Playground Game Quotes

We've searched our database for all the quotes and captions related to Playground Game. Here they are! All 70 of them:

For some, life may be a playground to undermine the brainwaves of others or simply a vainglorious game with an armory of theatrics, illustrating only bleak self-deception, haughty narcissism and dim deficiency in empathy. ("Another empty room")
Erik Pevernagie
But depression wasn't the word. This was a plunge encompassing sorrow and revulsion far beyond the personal: a sick, drenching nausea at all humanity and human endeavor from the dawn of time. The writhing loathsomeness of the biological order. Old age, sickness, death. No escape for anyone. Even the beautiful ones were like soft fruit about to spoil. And yet somehow people still kept fucking and breeding and popping out new fodder for the grave, producing more and more new beings to suffer like this was some kind of redemptive, or good, or even somehow morally admirable thing: dragging more innocent creatures into the lose-lose game. Squirming babies and plodding, complacent, hormone-drugged moms. Oh, isn't he cute? Awww. Kids shouting and skidding in the playground with no idea what future Hells await them: boring jobs and ruinous mortgages and bad marriages and hair loss and hip replacements and lonely cups of coffee in an empty house and a colostomy bag at the hospital. Most people seemed satisfied with the thin decorative glaze and the artful stage lighting that sometimes, made the bedrock atrocity of the human predicament look somewhat more mysterious or less abhorrent. People gambled and golfed and planted gardens and traded stocks and had sex and bought new cars and practiced yoga and worked and prayed and redecorated their homes and got worked up over the news and fussed over their children and gossiped about their neighbors and pored over restaurant reviews and founded charitable organizations and supported political candidates and attended the U.S. Open and dined and travelled and distracted themselves with all kinds of gadgets and devices, flooding themselves incessantly with information and texts and communication and entertainment from every direction to try to make themselves forget it: where we were, what we were. But in a strong light there was no good spin you could put on it. It was rotten from top to bottom.
Donna Tartt (The Goldfinch)
All depression has its roots in self-pity, and all self-pity is rooted in people taking themselves too seriously.” At the time Switters had disputed her assertion. Even at seventeen, he was aware that depression could have chemical causes. “The key word here is roots,” Maestra had countered. “The roots of depression. For most people, self-awareness and self-pity blossom simultaneously in early adolescence. It's about that time that we start viewing the world as something other than a whoop-de-doo playground, we start to experience personally how threatening it can be, how cruel and unjust. At the very moment when we become, for the first time, both introspective and socially conscientious, we receive the bad news that the world, by and large, doesn't give a rat's ass. Even an old tomato like me can recall how painful, scary, and disillusioning that realization was. So, there's a tendency, then, to slip into rage and self-pity, which if indulged, can fester into bouts of depression.” “Yeah but Maestra—” “Don't interrupt. Now, unless someone stronger and wiser—a friend, a parent, a novelist, filmmaker, teacher, or musician—can josh us out of it, can elevate us and show us how petty and pompous and monumentally useless it is to take ourselves so seriously, then depression can become a habit, which, in tern, can produce a neurological imprint. Are you with me? Gradually, our brain chemistry becomes conditioned to react to negative stimuli in a particular, predictable way. One thing'll go wrong and it'll automatically switch on its blender and mix us that black cocktail, the ol’ doomsday daiquiri, and before we know it, we’re soused to the gills from the inside out. Once depression has become electrochemically integrated, it can be extremely difficult to philosophically or psychologically override it; by then it's playing by physical rules, a whole different ball game. That's why, Switters my dearest, every time you've shown signs of feeling sorry for yourself, I've played my blues records really loud or read to you from The Horse’s Mouth. And that’s why when you’ve exhibited the slightest tendency toward self-importance, I’ve reminded you that you and me— you and I: excuse me—may be every bit as important as the President or the pope or the biggest prime-time icon in Hollywood, but none of us is much more than a pimple on the ass-end of creation, so let’s not get carried away with ourselves. Preventive medicine, boy. It’s preventive medicine.” “But what about self-esteem?” “Heh! Self-esteem is for sissies. Accept that you’re a pimple and try to keep a lively sense of humor about it. That way lies grace—and maybe even glory.
Tom Robbins (Fierce Invalids Home from Hot Climates)
If we love someone deeply, be they friends, family or lovers, don’t treat the relationship like a playground game of back and forth or tit for tat. See it as a loving connection and let that be the basis of it all.
lauren klarfeld
What if there were no grownups? Suppose the whole idea of grownups was an illusion? What if their money was really just playground marbles, their business deals no more than baseball-card trades, their wars only games of guns in the park? What if they were all still snotty-nosed kids inside their suits and dresses? Christ, that couldn't be, could it? It was too horrible to think about.
Stephen King (Hearts in Atlantis)
Growing up changes more than playground games and body shapes.
Emma Cameron (Cinnamon Rain)
Don’t mistake activity for achievement. To produce results, tasks must be well organized and properly executed; otherwise, it’s no different from children running around the playground—everybody is doing something, but nothing is being done; lots of activity, no achievement.
John Wooden (Coach Wooden's Leadership Game Plan for Success: 12 Lessons for Extraordinary Performance and Personal Excellence)
Gammy Bird was a hard bite. Looked life right in its shifty, bloodshot eye. A tough little paper. Gave Quoyle an uneasy feeling, the feeling of standing on a playground watching others play games whose rules he didn't know.
Annie Proulx (The Shipping News)
What if there were no grownups? Suppose the whole idea of grownups was an illusion? What if their money was really just playground marbles, their business deals no more than baseball-card trades, their wars only games of guns in the park? What if they were all still snotty-nosed kids inside their suits and dresses? Christ, that couldn’t be, could it? It was too horrible to think about.
Stephen King (Hearts in Atlantis)
When he was eleven, id Software released the video game Doom, and Eric found the perfect virtual playground to explore his fantasies. His adversaries had faces, bodies, and identities now. They made sounds and fought back. Eric could measure his skills and keep score. He could beat nearly everyone he knew. On the Internet, he could triumph over thousands of strangers he had never met. He almost always won, until later, when he met Dylan. They were an even match.
Dave Cullen (Columbine)
Sensei, why can’t I go to school?”... “I am truly sorry, my son. I know this is hard but you have another purpose. A greater purpose. Something far more important than playground games and making friends. I wish it wasn’t so, but it is.
