Solitaire Card Game Quotes

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Patience's design flaw became obvious for the first time in my life: the outcome is decided not during the course of play but when the cards are shuffled, before the game even begins. How pointless is that?
David Mitchell (Cloud Atlas)
The more you pursue distractions, the less effective any particular distraction is, and so I'd had to up various dosages, until, before I knew it, I was checking my e-mail every ten minutes, and my plugs of tobacco were getting ever larger, and my two drinks a night had worsened to four, and I'd achieved such deep mastery of computer solitaire that my goal was no longer to win a game but to win two or more games in a row--a kind of meta-solitaire whose fascination consisted not in playing the cards but in surfing the streaks of wins and losses.
Jonathan Franzen
Mendeleyev was said to have modelled the table on the card game solitaire.
Bill Bryson (A Short History of Nearly Everything)
We reviewed the ways we had to bring customers: Method A, flying aerobatics at the edge of town. Method B, the parachute jump. Then we began experimenting with Method C. There is a principle that says if you lay out a lonely solitaire game in the center of the wilderness, someone will soon come along to look over your shoulder and tell you how to play your cards. This was the principle of Method C. We unrolled our sleeping bags and stretched out under the wing, completely uncaring.
Richard Bach (Nothing by Chance)
The old woman sat in her leather recliner, the footrest extended, a dinner tray on her lap. By candlelight, she turned the cards over, halfway through a game of Solitaire. Next door, her neighbors were being killed. She hummed quietly to herself. There was a jack of spades. She placed it under the queen of hearts in the middle column. Next a six of diamonds. It went under the seven of spades. Something crashed into her front door. She kept turning the cards over. Putting them in their right places. Two more blows. The door burst open. She looked up. The monster crawled inside, and when it saw her sitting in the chair, it growled. “I knew you were coming,” she said. “Didn’t think it’d take you quite so long.” Ten of clubs. Hmm. No home for this one yet. Back to the pile. The monster moved toward her. She stared into its small, black eyes. “Don’t you know it’s not polite to just walk into someone’s house without an invitation?” she asked. Her voice stopped it in its tracks. It tilted its head. Blood—from one of her neighbor’s no doubt—dripped off its chest onto the floor. Belinda put down the next card. “I’m afraid this is a one-player game,” she said, “and I don’t have any tea to offer you.” The monster opened its mouth and screeched a noise out of its throat like the squawk of a terrible bird. “That is not your inside voice,” Belinda snapped. The abby shrunk back a few steps. Belinda laid down the last card. “Ha!” She clapped. “I just won the game.” She gathered up the cards into a single deck, split it, then shuffled. “I could play Solitaire all day every day,” she said. “I’ve found in my life that sometimes the best company is your own.” A growl idled again in the monster’s throat. “You cut that right out!” she yelled. “I will not be spoken to that way in my own home.” The growl changed into something almost like a purr. “That’s better,” Belinda said as she dealt a new game. “I apologize for yelling. My temper sometimes gets the best of me.
Blake Crouch (The Last Town (Wayward Pines, #3))
Issib wasn't thrilled to see him. I'm busy and don't need interruptions." "This is the household library," said Nafai. "This is where we always come to do research." "See? You're interrupting already." "Look, I didn't say anything, I just came in here, and you started picking at me the second I walked in the door." "I was hoping you'd walk back out." "I can't. Mother sent me here." Nafai walked over behind Issib, who was floating comfortably in the air in front of his computer display. It was layered thirty pages deep, but each page had only a few words on it, so he could see almost everything at once. Like a game of solitaire, in which Issib was simply moving fragments from place to place. The fragments were all words in weird languages. The ones Nafai recognized were very old. "What language is that?" Nafai asked pointing, to one. Issib signed. "I'm so glad you're not interrupting me." "What is it, some ancient form of Vijati?" "Very good. It's Slucajan, which came from Obilazati, the original form of Vijati. It's dead now." "I read Vijati, you know." "I don't." "Oh, so you're specializing in ancient, obscure languages that nobody speaks anymore, including you?" "I'm not learning these languages, I'm researching lost words." "If the whole language is dead, then all the words are lost." "Words that used to have meanings, but that died out or survived only in idiomatic expressions. Like 'dancing bear.' What's a bear, do you know?" "I don't know. I always thought it was some kind of graceful bird." "Wrong. It's an ancient mammal. Known only on Earth, I think, and not brought here. Or it died out soon. It was bigger than a man, very powerful. A predator." "And it danced?" "The expression used to mean something absurdly clumsy. Like a dog walking on its hind legs." "And now it means the opposite. That's weird. How could it change?" "Because there aren't any bears. THe meaning used to be obvious, because everybody knew a bear and how clumsy it would look, dancing. But when the bears were gone, the meaning could go anywhere. Now we use it for a person who's extremely deft in getting out of an embarrassing social situation. It's the only case that we use the word bear anymore. And you see a lot of people misspelling it, too." "Great stuff. You doing a linguistics project?" "No." "What's this for, then?" "Me." "Just collection old idioms?" "Lost words." "Like bear? The word isn't lost, Issya. It's the bears that are gone." "Very good, Nyef. You get full credit for the assignment. Go away now.
