β
Other virtual worlds soon followed suit, from the Metaverse to the Matrix. The Firefly universe was anchored in a sector adjacent to the Star Wars galaxy, with a detailed re-creation of the Star Trek universe in the sector adjacent to that. Users could now teleport back and forth between their favorite fictional worlds. Middle Earth. Vulcan. Pern. Arrakis. Magrathea. Discworld, Mid-World, Riverworld, Ringworld. Worlds upon worlds.
β
β
Ernest Cline (Ready Player One (Ready Player One, #1))
β
What is inevitable is not death but change. Change is the only abiding reality. The metaverse evolves, fractally and forever. Saints become sinners, sinners become saints. Dust becomes men, men become gods, gods become dust.
β
β
Robert Charles Wilson (Vortex (Spin, #3))
β
in the Metaverse, Hiro Protagonist is a warrior prince.
β
β
Neal Stephenson (Snow Crash)
β
In the lingo, this imaginary place is known as the Metaverse. Hiro spends a lot of time in the Metaverse. It beats the shit out of the U-Stor-It.
β
β
Neal Stephenson (Snow Crash)
β
Ng Security Industries Semi-Autonomous Guard Unit #A-367 lives in a pleasant black-and-white Metaverse where porterhouse steaks grow on trees, dangling at head level from low branches, and blood-drenched Frisbees fly through the crisp, cool air for no reason at all, until you catch them.
β
β
Neal Stephenson (Snow Crash)
β
A speech with magical force. Nowadays, people don't believe in these kinds of things. Except in the Metaverse, that is, where magic is possible. The Metaverse is a fictional structure made out of code. And code is just a form of speechβthe form that computers understand. The Metaverse in its entirety could be considered a single vast nam-shub, enacting itself on L. Bob Rife's fiber-optic network.
β
β
Neal Stephenson (Snow Crash)
β
When new things emerge in our world, its best to put some time into researching them and trying to gain an understanding. With that understanding, you're then able to think about and plan for the new business applications for those things and the new ways in which your business may profit from them.
β
β
Hendrith Vanlon Smith Jr.
β
With time the world is getting smarter and if you are not keeping up with the times you will just live and die for no reason
β
β
Anuj Jasani
β
The average person doesnβt even notice a synchronization issue unless the audio is more than 45 ms early, or over 125 ms late (170 ms total variance).
β
β
Matthew L. Ball (The Metaverse: And How it Will Revolutionize Everything)
β
The Metaverse is not magic, it is a new world created by aliens from planet Earth to give an infinite experience of the existing world.
β
β
Anuj Jasani
β
The metaverse will be the real world in the near future
β
β
Anuj Jasani
β
The Metaverse is the ideal playground in which the AI can let off steam. The more humans lose themselves in it, the more the AI will take control. That much is certain.
β
β
Murat Durmus (Author of the book "THE AI THOUGHT BOOK")
β
The metaverse is not something to believe in. Itβs not a religion; itβs simply a tool. I donβt βbelieveβ in my refrigerator. I use it when I want a cold soda.
β
β
Simone Puorto
β
I am super optimistic about the metaverse because I know how the human mind works and I am telling you this now with confidence that after 5 to 7 years most of the population of this world will live in the metaverse world.
β
β
Anuj Jasani
β
BearPaw Duck And Meme Farm is the anti-Metaverse. Why live in a fake world, when a real one already exists? Bill Gates talks about The Metaverse to obscure the fact that (s)he is now America's largest farm holder. The Fake is for YOU, while (s)he wants The Real.
β
β
Jarod Kintz (Duck Quotes For The Ages. Specifically ages 18-81. (A BearPaw Duck And Meme Farm Production))
β
They use metaverse, virtual reality, video game technology to connect remotely to one's brain and body. To create a fake possibility of imitated life for a biased interpretation in favor of it by the inadequate ai detection system of "truth". For fake news and fake justice purposes.
β
β
Maria Karvouni (You Are Always Innocent)
β
Hiro walks straight through the display, and it vanishes. Amusement parks in the Metaverse can be fantastic, offering a wide selection of interactive three-dimensional movies. But in the end, theyβre still nothing more than video games. Hiroβs not so poor, yet, that he would go and write video games for this company. Itβs owned by the Nipponese, which is no big deal. But itβs also managed by the Nipponese, which means that all the programmers have to wear white shirts and show up at eight in the morning and sit in cubicles and go to meetings. When Hiro learned how to do this, way back fifteen years ago, a hacker could sit down and write an entire piece of software by himself. Now, thatβs no longer possible. Software comes out of factories, and hackers are, to a greater or lesser extent, assembly-line workers. Worse yet, they may become managers who never get to write any code themselves.
β
β
Neal Stephenson (Snow Crash)
β
NFTs are digital real estate and it is going to be worth a lot more than real estate
β
β
Anuj Jasani
β
Your investment should be equally risky and rewarding.
β
β
Anuj Jasani
β
We must transcend this recent model of a society where endless productivity is the ultimate good, and examine the scientific understanding of the raw motivations of human beings.
β
β
Herman Narula (Virtual Society: The Metaverse and the New Frontiers of Human Experience)
β
There is a constant interaction and overlap between the physical, virtual, augmented, and mixed worlds.
β
β
Simone Puorto
β
What Zuckerberg has in mind for Horizon is a dystopian advertising nightmare.
β
β
Simone Puorto
β
Threads snap.You would lose your way in the labyrinth.
