Generation Game Quotes

We've searched our database for all the quotes and captions related to Generation Game. Here they are! All 200 of them:

You Chose You chose. You chose. You chose. You chose to give away your love. You chose to have a broken heart. You chose to give up. You chose to hang on. You chose to react. You chose to feel insecure. You chose to feel anger. You chose to fight back. You chose to have hope. You chose to be naïve. You chose to ignore your intuition. You chose to ignore advice. You chose to look the other way. You chose to not listen. You chose to be stuck in the past. You chose your perspective. You chose to blame. You chose to be right. You chose your pride. You chose your games. You chose your ego. You chose your paranoia. You chose to compete. You chose your enemies. You chose your consequences. You chose. You chose. You chose. You chose. However, you are not alone. Generations of women in your family have chosen. Women around the world have chosen. We all have chosen at one time in our lives. We stand behind you now screaming: Choose to let go. Choose dignity. Choose to forgive yourself. Choose to forgive others. Choose to see your value. Choose to show the world you’re not a victim. Choose to make us proud.
Shannon L. Alder
All it takes,” said Crake, “is the elimination of one generation. One generation of anything. Beetles, trees, microbes, scientists, speakers of French, whatever. Break the link in time between one generation and the next, and it’s game over forever.
Margaret Atwood (Oryx and Crake (MaddAddam, #1))
They'll be granted immunity!" I feel myself rising from my chair, my voice full of resonant. "You will personally pledge this in front of the entire population of District Thirteen and the remainder of Twelve. Soon. Today. It will be recorded for future generations. You will hold yourself and your government responsible for their safety, or you'll find yourself another Mockingjay!
Suzanne Collins (Mockingjay (The Hunger Games, #3))
I simply state that I'm a product of a versatile mind in a restless generation-with every reason to throw my mind and pen in with the radicals. Even if, deep in my heart, I thought we were all blind atoms in a world as limited as a stroke of a pendulum, I and my sort would struggle against tradition; try, at least, to displace old cants with new ones. I've thought I was right about life at various times, but faith is difficult. One thing I know. If living isn't seeking for the grail it may be a damned amusing game.
F. Scott Fitzgerald (This Side of Paradise)
The purpose of our lives is to add value to the people of this generation and those that follow.
T. Harv Eker (Secrets of the Millionaire Mind: Mastering the Inner Game of Wealth)
Did I offend you?” Lannister said. “Sorry. Dwarfs don’t have to be tactful. Generations of capering fools in motley have won me the right to dress badly and say any damn thing that comes into my head.
George R.R. Martin (A Game of Thrones (A Song of Ice and Fire, #1))
I'm quite certain that if the rest of the world vanished overnight and the development of cricket were left in Australian hands, within a generation, the players would be wearing shorts and using the bats to hit each other, and the thing is, it'd be a much better game for it.
Bill Bryson (In a Sunburned Country)
No man can say with certainty what the future may hold. But perhaps, in knowing what has already transpired, we can all do our part to avoid the mistakes of our forebears, to emulate their successes, and to create a world more harmonious for our children and their children, for generations to come.
George R.R. Martin (The World of Ice & Fire: The Untold History of Westeros and the Game of Thrones (A Song of Ice and Fire))
Old age is far more than white hair, wrinkles, the feeling that it is too late and the game is finished, that the stage belongs to the rising generations. The true evil is not the weakening of the body, but the indifference of the soul.
André Maurois
„You're Ned Stark's bastard, aren't you?“ Jon felt a coldness pass right through him. He pressed his lips together and said nothing. „Did I offend you?“ Lannister said. „Sorry. Dwarfs don't have to be tactful. Generations of capering fools in motley have won me the right to dress badly and say any damn thing that comes into my head.“ He grinned. „You are the bastard, though.“ „Lord Eddard Stark is my father,“ Jon admitted stiffly. Lannister studied his face. „Yes,“ he said. „I can see it. You have more of the north in you than your brothers.“ „Half brothers,“ Jon corrected. He was pleased by the dwarf's comment, but he tried not to let it show. „Let me give you some counsel, bastard,“ Lannister said. „Never forget what you are, for surely the world will not. Make it your strenght. Then it can never be your weakness. Armor yourself in it, and it will never be used to hurt you.“ Jon was in no mood for anyone's counsel. „What do you know about being a bastard?“ „All dwarfs are bastards in their father's eyes.“ „You are your mother's trueborn son of Lannister.“ „Am I?“ the dwarf replied, sardonic. „Do tell my lord father. My mother died birthing me, and he's never been sure.“ „I don't even know who my mother was,“ Jon said. „Some woman, no doubt. Most of them are.“ He favored Jon with a rueful grin. „Remember this, boy. All dwarfs may be bastards, yet not all bastards need be dwarfs.“ And with that he turned and sauntered back into the feast, whistling a tune. When he opened the door, the light from within threw his shadow clear across the yard, and for just a moment Tyrion Lannister stood tall as a king.
George R.R. Martin (A Game of Thrones (A Song of Ice and Fire, #1))
This state of affairs is known technically as the "double-bind." A person is put in a double-bind by a command or request which contains a concealed contradiction... This is a damned-if-you-do and damned-if-you-don't situation which arises constantly in human (and especially family) relations... The social doublebind game can be phrased in several ways:The first rule of this game is that it is not a game. Everyone must play. You must love us. You must go on living. Be yourself, but play a consistent and acceptable role. Control yourself and be natural. Try to be sincere. Essentially, this game is a demand for spontaneous behavior of certain kinds. Living, loving, being natural or sincere—all these are spontaneous forms of behavior: they happen "of themselves" like digesting food or growing hair. As soon as they are forced they acquire that unnatural, contrived, and phony atmosphere which everyone deplores—weak and scentless like forced flowers and tasteless like forced fruit. Life and love generate effort, but effort will not generate them. Faith—in life, in other people, and in oneself—is the attitude of allowing the spontaneous to be spontaneous, in its own way and in its own time.
Alan W. Watts (The Book on the Taboo Against Knowing Who You Are)
The human race, to which so many of my readers belong, has been playing at children's games from the beginning, and will probably do it till the end, which is a nuisance for the few people who grow up. And one of the games to which it is most attached is called "Keep to-morrow dark," and which is also named (by the rustics in Shropshire, I have no doubt) "Cheat the Prophet." The players listen very carefully and respectfully to all that the clever men have to say about what is to happen in the next generation. The players then wait until all the clever men are dead, and bury them nicely. They then go and do something else. That is all. For a race of simple tastes, however, it is great fun.