Phillip W. Simpson (Rapture (Rapture Trilogy, #1))
Hafiz tells us that Love’s Journey unfolds through every process of life. Divine principles are constantly being demonstrated all around us. We cannot learn them through words or books or limited systems of human values. Hafiz says God is fully known only through love, which accepts everything. Love reveals the Universe as a cosmic playground where every thing and being participates in a single, magnificent Game.
Hafez (I Heard God Laughing: Poems of Hope and Joy)
The thought should have comforted Bobby but it didn’t. He found himself thinking of what William Golding had said, that the boys on the island were rescued by the crew of a battle-cruiser and good for them . . . but who would rescue the crew? That was stupid, no one ever looked less in need of rescuing than Rionda Hewson did at that moment, but the words still haunted Bobby. What if there were no grownups? Suppose the whole idea of grownups was an illusion? What if their money was really just playground marbles, their business deals no more than baseball-card trades, their wars only games of guns in the park? What if they were all still snotty-nosed kids inside their suits and dresses? Christ, that couldn’t be, could it? It was too horrible to think about.
Stephen King (Hearts in Atlantis)
Yeah. That boy over there. He’s my friend.' My gaze followed his pointing finger toward a little boy wearing a stuffed steering wheel attached around his waist and running around a racetrack laid out on the floor. 'Oh, yeah? What’s his name?' 'I don’t know.' Simon shrugged, unconcerned, and headed back to the playground. I watched him leap right into the game with a friend whose name didn’t matter.
Megan Hart (Stranger)
An therein lurks the cruelest truth of all. In the end, we are no different from every other cult, every other religion. Convincing ourselves of the righteousness of our path. Convincing ourselves that we alone hold to an immutable truth. Secure in the belief that everyone else is damned. But it was all a game, the sacred a playground for secular power struggles, venal ambition. What's left to believe in?
Steven Erikson (The Crippled God (Malazan Book of the Fallen, #10))
And the world around me was nothing if not an infinity of distractions: cute girls, novels and comic books, my budding record collection, neighborhood boys whistling from the playground under my window, beckoning me to a soccer game.
Aleksandar Hemon (The Book of My Lives)
But depression wasn’t the word. This was a plunge encompassing sorrow and revulsion far beyond the personal: a sick, drenching nausea at all humanity and human endeavor from the dawn of time. The writhing loathsomeness of the biological order. Old age, sickness, death. No escape for anyone. Even the beautiful ones were like soft fruit about to spoil. And yet somehow people still kept fucking and breeding and popping out new fodder for the grave, producing more and more new beings to suffer like this was some kind of redemptive, or good, or even somehow morally admirable thing: dragging more innocent creatures into the lose-lose game. Squirming babies and plodding, complacent, hormone-drugged moms. Oh, isn’t he cute? Awww. Kids shouting and skidding in the playground with no idea what future Hells awaited them: boring jobs and ruinous mortgages and bad marriages and hair loss and hip replacements and lonely cups of coffee in an empty house and a colostomy bag at the hospital. Most people seemed satisfied with the thin decorative glaze and the artful stage lighting that, sometimes, made the bedrock atrocity of the human predicament look somewhat more mysterious or less abhorrent.
Donna Tartt (The Goldfinch)
I pass a construction site, abandoned for the night, and a few blocks later, the playground of the elementary school my son attended, the metal sliding board gleaming under a streetlamp and the swings stirring in the breeze. There's an energy to these autumn nights that touches something primal inside of me. Something from long ago. From my childhood in western Iowa. I think of high school football games and the stadium lights blazing down on the players. I smell ripening apples, and the sour reek of beer from keg parties in the cornfields. I feel the wind in my face as I ride in the bed of an old pickup truck down a country road at night, dust swirling in the taillights and the entire span of my life yawning out ahead o me. It's the beautiful thing about youth. There's a weightlessness that permeates everything because no damning choices have been made, no paths committed to, and the road forking out ahead is pure, unlimited potential. I love my life, but I haven't felt that lightness of being in ages. Autumn nights like this are as close as I get.
Blake Crouch (Dark Matter)
Troo's a little in front of me bouncing a red rubber ball that she 'borrowed' from the playground shed. She's warming up to play that A my name is Annie and I come from Alabama with a carload of apples game. When she gets to the letter f, her name will be Fifi and she will come from where else but France. I refuse to repeat what she will have a carload of.
Lesley Kagen (Good Graces)
The literature of childhood abounds with evidence that the peaks of a child's experience are not visits to the cinema, or even family outings to the sea, but occasions when he escapes into places that are disused and overgrown and silent. To a child there is more joy in a rubbish tip than a flowery rockery, in a fallen tree than a piece of statuary, in a muddy track than a gravel path.
Iona Opie (Children's Games in Street & Playground)
Gibbeting—though it hits the ear like a word for happy playground chatter or perhaps, at worst, the cleaning of small game birds—is in fact a ghastly verb. To gibbet is to dip a corpse in tar and suspend it in a flat iron cage (the gibbet) in plain view of townsfolk while it rots and gets pecked apart by crows. A stroll through the square must have been a whole different plate of tamales back then.
Mary Roach (Stiff: The Curious Lives of Human Cadavers)
The True Self quietly observes the playground where thoughts take form, where games are played, and the gunas obeyed. These are the laws of light, activity, and inertia … of inspiration, action, and obstacles. The gunas are those things that can be known. Your mind ponders all their qualities, mistaking these for reality, for they gave birth to the mind. But the Self remains unmoved by the noise in the playground.
Alberto Villoldo (Yoga, Power, and Spirit: Patanjali the Shaman)
Easing back in her seat, Grace watched the children in the playground opposite, coats off, faces flushed, laughing hysterically with pleasure. They were so vividly alive, completely immersed in the game. She tried to recall a time when she'd been that way and realized she couldn't remember when that had been. She'd lost the knack of forgetting herself. Instead she seemed to look down on herself throughout the day, scrutinizing, judging; finding herself wanting more.
Kathleen Tessaro (The Perfume Collector)
He found himself thinking of what William Golding had said, that the boys on the island were rescued by the crew of a battlecruiser and good for them . . . but who would rescue the crew? ...What if there were no grownups? Suppose the whole idea of grownups was an illusion? What if their money was really just playground marbles, their business deals no more than baseball-card trades, their wars only games of guns in the park? What if they were all still snotty-nosed kids inside their suits and dresses?