β
β
Oscar Wilde (The Picture of Dorian Gray)
β
The next major technological platform for creative expansion of the mind will be cyberspace, or more specifically the Metaverse, a functional successor to todayβs 2D Internet, with virtual places instead of Webpages. The Internet and smartphones have enabled the rapid and cheap sharing of information, immersive computing will be able to provide the same for experiences. That means that just as we can read, listen to, and watch videos of anything we want today, soon weβll be able to experience stunning lifelike simulations in virtual reality indistinguishable from our physical world. Weβll be walking and actively interacting in the Metaverse, not slavishly staring at the flat screens. We would be able to turn our minds inside out and show our dreams to each other in this ecstadelic matrix of our own making.
β
β
Alex M. Vikoulov (The Syntellect Hypothesis: Five Paradigms of the Mind's Evolution)
β
Rife's key realization was that there's no difference between modern culture and Sumerian. We have a huge workforce that is illiterate or alliterate and relies on TVβwhich is sort of an oral tradition. And we have a small, extremely literate power eliteβthe people who go into the Metaverse, basicallyβwho understand that information is power, and who control society because they have this semimystical ability to speak magic computer languages.
β
β
Neal Stephenson (Snow Crash)
β
Online or offline, virtual reality is an artificial environment that you can enter, and you feel like youβre really there. Virtual Reality involves simulation of any imaginable environment that can be explored and interacted with by a person
β
β
Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
β
World of Warcraft was ported over to the OASIS, and copies of Norrath and Azeroth were added to the growing catalog of OASIS planets. Other virtual worlds soon followed suit, from the Metaverse to the Matrix. The Firefly universe was anchored in a sector adjacent to the Star Wars galaxy, with a detailed re-creation of the Star Trek universe in the sector adjacent to that. Users could now teleport back and forth between their favorite fictional worlds. Middle Earth. Vulcan. Pern. Arrakis. Magrathea. Discworld, Mid-World, Riverworld, Ringworld. Worlds upon worlds.
β
β
Ernest Cline (Ready Player One)
β
The metaverse is, par excellence, the ultimate ANTI-travel dystopia. Well, at least on paper. Cambridge Dictionary defines travel as "to make a journey, usually over a long distance." In the metaverse, au contraire, there are no distances at all. The central concept of space is nonsensical in a virtual environment. That's why most people in our industry are still skeptical of its practical applications: if you erase one essential part (the distance) from the travel equation, only the journey remains. And so does the question: is traveling without moving, still traveling? Or is it something else?
β
β
Simone Puorto
β
As the bandwidth revolution unfolds, it will draw people more and more into the borderless virtual world of online communities and cybercommerce, a world with enough graphic density to become the βmetaverse,β the kind of alternative, cyberspace reality imagined by the science fiction novelist Neal Stephenson. Stephensonβs βmetaverseβ is a virtual community with its own laws, princes, and villains.41 As ever more economic activity is drawn into cyberspace, the value of the stateβs monopoly power within borders will shrink, giving states a growing incentive to franchise and fragment their sovereignty. Just
β
β
James Dale Davidson (The Sovereign Individual: Mastering the Transition to the Information Age)
β
A massively scaled and interoperable network of real-time rendered 3D virtual worlds that can be experienced synchronously and persistently by an effectively unlimited number of users with an individual sense of presence, and with continuity of data, such as identity, history, entitlements, objects, communications, and payments.
β
β
Matthew Ball (The Metaverse: And How It Will Revolutionize Everything)
β
For the first two or so years following the release of the iPad, it was common to see press reports and viral YouTube videos of infants and young children who would pick up an βanalogueβ magazine or book and try to βswipeβ its nonexistent touchscreen. Today, those one-year-olds are eleven to twelve. A four-year-old in 2011 is now well on her way to adulthood.
β
β
Matthew Ball (The Metaverse: And How It Will Revolutionize Everything)
β
Hey, Hiro," the black-and-white guy says, "you want to try some Snow Crash?"
A lot of people hang around in front of The Black Sun saying weird things. You
ignore them. But this gets Hiro's attention.
Oddity the first: The guy knows Hiro's name. But people have ways of getting
that information. It's probably nothing.
The second: This sounds like an offer from a drug pusher. Which would be normal
in front of a Reality bar. But this is the Metaverse. And you can't sell drugs
in the Metaverse, because you can't get high by looking at something.
The third: The name of the drug. Hiro's never heard of a drug called Snow Crash
before. That's not unusual -- a thousand new drugs get invented each year, and
each of them sells under half a dozen brand names.
But a "snow crash" is computer lingo. It means a system crash -- a bug -- at
such a fundamental level that it frags the part of the computer that controls
the electron beam in the monitor, making it spray wildly across the screen,
turning the perfect gridwork of pixels into a gyrating blizzard. Hiro has seen
it happen a million times. But it's a very peculiar name for a drug.
The thing that really gets Hiro's attention is his confidence. He has an
utterly calm, stolid presence. It's like talking to an asteroid. Which would
be okay if he were doing something that made the tiniest little bit of sense.
Hiro's trying to read some clues in the guy's face, but the closer he looks, the
more his shifty black-and-white avatar seems to break up into jittering, hardedged
pixels. It's like putting his nose against the glass of a busted TV. It
makes his teeth hurt.
"Excuse me," Hiro says. "What did you say?
β
β
Neal Stephenson (Snow Crash)
β
So which theory did Lagos believe in? The
relativist or the universalist?"
"He did not seem to think there was much of a difference. In the end, they are
both somewhat mystical. Lagos believed that both schools of thought had
essentially arrived at the same place by different lines of reasoning."
"But it seems to me there is a key difference," Hiro says. "The universalists
think that we are determined by the prepatterned structure of our brains -- the
pathways in the cortex. The relativists don't believe that we have any limits."