G.K. Chesterton (The Napoleon of Notting Hill)
The use of fashions in thought is to distract men from their real dangers. We direct the fashionable outcry of each generation against those vices of which it is in the least danger, and fix its approval on the virtue that is nearest the vice which we are trying to make endemic. The game is to have them all running around with fire extinguishers whenever there’s a flood; and all crowding to that side of the boat which is already nearly gone under.
C.S. Lewis (The Screwtape Letters)
Child psychologists have demonstrated that our minds are actually constructed by these thousands of tiny interactions during the first few years of life. We aren't just what we're taught. It's what we experience during those early years - a smile here, a jarring sound there - that creates the pathways and connections of the brain. We put our kids to fifteen years of quick-cut advertising, passive television watching, and sadistic video games, and we expect to see emerge a new generation of calm, compassionate, and engaged human beings?
Sidney Poitier (The Measure of a Man: A Spiritual Autobiography)
For all its material advantages, the sedentary life has left us edgy, unfulfilled. Even after 400 generations in villages and cities, we haven’t forgotten. The open road still softly calls, like a nearly forgotten song of childhood. We invest far-off places with a certain romance. This appeal, I suspect, has been meticulously crafted by natural selection as an essential element in our survival. Long summers, mild winters, rich harvests, plentiful game—none of them lasts forever. It is beyond our powers to predict the future. Catastrophic events have a way of sneaking up on us, of catching us unaware. Your own life, or your band’s, or even your species’ might be owed to a restless few—drawn, by a craving they can hardly articulate or understand, to undiscovered lands and new worlds. Herman Melville, in Moby Dick, spoke for wanderers in all epochs and meridians: “I am tormented with an everlasting itch for things remote. I love to sail forbidden seas…” Maybe it’s a little early. Maybe the time is not quite yet. But those other worlds— promising untold opportunities—beckon. Silently, they orbit the Sun, waiting.
Carl Sagan
The reality is life is a single-player game. You’re born alone. You’re going to die alone. All of your interpretations are alone. All your memories are alone. You’re gone in three generations, and nobody cares. Before you showed up, nobody cared. It’s all single player.
Eric Jorgenson (The Almanack of Naval Ravikant: A Guide to Wealth and Happiness)
All the mega corporations on the planet make their obscene profits off the labor and suffering of others, with complete disregard for the effects on the workers, environment, and future generations. As with the banking sector, they play games with the lives of millions, hysterically reject any kind of government intervention when the profits are rolling in, but are quick to pass the bill for the cleanup and the far-reaching consequences of these avoidable tragedies to the public when things go wrong. We have a straightforward proposal: if they want public money, we want public control. It's that simple.
Michael Hureaux-Perez
I can see,’ Miss Emily said, ‘that it might look as though you were simply pawns in a game. It can certainly be looked at like that. But think of it. You were lucky pawns. There was a certain climate and now it’s gone. You have to accept that sometimes that’s how things happen in the world. People’s opinions, their feelings, they go one way, then the other. It just so happens you grew up at a certain point in this process.’ ‘It might be just some trend that came and went,’ I said. ‘But for us, it’s our life.
Kazuo Ishiguro (Never Let Me Go)
it takes as long as three generations of hard work, three generations of sacrifice to correct the wrong!
Eric Jerome Dickey (Liar's Game)
An incomplete list: No more diving into pools of chlorinated water lit green from below. No more ball games played out under floodlights. No more porch lights with moths fluttering on summer nights. No more trains running under the surface of cities on the dazzling power of the electric third rail. No more cities. No more films, except rarely, except with a generator drowning out half the dialogue, and only then for the first little while until the fuel for the generators ran out, because automobile gas goes stale after two or three years. Aviation gas lasts longer, but it was difficult to come by. No more screens shining in the half-light as people raise their phones above the crowd to take pictures of concert states. No more concert stages lit by candy-colored halogens, no more electronica, punk, electric guitars. No more pharmaceuticals. No more certainty of surviving a scratch on one's hand, a cut on a finger while chopping vegetables for dinner, a dog bite. No more flight. No more towns glimpsed from the sky through airplane windows, points of glimmering light; no more looking down from thirty thousand feet and imagining the lives lit up by those lights at that moment. No more airplanes, no more requests to put your tray table in its upright and locked position – but no, this wasn't true, there were still airplanes here and there. They stood dormant on runways and in hangars. They collected snow on their wings. In the cold months, they were ideal for food storage. In summer the ones near orchards were filled with trays of fruit that dehydrated in the heat. Teenagers snuck into them to have sex. Rust blossomed and streaked. No more countries, all borders unmanned. No more fire departments, no more police. No more road maintenance or garbage pickup. No more spacecraft rising up from Cape Canaveral, from the Baikonur Cosmodrome, from Vandenburg, Plesetsk, Tanegashima, burning paths through the atmosphere into space. No more Internet. No more social media, no more scrolling through litanies of dreams and nervous hopes and photographs of lunches, cries for help and expressions of contentment and relationship-status updates with heart icons whole or broken, plans to meet up later, pleas, complaints, desires, pictures of babies dressed as bears or peppers for Halloween. No more reading and commenting on the lives of others, and in so doing, feeling slightly less alone in the room. No more avatars.
Emily St. John Mandel (Station Eleven)
The look of shocked surprise on his face is magnificent. I want to commission a portrait artist to capture it in oils, so I can pass it down to future generations. It. Is. Priceless.
Sally Thorne (The Hating Game)
For how many generations now had his people been turning their backs on things? How long had they sat in their living rooms and watched other people die?
Clare B. Dunkle (The Sky Inside (The Sky Inside, #1))
companies should focus on one of three value disciplines: operational excellence, product leadership, or customer intimacy.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
All the towering materialism which dominates the modern mind rests ultimately upon one assumption; a false assumption. It is supposed that if a thing goes on repeating itself it is probably dead; a piece of clockwork. People feel that if the universe was personal it would vary; if the sun were alive it would dance. This is a fallacy even in relation to known fact. For the variation in human affairs is generally brought into them, not by life, but by death; by the dying down or breaking off of their strength or desire. A man varies his movements because of some slight element of failure or fatigue. He gets into an omnibus because he is tired of walking; or he walks because he is tired of sitting still. But if his life and joy were so gigantic that he never tired of going to Islington, he might go to Islington as regularly as the Thames goes to Sheerness. The very speed and ecstacy of his life would have the stillness of death. The sun rises every morning. I do not rise every morning; but the variation is due not to my activity, but to my inaction. Now, to put the matter in a popular phrase, it might be true that the sun rises regularly because he never gets tired of rising. His routine might be due, not to a lifelessness, but to a rush of life. The thing I mean can be seen, for instance, in children, when they find some game or joke that they specially enjoy. A child kicks his legs rhythmically through excess, not absence, of life. Because children have abounding vitality, because they are in spirit fierce and free, therefore they want things repeated and unchanged. They always say, “Do it again”; and the grown-up person does it again until he is nearly dead. For grown-up people are not strong enough to exult in monotony. But perhaps God is strong enough to exult in monotony. It is possible that God says every morning, “Do it again” to the sun; and every evening, “Do it again” to the moon. It may not be automatic necessity that makes all daisies alike; it may be that God makes every daisy separately, but has never got tired of making them. It may be that He has the eternal appetite of infancy; for we have sinned and grown old, and our Father is younger than we. The repetition in Nature may not be a mere recurrence; it may be a theatrical ENCORE. Heaven may ENCORE the bird who laid an egg. If the human being conceives and brings forth a human child instead of bringing forth a fish, or a bat, or a griffin, the reason may not be that we are fixed in an animal fate without life or purpose. It may be that our little tragedy has touched the gods, that they admire it from their starry galleries, and that at the end of every human drama man is called again and again before the curtain. Repetition may go on for millions of years, by mere choice, and at any instant it may stop. Man may stand on the earth generation after generation, and yet each birth be his positively last appearance.
