“
I’m at the top of my game. And that game is Monopoly. I’m standing on the board right now.
”
”
Jarod Kintz (At even one penny, this book would be overpriced. In fact, free is too expensive, because you'd still waste time by reading it.)
“
Buckley followed the three of them into the kitchen and asked, as he had at least once a day, “Where’s Susie?”
They were silent. Samuel looked at Lindsey.
“Buckley,” my father called from the adjoining room, “come play Monopoly with me.”
My brother had never been invited to play Monopoly. Everyone said he was too young, but this was the magic of Christmas. He rushed into the family room, and my father picked him up and sat him on his lap.
“See this shoe?” my father said.
Buckley nodded his head.
“I want you to listen to everything I say about it, okay?”
“Susie?” my brother asked, somehow connecting the two.
“Yes, I’m going to tell you where Susie is.”
I began to cry up in heaven. What else was there for me to do?
“This shoe was the piece Susie played Monopoly with,” he said. “I play with the car or sometimes the wheelbarrow. Lindsey plays with the iron, and when you mother plays, she likes the cannon.”
“Is that a dog?”
“Yes, that’s a Scottie.”
“Mine!”
“Okay,” my father said. He was patient. He had found a way to explain it. He held his son in his lap, and as he spoke, he felt Buckley’s small body on his knee-the very human, very warm, very alive weight of it. It comforted him. “The Scottie will be your piece from now on. Which piece is Susie’s again?”
“The shoe?” Buckley asked.
“Right, and I’m the car, your sister’s the iron, and your mother is the cannon.”
My brother concentrated very hard.
“Now let’s put all the pieces on the board, okay? You go ahead and do it for me.”
Buckley grabbed a fist of pieces and then another, until all the pieces lay between the Chance and Community Chest cards.
“Let’s say the other pieces are our friends?”
“Like Nate?”
“Right, we’ll make your friend Nate the hat. And the board is the world. Now if I were to tell you that when I rolled the dice, one of the pieces would be taken away, what would that mean?”
“They can’t play anymore?”
“Right.”
“Why?” Buckley asked.
He looked up at my father; my father flinched.
“Why?” my brother asked again.
My father did not want to say “because life is unfair” or “because that’s how it is”. He wanted something neat, something that could explain death to a four-year-old He placed his hand on the small of Buckley’s back.
“Susie is dead,” he said now, unable to make it fit in the rules of any game. “Do you know what that means?”
Buckley reached over with his hand and covered the shoe. He looked up to see if his answer was right.
My father nodded. "You won’t see Susie anymore, honey. None of us will.” My father cried. Buckley looked up into the eyes of our father and did not really understand.
Buckley kept the shoe on his dresser, until one day it wasn't there anymore and no amount of looking for it could turn up.
”
”
Alice Sebold (The Lovely Bones)
“
I’M SORRY
I am developing a new board game. It’s called “I’m Sorry.” It’s also a form of “Self-Help Psychological Therapy!”
You take turns moving around the board like Monopoly. But if you land on a Yellow or Green “I’m Sorry Space”… you have to make a Phone call. Both green and yellow cards are labeled- the same with things like: Your Ex, Parental figure, friend, co-worker, boss, children, etc. You get the point…
If you land on the yellow space, the game stops, everyone gets quiet and you have to call that person up – on speakerphone. You apologize for something you’ve done in your past. Come on you know you are not perfect and you probably screwed up, hurt or disappointed everyone in your past at one time or another. So you call and you apologize. You explain what you did to them wrong if they forgive you, you move forward 10 places and everyone cheers! No forgiveness back- you move back to the beginning.
If you land on the green space- it’s similar. But you call the person up and you try to explain to them how, in someway, they hurt you in the past. If they apologize… cheers and you move forward 10 spaces. No apology… move backward ten spaces. They curse at you- game over.
In the original packaging of the yellow and green cards, are mixed in a set of “I’m Sorry Cards.” If you are lucky enough to get to pick up an “I’m Sorry Card,” it’s like a Get Out of Jail Free Card, and you don’t have to make the call.
The only catch is that the cards come hermetically sealed. After opening up the package, and the cards are exposed to air, all of the “I’m Sorry Cards,” magically turn into “Deal With it Cards!” And so, you really never get a free ride. In reality, every time you pick up a yellow or green card, you have to- Deal with It!
Of course you can always order a new factory set of sealed of “I’m Sorry Cards.” But they only last about 30 minutes and are very expensive, so you’ll have to play fast. Cute Game? Hey, don’t steal my idea!!!