"Lagos modified the strict Chomskyan theory by supposing that learning a
language is like blowing code into PROMs -- an analogy that I cannot interpret."
"The analogy is clear. PROMs are Programmable Read-Only Memory chips," Hiro
says. "When they come from the factory, they have no content. Once and only
once, you can place information into those chips and then freeze it -- the
information, the software, becomes frozen into the chip -- it transmutes into
hardware. After you have blown the code into the PROMs, you can read it out,
but you can't write to them anymore. So Lagos was trying to say that the
newborn human brain has no structure -- as the relativists would have it -- and
that as the child learns a language, the developing brain structures itself
accordingly, the language gets 'blown into the hardware and becomes a permanent
part of the brain's deep structure -- as the universalists would have it."
"Yes. This was his interpretation."
"Okay. So when he talked about Enki being a real person with magical powers,
what he meant was that Enki somehow understood the connection between language
and the brain, knew how to manipulate it. The same way that a hacker, knowing
the secrets of a computer system, can write code to control it -- digital namshubs?"
"Lagos said that Enki had the ability to ascend into the universe of language
and see it before his eyes. Much as humans go into the Metaverse. That gave
him power to create nam-shubs. And nam-shubs had the power to alter the
functioning of the brain and of the body."
"Why isn't anyone doing this kind of thing nowadays? Why aren't there any namshubs
in English?"
"Not all languages are the same, as Steiner points out. Some languages are
better at metaphor than others. Hebrew, Aramaic, Greek, and Chinese lend
themselves to word play and have achieved a lasting grip on reality: Palestine
had Qiryat Sefer, the 'City of the Letter,' and Syria had Byblos, the 'Town of
the Book.' By contrast other civilizations seem 'speechless' or at least, as may
have been the case in Egypt, not entirely cognizant of the creative and
transformational powers of language. Lagos believed that Sumerian was an
extraordinarily powerful language -- at least it was in Sumer five thousand
years ago."
"A language that lent itself to Enki's neurolinguistic hacking."
"Early linguists, as well as the Kabbalists, believed in a fictional language
called the tongue of Eden, the language of Adam. It enabled all men to
understand each other, to communicate without misunderstanding. It was the
language of the Logos, the moment when God created the world by speaking a word.
In the tongue of Eden, naming a thing was the same as creating it. To quote
Steiner again, 'Our speech interposes itself between apprehension and truth like
a dusty pane or warped mirror. The tongue of Eden was like a flawless glass; a
light of total understanding streamed through it. Thus Babel was a second
Fall.' And Isaac the Blind, an early Kabbalist, said that, to quote Gershom
Scholem's translation, 'The speech of men is connected with divine speech and
all language whether heavenly or human derives from one source: the Divine
Name.' The practical Kabbalists, the sorcerers, bore the title Ba'al Shem,
meaning 'master of the divine name.'"
"The machine language of the world," Hiro says.
β
β
Neal Stephenson (Snow Crash)
β
It's ironic that Juanita has come into this place in a low-tech, black-and-white
avatar. She was the one who figured out a way to make avatars show something
close to real emotion. That is a fact Hiro has never forgotten, because she did
most of her work when they were together, and whenever an avatar looks surprised
or angry or passionate in the Metaverse, he sees an echo of himself or Juanita -
- the Adam and Eve of the Metaverse. Makes it hard to forget.
Shortly after Juanita and Da5id got divorced, The Black Sun really took off.
And once they got done counting their money, marketing the spinoffs, soaking up
the adulation of others in the hacker community, they all came to the
realization that what made this place a success was not the collision-avoidance
algorithms or the bouncer daemons or any of that other stuff. It was Juanita's
faces. Just ask the businessmen in the Nipponese Quadrant. They come here to
talk turkey with suits from around the world, and they consider it just as good
as a face-to-face. They more or less ignore what is being said -- a lot gets
lost in translation, after all. They pay attention to the facial expressions
and body language of the people they are talking to. And that's how they know
what's going on inside a person's head-by condensing fact from the vapor of
nuance.
Juanita refused to analyze this process, insisted that it was something
ineffable, something you couldn't explain with words. A radical, rosary-toting
Catholic, she has no problem with that kind of thing. But the bitheads didn't
like it. Said it was irrational mysticism. So she quit and took a job with
some Nipponese company. They don't have any problem with irrational mysticism
as long as it makes money.
But Juanita never comes to The Black Sun anymore. Partly, she's pissed at Da5id
and the other hackers who never appreciated her work. But she has also decided
that the whole thing is bogus. That no matter how good it is, the Metaverse is
distorting the way people talk to each other, and she wants no such distortion
in her relationships.
β
β
Neal Stephenson (Snow Crash)
β
How is it, then, that Infinite Jest still feels so transcendently, electrically alive? Theory one: as a novel about an βentertainmentβ weaponized to enslave and destroy all who look upon it, Infinite Jest is the first great Internet novel. Yes, William Gibson and Neal Stephenson may have gotten there first with Neuromancer and Snow Crash, whose Matrix and Metaverse, respectively, more accurately surmised what the Internet would look and feel like. (Wallace, among other things, failed to anticipate the break from cartridge- and disc-based entertainment.) But Infinite Jest warned against the insidious virality of popular entertainment long before anyone but the most Delphic philosophers of technology. Sharing videos, binge-watching Netflix, the resultant neuro-pudding at the end of an epic gaming marathon, the perverse seduction of recording and devouring our most ordinary human thoughts on Facebook and InstagramβWallace somehow knew all this was coming, and it gave him (as the man himself might have put it) the howling fantods.