G.K. Chesterton (Orthodoxy)
So, it was done, the break was made, in words at least: on July 2, 1776, in Philadelphia, the American colonies declared independence. If not all thirteen clocks had struck as one, twelve had, and with the other silent, the effect was the same. It was John Adams, more than anyone, who had made it happen. Further, he seems to have understood more clearly than any what a momentous day it was and in the privacy of two long letters to Abigail, he poured out his feelings as did no one else: The second day of July 1776 will be the most memorable epocha in the history of America. I am apt to believe that it will be celebrated by succeeding generations as the great anniversary festival. It ought to be commemorated as the Day of Deliverance by solemn acts of devotion to God Almighty. It ought to be solemnized with pomp and parade, with shows, games, sports, guns, bells, bonfires, and illuminations from one end of this continent to the other from this time forward forever more.
David McCullough (John Adams)
He delighted in writing, in the joinery and embellishment of his sentences, in the consciousness of high rare virtue when every word had been used in its purest and most precise sense, in the kitten games of syntax and rhetoric. Words could do anything except generate their own meaning.
Evelyn Waugh (Helena)
I had a son and I breathed for him. When we buried him my sorrow consumed me. Was my grief holy? Was it unique? All our hurts and follies are repeated time and again. Generation after generation live the same mistakes. But we’re not like the fire, or the river, or the wind—we’re not a single tune, its variations played out forever, a game of numbers until the world dies.
Mark Lawrence (Red Sister (Book of the Ancestor, #1))
Chase, we don’t believe that homosexuality is a sin. The Bible was inspired by God, but it was written, translated, and interpreted by imperfect people just like us. This means that the passing of this sacred scripture from generation to generation and from culture to culture has been a bit like the “telephone game” you play at school. After thousands of years, it’s impossible to judge the original spirit of some scripture. We believe that when in doubt, mercy triumphs judgment. So your parents are Christians who study and pray and then carefully choose what we follow in the Bible, based on whether or not it matches our understanding of Jesus’s overall message.
Glennon Doyle Melton (Carry On, Warrior: Thoughts on Life Unarmed)
It struck me that such analyses had it backward. It’s the American public for whom the Iraq War is often no more real than a video game. Five years into this war, I am not always confident most Americans fully appreciate the caliber of the people fighting for them, the sacrifices they have made, and the sacrifices they continue to make. After the Vietnam War ended, the onus of shame largely fell on the veterans. This time around, if shame is to be had when the Iraq conflict ends - and all indications are there will be plenty of it - the veterans are the last people in America to deserve it. When it comes to apportioning shame my vote goes to the American people who sent them to war in a surge of emotion but quickly lost the will to either win it or end it. The young troops I profiled in Generation Kill, as well as the other men and women in uniform I’ve encountered in combat zones throughout Iraq and Afghanistan, are among the finest people of their generation. We misuse them at our own peril.
Evan Wright (Generation Kill: Devil Dogs, Iceman, Captain America, and the New Face of American War)
The large majority of teenagers who attend Higgs are soulless, conformist idiots. I have successfully integrated myself into a small group of girls who I consider to be “good people,” but sometimes I still feel that I might be the only person with a consciousness, like a video game protagonist, and everyone else are computer-generated extras who have only a select few actions, such as “initiate meaningless conversation” and “hug.
Alice Oseman (Solitaire)
life is like a game of Monopoly. You may own hotels on Boardwalk or you may be renting on Baltic Avenue. But in the end, it all goes back in the box. The next generation will be getting out all your stuff and playing with it or fighting over it.
Andy Andrews (The Noticer: Sometimes, all a person needs is a little perspective)
But entertainment has the merit not only of being better suited to helping sell goods; it is an effective vehicle for hidden ideological messages.24 Furthermore, in a system of high and growing inequality, entertainment is the contemporary equivalent of the Roman “games of the circus” that diverts the public from politics and generates a political apathy that is helpful to preservation of the status quo.
Noam Chomsky (Manufacturing Consent: The Political Economy of the Mass Media)
If our primary caregivers are shame-based, they will act shameless and pass their toxic shame onto us. There is no way to teach self-value if one does not value oneself. Toxic shame is multigenerational. It is passed from one generation to the next. Shame-based people find other shame-based people and get married. As each member of a couple carries the shame from his or her own family system, their marriage will be grounded in their shame-core. The major outcome of this will be a lack of intimacy. It’s difficult to let someone get close to you if you feel defective and flawed as a human being. Shame-based couples maintain nonintimacy through poor communication, nonproductive circular fighting, games, manipulation, vying for control, withdrawal, blaming and confluence. Confluence is the agreement never to disagree. Confluence creates pseudointimacy.
John Bradshaw (Healing the Shame that Binds You)
Hell is reimagined by each generation. Its terrain is surveyed for absurdities and remade in a fresher mold; its terrors are scrutinized and, if necessary, reinvented to suit the current climate of atrocity; its architecture is redesigned to appall the eye of the modern damned.