Stephen King (Hearts in Atlantis)
Less is not known as a teacher, in the same way Melville was not known as a customs inspector. And yet both held the respective positions. Though he was once an endowed chair at Robert’s university, he has no formal training except the drunken, cigarette-filled evenings of his youth, when Robert’s friends gathered and yelled, taunted, and played games with words. As a result, Less feels uncomfortable lecturing. Instead, he re-creates those lost days with his students. Remembering those middle-aged men sitting with a bottle of whiskey, a Norton book of poetry, and scissors, he cuts up a paragraph of Lolita and has the young doctoral students reassemble the text as they desire. In these collages, Humbert Humbert becomes an addled old man rather than a diabolical one, mixing up cocktail ingredients and, instead of confronting the betrayed Charlotte Haze, going back for more ice. He gives them a page of Joyce and a bottle of Wite-Out—and Molly Bloom merely says “Yes.” A game to write a persuasive opening sentence for a book they have never read (this is difficult, as these diligent students have read everything) leads to a chilling start to Woolf’s The Waves: I was too far out in the ocean to hear the lifeguard shouting, “Shark! Shark!” Though the course features, curiously, neither vampires nor Frankenstein monsters, the students adore it. No one has given them scissors and glue sticks since they were in kindergarten. No one has ever asked them to translate a sentence from Carson McCullers (In the town there were two mutes, and they were always together) into German (In der Stadt gab es zwei Stumme, und sie waren immer zusammen) and pass it around the room, retranslating as they go, until it comes out as playground gibberish: In the bar there were two potatoes together, and they were trouble. What a relief for their hardworking lives. Do they learn anything about literature? Doubtful. But they learn to love language again, something that has faded like sex in a long marriage. Because of this, they learn to love their teacher.
Andrew Sean Greer (Less (Arthur Less, #1))
The day we visited, mothers were chatting comfortably on one of the benches while their children ran around happily exploring and playing games. The beauty of natural playgrounds is that they tap directly into children’s passions. In traditional playspaces constructed of metal and plastic, decisions about what to play are made by the designers. First you swing. Then you go down the slide. Too often, the result is competition, with kids arguing over who gets to do what, followed by frustration and tears. Conversely, in natural play areas, the child is boss. Imaginations are fired up as kids invent games with the available loose parts. Studies show that interactions tend to be more cooperative as well. Bullying is greatly decreased, and both vandalism and aggressive behavior also go down if there is a tree canopy. And with greater engagement comes longer play intervals, about three times longer compared with old-style play equipment.
Scott D. Sampson (How to Raise a Wild Child: The Art and Science of Falling in Love with Nature)
See my coat over there? I want you to look in the pockets.” CyFi’s heavy coat is a few yards away tossed over the seat of a swing. Lev goes to the swing set and picks up the coat. He reaches into an inside pocket and finds, of all things, a gold cigarette lighter. He pulls it out. “Is that it, Cy? You want a cigarette?” If a cigarette would bring CyFi out of this, Lev would be the first to light it for him. There are things far more illegal than cigarettes, anyway. “Check the other pockets.” Lev searches the other pockets for a pack of cigarettes, but there are none. Instead he finds a small treasure trove. Jeweled earrings, watches, a gold necklace, a diamond bracelet—things that shimmer and shine even in the dim daylight. “Cy, what did you do . . . ?” “I already told you, it wasn’t me! Now go take all that stuff and get rid of it. Get rid of it and don’t let me see where you put it.” Then he covers his eyes like it’s a game of hide-and-seek. “Go—before he changes my mind!” Lev pulls everything out of the pocket and, cradling it in his arms, runs to the far end of the playground. He digs in the cold sand and drops it all in, kicking sand back over it. When he’s done, he smoothes it over with the side of his shoe and drops a scattering of leaves above it. He goes back to CyFi, who’s sitting there just like Lev left him, hands over his face. “It’s done,” Lev says. “You can look now.” When Cy takes his hands away, there’s blood all over his face from the cuts on his hands. Cy stares at his hands, then looks at Lev helplessly, like . . . well, like a kid who just got hurt in a playground. Lev half expects him to cry. “You wait here,” Lev says. “I’ll go get some bandages.” He knows he’ll have to steal them. He wonders what Pastor Dan would say about all the things he’s been stealing lately. “Thank you, Fry,” Cy says. “You did good, and I ain’t gonna forget it.” The Old Umber lilt is back in his voice. The twitching has stopped.
Neal Shusterman (Unwind (Unwind, #1))
On the playground, “cooties” seems harmless and innocuous (unless you’ve been on the other end of that game). But sociomoral disgust can quickly scale up in intensity and become the engine behind the very worst of human atrocities. During times of social stress or chaos, those persons or populations already associated with disgust properties will provide the community a location of blame, fear, and paranoia. In short, sociomoral disgust is implicated in the creation of monsters and scapegoats, where outgroup members are demonized and selected for exclusion or elimination. As David Gilmore writes in his book Monsters, a monster is “the demonization of the ‘Other’ in the image of the monster as a political device for scapegoating those whom the rules of society deem impure or unworthy - the transgressors and deviants.” These deviants are considered to be “deformed, amoral, [and] unsocialized to the point of inhumanness.” Take, for an example, the Nazi propaganda film The Eternal Jew, where an early shot in the film showed rats emerging from a sewer juxtaposed with a crowd of Jewish persons in a Polish city. In America, as another example, proponents of anti-gay legislation have circulated pamphlets claiming that gay men eat human feces and drink human blood. In each of these instances, sociomoral disgust is used to demonize and scapegoat populations, creating “monsters” who are threatening to society.
Richard Beck (Unclean: Meditations on Purity, Hospitality, and Mortality)
Henry had taught Eddie how to play basketball in the playground near the apartment building where they lived--this was in a cement suburb where the towers of Manhattan stood against the horizon like a dream and the welfare check was king. Eddie was eight years younger than Henry and much smaller, but he was also much faster. He had a natural feel for the game; once he got on the cracked, hilly cement of the court with the ball in his hands, the moves seemed to sizzle in his nerve-endings. He was faster, but that was no big deal. The big deal was this: he was BETTER than Henry. If he hadn't known it from the results of the pick-up games in which they sometimes played, he would have known it from Henry's thunderous looks and the hard punches to the upper arm Henry often dealt out on their way home afterwards. These punches were supposedly Henry's little jokes--"Two for flinching!" Henry would cry cheerily, and then whap-whap into Eddie's bicep with one knuckle extended--but they didn't FEEL like jokes. They felt like warnings. They felt like Henry's way of saying You better not fake me out and make me look stupid when you drive for the basket; you better remember that I'm Watching Out for You. The same was true with reading...baseball...Ring-a-Levio...math...even jump-rope, which was a girl's game. That he was better at these tings, or COULD be better, was a secret that had to be kept at all costs. Because Eddie was the younger brother. Because Henry was Watching Out for him. But the most important part of the underneath reason was also the simplest: these things had to be kept secret because Henry was Eddie's big brother, and Eddie adored him.