”
”
José N. Harris (Mi Vida)
“
Have you ever played Monopoly? It's a board game designed to teach kids capitalism. And what happens in the end? The winner has all the money, and everyone else has nothing. Woohoo! So much fun! That's literally how America works. That's why there are a few super rich people who own almost everything, and tens of millions of dirt poor people who have nothing.
”
”
Oliver Markus Malloy (How to Defeat the Trump Cult: Want to Save Democracy? Share This Book)
“
This was too much. “Yes,” she shouted, “but I’m eleven.” “Oh.” He looked somewhat taken aback, standing there with the Monopoly board in his hand. Harriet began to feel sorry for him. “Well,” she said, “shall we play one game?” He looked relieved. He set up the board carefully on the coffee table. Then he went to the desk drawer and got out a notebook and a pen. Then he sat down across from her. Harriet stared at the notebook. “What’s that?” “A notebook.” “I KNOW that,” she shouted. “I just take a few notes now and then. You don’t mind, do you?” “Depends on what they are.” “What do you mean?” “Are they mean, nasty notes, or just ordinary notes?” “Why?” “Well, I just thought I’d warn you. Nasty ones are pretty hard to get by with these days.” “Oh, I see what you mean. Thank you for the advice. No, they’re quite ordinary notes.” “Nobody ever takes it away from you, I bet, do they?” “What do you mean?
”
”
Louise Fitzhugh (Harriet the Spy)
“
It’s said that sport is the civilised society’s substitute for war, and also that the games we play as children are designed to prepare us for the realities of adult life. Certainly it’s true that my brother thrived in the capitalist kindergarten of the Monopoly board, developing a set of ruthless strategies whose success is reflected in his bank balance even to this day. I, on the other hand, can still be undone by the kind of ridiculous sentimentality that would see me sacrifice anything, anything, in order to have the three matching red-headed cards of Fleet Street, Trafalgar Square and The Strand sitting tidily together on my side of the board.
”
”
Danielle Wood (Rosie Little's Cautionary Tales for Girls)
“
The board game, Monopoly, used to be illegal in Cuba.
”
”
Nayden Kostov (463 Hard to Believe Facts)
“
Minna Agency errands mostly stuck in Brooklyn, rarely far from Court Street, in fact. Carroll Gardens and Cobble Hill together made a crisscrossed game board of Frank Minna’s alliances and enmities, and me and Gil Coney and the other Agency Men were the markers — like Monopoly pieces, I sometimes thought, tin automobiles or terriers (not top hats, surely) — to be moved around that game board. Here on the Upper East Side we were off our customary map, Automobile and Terrier in Candyland — or maybe in the study with Colonel Mustard.
”
”
Jonathan Lethem (Motherless Brooklyn)
“
Good old monopoly, training innocent children to become landlords since 1903
”
”
Juno Dawson (Stay Another Day)
“
I cried with Daddy in the kitchen when we found out, bright fluorescent white strip bulb, blackness outside, snow, crown die-back, tiny ivory Inuit duck for using in a board game, Monopoly, two big wide Inuit snow shoes in a museum, the fact that I don’t know how the Inuits ever walked in those things.
”
”
Lucy Ellmann (Ducks, Newburyport)
“
Let’s play rummy,” he said.
“I don’t know how to play,” I said. “You’ll have to teach me.”
He gave me a rundown on the basics; then we started a game. For some strange reason I was able to beat him at rummy even though he’d been playing the card game his whole life. So we moved on to dominoes. Again Jep taught me the basics, and we practiced a little then started a game. I beat him again. He wasn’t smiling and raising his eyebrow anymore, and I could tell the competition was heating up and he wasn’t enjoying losing to me.
We moved on to board games, and he pulled out Battleship.
“I’ve never played it,” I said.
“Okay, I’ll teach you.”
And wouldn’t you know it? I won again. Although I wasn’t as outwardly competitive as the Robertson clan, you have to have a strong competitive streak to do well in sports, and I definitely had that inside me. I liked winning, but I could tell Jep didn’t like losing.
I found out later that the Robertsons were extremely competitive and played for blood, whether it was Monopoly, dominoes, or card games. But back then I didn’t know, and what Jep said next really surprised me.
“I want you to leave.” His face was stern and his eyes hard.
“What?” I said, laughing. I thought he was joking. He wasn’t.
“I want you to leave this house right now.”
“You want me to leave?”
“Yes.”
So I did. I gathered up my stuff, walked out the front door, and got in my car. Jep trailed behind, and right before I drove away, he leaned over and said, “I’m sorry I’m so competitive. I learned it from my grandparents, my dad, and my uncles.”
He told me later about the domino games at Granny and Pa’s with loud arguing and slamming of dominoes on the table.