Orson Scott Card (Magic Street)
Your grandmother thought--no, she believed, it was like a faith for her. She believed it the way some people believe in God or science. She believed that it was the rules that made her life so easy. She thought life was about the rules people make for it, as if life was some kind of a board game and if you had a little luck, and you kept to the rules, you'd end up winning. Or maybe she thought it was like a game of solitaire and once the cards had been shuffled and laid out, if you had a good draw you were safe, as if it was arranged for you to win. Or to lose, although Grandmother considered herself someone who had won, since all she had to do once she was born was follow the rules. But really, life's like a game of bridge: You're dealt a hand and it can be a winning hand or a losing one, but that doesn't necessarily mean that you'll win or lose because there are other people at the table, your partner for one, and the other ream for another, that's three people...playing too, and people make mistakes, multiply that times three too, or you can just be smarter than they are. And luckier too, because anybody who sits down to play bridge or life without figuring out how much luck is involved is making a Big Mistake. I don't want you girls doing that.
Cynthia Voigt (By Any Name)
Rummaging through these old, yellowing picture postcards, I find that everything has suddenly become confused, everything is in chaos. Ever since my father vanished from the story, from the novel, everything has come loose, fallen apart. His mighty figure, his authority, even his very name, were sufficient to hold the plot within fixed limits, the story that ferments like grapes in barrels, the story in which fruit slowly rots, trampled underfoot, crushed by the press of memories, weighted down by its own juices and by the sun. And now that the barrel has burst, the wine of the story has spilled out, the soul of the grape, and no divine skill can put it back inside the wineskin, compress it into a short tale, mold it into a glass of crystal. Oh, golden-pink liquid, oh, fairy tale, oh, alcoholic vapor, oh, fate! I don't want to curse God, I don't want to complain about life. So I'll gather together all those picture postcards in a heap, this era full of old-fashioned splendor and romanticism, I'll shuffle my cards, deal them as in a game of solitaire for readers who are fond of solitaire and intoxicating fragrances, of bright colors and vertigo.
Danilo Kiš (Garden, Ashes)
My father, after my mother died, had fallen apart. It’s possible that he was always apart, and my mother had just, for many years and with great effort, held him together. Or perhaps he fell apart in a manner that many men of his generation would have after the woman who had done every practical thing in their lives for them for years died. His falling apart didn’t seem to cause him concern. Or perhaps it did and he just couldn’t fathom what to do about it. And so he did nothing. My siblings, who were all much older than I, had moved out of the house a long time before, leaving the house empty when I was at work or school. My dad sat in front of the TV all day, every day. At night he would play endless games of solitaire. I fell asleep, many nights, to the rhythmic flick, flick, flick of his cards on the coffee table, hearing them wind down into shorter numbers of flicks as he got closer to the ends of the lines of cards as he finished setting up the game.
Sarah Polley (Run Towards the Danger: Confrontations with a Body of Memory)
She set up card games, and when Margery refused to join in, she played Solitaire, though her relationship with the rules was loose to say the least and she thought nothing of cheating.
Rachel Joyce (Miss Benson's Beetle)
Love is Like Sounds" Late snow fell this early morning of spring. At dawn I rose from bed, restless, and looked Out of my window, to wonder if there the snow Fell outside your bedroom, and you watching. I played my game of solitaire. The cards Came out the same the third time through the deck. The game was stuck. I threw the cards together, And watched the snow that could not do but fall. Love is like sounds, whose last reverberations Hang on the leaves of strange trees, on mountains As distant as the curving of the earth, Where snow still hangs in the middle of the air.
Donald Hall (Old And New Poems)
his innovation.   How To Play The Game Layout of the game At the beginning of the game, there are 28 cards arranged in seven columns at the bottom of the screen. The first column to the left of the screen has one card; the second column has two cards and so forth. The top card at each column always faces up and the rest below the top cards usually face down. There are 24 cards that are found at the top left corner
WiWi Gaming (Full Guide On How To Play Solitaire)
School Library Journal Gr 3–6—This interactive manual is fun to read and even more fun to put into practice. From hopscotch to dodge ball, jacks to solitaire, and string games to memory games, all types of activities are included. Games to play with a ball, with cards, in a car on the go, alone, or in a group are all here to be enjoyed. The instructions are clear and easy to follow. There are also historical and factual asides for many of the entries. Some include variations on the main game or alternate names for the activity that have been used through the years. The illustrations depict children demonstrating a particular aspect of a game or just enjoying themselves playing. This is a great resource for parents and teachers, as well as for children.—Cynde Suite, Bartow County Library System, Adairsville, GA
J.J. Ferrer (The Art of Stone Skipping and Other Fun Old-Time Games: Stoopball, Jacks, String Games, Coin Flipping, Line Baseball, Jump Rope, and More)
After the bomb, nature will pick up the cards we have spilled, shuffle them, and begin her game again. Nature is forever playing solitaire with herself.
Camille Paglia (Sexual Personae)