Stephen King (The Waste Lands (The Dark Tower, #3))
Designori's face had clouded over once more. "Some times," he said resignedly, "it seems to me that we have not only two different languages and ways of expressing ourselves, each of which can only vaguely be translated into the other, but that we are altogether and fundamentally different creatures who can never understand each other. Which of us is really the authentic and integral human being, you or me? Every so often I doubt that either of us is. There were times when I looked up to you members of the Order and Glass Bead Game players with such reverence, such a sense of inferiority, and such envy that you might have been gods or supermen, forever serene, forever playing, forever enjoying your own existences, forever immune to suffering. At other times you seemed to me either pitiable or contemptible, eunuchs, artificially confined to an eternal childhood, child-like and childish in your cool, tightly fenced, neatly tidied playground and kindergarten, where every nose is carefully wiped and every troublesome emotion is soothed, every dangerous thought repressed, where everyone plays nice, safe, bloodless games for a lifetime and every jagged stirring of life, every strong feeling, every genuine passion, every rapture is promptly checked, deflected, and neutralized by meditation therapy. Isn't it artificial, sterilized, didactically pruned world, a mere sham world in which you cravenly vegetate, a world without vices, without passions, without hunger, without sap and salt, a world without family, without mothers, without children, almost without women? The instinctual life is tamed by meditation. For generations you have left to others dangerous, daring, and responsible things like economics, law, and politics. Cowardly and well-protected, fed by others, and having few burdensome duties, you lead your drones' lives, and so that they won't be too boring you busy yourselves with all these erudite specialties, count syllables and letters, make music, and play the Glass Bead Game, while outside in the filth of the world poor harried people live real lives and do real work.
Hermann Hesse (The Glass Bead Game)
But depression wasn’t the word. This was a plunge encompassing sorrow and revulsion far beyond the personal: a sick, drenching nausea at all humanity and human endeavor from the dawn of time. The writhing loathsomeness of the biological order. Old age, sickness, death. No escape for anyone. Even the beautiful ones were like soft fruit about to spoil. And yet somehow people still kept fucking and breeding and popping out new fodder for the grave, producing more and more new beings to suffer like this was some kind of redemptive, or good, or even somehow morally admirable thing: dragging more innocent creatures into the lose-lose game. Squirming babies and plodding, complacent, hormone-drugged moms. Oh, isn’t he cute? Awww. Kids shouting and skidding in the playground with no idea what future Hells awaited them: boring jobs and ruinous mortgages and bad marriages and hair loss and hip replacements and lonely cups of coffee in an empty house and a colostomy bag at the hospital. Most people seemed satisfied with the thin decorative glaze and the artful stage lighting that, sometimes, made the bedrock atrocity of the human predicament look somewhat more mysterious or less abhorrent. People gambled and golfed and planted gardens and traded stocks and had sex and bought new cars and practiced yoga and worked and prayed and redecorated their homes and got worked up over the news and fussed over their children and gossiped about their neighbors and pored over restaurant reviews and founded charitable organizations and supported political candidates and attended the U.S. Open and dined and travelled and distracted themselves with all kinds of gadgets and devices, flooding themselves incessantly with information and texts and communication and entertainment from every direction to try to make themselves forget it: where we were, what we were. But in a strong light there was no good spin you could put on it. It was rotten top to bottom. Putting your time in at the office; dutifully spawning your two point five; smiling politely at your retirement party; then chewing on your bedsheet and choking on your canned peaches at the nursing home. It was better never to have been born—never to have wanted anything, never to have hoped for anything.
Donna Tartt (The Goldfinch)
Here, for example, is a hypothetical: A football team is going to an away game when one of their vans breaks down. So they ask the mother of one of the players if they can borrow her van to transport them. Sure, she says, but I’m not going to drive. And so she asks the assistant coach to drive the team for her. But then, as they’re driving along, something horrible happens: the van skids off the road and flips over; everyone inside dies. There is no criminal case here. The road was slippery, the driver wasn’t intoxicated. It was an accident. But then the parents of the team, the mothers and fathers of the dead players, sue the owner of the van. It was her van, they argue, but more important, it was she who appointed the driver of her van. He was only her agent, and therefore, it is she who bears the responsibility. So: What happens? Should the plaintiffs win their suit? Students don’t like this case. I don’t teach it that often—its extremity makes it more flashy than it is instructive, I believe—but whenever I did, I would always hear a voice in the auditorium say, “But it’s not fair!” And as annoying as that word is—fair—it is important that students never forget the concept. “Fair” is never an answer, I would tell them. But it is always a consideration. He never mentioned whether something was fair, however. Fairness itself seemed to hold little interest for him, which I found fascinating, as people, especially young people, are very interested in what’s fair. Fairness is a concept taught to nice children: it is the governing principle of kindergartens and summer camps and playgrounds and soccer fields. Jacob, back when he was able to go to school and learn things and think and speak, knew what fairness was and that it was important, something to be valued. Fairness is for happy people, for people who have been lucky enough to have lived a life defined more by certainties than by ambiguities. Right and wrong, however, are for—well, not unhappy people, maybe, but scarred people; scared people. Or am I just thinking this now? “So were the plaintiffs successful?” I asked. That year, his first year, I had in fact taught that case. “Yes,” he said, and he explained why: he knew instinctively why they would have been. And then, right on cue, I heard the tiny “But it’s not fair!” from the back of the room, and before I could begin my first lecture of the season—“fair” is never an answer, etc., etc.—he said, quietly, “But it’s right.