“I knew those games,” Jep said. “I was really good. None of my friends could stay with me at all, so when you beat me, I was embarrassed. Nobody was supposed to beat me at those games.”
So we learned early on to only play on the same team. We never play against each other if we can help it. Otherwise, I’ll be out in the doghouse when I beat Jep!
”
”
Jessica Robertson (The Good, the Bad, and the Grace of God: What Honesty and Pain Taught Us About Faith, Family, and Forgiveness)
“
You may think that sending equipment hidden in a gift to prisoners is purely an invention of the movies, yet you might be surprised to learn it happened for real - and most likely in a more amazing way that you would expect. In the Second World War, Germany allowed the International Red Cross to send packages to POWs; amongst the items the Nazis permitted was a Monopoly set. With this in mind, Allied forces made special versions of the game that helped the prisoners to escape. German, French and Italian money was hidden amongst the standard Monopoly notes; a metal file was hidden within the board itself; a small compass could be found in one of the playing pieces and maps of the camp the prisoners were in were printed on silk and hidden inside the house and hotel pieces!
”
”
Jack Goldstein (101 Amazing Facts)
“
Instead, people created their own house rules—rules that often made the game long and exhausting and gave rise to its reputation for being boring. In reality, when played according to its written rules, the typical Monopoly game lasts less than ninety minutes.
”
”
Mary Pilon (The Monopolists: Obsession, Fury, and the Scandal Behind the World's Favorite Board Game)
“
After finding Corpp’s devoid of Juniors later that evening, it didn’t take Lex and Driggs long to guess that their crew had decided to hole up in the Crypt’s common room for the night. Together they headed down Dead End and made their way through a darkened, narrow tunnel, eventually emerging into a small green courtyard surrounded by a block of rooms. As they approached the largest one, a heated argument between Sofi and Ayjay wafted through the window.
“I’ve got ten hotels on the Conservatory. Seriously, you owe me, like, eighty gatrillion dollars.”
“Not until I get my triple-letter score for passing Go.”
“No way! You couldn’t remove the Charley Horse, remember?”
“So? I still found the Lead Pipe in Park Place!”
“Which you had to mortgage after Queen Frostine totally sank your battleship!”
Lex attempted to follow this conversation as she walked through the door, but she failed somewhere around the time Elysia almost toppled over on the Twister mat. “Jump in,” Elysia said from the floor, wobbling way too close to the jellyfish tank. “There are a couple of tokens left in the box.”
Driggs sat down on one of the many battered couches and dug through the box, removing a wrench, a top hat, a rook, a green gingerbread man, and a decapitated Rock’Em Sock’Em Robot. Lex looked at the game board on the table, a mangled conglomeration of Monopoly, Clue, Candy Land, Scrabble, and chess.
“What the crap?” she asked the room.
“Don’t touch the Candlestick or you’ll automatically lose,” Elysia warned from the mat, flicking the spinner with her free hand
”
”
Gina Damico (Croak (Croak, #1))
“
He and the real estate mogul Donald Trump were supposed to develop a show based on the board game Monopoly, a project that was a model of corporate synergy, uniting three brands—a high-end documentarian, a fake tycoon, and a game that celebrated capitalism.
”
”
Emily Nussbaum (Cue the Sun!: The Invention of Reality TV)
“
In 2011, just four Wall Street banks—JPMorgan Chase, Citigroup, Bank of America, and Goldman Sachs—accounted for 95 percent of the financial industry’s derivatives trading in the United States.34 It is a pattern of concentration that prevails in many other industries too, from media and computing to telecoms and supermarkets. Anyone who has played the board game Monopoly is well versed in the dynamics of Success to the Successful: players who are lucky enough to land on expensive properties early in the game can buy them up, build hotels, and reap vast rents from their fellow players, thus accumulating a winning fortune as they bankrupt the rest. Fascinatingly, however, the game was originally called ‘The Landlord’s Game’ and was designed precisely to reveal the injustice arising out of such concentrated property ownership, not to celebrate it.
”
”
Kate Raworth (Doughnut Economics: Seven Ways to Think Like a 21st-Century Economist)
“
the board game Monopoly was designed by Lizzie Maggie in 1904 as a teaching tool about monopolies and inflation.