β
β
David Foster Wallace (Infinite Jest)
β
Take the 2013 film Monsters University. Even when using an industrial grade computing processor, it would have taken an average of 29 hours for each of the filmβs 120,000-plus frames to be rendered. In total, that would have meant more than two years just to render the entire movie once, assuming not a single render was ever replaced or scene changed. With this challenge in mind, Pixar built a data center of 2,000 conjoined industrial-grade computers with a combined 24,000 cores that, when fully assigned, could render a frame in roughly seven seconds.
β
β
Matthew Ball (The Metaverse: And How It Will Revolutionize Everything)
β
All of the top Roblox games, such as Adopt Me!, Tower of Hell, and Meep City, come from independent developers with little to no prior experience and staffs of 10 to 30 (having started with one or two). To date, these titles have been played 15 to 30 billion times each. In a single day, theyβll reach half as many players as Fortnite or Call of Dutyβand half as many as titles like The Legend of Zelda: Breath of the Wild or The Last of Us do in their lifetimes. And as for populating the platform with a wide range of virtual objects? 25 million items were made in 2021 alone, with 5.8 billion being earned or bought.
β
β
Matthew Ball (The Metaverse: And How It Will Revolutionize Everything)
β
He pokes his katana through the
side of the cube and follows it through the wall and out the other side.
This is a hack. It is really based on a very old hack, a loophole that he found
years ago when he was trying to graft the sword-fighting rules onto the existing
Metaverse software. His blade doesn't have the power to cut a hole in the wall
-- this would mean permanently changing the shape of someone else's building --
but it does have the power to penetrate things. Avatars do not have that power.
That is the whole purpose of a wall in the Metaverse; it is a structure that
does not allow avatars to penetrate it. But like anything else in the
Metaverse, this rule is nothing but a protocol, a convention that different
computers agree to follow. In theory, it cannot be ignored. But in practice,
it depends upon the ability of different computers to swap information very
precisely, at high speed, and at just the right times. And when you are
connected to the system over a satellite uplink, as Hiro is, out here on the
Raft, there is a delay as the signals bounce up to the satellite and back down.
That delay can be taken advantage of, if you move quickly and don't look back.
Hiro passes right through the wall on the tail end of his all-penetrating
katana.
β
β
Neal Stephenson (Snow Crash)
β
If these avatars were real people in a real street, Hiro wouldn't be able to
reach the entrance. It's way too crowded. But the computer system that
operates the Street has better things to do than to monitor every single one of
the millions of people there, trying to prevent them from running into each
other. It doesn't bother trying to solve this incredibly difficult problem. On
the Street, avatars just walk right through each other.
So when Hiro cuts through the crowd, headed for the entrance, he really is
cutting through the crowd. When things get this jammed together, the computer
simplifies things by drawing all of the avatars ghostly and translucent so you
can see where you're going. Hiro appears solid to himself, but everyone else
looks like a ghost. He walks through the crowd as if it's a fogbank, clearly
seeing The Black Sun in front of him.
He steps over the property line, and he's in the doorway. And in that instant
he becomes solid and visible to all the avatars milling outside. As one, they
all begin screaming. Not that they have any idea who the hell he is -- Hiro is
just a starving CIC stringer who lives in a U-Stor-It by the airport. But in
the entire world there are only a couple of thousand people who can step over
the line into The Black Sun.
He turns and looks back at ten thousand shrieking groupies. Now that he's all
by himself in the entryway, no longer immersed in a flood of avatars, he can see
all of the people in the front row of the crowd with perfect clarity. They are
all done up in their wildest and fanciest avatars, hoping that Da5id -- The
Black Sun's owner and hacker-in-chief -- will invite them inside. They flick
and merge together into a hysterical wall. Stunningly beautiful women,
computer-airbrushed and retouched at seventy-two frames a second, like Playboy
pinups turned three-dimensional -- these are would-be actresses hoping to be
discovered. Wild-looking abstracts, tornadoes of gyrating light-hackers who are
hoping that Da5id will notice their talent, invite them inside, give them a job.
A liberal sprinkling of black-and-white people -- persons who are accessing the
Metaverse through cheap public terminals, and who are rendered in jerky, grainy
black and white. A lot of these are run-of-the-mill psycho fans, devoted to the
fantasy of stabbing some particular actress to death; they can't even get close
in Reality, so they goggle into the Metaverse to stalk their prey. There are
would-be rock stars done up in laser light, as though they just stepped off the
concert stage, and the avatars of Nipponese businessmen, exquisitely rendered by
their fancy equipment, but utterly reserved and boring in their suits.
β
β
Neal Stephenson (Snow Crash)
β
I deal in information," he says to the smarmy, toadying pseudojournalist who
"interviews" him. He's sitting in his office in Houston, looking slicker than
normal. "All television going out to Consumers throughout the world goes
through me. Most of the information transmitted to and from the CIC database
passes through my networks. The Metaverse -- -the entire Street -- exists by
virtue of a network that I own and control.
"But that means, if you'll just follow my reasoning for a bit, that when I have
a programmer working under me who is working with that information, he is
wielding enormous power. Information is going into his brain. And it's staying
there. It travels with him when he goes home at night. It gets all tangled up
into his dreams, for Christ's sake. He talks to his wife about it. And,
goddamn it, he doesn't have any right to that information. If I was running a
car factory, I wouldn't let workers drive the cars home or borrow tools. But
that's what I do at five o'clock each day, all over the world, when my hackers
go home from work.
"When they used to hang rustlers in the old days, the last thing they would do
is piss their pants. That was the ultimate sign, you see, that they had lost
control over their own bodies, that they were about to die. See, it's the first
function of any organization to control its own sphincters. We're not even
doing that. So we're working on refining our management techniques so that we
can control that information no matter where it is -- on our hard disks or even
inside the programmers' heads. Now, I can't say more because I got competition
to worry about. But it is my fervent hope that in five or ten years, this kind
of thing won't even be an issue.