Hanya Yanagihara (A Little Life)
But depression wasn’t the word. This was a plunge encompassing sorrow and revulsion far beyond the personal: a sick, drenching nausea at all humanity and human endeavor from the dawn of time. The writhing loathsomeness of the biological order. Old age, sickness, death. No escape for anyone. Even the beautiful ones were like soft fruit about to spoil. And yet somehow people still kept fucking and breeding and popping out new fodder for the grave, producing more and more new beings to suffer like this was some kind of redemptive, or good, or even somehow morally admirable thing: dragging more innocent creatures into the lose-lose game. Squirming babies and plodding, complacent, hormone-drugged moms. Oh, isn’t he cute? Awww. Kids shouting and skidding in the playground with no idea what future Hells awaited them: boring jobs and ruinous mortgages and bad marriages and hair loss and hip replacements and lonely cups of coffee in an empty house and a colostomy bag at the hospital. Most people seemed satisfied with the thin decorative glaze and the artful stage lighting that, sometimes, made the bedrock atrocity of the human predicament look somewhat more mysterious or less abhorrent. People gambled and golfed and planted gardens and traded stocks and had sex and bought new cars and practiced yoga and worked and prayed and redecorated their homes and got worked up over the news and fussed over their children and gossiped about their neighbors and pored over restaurant reviews and founded charitable organizations and supported political candidates and attended the U.S. Open and dined and travelled and distracted themselves with all kinds of gadgets and devices, flooding themselves incessantly with information and texts and communication and entertainment from every direction to try to make themselves forget it: where we were, what we were. But in a strong light there was no good spin you could put on it. It was rotten top to bottom. Putting your time in at the office; dutifully spawning your two point five; smiling politely at your retirement party; then chewing on your bedsheet and choking on your canned peaches at the nursing home. It was better never to have been born—never to have wanted anything, never to have hoped for anything. And all this mental thrashing and tossing was mixed up with recurring images, or half-dreams, of Popchik lying weak and thin on one side with his ribs going up and down—I’d forgotten him somewhere, left him alone and forgotten to feed him, he was dying—over and over, even when he was in the room with me, head-snaps where I started up guiltily, where is Popchik; and this in turn was mixed up with head-snapping flashes of the bundled pillowcase, locked away in its steel coffin.
Donna Tartt (The Goldfinch)
Chapter One Vivek Ranadivé “IT WAS REALLY RANDOM. I MEAN, MY FATHER HAD NEVER PLAYED BASKETBALL BEFORE.” 1. When Vivek Ranadivé decided to coach his daughter Anjali’s basketball team, he settled on two principles. The first was that he would never raise his voice. This was National Junior Basketball—the Little League of basketball. The team was made up mostly of twelve-year-olds, and twelve-year-olds, he knew from experience, did not respond well to shouting. He would conduct business on the basketball court, he decided, the same way he conducted business at his software firm. He would speak calmly and softly, and he would persuade the girls of the wisdom of his approach with appeals to reason and common sense. The second principle was more important. Ranadivé was puzzled by the way Americans play basketball. He is from Mumbai. He grew up with cricket and soccer. He would never forget the first time he saw a basketball game. He thought it was mindless. Team A would score and then immediately retreat to its own end of the court. Team B would pass the ball in from the sidelines and dribble it into Team A’s end, where Team A was patiently waiting. Then the process would reverse itself. A regulation basketball court is ninety-four feet long. Most of the time, a team would defend only about twenty-four feet of that, conceding the other seventy feet. Occasionally teams played a full-court press—that is, they contested their opponent’s attempt to advance the ball up the court. But they did it for only a few minutes at a time. It was as if there were a kind of conspiracy in the basketball world about the way the game ought to be played, Ranadivé thought, and that conspiracy had the effect of widening the gap between good teams and weak teams. Good teams, after all, had players who were tall and could dribble and shoot well; they could crisply execute their carefully prepared plays in their opponent’s end. Why, then, did weak teams play in a way that made it easy for good teams to do the very things that they were so good at? Ranadivé looked at his girls. Morgan and Julia were serious basketball players. But Nicky, Angela, Dani, Holly, Annika, and his own daughter, Anjali, had never played the game before. They weren’t all that tall. They couldn’t shoot. They weren’t particularly adept at dribbling. They were not the sort who played pickup games at the playground every evening. Ranadivé lives in Menlo Park, in the heart of California’s Silicon Valley. His team was made up of, as Ranadivé put it, “little blond girls.” These were the daughters of nerds and computer programmers. They worked on science projects and read long and complicated books and dreamed about growing up to be marine biologists. Ranadivé knew that if they played the conventional way—if they let their opponents dribble the ball up the court without opposition—they would almost certainly lose to the girls for whom basketball was a passion. Ranadivé had come to America as a seventeen-year-old with fifty dollars in his pocket. He was not one to accept losing easily. His second principle, then, was that his team would play a real full-court press—every game, all the time. The team ended up at the national championships. “It was really random,” Anjali Ranadivé said. “I mean, my father had never played basketball before.” 2. Suppose you were to total up all the wars over the past two hundred years that occurred between very large and very small countries. Let’s say that one side has to be at least ten times larger in population and armed might
Malcolm Gladwell (David and Goliath: Underdogs, Misfits and the Art of Battling Giants)
Somebody to predict your move somewhere like in the real world playground or in a game... which means virtual world play ground, isn't it creepy?
Deyth Banger
We Are Called We are all called. Called by the wind, the rushing water, the fireflies, the summer sun. Called by the sidewalk, the playground, the laughing children, the streetlights. Called by our appetites and gifts—our needs and challenges. Called by the bottle, the needle, the powder, the pill, the game, the bet, the need, the want, the pain, the cure, the love, the hope, the dream. Called by the Spirit of Love and Hope, and visions of God’s purpose for our lives. We are all called. What do we choose? How do we answer? —Natalie Fenimore
Jacqui James (Voices from the Margins: An Anthology of Meditations)
Man will never change, Dr Patterson. Our playground simply gets larger, the footballs more expensive, and the games more deadly.” He swung his chair round to look at the scientist. “The strong and powerful continue to make the rules, and there is one absolute certainty: the longer you play, the more likely you are to get hurt.” Patterson
Luke Talbot (Keystone)
What if there were no grownups? Suppose the whole idea of grownups was an illusion? What if their money was really just play-ground marbles, their business deals no more than baseball-card trades, their wars only games of guns in the park? What if they were all still snotty-nosed kids inside their suits and dresses? Christ, that couldn't be, could it? It was too horrible to think about.
Stephen King (Hearts in Atlantis / Misery)
     If you are driving a really nice car in GTA V, sometimes pedestrians will stop to take a picture of it.      GTA V is the first in the series to have female cops.      Although there are playgrounds in GTA V, there are no children in the game.      The series has lost over a billion dollars in lawsuits.