”
”
Chili Mac Books (Epic Book of Unbelievable True Stories: Collection of Amazing tales and headlines from History, War, Science, Urban Legends and Much More)
“
i started to feel less embarrassed about all the weird things i did, like suddenly singing songs with absolutely no context, and my bottomless database of random encyclopaedic facts and that one time i started a four-hour-long text conversation about why cheese was a food.
i kept teasing him for having such long hair until he said one day, quite decisively, that he actually wanted it to be long, so i stopped teasing him after that.
we played video games or board games or watched youtube videos or films or tv shows, we baked cakes and biscuits and ordered takeaway.
we could only do stuff at his house when his mum wasn’t in, so we were at my house most of the time. he’d sit through me screaming along to moulin rouge and i'd sit through him reciting every line from back to the future. i tried to learn the guitar using his guitar, but gave up because i was shit. he helped me paint a night-time cityscape mural on my bedroom wall. we watched four seasons of the office. we sat in each other’s rooms with our laptops on our legs; he kept falling asleep at random times of the day; i kept persuading him that just dance sessions were a good idea; we discovered that we were both very passionate about monopoly.
i didn’t do any homework when i was with him. he didn’t do any uni reading when he was with me. but at the heart of it was universe city.
”
”
Alice Oseman (Radio Silence)
“
i started to feel less embarrassed about all the weird things i did, like suddenly singing songs with absolutely no context, and my bottomless database of random encyclopaedic facts and that one time i started a four-hour-long text conversation about why cheese was a food.
i kept teasing him for having such long hair until he said one day, quite decisively, that he actually wanted it to be long, so i stopped teasing him after that.
we played video games or board games or watched youtube videos or films or tv shows, we baked cakes and biscuits and ordered takeaway.
we could only do stuff at his house when his mum wasn’t in, so we were at my house most of the time. he’d sit through me screaming along to moulin rouge and i'd sit through him reciting every line from back to the future. i tried to learn the guitar using his guitar, but gave up because i was shit. he helped me paint a night-time cityscape mural on my bedroom wall. we watched four seasons of the office. we sat in each other’s rooms with our laptops on our legs; he kept falling asleep at random times of the day; i kept persuading him that just dance sessions were a good idea; we discovered that we were both very passionate about monopoly.
i didn’t do any homework when i was with him. he didn’t do any uni reading when he was with me.
but at the heart of it was universe city.
”
”
Alice Oseman (Radio Silence)
“
There's only one bank in Monopoly and it doesn't have any pieces on the board.
”
”
Johnny Moscato
“
He'd always played a lot of games: baseball, basketball, different card games, war and finance games, horseracing, football, and so on, all on paper of course. Once, he'd got involved in a tabletop war-games club, played by mail, with mutual defense pacts, munition sales, secret agents, and even assassinations, but the inability of the other players to detach themselves from their narrow-minded historical preconceptions depressed Henry. Anything more complex than a normalized two-person zero-sum game was beyond them. Henry had invented for the a variation on Monopoly, using twelve, sixteen, or twenty-four boards at once and an unlimited number of players, which opened up the possibility of wars run by industrial giants with investments on several boards at once, the buying off of whole governments, the emergence of international communications and utilities barons, strikes and rebellions by the slumdwellers between "Go" and "Jail," revolutionary subversion and sabotage with sympathetic ties across the boards, the creation of international regulatory bodies by the established power cliques, and yet without losing any of the basic features of their own battle games, but it never caught on. He even introduced health, sex, religious, and character variables, but that made even less of a hit, though he did manage, before leaving the club, to get a couple pieces on his "Intermonop" game published in some of the club literature.
”
”
Robert Coover (The Universal Baseball Association, Inc., J. Henry Waugh, Prop.)
“
Charles Darrow set a goal when he was in his twenties; he determined that he was going to be a millionaire. This isn’t all that unusual today, but back then, it was extremely unusual. Charles lived during the Roaring Twenties, a time when a million dollars was an enormous sum. He married a woman named Esther, promising her that one day they would be millionaires. Then tragedy struck in 1929—the Great Depression. Both Charles and Esther lost their jobs. They mortgaged their house, gave up their car, and used all their life savings. Charles was absolutely crushed. He sat around the house depressed until one day he told his wife she could leave him if she wanted to. “After all,” he said, “it’s clear that we’re never going to reach our goal.” Esther wasn’t about to leave. She told Charles they were going to reach their goal, but they would need to do something every day to keep the dream alive. What she was trying to tell Charles was this: Don’t let your dreams die just because you made a few mistakes in the past. Don’t give up just because you tried something a few times, and it didn’t seem to work. God wants you to press on past mistakes. The devil wants you to give up. Progress requires paying a price, and sometimes the price you pay for progress is just to “keep on keeping on” and saying: “I’m not going to quit until I have some kind of victory.” Don’t be the kind of person whose way of dealing with everything hard is: “I quit!” Esther Darrow told her husband: “Keep your dream alive.” Charles responded: “It’s dead. We failed. Nothing’s going to work.” But she wouldn’t listen to that kind of talk; she refused to believe it. She suggested that every night they take some time to discuss what they would do toward reaching their dream. They began doing this night after night, and soon Charles came up with an idea of creating play money. His idea was something quite appealing since money was so scarce in those days. Since they were both out of work, he and Esther had lots of time, and now they had lots of easy money to play with. So they pretended to buy things like houses, property, and buildings. Soon they turned the fantasy into a full-fledged game with board, dice, cards, little houses, hotels . . . You guessed it. It was the beginning of a game you probably have in your closet right now; it’s called Monopoly.