Clive Barker (The Damnation Game)
My friend Kira always said that life is like an extremely difficult, horribly unbalanced videogame. When you’re born, you’re given a randomly generated character, with a randomly determined name, race, face, and social class. Your body is your avatar, and you spawn in a random geographic location, at a random moment in human history, surrounded by a random group of people, and then you have to try to survive for as long as you can. Sometimes the game might seem easy. Even fun. Other times it might be so difficult you want to give up and quit. But unfortunately, in this game you only get one life. When your body grows too hungry or thirsty or ill or injured or old, your health meter runs out and then it’s Game Over. Some people play the game for a hundred years without ever figuring out that it’s a game, or that there is a way to win it. To win the videogame of life you just have to try to make the experience of being forced to play it as pleasant as possible, for yourself, and for all of the other players you encounter in your travels. Kira says that if everyone played the game to win, it’d be a lot more fun for everyone. —Anorak’s Almanac, chapter 77, verses 11–20
Ernest Cline (Ready Player Two (Ready Player One, #2))
Einstein said the arrow of time flies in only one direction. Faulkner, being from Mississippi, understood the matter differently. He said the past is never dead; it's not even past. All of us labor in webs spun long before we were born, webs of heredity and environment, of desire and consequence, of history and eternity. Haunted by wrong turns and roads not taken, we pursue images perceived as new but whose provenance dates to the dim dramas of childhood, which are themselves but ripples of consequence echoing down the generations. The quotidian demands of life distract from this resonance of images and events, but some of us feel it always. And who among us, offered the chance, would not relive the day or hour in which we first knew love, or ecstasy, or made a choice that forever altered our future, negating a life we might have had? Such chances are rarely granted. Memory and grief prove Faulkner right enough, but Einstein knew the finality of action. If I cannot change what I had for lunch yesterday, I certainly cannot unmake a marriage, erase the betrayal of a friend, or board a ship that left port twenty years ago.
Greg Iles (The Quiet Game (Penn Cage #1))
The game isn't big enough unless it scares you a little. Cmdr. William Riker
Star Trek: The Next Generation Episode Guide Team (STAR TREK: THE NEXT GENERATION EPISODE GUIDE: Details All 178 Episodes with Plot Summaries. Searchable. Companion to DVDs, Blu Ray and Box Set)
the Super NES, which would hit stores on August 23, 1991. All systems would come with the groundbreaking new Super Mario World game, while four others would immediately be available for purchase: F-Zero, Pilotwings, Gradius III, and SimCity.
Blake J. Harris (Console Wars: Sega, Nintendo, and the Battle that Defined a Generation)
We put our kids to fifteen years of quick-cut advertising, passive television watching, and sadistic video games, and we expect to see emerge a new generation of calm, compassionate, and engaged human beings?
Sidney Poitier (The Measure of a Man)
The show doesn’t go on because it’s ready; it goes on because it’s 11:30. This is something Lorne [Michaels] has said often about Saturday Night Live, but I think it’s a great lesson about not being too precious about your writing. You have to try your hardest to be at the top of your game and improve every joke you can until the last possible second, and then you have to let it go. You can’t be that kid standing at the top of the waterslide, overthinking it. You have to go down the chute. (And I’m from a generation where a lot of people died on waterslides, so this was an important lesson for me to learn.) You have to let people see what you wrote. It will never be perfect, but perfect is overrated. Perfect is boring on live TV. What I learned about ‘bombing’ as an improviser at Second City was that bombing is painful, but it doesn’t kill you. No matter how badly an improv set goes, you will still be physically alive when it’s over. What I learned about bombing as a writer at Saturday Night is that you can’t be too worried about your ‘permanent record.’ Yes, you’re going to write some sketches that you love and are proud of forever—your golden nuggets. But you’re also going to write some real shit nuggets. And unfortunately, sometimes the shit nuggets will make it onto the air. You can’t worry about it. As long as you know the difference, you can go back to panning for gold on Monday.
Tina Fey (Bossypants)
At this stage of the game, I don’t have the time for patience and tolerance. Ten years ago, even five years ago, I would have listened to people ask their questions, explained to them, mollified them. No more. That time is past. Now, as Norman Mailer said in Naked and the Dead, ‘I hate everything which is not in myself.’ If it doesn’t have a direct bearing on what I’m advocating, if it doesn’t augment or stimulate my life and thinking, I don’t want to hear it. It has to add something to my life. There’s no more time for explaining and being ecumenical anymore. No more time. That’s a characteristic I share with the new generation of Satanists, which might best be termed, and has labeled itself in many ways, an ‘Apocalypse culture.’ Not that they believe in the biblical Apocalypse—the ultimate war between good and evil. Quite the contrary. But that there is an urgency, a need to get on with things and stop wailing and if it ends tomorrow, at least we’ll know we’ve lived today. It’s a ‘fiddle while Rome burns’ philosophy. It’s the Satanic philosophy. If the generation born in the 50’s grew up in the shadow of The Bomb and had to assimilate the possibility of imminent self destruction of the entire planet at any time, those born in the 60’s have had to reconcile the inevitability of our own destruction, not through the bomb but through mindless, uncontrolled overpopulation. And somehow resolve in themselves, looking at what history has taught us, that no amount of yelling, protesting, placard waving, marching, wailing—or even more constructive avenues like running for government office or trying to write books to wake people up—is going to do a damn bit of good. The majority of humans have an inborn death wish—they want to destroy themselves and everything beautiful. To finally realize that we’re living in a world after the zenith of creativity, and that we can see so clearly the mechanics of our own destruction, is a terrible realization. Most people can’t face it. They’d rather retreat to the comfort of New Age mysticism. That’s all right. All we want, those few of us who have the strength to realize what’s going on, is the freedom to create and entertain and share with each other, to preserve and cherish what we can while we can, and to build our own little citadels away from the insensitivity of the rest of the world.