β
β
Neal Stephenson (Snow Crash)
β
Lagos, typically for a nonbusinessman, had a fatal flaw: he thought too small.
He figured that with a little venture capital, this neurolinguistic hacking
could be developed as a new technology that would enable Rife to maintain
possession of information that had passed into the brains of his programmers.
Which, moral considerations aside, wasn't a bad idea.
"Rife likes to think big. He immediately saw that this idea could be much more
powerful. He took Lagos's idea and told Lagos himself to buzz off. Then he
started dumping a lot of money into Pentecostal churches. He took a small
church in Bayview, Texas, and built it up into a university. He took a smalltime
preacher, the Reverend Wayne Bedford, and made him more important than the
Pope. He constructed a string of self-supporting religious franchises all over
the world, and used his university, and its Metaverse campus, to crank out tens
of thousands of missionaries, who fanned out all over the Third World and began
converting people by the hundreds of thousands, just like St. Louis Bertrand.
L. Bob Rife's glossolalia cult is the most successful religion since the
creation of Islam. They do a lot of talking about Jesus, but like many selfdescribed
Christian churches, it has nothing to do with Christianity except that
they use his name. It's a postrational religion.
"He also wanted to spread the biological virus as a promoter or enhancer of the
cult, but he couldn't really get away with doing that through the use of cult
prostitution because it is flagrantly anti-Christian. But one of the major
functions of his Third World missionaries was to go out into the hinterlands and
vaccinate people -- and there was more than just vaccine in those needles.
"Here in the First World, everyone has already been vaccinated, and we don't let
religious fanatics come up and poke needles into us. But we do take a lot of
drugs. So for us, he devised a means for extracting the virus from human blood
serum and packaged it as a drug known as Snow Crash.
β
β
Neal Stephenson (Snow Crash)
β
The people are pieces of software called avatars. They are the audiovisual bodies that people use to communicate with each other in the Metaverse. Hiro's avatar is now on the Street, too, and if the couples coming off the monorail look over in his direction, they can see him, just as he's seeing them. They could strike up a conversation: Hiro in the U-Stor-It in L.A. and the four teenagers probably on a couch in a suburb of Chicago, each with their own laptop. But they probably won't talk to each other, any more than they would in Reality. These are nice kids, and they don't want to talk to a
solitary crossbreed with a slick custom avatar who's packing a couple of swords.
Your avatar can look any way you want it to, up to the limitations of your equipment. If you're ugly, you can make your avatar beautiful. If you've just
gotten out of bed, your avatar can still be wearing beautiful clothes and professionally applied makeup. You can look like a gorilla or a dragon or a
giant talking penis in the Metaverse. Spend five minutes walking down the Street and you will see all of these.
Hiro's avatar just looks like Hiro, with the difference that no matter what Hiro is wearing in Reality, his avatar always wears a black leather kimono. Most hacker types don't go in for garish avatars, because they know that it takes a
lot more sophistication to render a realistic human face than a talking penis. Kind of the way people who really know clothing can appreciate the fine details that separate a cheap gray wool suit from an expensive hand-tailored gray wool
suit.
You can't just materialize anywhere in the Metaverse, like Captain Kirk beaming down from on high. This would be confusing and irritating to the people around you. It would break the metaphor. Materializing out of nowhere (or vanishing back into Reality) is considered to be a private function best done in the confines of your own House. Most avatars nowadays are anatomically correct, and naked as a babe when they are first created, so in any case, you have to make yourself decent before you emerge onto the Street. Unless you're something intrinsically indecent and you don't care.
β
β
Neal Stephenson (Snow Crash)
β
Like any place in Reality, the Street is subject to development. Developers can
build their own small streets feeding off of the main one. They can build
buildings, parks, signs, as well as things that do not exist in Reality, such as
vast hovering overhead light shows, special neighborhoods where the rules of
three-dimensional spacetime are ignored, and free-combat zones where people can
go to hunt and kill each other.
The only difference is that since the Street does not really exist -- it's just
a computer-graphics protocol written down on a piece of paper somewhere -- none
of these things is being physically built. They are, rather, pieces of
software, made available to the public over the worldwide fiber-optics network.
When Hiro goes into the Metaverse and looks down the Street and sees buildings
and electric signs stretching off into the darkness, disappearing over the curve
of the globe, he is actually staring at the graphic representations -- the user
interfaces -- of a myriad different pieces of software that have been engineered
by major corporations. In order to place these things on the Street, they have
had to get approval from the Global Multimedia Protocol Group, have had to buy
frontage on the Street, get zoning approval, obtain permits, bribe inspectors,
the whole bit. The money these corporations pay to build things on the Street
all goes into a trust fund owned and operated by the GMPG, which pays for
developing and expanding the machinery that enables the Street to exist.
Hiro has a house in a neighborhood just off the busiest part of the Street. it
is a very old neighborhood by Street standards. About ten years ago, when the
Street protocol was first written, Hiro and some of his buddies pooled their
money and bought one of the first development licenses, created a little
neighborhood of hackers. At the time, it was just a little patchwork of light
amid a vast blackness. Back then, the Street was just a necklace of
streetlights around a black ball in space.
Since then, the neighborhood hasn't changed much, but the Street has. By
getting in on it early, Hiro's buddies got a head start on the whole business.
Some of them even got very rich off of it.
That's why Hiro has a nice big house in the Metaverse but has to share a 20-by-
30 in Reality. Real estate acumen does not always extend across universes.
