazine (UX Design Process)
Vgeek Solutions is a graphic design firm with office in cave creek,Arizona. We help marks adequately connect with their group of onlookers through ui/ux, web outline, visual depiction and indispensable substance techniques. We Provide Following Services: *Graphic Design *Website Development *Digital Marketing *Branding Virtual Store
Dheeraj Chohil
Lean UX uses these foundations to break the stalemate between the speed of Agile and the need for design in the product-development lifecycle.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
In fact, one of the only things harder than building an intuitive, delightful, innovative, easy-to-use product is hiring a designer to do it for you.
Laura Klein (UX for Lean Startups: Faster, Smarter User Experience Research and Design)
You might also want to read Index of UX guidelines for Windows Store apps and Design Windows Store apps using Blend for Microsoft Visual Studio 2013 to learn more about how to implement a great user experience.
Anonymous
To be a user experience designer means to practice a set of methods and techniques for researching what users want and need, and to design products and services for them. Through good UX, you are trying to reduce the friction between the task someone wants to accomplish and the tool that they are using to complete that task.
Leah Buley (The User Experience Team of One: A Research and Design Survival Guide)
Enterprises that use design thinking and user experience (UX) design strategically to delight customers at each step of their interaction with the organization have thrived: research shows companies which apply UX design in this way experience faster growth and higher revenues.2
Jez Humble (Lean Enterprise: How High Performance Organizations Innovate at Scale (Lean (O'Reilly)))
We seek out a balance, most notably between logic and emotion, like Spock and Kirk, or Data and Data in that episode where his emotion chip overloaded his positronic relays. You
Russ Unger (A Project Guide to UX Design: For User Experience Designers in the Field or in the Making)
The goal of a UX designer is to make users effective.
Joel Marsh (UX for Beginners: A Crash Course in 100 Short Lessons)
UX designers should convince clients to get “fair value” outcomes with “must-have” features rather than many “nice-to-have” ones.
Emrah Yayici (UX Design and Usability Mentor Book : With Best Practice Business Analysis and User Interface Design Tips and Techniques)
Lean UX is the practice of bringing the true nature of a product to light faster, in a collaborative, cross-functional way that reduces the emphasis on thorough documentation while increasing the focus on building a shared understanding of the actual product experience being designed.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
User interface design is like football. Everybody in the company feels confident and keen to comment on the designs.
Emrah Yayici (UX Design and Usability Mentor Book : With Best Practice Business Analysis and User Interface Design Tips and Techniques)
My team can’t agree on our first design. So, your team is made up of dynamic, creative minds that think differently. Congratulations!
Greg Nudelman (The $1 Prototype: Lean Mobile UX Design and Rapid Innovation for Material Design, iOS8, and RWD)
And here’s the bigger truth: Whether you find yourself all alone or in a team of like-minded folks, we are all individuals with a unique voice, opinions, and diverse experiences that define us. We are all a UX Team of One. My challenge to you: Draw upon this diversity—magical things happen at the intersection of seemingly unrelated ideas. Don’t let a job title define you. Do what makes sense, not what process dictates. And most of all, never stop playing and learning. If we can all hang on for the ride, there is no limit to the places we’ll go! —Stephen P. Anderson, author of Seductive Interaction Design
Anonymous
the book of 944 design guidelines for text-based user interfaces of bygone days that Smith and Mosier of Mitre Corporation developed for the U.S. Air Force (Mosier & Smith, 1986; Smith & Mosier, 1986).
Rex Hartson (The UX Book: Process and Guidelines for Ensuring a Quality User Experience)
Trying new things constantly and then abandoning them without further study or work is not iterating. That’s flailing.
Laura Klein (UX for Lean Startups: Faster, Smarter User Experience Research and Design)
Here is the worst possible way for you to try to figure out if your idea solves somebody’s problem: Ask them. The vast majority of entrepreneurs seem to think that explaining their concept in detail to a few people and then asking whether it’s a good idea constitutes validation. It does not.
Laura Klein (UX for Lean Startups: Faster, Smarter User Experience Research and Design)
UX design isn't a new field. But sometimes new approaches lead to new perspectives.