”
”
Joyce Meyer (Approval Addiction: Overcoming Your Need to Please Everyone)
“
I think I better head to bed. Who won?" I squinted at the board. It was blurry, the little pieces swimming around it like they were chasing one another. I hiccupped again. "Me?"
"Actually, you owe me two thousand dollars and a house on Tennessee Avenue." Katie laughed, starting to remove the Scottie dog, top hat, and thimble from the board. I yawned, my eyes flickering shut as I took spontaneous one-second naps between blinks. Somewhere in the back of my head, I realized I was being a mess, not at all the brilliant, responsible fiancé Chase wanted me to be. Screw him. I owed him nothing. As long as his family was having fun.
"I hope you like fixer-uppers and accept coupons, Katie, because I'm broke as all hell," I snorted out.
"That's all right. It's just a game." Katie folded the board and tucked it back into the box as she hummed to herself. She was so agreeable and docile. The opposite of her older brother. Almost like he'd hogged every drop of ferociousness in their DNA pool before he was born.
"Yeah, well, I'm flat-out broke in real life too." I snickered.
Time to go to bed, Miss Hot Mess Express.
I stood up on wobbly feet. My knees felt like jelly, and there was a strange pressure behind my eyes. Knowing I'd be coming face-to-face with Chase made me break out in hives. I'd tried to postpone our reunion as much as I could, hoping --praying, really--he'd fall asleep before I got back to the room.
"Not for long." Lori laughed.
I laughed too. Then paused. Then frowned. "Wait, how do you mean?"
"Well"--Lori offered me a one-shouldered shrug, picking nonexistent lint from her dress pants as Katie put the Monopoly box away--"you're going to marry Chase, honey. And Chase is ... well endowed."
Katie choked on her soda, while I used every ounce of my self-control in order to not break into giggles. "Oh, Lori, you have no idea,
”
”
L.J. Shen (The Devil Wears Black)
“
Think of life as a board game,” a teacher told us. “Would the inventors of Monopoly have created the game and neglected to give you the rules?” The Torah was a rule book as authoritative as the instruction pamphlet in a fresh set of Monopoly,
”
”
Tova Mirvis (The Book of Separation: A Memoir)
“
Critics of capitalism often decry the “greed” that animates successful entrepreneurs. The real problem, however, is not the amount of money made by people at the top; it is the systematic suppression of people at the bottom. The real-life equivalent of the Monopoly player who has to mortgage all his money-making assets to pay his debts is the hand-to-mouth day laborer who, unable to pay his car insurance, loses his car and, unable to drive to his job, is unable to pay his rent. The villain here is not necessarily the avarice of the banker who loaned this poor fellow his money in the first place. It is the unstable dynamic of a system that mercilessly drives some people down to the bottom through a succession of cascading misfortunes. To experience the board game version of this kind of misery vortex in Monopoly is to appreciate the advantages of the welfare state, which, when it is functioning properly, does not just take money from rich people and give it to poor people. It also softens the iterative feedback dynamics within the system so as to ensure that minor nudges—a lost job, a criminal conviction, a divorce, a medical setback—do not create feedback effects that ultimately produce a full-blown personal catastrophe. Job training, public health care, a humane justice system, community housing and support for single mothers are examples of programs that can achieve that effect.
”
”
Jonathan Kay (Your Move: What Board Games Teach Us about Life)
“
In gaming, as in some parts of life, there is always going to be a sweet spot between perfectly stable and perfectly unstable system dynamics. The rich-get-richer aspect of Monopoly may produce bitterness and social friction. But on the other hand, no one would want to play a perfectly socialistic version of the game, in which all income is distributed equitably, no one ever goes bankrupt, and the game never ends. Likewise, a real-life economy in which there are no winners and no losers would not work because, as twentieth-century experiments with communisms showed us, an economy in which hard work yields no personal benefits is an economy in which no one does hard work. *
”
”
Jonathan Kay (Your Move: What Board Games Teach Us about Life)