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Neal Stephenson (Snow Crash)
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The top surface of the computer is smooth except for a fisheye lens, a polished
glass dome with a purplish optical coating. Whenever Hiro is using the machine,
this lens emerges and clicks into place, its base flush with the surface of the
computer. The neighborhood loglo is curved and foreshortened on its surface.
Hiro finds it erotic. This is partly because he hasn't been properly laid in
several weeks. But there's more to it. Hiro's father, who was stationed in
Japan for many years, was obsessed with cameras. He kept bringing them back
from his stints in the Far East, encased in many protective layers, so that when
he took them out to show Hiro, it was like watching an exquisite striptease as
they emerged from all that black leather and nylon, zippers and straps. And
once the lens was finally exposed, pure geometric equation made real, so
powerful and vulnerable at once, Hiro could only think it was like nuzzling
through skirts and lingerie and outer labia and inner labia. . . . It made
him feel naked and weak and brave.
The lens can see half of the universe -- the half that is above the computer,
which includes most of Hiro. In this way, it can generally keep track of where
Hiro is and what direction he's looking in.
Down inside the computer are three lasers -- a red one, a green one, and a blue
one. They are powerful enough to make a bright light but not powerful enough to
burn through the back of your eyeball and broil your brain, fry your frontals,
lase your lobes. As everyone learned in elementary school, these three colors
of light can be combined, with different intensities, to produce any color that
Hiro's eye is capable of seeing.
In this way, a narrow beam of any color can be shot out of the innards of the
computer, up through that fisheye lens, in any direction. Through the use of
electronic mirrors inside the computer, this beam is made to sweep back and
forth across the lenses of Hiro's goggles, in much the same way as the electron
beam in a television paints the inner surface of the eponymous Tube. The
resulting image hangs in space in front of Hiro's view of Reality.
By drawing a slightly different image in front of each eye, the image can be
made three-dimensional. By changing the image seventy-two times a second, it
can be made to move. By drawing the moving three-dimensional image at a
resolution of 2K pixels on a side, it can be as sharp as the eye can perceive,
and by pumping stereo digital sound through the little earphones, the moving 3-D
pictures can have a perfectly realistic soundtrack.
So Hiro's not actually here at all. He's in a computer-generated universe that
his computer is drawing onto his goggles and pumping into his earphones. In the
lingo, this imaginary place is known as the Metaverse. Hiro spends a lot of
time in the Metaverse. It beats the shit out of the U-Stor-It.
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Neal Stephenson (Snow Crash)
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You're a hacker. That means you have deep structures to worry about, too."
"Deep structures?"
"Neurolinguistic pathways in your brain. Remember the first time you learned
binary code?"
"Sure."
"You were forming pathways in your brain. Deep structures. Your nerves grow
new connections as you use them -- the axons split and push their way between
the dividing glial cells -- your bioware selfmodifies -- the software becomes
part of the hardware. So now you're vulnerable -- all hackers are vulnerable --
to a nam-shub. We have to look out for each other."
"What's a nam-shub? Why am I vulnerable to it?"
"Just don't stare into any bitmaps. Anyone try to show you a raw bitmap lately?
Like, in the Metaverse?"
Interesting. "Not to me personally, but now that you mention it, this Brandy
came up to my friend --"
"A cult prostitute of Asherah. Trying to spread the disease. Which is
synonymous with evil. Sound melodramatic? Not really. You know, to the
Mesopotamians, there was no independent concept of evil. Just disease and ill
health. Evil was a synonym for disease. So what does that tell you?
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Neal Stephenson (Snow Crash)
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I didn't think you talked to people in the Metaverse."
"I do if I want to get through to someone in a hurry," she says. "And I'll
always talk to you."
"Why me?"
"You know. Because of us. Remember? Because of our relationship -- when I was
writing this thing -- you and I are the only two people who can ever have an
honest conversation in the Metaverse."
"You're just the same mystical crank you always were," he says, smiling so as to
make this a charming statement.
"You can't imagine how mystical and cranky l am now, Hiro."
"How mystical and cranky are you?
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Neal Stephenson (Snow Crash)
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you live in a shithole, there's always the Metaverse, and in the Metaverse, Hiro Protagonist is a warrior prince.
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Neal Stephenson (Snow Crash)
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He could have kept his money in The Black Sun and made ten million dollars about a year later when it went public, but his mother would have been a street person. So when his mother visits him in the Metaverse, looking tan and happy in her golfing duds, Hiro views that as his personal fortune. It won't pay the rent, but that's okayβwhen you live in a shithole, there's always the Metaverse, and in the Metaverse, Hiro Protagonist is a warrior prince.
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Neal Stephenson (Snow Crash)
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The Intelligence Supernova wouldn't happen simultaneously for everyone at once, though. Some people may choose to stay in their biological form longer than others who would choose to 'migrate' to the Metaverse. For individual human minds, this 'Novacene' event would basically signify a 'pseudo-death,' i.e., self-transcendence. It's when you suddenly become 'someone bigger.
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Alex M. Vikoulov (The Intelligence Supernova: Essays on Cybernetic Transhumanism, The Simulation Singularity & The Syntellect Emergence (The Science and Philosophy of Information))
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Stephensonβs βmetaverseβ is a dense virtual community with its own laws.
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James Dale Davidson (The Sovereign Individual: Mastering the Transition to the Information Age)
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Da5id Meier, supreme hacker overlord, founding father of the Metaverse protocol, creator and proprietor of the world-famous Black Sun, has just suffered a system crash. Heβs been thrown out of his own bar by his own daemons.