James Egan (3000 Facts About Video Games)
I was an exceptionally freaked-out child. My earliest memories are of fear, as are pretty much all the memories that come after my earliest memories. Growing up, I was afraid not only of all the commonly recognized and legitimate childhood dangers: the dark, strangers, the deep end of the swimming pool, but I was also afraid of an extensive list of completely benign things: snow, perfectly nice babysitters, cars, playgrounds, stairs, Sesame Street, the telephone, board games, the grocery store, sharp blades of grass, any new situation whatsoever, anything that dared to move, etc., etc., etc.
Elizabeth Gilbert (Big Magic: Creative Living Beyond Fear)
Every man who appreciates the majesty and beauty of the wilderness and of wild life, should strike hands with the far-sighted men who wish to preserve our material resources, in the effort to keep our forests and our game-beasts, game-birds, and game-fish—indeed, all the living creatures of prairie and woodland and seashore—from wanton destruction. Above all, we should recognize that the effort toward this end is essentially a democratic movement. It is entirely within our power as a nation to preserve large tracts of wilderness, which are valueless for agricultural purposes and unfit for settlement, as playgrounds for rich and poor alike.… But this end can only be achieved by wise laws and by a resolute enforcement of the laws.
Edmund Morris (Theodore Rex)
This is your space to do with as you please, a playground where you can create the game with all its rules without compromise—one of the perks of living alone.
Barbara Feldon (Living Alone and Loving It)
Discussing the dangers inherent in this misguided, ideological approach to raising boys, Melissa Langsam Braunstein, a mother of three daughters and one son, asks, “How do you parent a boy when political grenades are constantly being lobbed at their entire sex, due to no fault of their own?” Describing the new APA guidelines as “hair-raising,” she strongly objects to the APA telling boys they are inherently damaged and that they should shoulder blame for centuries of perceived wrongs by the so-called patriarchy. “I certainly don’t want them being asked to leave a public playground,” she says, “because another mother wants to host a girls-only playtime to compensate for decades- or centuries-old injustices.”33 She wonders why people can’t support girls and women without shaming boys and men. Not everything has to be a zero-sum game.
David Limbaugh (Guilty By Reason of Insanity: Why The Democrats Must Not Win)
The problem is that, as with all playground-bully mentalities, they’re quite profoundly frightened; xenophobic and paranoid at once.
Iain M. Banks (The Player of Games (Culture, #2))
It measures just 9 inches in circumference, weighs only about 5 ounces, and it made of cork wound with woolen yarn, covered with two layers of cowhide, and stiched by hand precisely 216 times. It travels 60 feet 6 inches from the pitcher's mound to home--and it can cover that distance at nearly 100 miles an hour. Along the way it can be made to twist, spin, curve, wobble, rise, or fall away. The bat is made of turned ash, less than 42 inches long, not more than 2 3/4 inches in diameter. The batter has only a few thousandths of a second to decide to hit the ball. And yet the men who fail seven times out of ten are considered the game's greatest heroes. It is played everywhere. In parks and playground and prison yards. In back alleys and farmers fields. By small children and by old men. By raw amateurs and millionare professionals. It is a leisurely game that demands blinding speed. The only game where the defense has the ball. It follows the seasons, beginning each year with the fond expectancy of springtime and ending with the hard facts of autumn. Americans have played baseball for more than 200 years, while they conquered a continent, warred with one another and with enemies abroad, struggled over labor and civil rights and the meaning of freedom. At the games's heart lie mythic contradictions: a pastoral game, born in crowded cities; an exhilarating democratic sport that tolerates cheating and has excluded as many as it has included; a profoundly conservative game that sometimes manages to be years ahead of its time. It is an American odyssey that links sons and daughters to father and grandfathers. And it reflects a host of age-old American tensions: between workers and owners, scandal and reform, the individual and the collective. It is a haunted game, where each player is measured by the ghosts of those who have gone before. Most of all, it is about time and timelessness, speed and grace, failure and loss, imperishable hope, and coming home.
John Chancellor
Playgrounds are only possible when we bracket the potential boredom or trauma in the things we encounter so that their material properties can guide us to new ways of engaging them. The crappy Instagram, Shore’s uncommon places, and the Mad Men crew’s thrift-store scavenging for set decoration all do the same thing. They recast something familiar in a relatively minor way, one that yields very little to our human desires unless we quiet them through physical therapy—by working with them, by manipulating them in our heads and then our hands. By playing with them. The
Ian Bogost (Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games)
Howard Schultz, the man who built Starbucks into a colossus, isn’t so different from Travis in some ways.5.22 He grew up in a public housing project in Brooklyn, sharing a two-bedroom apartment with his parents and two siblings. When he was seven years old, Schultz’s father broke his ankle and lost his job driving a diaper truck. That was all it took to throw the family into crisis. His father, after his ankle healed, began cycling through a series of lower-paying jobs. “My dad never found his way,” Schultz told me. “I saw his self-esteem get battered. I felt like there was so much more he could have accomplished.” Schultz’s school was a wild, overcrowded place with asphalt playgrounds and kids playing football, basketball, softball, punch ball, slap ball, and any other game they could devise. If your team lost, it could take an hour to get another turn. So Schultz made sure his team always won, no matter the cost. He would come home with bloody scrapes on his elbows and knees, which his mother would gently rinse with a wet cloth. “You don’t quit,” she told him. His competitiveness earned him a college football scholarship (he broke his jaw and never played a game), a communications degree, and eventually a job as a Xerox salesman in New York City. He’d wake up every morning, go to a new midtown office building, take the elevator to the top floor, and go door-to-door, politely inquiring if anyone was interested in toner or copy machines. Then he’d ride the elevator down one floor and start all over again. By the early 1980s, Schultz was working for a plastics manufacturer when he noticed that a little-known retailer in Seattle was ordering an inordinate number of coffee drip cones. Schultz flew out and fell in love with the company. Two years later, when he heard that Starbucks, then just six stores, was for sale, he asked everyone he knew for money and bought it. That was 1987. Within three years, there were eighty-four stores; within six years, more than a thousand. Today, there are seventeen thousand stores in more than fifty countries.
Charles Duhigg (The Power Of Habit: Why We Do What We Do In Life And Business)
Those countries in Europe which are still influenced by priests, are exactly the countries where there is still singing and dancing and coloured dresses and art in the open-air. Catholic doctrine and discipline may be walls; but they are the walls of a playground. Christianity is the only frame which has preserved the pleasure of Paganism. We might fancy some children playing on the flat grassy top of some tall island in the sea. So long as there was a wall round the cliff's edge they could fling themselves into every frantic game and make the place the noisiest of nurseries. But the walls were knocked down, leaving the naked peril of the precipice. They did not fall over; but when their friends returned to them they were all huddled in terror in the centre of the island; and their song had ceased.