Anonymous
The most important driver of user satisfaction is usefulness, which is largely reflected in the interaction design. The interaction design has to be incorporated at the deepest level of the software architecture and it is often the most expensive to change late in the process.
Arnie Lund (User Experience Management: Essential Skills for Leading Effective UX Teams)
like qualitative and quantitative research, historical references, and subject matter interviews — help UX designers to discover unique problems for a specific set of target customers.
Anonymous
There is one more reason to use stories in UX, it's simply because the power of stories allows us to see the world through a new lens. One of the hardest things to do is to understand a task, context, or experience as someone else does. But once you see a design problem from the new perspective, we are halfway home to a solution.
Whitney Quesenbery (Storytelling for User Experience: Crafting Stories for Better Design)
A well-crafted design is like a great book; people are sure to enjoy it - Marvelloux UI UX Design Studio
Marvelloux Design Studio
UX is people.
Srikanth Kalakonda
We are UX designers, facilitating for the world, and we love to solve the problems through our craft.
Madhuri Vipparla
Visual design that incorporates psychological principles not only attracts attention but also engages emotions, influencing how users interact and remember the experience.
Darshana Bamania
When we merge design with human psychology, we create visuals that don’t just look good, but connect, communicate, and leave a lasting impression.
Darshana Bamania
Here’s the cold, hard truth: ideas are cheap. Product follow-through is where the money is spent and made.
Molly Norris Walker (Design-Driven Growth: Strategy & Case Studies For Product Shapers)
These capabilities include (but are not restricted to): ​•​Application security ​•​Commercial and operational viability analysis ​•​Design and architecture ​•​Development and coding ​•​Infrastructure and operability ​•​Metrics and monitoring ​•​Product management and ownership ​•​Testing and quality assurance ​•​User experience (UX)
Matthew Skelton (Team Topologies: Organizing Business and Technology Teams for Fast Flow)
Website designing is as important as any other criteria that we look for while developing a website. Moreover, website design is the countenance of your company or brand and hence the outlook matters the most. As we judge other people by their outlook at the first glance, the visitors of any brand will judge the website by its outlook, UI/UX and convenience. Name- Allied Technologies
Allied Technologies
I often tell people to tamp down their excitement about data exhaust because none of these data are actually designed for falsifiability in mind—it’s simply the detritus of our digital lives. Just because we have more data doesn’t mean we are doing better research. We are drowning in an endless sea of data, yet we are stuck in an insight desert
Sam Ladner (Mixed Methods: A short guide to applied mixed methods research)
How to get my business on top of google search? Let’s begin with an explanation of why being on top of Google is important. To be precise, what does this mean? What are the advantages and disadvantages of being here? And who should care about it in any case? Being on top of google search means that when users make the search query - the site appears before its competitors. Not only in the row of results, but also among them in the first place. The more often you are there, the better. Being on top of Google search has a significant impact on traffic growth for your business. This is due to two reasons: 1) 80% of people do not click beyond page 1 in search engine results 2) When someone goes down to pages 2-3 they do not stay there, so it's a lost cause When it comes to SEO, there are no secrets or magic formulas that work 100% all the time. There is only a set of rules that helps you determine which actions yield a better result based on research made within a certain period of time. It may not be 100%, but you need to know at least some basics in order to have an idea about why your site doesn't have high rankings yet and what needs to be done to achieve them! Based on our experience with improving the search engine position of numerous fantasy app development websites, we compiled this list of the most important factors that influence Google rankings: 1. The code of your website and its structure (technical part) 2. The relevance of content on your site - how to make it unique and relevant at the same time (on-page factors) 3. Relevance and popularity of backlinks pointing to your site (off-page factors) 4. Quality of traffic coming from search engines to your website (on-page and off-page factors) 5. The overall authority, popularity, and trustworthiness of a domain name as well as quantity and quality of backlinks you have pointing to it (backlink profile). 6. Compatibility with the type and model of used CMS platform, user-friendliness, and a number of bugs or errors that may be present 7. Terms and conditions mentioned on your website as well as its structure, design, and user-friendliness (UX)
Gargi Sharma
Discoverability results from appropriate application of five fundamental psychological concepts covered in the next few chapters: affordances, signifiers, constraints, mappings, and feedback. But there is a sixth principle, perhaps most important of all: the conceptual model of the system.