Anton Szandor LaVey (The Secret Life of a Satanist: The Authorized Biography of Anton LaVey)
I’M LOSING FAITH IN MY FAVORITE COUNTRY Throughout my life, the United States has been my favorite country, save and except for Canada, where I was born, raised, educated, and still live for six months each year. As a child growing up in Waterloo, Ontario, Canada, I aggressively bought and saved baseball cards of American and National League players, spent hours watching snowy images of American baseball and football games on black and white television and longed for the day when I could travel to that great country. Every Saturday afternoon, me and the boys would pay twelve cents to go the show and watch U.S. made movies, and particularly, the Superman serial. Then I got my chance. My father, who worked for B.F. Goodrich, took my brother and me to watch the Cleveland Indians play baseball in the Mistake on the Lake in Cleveland. At last I had made it to the big time. I thought it was an amazing stadium and it was certainly not a mistake. Amazingly, the Americans thought we were Americans. I loved the United States, and everything about the country: its people, its movies, its comic books, its sports, and a great deal more. The country was alive and growing. No, exploding. It was the golden age of life, liberty, and the pursuit of happiness. The American dream was alive and well, but demanded hard work, honesty, and frugality. Everyone understood that. Even the politicians. Then everything changed. Partly because of its proximity to the United States and a shared heritage, Canadians also aspired to what was commonly referred to as the American dream. I fall neatly into that category. For as long as I can remember I wanted a better life, but because I was born with a cardboard spoon in my mouth, and wasn’t a member of the golden gene club, I knew I would have to make it the old fashioned way: work hard and save. After university graduation I spent the first half of my career working for the two largest oil companies in the world: Exxon and Royal Dutch Shell. The second half was spent with one of the smallest oil companies in the world: my own. Then I sold my company and retired into obscurity. In my case obscurity was spending summers in our cottage on Lake Rosseau in Muskoka, Ontario, and winters in our home in Port St. Lucie, Florida. My wife, Ann, and I, (and our three sons when they can find the time), have been enjoying that “obscurity” for a long time. During that long time we have been fortunate to meet and befriend a large number of Americans, many from Tom Brokaw’s “Greatest Generation.” One was a military policeman in Tokyo in 1945. After a very successful business carer in the U.S. he’s retired and living the dream. Another American friend, also a member of the “Greatest Generation”, survived The Battle of the Bulge and lived to drink Hitler’s booze at Berchtesgaden in 1945. He too is happily retired and living the dream. Both of these individuals got to where they are by working hard, saving, and living within their means. Both also remember when their Federal Government did the same thing. One of my younger American friends recently sent me a You Tube video, featuring an impassioned speech by Marco Rubio, Republican senator from Florida. In the speech, Rubio blasts the spending habits of his Federal Government and deeply laments his country’s future. He is outraged that the U.S. Government spends three hundred billion dollars, each and every month. He is even more outraged that one hundred and twenty billion of that three hundred billion dollars is borrowed. In other words, Rubio states that for every dollar the U.S. Government spends, forty cents is borrowed. I don’t blame him for being upset. If I had run my business using that arithmetic, I would be in the soup kitchens. If individual American families had applied that arithmetic to their finances, none of them would be in a position to pay a thin dime of taxes.
Stephen Douglass
He supposed he was only one of several million persons of his generation who had grown up and, somewhere around thirty, made the upsetting discovery that life wasn't going to pan out the way you'd always expected it would; and why this realization should have thrown him and not them—or not too many of them—was something he couldn't fathom. Life offered none of those prizes you'd been looking forward to since adolescence (he less than others, but looking forward to them all the same, if only out of curiosity). Adulthood came through with none of the pledges you'd been led somehow to believe in; the future still remained the future-illusion; a non-existent period of constantly-receding promise, hinting fulfillment, yet forever withholding the rewards. All the things that had never happened yet were never going to happen after all. It was a mug's game and there ought to be a law. But there wasn't any law, there was no rhyme or reason; and with the sour-grapes attitude of “Why the hell should there be”—which is as near as you ever came to sophistication—you retired within yourself and compensated for the disappointment by drink, by subsisting on daydreams, by living in a private world of your own making (hell or heaven, what did it matter?), by accomplishing or becoming in fancy what you could never bring about in fact.
Charles Jackson (The Lost Weekend)
It is a part of our nature to survive. Faith is an instinctive response to aspects of existence that we cannot explain by any other means, be it the moral void we perceive in the universe, the certainty of death, the mystery of the origin of things, the meaning of our lives, or the absence of meaning. These are basic and extremely simple aspects of existence, but our limitations prevent us from responding in an unequivocal way and for that reason we generate an emotional response, as a defense mechanism. It's pure biology.
Carlos Ruiz Zafón (The Angel's Game (The Cemetery of Forgotten Books, #2))
Given these differences between the sexes, the sexual revolution was the biggest joke men ever played on women. By convincing them that the old rules didn’t apply and that two could play the predator game, men enticed women to do what men have always wanted women to do. But what a price was paid for the new “freedom.” And predictably, women were the ones who got stuck with the bill.
James C. Dobson (Life on the Edge: The Next Generation's Guide to a Meaningful Future)
A Value Proposition creates value for a Customer Segment through a distinct mix of elements catering to that segment’s needs. Values may be quantitative (e.g. price, speed of service) or qualitative (e.g. design, customer experience).
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
This is what I feared for Michael. That his generation, so strong, so well made, so bright and aware beyond its years, would compare itself to us in envy, envy of the clarity of our challenges and the brutish obviousness of our enemies.
Steven Pressfield (The Legend of Bagger Vance: A Novel of Golf and the Game of Life)
The Matrix has its roots in primitive arcade games,' said the voice-over, 'in early graphics programs and military experimentation with cranial jacks.' On the Sony, a two-dimensional space war faded behind a forest of mathematically generated ferns, demonstrating the spatial possibilities of logarithmic spirals; cold blue military footage burned through, lab animals wired into test systems, helmets feeding into fire control circuits of tanks and war planes. 'Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children being taught mathematical concepts... A graphic representation of data abstracted from the banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding...
William Gibson (Neuromancer (Sprawl, #1))
retreat, with nothing to look forward to, nowhere to be, nothing to do, we are forced to confront the “wound of existence” head-on, to stare into the abyss and realize that so much of what we do in life—every shift in our seat, every bite of food, every pleasant daydream—is designed to avoid pain or seek pleasure. But if we can drop all that, we can, as Sam once said in his speech to the angry, befuddled atheists, learn how to be happy “before anything happens.” This happiness is self-generated, not contingent on exogenous forces; it’s the opposite of “suffering.” What the Buddha recognized was a genuine game changer.
Dan Harris (10% Happier)
What we learn from behavior economics is that the moment a metric is created it generates an incentive for people to pursue it.
David Amerland (Google Semantic Search: Search Engine Optimization (Seo) Techniques That Get Your Company More Traffic, Increase Brand Impact, and Amplify Your Online Presence)
Design attitude demands changing one’s orientation from making decisions to creating options from which to choose.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
People are moved more by stories than by logic. Ease listeners into the new or unknown by building the logic of your model into a compelling narrative.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
I find that some philosophers think that my whole approach to qualia is not playing fair. I don’t respect the standard rules of philosophical thought experiments. “But Dan, your view is so counterintuitive!” No kidding. That’s the whole point. Of course it is counterintuitive. Nowhere is it written that the true materialist theory of consciousness should be blandly intuitive. I have all along insisted that it may be very counterintuitive. That’s the trouble with “pure” philosophical method here. It has no resources for developing, or even taking seriously, counterintuitive theories, but since it is a very good bet that the true materialist theory of consciousness will be highly counterintuitive (like the Copernican theory--at least at first), this means that “pure” philosophy must just concede impotence and retreat into conservative conceptual anthropology until the advance of science puts it out of its misery. Philosophers have a choice: they can play games with folk concepts (ordinary language philosophy lives on, as a kind of aprioristic social anthropology) or they can take seriously the claim that some of these folk concepts are illusion-generators. The way to take that prospect seriously is to consider theories that propose revisions to those concepts.