G.K. Chesterton (Orthodoxy)
In 1906 Gulick and others founded the Playground Association of America (PAA) to spread the New York gospel to the country. (Crucial funding would come from the Russell Sage Foundation.) Honorary President Theodore Roosevelt wrote in the organization’s magazine, the Playground (1907), that cities must find “some other place than the streets” for children to play “if we would have our citizens content and law-abiding.” Members were ecstatic about playgrounds’ ability to produce “more loyal as well as more efficient citizens.” One PAA director noted in 1907 that Tompkins Square Park, where once “the rally to the red flag” had been commonplace, was now “the scene of games . . . and other forms of patriotic play.” Another suggested that six weeks of playground interaction between Jews and Italians so reduced animosities that “they did not know whether they were Jews or Italians.
Mike Wallace (Greater Gotham: A History of New York City from 1898 to 1919 (The History of NYC Series Book 2))
The major failing was that during the last years of the Batista régime, Cuba became extremely corrupt. Havana became America’s adult playground and tourists were bringing in the “Yankee Dollar.” Construction companies with the right connections were busy building new gambling casinos and hotels. Girly shows, prostitution and gaming became widespread and people in the service industry made a good income. Those people that were involved in politics or supported Batista’s rise in wealth were raking in money beyond their wildest imagination. While the good times rolled, in the Sierra Maestra Mountains things were fermenting and the revolutionaries were gaining strength. Young people throughout the island were becoming actively involved. Older people, tired of the corruption and decadence, silently supported Fidel Castro. They may not have known what was in store for them, but they did know that Batista and his followers had hijacked their country, and they were willing to back the fresh wind blowing down from the mountains. As the revolution heated up, the Policía Nacional and Batista’s spy network headed by the Military Intelligence Service, Servicio de Inteligencia Militar, resorted to torture and executions. The newspapers always cited that the bodies found alongside remote roads, railroad tracks or ditches, were shot by unknown persons. The bombs that were heard exploding at night reminded people that these were not normal times. Political enemies of the régime were rounded up and taken to police detention centers located around Havana. Special tribunals, Tribunales de Urgencia, were set up to deal with these prisoners. Since these jails were under the control of the local police, there was little or no accountability. Notorious police precincts such as the ones commanded by Captains Ventura and Carratalá prided themselves on the torturous pain they could inflict, using extremely imaginative methods. Most Cubans feared the police and it seemed that everyone knew of someone who had fallen into their clutches, many of whom were later found dead.
Hank Bracker
And just so you know, I used to play capture the flag on the school playground and I always won." "This isn't school." His deep voice was as clear as if he were facing her. "It isn't a real war," she pointed out. "It's a game. We're at a paintball field in San Jose that gives a ten percent discount if you buy your paintballs in bulk and charges an extra five dollars to cover laundry fees. Maybe you should lighten up." He glanced over his shoulder. "Maybe you should stop talking." "Why?" "Because I'm not listening." Zara waited until he'd walked a good twenty feet away before she shot him in the ass. "What the f---?" He whirled around to face her, his hand gripping the injured area. "I was helping you on your way.
Sara Desai (The Singles Table (Marriage Game, #3))
Children’s leisure had to fit around work and school. Visit any playground in Britain today, and you will witness Victorian games in action. Various forms of Tag, British Bulldog, Grandma’s Footsteps and What’s the Time, Mr Wolf? still form much of the charging about when children gather. Games of marbles can be found in quieter corners, Five Stones and Jacks are still popular, and many girls are still highly skilled with a skipping rope.
Ruth Goodman (How to Be a Victorian: A Dawn-to-Dusk Guide to Victorian Life)
The ominous presence of this new far right government lifted slightly as the 1936 Berlin Olympic Games neared. The Nazis wanted the city to be seen to be welcoming to visitors attending the Games, to appear modern, cosmopolitan, European and inclusive. It was an illusion. Beggars and the homeless had been removed from the streets and interned in work camps on the outskirts of the city. That summer there were as many Olympic flags as swastikas flying from buildings on the Ku’damm. For a while, the facade of peace and enjoyment returned to the street and some flavour of the mid-1920s re-surfaced. It was not to last. The Nazis hated the Ku’damm and everything it represented.
Brendan Nash (A Walk Along The Ku'damm: Playground and Battlefield of Weimar Berlin)
Don't force me to stay in your heart, your heart is not my playground
'LORD VISHNU' P.S.JAGADEESH KUMAR
Bounce With US has been delivering inflatables all over the Houston Texas and surrounding areas for years. We have all the popular bounce houses, combo bouncers, water slides, dry slides, obstacle courses, toddler playgrounds, interactive games and more! Complete your party experience with our party rentals including concessions, games, tents, tables, and chairs. We service most of the cities surrounding Houston with our bounce house rentals and water slide rentals. Book your next party with us!
Bounce With Us Houston, Texas
The following weekend, Eric called my family and asked if we could come over to his apartment. When we got there, there was a brand-new synthesizer keyboard for me with a bow on it. And Robin Williams. I didn’t know until that moment that Robin Williams was to play the part of the King of the Moon. I was a huge fan of Mork & Mindy and I felt weak with happiness to get to be in his presence. I spent the day with Robin and Eric. Robin programmed himself doing different voices on all the effects keys, so I could play whole songs entirely in his voice. That day we walked around Rome, ate gelato, and went to the Vatican and St. Peter’s Square while Robin did impressions of the Pope and kept me laughing all day. From that day forward, both Eric and Robin seemed to have an agenda to make light moments for me. When it was possible, when the world around us wasn’t exploding and crumbling and freezing, they made up games for me, sang songs, and treated the set as a playground.
Sarah Polley (Run Towards the Danger: Confrontations with a Body of Memory)
I imagined playing outside, maybe even on a real playground or an actual soccer field with grass, without armed soldiers interrupting my game. Instead, I played in streets and on hills and in front and back yards littered with the remnants of bullets and explosives fired at us by Israeli forces, much of this ordnance marked “Made in the United States.” It’s impossible to play without accidentally kicking or stepping on these artifacts.