Don Norman (The Design of Everyday Things)
Quantitative data tell us what people are doing. Qualitative data tell us why people are doing it. The best kind of research combines the two kinds of data.
David Travis (Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy)
Creating personas should never be your goal— understanding users’ needs, goals and motivations should be your goal.
David Travis (Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy)
Never, ever, ever, act on assumptions. Search out the facts and act on those.
David Travis (Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy)
Fundamentally, all UX research answers one of two questions: (a) Who are our users and what are they trying to do? (b) Can people use the thing we’ve designed to solve their problem? You answer the first question with a field visit and you answer the second question with a usability test.
David Travis (Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy)
this conclusion of a recent study1 from Mckinsey which evaluated the actual business value of design: businesses that invest in their design capability outperform those that don't by double. In other words, good design means a business can meet their bottom line, which means money.
Vy Alechnavicius (Get Into UX: A Foolproof Guide to Getting Your First User Experience Job)
Arham Techpro is a creative Digital Product & UX Design Agency with multiple services which is combination of Experience + Innovations that grow your business exponentially.
Md. Alauddin Bhuiyan
Engineers, moreover, make the mistake of thinking that logical explanation is sufficient: “If only people would read the instructions,” they say, “everything would be all right.” Engineers are trained to think logically. As a result, they come to believe that all people must think this way, and they design their machines accordingly. When people have trouble, the engineers are upset, but often for the wrong reason. “What are these people doing?” they will wonder. “Why are they doing that?” The problem with the designs of most engineers is that they are too logical. We have to accept human behavior the way it is, not the way we would wish it to be.
Don Norman (The Design of Everyday Things)
Communication is especially important when things go wrong. It is relatively easy to design things that work smoothly and harmoniously as long as things go right. But as soon as there is a problem or a misunderstanding, the problems arise. This is where good design is essential.
Don Norman (The Design of Everyday Things)
Once upon a time, in the glory days of the early internet, when UX wasn’t even an afterthought, websites were clunky, confusing and about as user-friendly as a cactus. Have any of you ever seen those fonts or animated gifs from the early inter- net? A sight to be seen.
Adrian Bilan (Confident UX: The Essential Skills for User Experience Design (Confident Series, 14))
A designer is able to take a simple brief with business goals, do a deep dive into their customers’ lives to understand the current experience, outline where the opportunities are, produce meaningful ideas, connect the dots and work with other people to produce a better user experience.
Vy Alechnavicius (Get Into UX: A Foolproof Guide to Getting Your First User Experience Job)
A mental model is what we think we know about a system, especially about how it works.
Jon Yablonski (Laws of UX: Using Psychology to Design Better Products & Services)
Information visualization, the art of representing data in a way that makes it easy to understand and to manipulate,
Mads Soegaard (The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation)
From designing meaningful interfaces, to processing your own UX research, information visualization is an indispensable tool in your UX design
Mads Soegaard (The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation)
Hello, I am Courtney Miller, and I have Strong Experience in Digital Marketing, Marketing Automation, Design Strategy, Content Marketing, and UI/UX Design. Over these years, I have assisted numerous businesses to adopt the best solution based on their existing needs while taking care of businesses' long term goals. As a strategic leader, I am driving the organization's marketing design & delivery capability, marketing operations, and communications, and product marketing initiatives.
Damco Digital
A user’s mind is complex. You should know; you have one, (I assume). UXers work with subjective thoughts and feelings a lot; they can make or break your results. And the designer must ignore their own psychology sometimes, too, and that’s hard! Ask yourself: What is the user’s motivation to be here in the first place? How does this make them feel? How much work does the user have to do to get what they want? What habits are created if they do this over and over? What do they expect when they click this? Are you assuming they know something that they haven’t learned yet? Is this something they want to do again? Why? How often? Are you thinking of the user’s wants and needs, or your own? How are you rewarding good behavior?
Joel Marsh (UX for Beginners: A Crash Course in 100 Short Lessons)
If anyone wants to learn how to become a better UX designer and overall human, they should work in retail or the service industry. Front-of-house and back-of-house translate to front-end and back-end design. Not only do you learn how to manage customer expectations, but you learn how to encourage the team around you for overall, a better customer experience.
Dimitri Alexander