Daniel C. Dennett (Sweet Dreams: Philosophical Obstacles to a Science of Consciousness)
For us the chief point of interest is the place where the game is played. Generatly it is a simple circle, dyutamandalam, drawn on the ground. The circle as such, however, has a magic significance. It is drawn with great care, all sorts of precautions being taken against cheating. The players are not allowed to leave the ring until they have discharged their obligations. But, sometimes a special hall is provisionally erected for the game, and this hall is holy ground. The Mahabharata devotes a whole chapter to the erection of the dicing hall - sabha - where the Pandavas are to meet their prtners. Games, of chance, therefore, have their serious side. They are included in ritual.
Johan Huizinga (Homo Ludens: A Study of the Play Element in Culture)
Telling a story that illustrates how your business model solves a customer problem is a clear way to introduce listeners to the idea. Stories give you the “buy-in” needed to subsequently explain your model in detail.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
As this is written, a sow bug crawls across a desk. If he is turned over on his back, one can observe the tremendous struggle he goes through to get on his feet again. During this interval he has a ‘purpose’ in his life. When he succeeds, one can almost see the look of victory on his face. Off he goes, and one can imagine him telling his tale at the next meeting of sow bugs, looked up to by the younger generation as an insect who has made it. And
Eric Berne (Games People Play: The Psychology of Human Relationships)
The world’s people are in peril. We no doubt live in a noisy, numb, narcissistic age. The talents and attentions of the majority are not invested in personal mastery and social responsibility but squandered on games, voyeurism, and base sensationalism. We have recklessly abandoned what truly matters—the striving to be great as individuals and as a society—for the glamour and thrill of speed, convenience, and vain expression, in a kind of humanity-wide midlife crisis. Gone are the big visions; here are the quick wins and the sure things. Effort has lost out to entitlement. In the transition to our age of self-adoration and conceit, the page turned long ago on the dreams to rise as a people. Greatness is so rarely sought, and generation after generation fail to hold the line of human goodness and advancement. Why? Because
Brendon Burchard (The Motivation Manifesto)
Buffett's uncommon urge to chronicle made him a unique character in American life, not only a great capitalist but the Great Explainer of American capitalism. He taught a generation how to think about business, and he showed that securities were not just tokens like the Monopoly flatiron, and that investing need not be a game of chance. It was also a logical, commonsensical enterprise, like the tangible businesses beneath. He stripped Wall Street of its mystery and rejoined it to Main Street -- a mythical or disappearing place, perhaps, but one that is comprehensible to the ordinary American.
Roger Lowenstein (Buffett: The Making of an American Capitalist)
The real issue isn’t whether our generation is wearing enough bedazzled cross T-shirts; it’s whether we are allowing the message of Jesus to root deeper than our wardrobe, blog posts, music playlists, tweets, and Facebook statuses. We’ve become a tribe of people who rank our faith in a measurement of likes, re-tweets, and memory verses. We need to up our game.
Jarrid Wilson (Jesus Swagger: Break Free from Poser Christianity)
You see the grandmother down there with her son and grandson? They’ve probably been coming here for years together. Or maybe it’s their first trip. Either way, it’s three generations sitting down together, laying aside their differences for one night to be a family. This is humanity, Steele. This is what we’re fighting for. Family. People. Pride. It’s our differences that make up our strength. BAD isn’t about patriotism. It’s about saving individuals. Not just those in America, but all the ones who are out there going about their lives with little to no care about politics. Men, women, and children who only want to live peacefully while others are looking for ways to use them as pawns in a deadly game they don’t even want to play. (Joe)
Sherrilyn Kenyon (Bad Attitude (B.A.D. Agency #1))
Here was my choice: I could continue down the well-trod path upon which I'd been running for so very long and pass along the inheritance like a baton, as blithely as I did my light hair and fair skin. My daughter could do her best to outrun it... Or I could slow down, catch my breath, and look mindfully for a new path. There had to be another way and I owed it to my daughter to find it.
Adrienne Brodeur (Wild Game: My Mother, Her Lover, and Me)
[Independence Day] will be the most memorable Epocha, in the History of America. I am apt to believe that it will be celebrated, by succeeding Generations, as the great anniversary Festival. It ought to be commemorated, as the Day of Deliverance by solemn Acts of Devotion to God Almighty. It ought to be solemnized with Pomp and Parade, with Shews, Games, Sports, Guns, Bells, Bonfires and Illuminations from one End of this Continent to the other from this Time forward forever more. You will think me transported with Enthusiasm but I am not. I am well aware of the Toil and Blood and Treasure, that it will cost Us to maintain this Declaration, and support and defend these States. Yet through all the Gloom I can see the Rays of ravishing Light and Glory. I can see that the End is more than worth all the Means. And that Posterity will tryumph in that Days Transaction, even altho We should rue it, which I trust in God We shall not.
John Adams (The Letters of John and Abigail Adams)
It is part of our nature to survive. Faith is an instinctive response to the aspects of existence that we cannot explain by any other means - be it the moral void we perceive in the universe, the certainty of death, the mystery of the origin of things, the meaning of our own lives, or the absence of meaning. These are basic and extremely simple aspects of existence, but our own limitations prevent us from responding in an unequivocal way, and for that reason we generate an emotional response, as a defence mechanism. It's pure biology.
Carlos Ruiz Zafón (The Angel's Game (The Cemetery of Forgotten Books, #2))
An academic discipline, or any other semiotic domain, for that matter, is not primarily content, in the sense of facts and principles. It is rather primarily a lived and historically changing set of distinctive social practices. It is in these practices that 'content' is generated, debated, and transformed via certain distinctive ways of thinking, talking, valuing, acting, and, often, writing and reading.
James Paul Gee (What Video Games Have to Teach Us about Learning and Literacy)
The majority of my generation decides to move back in with their parents after college. Unemployment, for them, is twice the national average. According to one 2011 study by the University of Michigan, many graduates aren’t even bothering to learn how to drive. The road is blocked, they are saying, so why get a license I won’t be able to use? We whine and complain and mope when things won’t go our way. We’re crushed when what we were “promised” is revoked—as if that’s not allowed to happen. Instead of doing much about it, we sit at home and play video games or travel or worse, pay for more school with more loan debt that will never be forgiven. And then we wonder why it isn’t getting any better.
Ryan Holiday (The Obstacle Is the Way: The Timeless Art of Turning Adversity to Advantage)
You never stop to think how the history of whiteness in America is one long scroll of affirmative action. You never stop to think that Babe Ruth never had to play the greatest players of his generation - just the greatest white players. You never stop to think that most of our presidents never rose to the top because they bested the competition - just the white competition. White privilege is a self-selecting tool that keeps you from having to compete with the best. The history of white folk gaining access to Harvard, Princeton, or Yale is the history of white folk deciding ahead of the game that you were superior. You argue that slots in school should be reserved for your kin, because, after all, they are smarter, more disciplined, better suited, and more deserving that inferior blacks.