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Neal Stephenson (Snow Crash)
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By drawing a slightly different image in front of each eye, the image can be made three-dimensional. By changing the image seventy-two times a second, it can be made to move. By drawing the moving three-dimensional image at a resolution of 2K pixels on a side, it can be as sharp as the eye can perceive, and by pumping stereo digital sound through the little earphones, the moving 3-D pictures can have a perfectly realistic sound track. So Hiroβs not actually here at all. Heβs in a computer-generated universe that his computer is drawing onto his goggles and pumping into his earphones. In the lingo, this imaginary place is known as the Metaverse. Hiro spends a lot of time in the Metaverse.
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Neal Stephenson (Snow Crash)
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People will become billionaire faster than current billionaire after entering the metaverse world.
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Anuj Jasani
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I have started investing in the metaverse by investing in the metaverse domains and maybe in the future I will have some virtual assets in the metaverse.
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Anuj Jasani
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Teleportation is going to be one of the best inventions that Tech Scientists have ever made. But, Africans did it first. The problem is that it was called voodoo and/or witchcraft.
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Mitta Xinindlu
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The distorted reality created by humans on earth has misled so many of us for God created the earth as reality and we created virtual reality. A world within a world that distorts the truth, misleads people and corrupts souls.
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Aiyaz Uddin
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If today you do not know what is NFT then it is fine but after 5 years in 2026 if you still do not know about NFT then it will be very unfortunate thing.
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Anuj Jasani
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If you have $1000 to invest in something today in 2021, I would suggest buying 3 NFTs and 5 good domains and start trading in the crypto market with the remaining few dollars.
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Anuj Jasani
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Make sure you know and understand enough about NFTs before buying your first NFT.
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Anuj Jasani
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There are 1000 different uses of NFTs, and people are still trying to figure out what NFTs are
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Anuj Jasani
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Till now I have given many wonderful opportunities to the people around me and they lost it all because of their judgmental nature and lack of vision
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Anuj Jasani
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The virtual world will open thousands of new opportunities for this new generation
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Anuj Jasani
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If you keep your eyes open and brain empty while interacting with the people who are offering you opportunities then you probably won't deny any opportunity.
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Anuj Jasani
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Once upon a time stock was the only option to become big and today you have 10 different options like NFT, crypto, metaverse, domains and much more and still you think you are unlucky you are not unlucky you are lazy fool
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Anuj Jasani
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NFTs can be practically useful for fashion, garments, accessories, gaming, toys, automobile, events, metaverse, virtual universe, digital marketing creatives and more, depending on how practical you think when creating, buying and selling your NFTs.
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Anuj Jasani
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If you really want to be successful in digital asset business, think about the practical use of that digital asset before investing in it.
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Anuj Jasani
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People are buying and selling NFTs today and 99% of people in this world are not aware of this billion dollar market and this opportunity is really a once in a century opportunity.
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Anuj Jasani
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I feel so proud and blessed that I have seen and taken advantage of many great opportunities in this world before millions of people have seen them
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Anuj Jasani
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Virtual world exists and now after metaverse boom virtual world is developing very fast and time is not far away we all will start living in virtual world
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Anuj Jasani
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People don't understand NFTs, Metaverse, and crypto today the same way they didn't understand online shopping in the 1995
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Anuj Jasani
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If you really want to invest in something today in 2021, start investing in NFTs, Crypto, Metaverse and Domains, this are hidden treasure and is going to go mainstream soon
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Anuj Jasani
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I strongly recommend all young entrepreneurs to invest in NFTs
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Anuj Jasani
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You'll soon be meeting your friends and family on the Metaverse to chat and celebrate
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Anuj Jasani
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Neal Stephensonβs Snow Crash popularized the term metaverse, envisioning a collective virtual and shared space.
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Satya Nadella (Hit Refresh: The Quest to Rediscover Microsoft's Soul and Imagine a Better Future for Everyone)
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Online Marketing Strategy and Trends to Dominate in 2022
After observing some marketing strategies and trends that have emerged in the last few months, it seems fitting that we just hop on the bandwagon and give our take on them as well.
After all, the landscape of online marketing is always changing. What worked last year might not do as much this year. And the same thing can be said of what will work and not work in the coming years.
But our observations right now show a landscape full of new opportunities to try out.
2021 was a bit of a roller coaster for Meta. Besides just changing their name, they introduced something that appears to have gained a large foothold
Donβt misunderstand, this isnβt just Facebook anymore. This is an entirely new world within the aspects of virtue and augmented reality. Before fully introducing this concept last October, it was just thought that the Metaverse would just be another video game console. As it turns out, it could be the next evolution of social media.
This opens the doors for a new era of marketing strategy, with many brands already taking advantage of what the Metaverse has to offer.
No matter what avenue you decide to take, always make sure you are creating top-notch quality content. Your marketing strategy has a higher chance of success when you do.
Donβt get caught up in the rush to create as much content as possible. If youβre doing it by yourself, allow yourself to go slow at first. As you get comfortable with your new skills, you can then start to churn out more content that is high quality.
As always, no matter what marketing strategy you decide, we at the Marketing Agency in Utah are here to assist you. Contact us to set up a consultation where we can discuss these and other marketing strategies that best fit your business needs!
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Marketing Agency Utah
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All of reality is owned by like five mega-corporations at this point," Gorbo explains.