Ahed Tamimi (They Called Me a Lioness: A Palestinian Girl's Fight for Freedom)
The 32 Society by Stewart Stafford Fight to the last piece, they said, Icons of state bring up the rear, Grunt pawn's first blood duty, Let the board's body count commence. Equine knight in dog-legged battle, Warrior bishop's angular support, Scorpion's claw pincer movement, Then, the trap slams mercilessly shut. The field wiped clean of combatants, The aristocracy's barren playground, Royals tour their chequered court, Pieces reassembled as war restarts. © Stewart Stafford, 2024. All rights reserved.
Stewart Stafford
Life is nothing but one big chess game.” I grin. “Some people are pawns…others are kings.
Ashley Jade (The Devil's Advocate (Devil's Playground, #2))
Yard Apes!" yelled Ramona, her name for the sort of boys who always got the best balls, who were always first on the playground, and who chased their soccer balls through other people's hopscotch games.
Beverly Cleary (Ramona Quimby, Age 8 (Ramona, #6))
Acting is playing - it's actually going out on a playground with the other kids and being in the game, and I need that. Writing satisfies that part of myself that longs to sit in my room and dream.
Billy Bob Thornton
War is not a football game, nor is it merely an expanded version of a fistfight on the school playground. Because Fourth Generation war involves not only many different players, but many different kinds of players, fighting for many different kinds of goals (anything from money to political power to religious martyrdom), it is more complex than war between state militaries. Attempts to simplify that complexity by ignoring various elements merely set us up for failure. The worst possible simplification is reducing the problem to putting firepower on targets.
William S. Lind (4th Generation Warfare Handbook)
In that playground we played cricket during winter afternoons—the neighbourhood boys, irrespective of which school they went to. Someone would own the bat, someone would contribute the ball, and someone else would bring the stumps. Pads and gloves were a luxury and largely unnecessary. The umpiring would be done by someone who had done with batting for the day, even though his decisions would often be overruled by the ‘third umpire’—one of the neighbourhood ‘uncles’ closely following the game standing at the gate of his house.
Bishwanath Ghosh (Chai, Chai: Travels in Places Where You Stop But Never Get Off)
Don't wait for children's toys to fall into your garden Part of eliminating compassion is stopping other people from trying to pull it out of you. A guaranteed way to do this is to follow this exercise. Many children will undoubtedly be playing games near your home, and perhaps a Frisbee or a ball will land in your garden. The typical grumpy old man won't give it back. You must go one step further. On these same strolls where you locate charity workers, locate children playing. Playgrounds are a good place to start, but you want to be careful you don't look like a pedophile. Remember, you love nothing, children included. When you see children playing a game quickly run up and pop their ball or hurl their Frisbee into a nearby tree. Word will spread and no one will try to drag you down to their pathetically weak levels with feelings and caring. Caring is for the dead. If they had cared less they wouldn't be zombies now. So remember to pop balls, tear kites, hide Frisbees, kick sandcastles, and decapitate teddy bears. Spitting into open lunch boxes will take you over the top but isn't necessary.
Laurence Sutton (Ultimate Survival Guide : Zombie Apocalypse)
What playground game is a young zombie’s favorite?
Michael Gledhill (Try Not To Laugh Joke Book Challenge For Boys)
Office and Classroom Tools—Have the child cut with scissors; use a stapler and hole puncher; draw with crayons and chalk; paint with brushes, feathers, sticks, and eyedroppers; squeeze glue onto paper in letters or designs, sprinkle sparkles on the glue, and shake off the excess; and wrap boxes with brown paper, tape, and string. MOTOR PLANNING Jumping from a Table—Place a gym mat beside a low table and encourage the child to jump. After each landing, stick tape on the mat to mark the spot. Encourage the child to jump farther each time. Walking Like Animals—Encourage the child to lumber like a bear, on all fours; a crab, from side to side on all fours; a turtle, creeping; a snake, crawling; an inchworm, by stretching flat and pulling her knees toward her chest; an ostrich, while grasping her ankles; a duck, squatting; a frog, squatting and jumping; a kangaroo or bunny, jumping; a lame dog, with an “injured” leg; a gorilla, bending her knees; a horse, galloping. Playground Games—Remember Simon Says, Ring-Around-the-Rosy, The Hokey-Pokey, London Bridge, Shoo Fly, and Mother, May I? Insy-Outsy—Teach the child to get in and out of clothes, the front door, and the car. With a little help, the child may become able to perform these tasks independently, even if it takes a long time!
Carol Stock Kranowitz (The Out-of-Sync Child: Recognizing and Coping with Sensory Processing Disorder)
When I stepped out of my family’s station wagon and walked onto the playground, the “Leia Do” served as a beacon announcing to my classmates which game we’d be playing at recess. I jumped and climbed and flew around the jungle gym while Thomas and Mike and Scott sliced the air with imaginary light sabers and shielded me from impending doom. It was glorious. Gloria Steinem would not have approved, but she wasn’t there and I didn’t care.
Melissa Francis (Diary of a Stage Mother's Daughter: A Memoir)
In one mode of a button game, the winner was one that could precisely, correctly and powerfully ‘strike’ his button against a wall, such that it would bounce back and land close to another player’s button sitting on the playground
Al Zelczer (Eight Pieces of Silk: What I Could Not Tell My Children)
In the playground, Jax and Marco have decided to play a new game. They both get down on all fours and begin crawling around. Jax waves to get her attention, and she walks her avatar over to him. “Ana,” he says, “you know ants talk each other?” They’ve been watching nature videos on the television. “Yes, I’ve heard that,” she says. “You know we know what they saying?” “You do?” “We talk ant language. Like this: Imp fimp deemul weetul.” Marco replies, “Beedul jeedul lomp womp.” “And what does that mean?” “Not tell you. Only we know.” “We and ants,” adds Marco. And then Jax and Marco both laugh, Mo mo mo, and Ana smiles.
Ted Chiang (The Lifecycle of Software Objects)
The greatest hell a human can experience here on earth is not suffering. It’s feeling like the suffering is pointless and it will never get any better. The playground never felt safe again after that. I didn’t blame the teacher. She was actually a lovely woman. But there were things going on she never saw. The rules were different out on the playground. Instead of be nice and play fair, it was a game of survival. People who said or did mean things were protected by the others in the popular group. It seemed they could get away with anything. They were the cool ones, the strong ones, the ones in charge. No one said they were sorry. And the only
Lysa TerKeurst (Forgiving What You Can't Forget: Discover How to Move On, Make Peace with Painful Memories, and Create a Life That’s Beautiful Again)