Michael Eric Dyson (Tears We Cannot Stop: A Sermon to White America)
The legend is born with the dream. Most play the pretentions and the escapes of the human game. Few find themselves and live the legend. No one can give you something that you already have. Within each of us is the ability to dream and the capacity to follow those dreams. In nature, the darkest hour is before the light of day. In life, the light of truth is often found only after the painfullest of moments. Seek the light of truth, and you will find. Knock, and the door will open. Let the quest begin. May yours be the generation where the light of truth conquers the darkness of the human experience. The legend continues. Copyright © 1995 by Ronald Fehribach
Ronald S. Fehribach
Break the link in time between one generation and the next, and it’s game over forever.
Margaret Atwood (Oryx and Crake (MaddAddam, #1))
The truly Nazi generation was formed by those born in the decade from 1900 to 1910, who experienced war as a great game and were untouched by its realities.
Sebastian Haffner (Defying Hitler: A Memoir)
Then that look. It is full of energy, and two such looks together would generate a burst of electricity, a nuclear explosion, the climax of the mind game called attraction.
Victoria Sobolev (Monogamy Book One. Lover (Monogamy, #1))
Never doubt that a small group of thoughtful, committed, citizens can change the world. Indeed, it is the only thing that ever has. —Margaret Mead, anthropologist
Dave Grossman (Assassination Generation: Video Games, Aggression, and the Psychology of Killing)
Generations of capering fools in motley have won me the right to dress badly and say any damn thing that comes into my head.
George R.R. Martin (A Game of Thrones (A Song of Ice and Fire, #1))
Don't let it be anxiety; let that uncertainty generate excitement. If you can't make that switch you shouldn't be a writer, or an artist, or a fighter. You won't enjoy it.
Sam Sheridan (The Fighter's Mind: Inside the Mental Game)
Apple’s view was unique at a time when illegal downloading was rampant and most companies argued that nobody would be willing to pay for digital music online.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
An entrepreneur’s challenge is to design and successfully implement a new business model.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
Focus: Establish a new business model in an old industry
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
There’s not a single business model . . . There are really a lot of opportunities and a lot of options and we just have to discover all of them.” Tim O’Reilly, CEO, O’Reilly
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
A business model describes the rationale of how an organization creates, delivers, and captures value
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
An organization must make a conscious decision about which segments to serve and which segments to ignore.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
Businesspeople don’t just need to understand designers better; they need to become designers.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
In today’s climate, it’s best to assume that most business models, even successful ones, will have a short lifespan.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
Henry Ford once said, “If I had asked my customers what they wanted, they would have told me ‘a faster horse.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
They laid that new path—brick by brick—for generations of wolves to follow.
Abby Wambach (WOLFPACK: How to Come Together, Unleash Our Power, and Change the Game)
The world is so full of ambiguity and uncertainty that the design attitude of exploring and prototyping multiple possibilities is most likely to lead to a powerful new business model.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
The Open era had brought personalities into the game, and personality was generating media exposure, which was generating more money, which in turn guaranteed more media exposure - which in turn drove in even more money. Where money and publicity meet, there’s always excitement, but good behavior is rarely a part of the mix. Manners are the operating rules of more stable systems.
John McEnroe (Serious)
What if” questions help us break free of constraints imposed by current models. They should provoke us and challenge our thinking. They should disturb us as intriguing, difficult-to-execute propositions.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
This task was given to Shigeru Miyamoto, a floppy-haired first-time game designer who idealistically believed that videogames should be treated with the same respect given to books, movies, and television shows.
Blake J. Harris (Console Wars: Sega, Nintendo, and the Battle that Defined a Generation)
Like seeing the doctor for an annual exam, regularly assessing a business model is an important management activity that allows an organization to evaluate the health of its market position and adapt accordingly.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
in our seat, every bite of food, every pleasant daydream—is designed to avoid pain or seek pleasure. But if we can drop all that, we can, as Sam once said in his speech to the angry, befuddled atheists, learn how to be happy “before anything happens.” This happiness is self-generated, not contingent on exogenous forces; it’s the opposite of “suffering.” What the Buddha recognized was a genuine game changer. After the final meditation of the night, as I leave
Dan Harris (10% Happier)
Crafting a business model is no different. Ideas placed in the Canvas trigger new ones. The Canvas becomes a tool for facilitating the idea dialogue—for individuals sketching out their ideas and for groups developing ideas together.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
One way multi-sided platforms solve this problem is by subsidizing a Customer Segment. Though a platform operator incurs costs by serving all customer groups, it often decides to lure one segment to the platform with an inexpensive or free Value Proposition in order to subsequently attract users of the platform’s “other side.” One difficulty multi-sided platform operators face is understanding which side to subsidize and how to price correctly to attract customers.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
You all think you have great ideas or Pokemon games, but if I actually listened to all of you and we combined all of your ideas in a game, it would be an unplayable monstrosity. You want a game with all the regions, but only the first generation Pokemons, yet all the legendary ones and such silly things. Whenever I receive one of these rants, I go to the development floor and read it out loud to all the Game Freak employees in a mocking voice, and we all laugh at you.
Satoshi Tajiri
As a species, we have evolved to survive. And the way we do it is by straining and straining and, at last, every few generations, giving birth to genius. The one who invents the wheel. And light. And flight. The one who builds a city, a nation, an empire.
Orson Scott Card (Ender's Game (Ender's Saga, #1))
CS Business models with a multi-sided platform pattern have a distinct structure. They have two or more customer segments, each of which has its own Value Proposition and associated Revenue Stream. Moreover, one Customer Segment cannot exist without the others.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
From 1914 to 1918 a generation of German schoolboys daily experienced war as a great, thrilling, enthralling game between nations, which provided far more excitement and emotional satisfaction than anything peace could offer; and that has now become the underlying vision of Nazism. That is where it draws its allure from: its simplicity, its appeal to the imagination, and its zest for action; but also its intolerance and its cruelty towards internal opponents. Anyone who does not join in the game is regarded not as an adversary but as a spoilsport. Ultimately that is also the source of Nazism's belligerent attitude towards neighboring states. Other countries are not regarded as neighbors but must be opponents, whether they like it or not. Otherwise the match must be called off!