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Chuck Tingle (Not Pounded By The Handsome Physical Manifestation Of My Twitter Suspension Because It Was Reversed)
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Metaverse is a social virtual reality platform powered by blockchain. It is based on the premise of decentralizing all human digital data so that each person can own and create their virtual world to live in while interacting with others. Metaverse ETP is a token used to engage in this virtual world and the real world.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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The Metaverse is the concept of a persistent, online 3D universe that combines several virtual spaces.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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The Metaverse doesnβt exist yet, but some platforms contain elements that come very close to this concept. Video games currently offer the closest Metaverse experience to this idea. Developers have pushed their limits concerning what a game can be by organizing in-game events and creating virtual economies within them.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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What Is Metaverseβs Mission? Metaverseβs blockchain-based virtual reality platform seeks to revolutionize the gaming industry by allowing players the ability to create and develop their projects, guilds, and games. The platform utilizes blockchain technology to connect gamers and create new virtual realities. It also allows gamers to participate in these games with other players globally.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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Virtual Reality (VR) is a technology that creates the illusion of real-life conditions. It does this using computer games, movies, and other programs where fluid images are displayed on a video screen or headset. A virtual reality video game or movie can provide fully immersive experiences for users with full interactivity and 360-degree views. Virtual Reality headsets are used to create the illusion of a virtual environment by using a computer known as an HMD (head-mounted display) that connects to a computer and/or gaming console.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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Using virtual reality dates back as far as 1947 with the work of Morton Hailing. He developed the Sensorama Simulator, which produced an immersive experience featuring a goggle-based interface, stereoscopic 3D and stereo sound.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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Augmented Reality (AR) is a mixture of the real and virtual worlds. Not to be confused with Virtual Reality, AR has no real-life counterparts, such as the Oculus Rift or Vive. AR overlays virtual objects on live video, sound, or graphics.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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Augmented Reality (AR) is a mixture of the real and virtual worlds. Not to be confused with Virtual Reality, AR has no real-life counterparts, such as the Oculus Rift or Vive. AR overlays virtual objects on live video, sound, or graphics. For example, you could overlay a virtual T-Rex on top of a video game screen to make it seem like the creature is in the room with you.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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Augmented Reality (AR) is different from Virtual Reality (VR) in that users typically interact with real-world objects and environments while wearing AR headsets or AR-enabled glasses. With VR, users donβt see real-world objects and environments instead of interacting with a virtual environment presented on a screen.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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Virtual Reality is also an important facet of this technology as well. For example, suppose you are trying to find some new restaurants on Yelp or OpenTable for a restaurant recommendation. In that case, you can search for a specific dish on the menu, and a graphical representation of the food will appear in front of your face. If you have another app such as Snapchat or Instagram open, that app can bring up a 360-degree picture of the restaurant in front of you.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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The field of digital collectibles is rapidly growing, and it could potentially benefit from the high demand for a new type of assetβNFTs. NFTs are not necessarily bad, but their growth should be well-analyzed and reconsidered.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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The word βnon-fungibleβ refers to uniqueness; every token is not equal to any other token of its kind. Although these tokens are used in a variety of ways, they all have one thing in common: they link the physical world and the digital world by transforming information about a physical object into an electronic asset. In other words, NFTs are digitized information of physical objects.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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NFTs are a key component in the Metaverse project. They combine to create a system for generating, distributing, and digital trading assets.
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Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
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The metaverse can bring many life changing applications into our daily lives that will benefit us. However, our digital lives becoming more important than our physical lives is not the sort of life any of us should want to lead.
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Arian Adeli Koodehi
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For the first time in history, artists are actually the most valuable people in the world.
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Anuj Jasani
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Every brand you see in the real world will be in the metaverse to give you the experience of buying virtual goods in the virtual world.
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Anuj Jasani
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Web3 is to Web2 what Punk Rock is to DiscoMusic.
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Simone Puorto
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When defining a meta-universe (a meta-verse), we have to consider both connotations of the term: a universe "beyond" the one we currently inhabit and one that's also self-referral. A post-universe. A meta-universe. In a word: a metaverse.
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Simone Puorto
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While we currently pick a hotel founding our decision on photos, videos, and reviews only, the metaverse could provide a more immersive experience, and allow us to "visit" a destination, book a hotel room or a restaurant table, bookmark a museum while sitting on our couch, and -then- live the experience IRL. It's travel research on steroids. No static image, 2D video, or website will ever be able to deliver an equivalent experience.
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Simone Puorto
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The metaverse is the next level of the "try before you buy" concept, and it offers new vectors for advertisers and marketers alike, and they should not be underestimated, no matter how we feel about a virtual universe.
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Simone Puorto
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Reality (with capital "R") is just a form of consensus among individuals. It's only real what is considered to be real according to an arbitrary agreement amongst us. Esse est percipi. So, is traveling to a virtual destination still traveling? Well, it all depends on what we agree upon. And nothing has meaning per se.
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Simone Puorto
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Professor Stephen Hawking predicted that the Earth could become inhabitable by as soon as 2600. Let's do the math: the average life expectancy exceeds 72 years. We are, at least mathematically, just a few generations away from mass extinction. So finding practicable alternatives to an environmentally harmful industry like ours is not only desirable. It's mandatory, at this point
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Simone Puorto
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The metaverse will unlikely replace traveling tout-court, but it will definitely play some kind of role in it, especially in the early, top-funnel micro-moments of the traveler's journey
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Simone Puorto
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Hiroβs view of Reality. By drawing a slightly different image in front of each eye, the image can be made three-dimensional. By changing the image seventy-two times a second, it can be made to move. By drawing the moving three-dimensional image at a resolution of 2K pixels on a side, it can be as sharp as the eye can perceive, and by pumping stereo digital sound through the little earphones, the moving 3-D pictures can have a perfectly realistic sound track. So Hiroβs not actually here at all. Heβs in a computer-generated universe that his computer is drawing onto his goggles and pumping into his earphones. In the lingo, this imaginary place is known as the Metaverse. Hiro spends a lot of time in the Metaverse.
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Neal Stephenson (Snow Crash)