Sebastian Haffner
Understanding a business model requires not only knowing the compositional elements, but also grasping the interdependencies between elements. This is easier to express visually than through words. This is even more true when several elements and relationships are involved.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
Imagine if we taught baseball the way that we teach science,” says UC Berkeley psychologist Alison Gopnik. “We would tell kids about baseball in the first couple of years. By the time they got to be in junior high, maybe we’d give them a drill where they could throw the ball to second base, over and over and over again. In college, they’d get to reproduce great, famous baseball plays, and then they’d never actually get to play the game until they were in graduate school.” High-quality project-based learning is, essentially, playing ball. There
Vicki Abeles (Beyond Measure: Rescuing an Overscheduled, Overtested, Underestimated Generation)
By denying that they had created a game, he realized, he had fallen into a pattern that had been repeated many times before, whenever people were trying to figure out a way of telling stories that was new and unformed and not yet accepted. He was trying to make it seem okay.
Frank Rose (The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories)
Other, more technically adroit people would soon generate closer approximations of reality. What mattered was (a) it was a rational, testable hypothesis; and (b) James made it so clear and interesting that it provoked a lot of intelligent people to join the conversation. “The
Michael Lewis (Moneyball: The Art of Winning an Unfair Game)
What one should add here is that self-consciousness is itself unconscious: we are not aware of the point of our self-consciousness. If ever there was a critic of the fetishizing effect of fascinating and dazzling "leitmotifs", it is Adorno: in his devastating analysis of Wagner, he tries to demonstrate how Wagnerian leitmotifs serve as fetishized elements of easy recognition and thus constitute a kind of inner-structural commodification of his music. It is then a supreme irony that traces of this same fetishizing procedure can be found in Adorno's own writings. Many of his provocative one-liners do effectively capture a profound insight or at least touch on a crucial point (for example: "Nothing is more true in pscyhoanalysis than its exaggeration"); however, more often than his partisans are ready to admit, Adorno gets caught up in his own game, infatuated with his own ability to produce dazzlingly "effective" paradoxical aphorisms at the expense of theoretical substance (recall the famous line from Dialectic of Englightment on how Hollywood's ideological maniuplation of social reality realized Kant's idea of the transcendental constitution of reality). In such cases where the dazzling "effect" of the unexpected short-circuit (here between Hollywood cinema and Kantian ontology) effectively overshadows the theoretical line of argumentation, the brilliant paradox works precisely in the same manner as the Wagnerian leitmotif: instead of serving as a nodal point in the complex network of structural mediation, it generates idiotic pleasure by focusing attention on itself. This unintended self-reflexivity is something of which Adorno undoubtedly was not aware: his critique of the Wagnerian leitmotif was an allegorical critique of his own writing. Is this not an exemplary case of his unconscious reflexivity of thinking? When criticizing his opponent Wagner, Adorno effectively deploys a critical allegory of his own writing - in Hegelese, the truth of his relation to the Other is a self-relation.
Slavoj Žižek (Living in the End Times)
Game-free intimacy is or should be the most perfect form of human living. Because there is so little opportunity for intimacy in daily life, and because some forms of intimacy (especially if intense) are psychologically impossible for most people, the bulk of time in serious social life is taken up with playing games. Hence games are both necessary and desirable, and the only problem at issue is whether the games played by an individual offer the best yield for him. In this connexion it should be remembered that the essential feature of a game is its culmination, or payoff. The principal function of the preliminary moves is to set up the situation for this payoff, but they are always designed to harvest the maximum permissible satisfaction at each step as a secondary product. Games are passed on from generation to generation. The favoured game of any individual can be traced back to his parents and grandparents, and forward to his children. Raising children is primarily a matter of teaching them what games to play. Different cultures and different social classes favour different types of games. Many games are played most intensely by disturbed people, generally speaking, the more disturbed they are, the harder they play. The attainment of autonomy is manifested by the release or recovery of three capacities: awareness, spontaneity and intimacy. Parents, deliberately or unaware, teach their children from birth how to behave, think and perceive. Liberation from these influences is no easy matter, since they are deeply ingrained. First, the weight of a whole tribal or family historical tradition has to be lifted. The same must be done with the demands of contemporary society at large, and finally advantages derived from one's immediate social circle have to be partly or wholly sacrificed. Following this, the individual must attain personal and social control, so that all the classes of behaviour become free choices subject only to his will. He is then ready for game-free relationships.
Eric Berne
At menopause, a time of extremely high power and shapeshifting, we are told to behave as though nothing is happening. To continue the “game” of life as if we are still girls. We are not girls. And to continue to act as though we are robs the world and the coming generations of our insights.
Alice Walker (We Are the Ones We Have Been Waiting for: Inner Light in a Time of Darkness)
Maintaining a beginner’s mindset helps keep us from becoming victims of our own successes. We all need to constantly scan the landscape and continuously assess our own business models. Take a fresh look at your model regularly. You may need to overhaul a successful model sooner than you thought.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
Which brings us to the largest fragilizer of society, and greatest generator of crises, absence of “skin in the game.” Some become antifragile at the expense of others by getting the upside (or gains) from volatility, variations, and disorder and exposing others to the downside risks of losses or harm.
Nassim Nicholas Taleb (Antifragile: Things that Gain from Disorder)
The Second Day of July 1776, will be the most memorable Epocha, in the History of America. I am apt to believe that it will be celebrated, by succeeding Generations, as the great anniversary Festival. It ought to be commemorated, as the Day of Deliverance by solemn Acts of Devotion to God Almighty. It ought to be solemnized with Pomp and Parade, with Shews, Games, Sports, Guns, Bells, Bonfires and Illuminations from one End of this Continent to the other from this Time forward forever more. You will think me transported with Enthusiasm but I am not. I am well aware of the Toil and Blood and Treasure, that it will cost Us to maintain this Declaration, and support and defend these States. Yet through all the Gloom I can see the Rays of ravishing Light and Glory. I can see that the End is more than worth all the Means. And that Posterity will tryumph in that Days Transaction, even altho We should rue it, which I trust in God We shall not.
John Adams
I am that man, the sum of him, the all of him, the hairless biped who struggled upward from the slime and created love and law out of the anarchy of fecund life that screamed and squalled in the jungle. I am all that that man was and did become. I see myself, through the painful generations, snaring and killing the game and the fish, clearing the first fields from the forest, making rude tools of stone and bone, building houses of wood, thatching the roofs with leaves and straw, domesticating the wild grasses and meadow roots, fathering them to become the progenitors of rice and millet and wheat and barley and all manner of succulent edibles, learning to scratch the soil, to sow, to reap, to store, beating out the fibers of plants to spin into thread and to weave into cloth, devising systems of irrigation, working in metals, making markets and trade routes, building boats, and founding navigation—ay, and organizing village life, welding villages to villages till they became tribes, welding tribes together till they became nations, ever seeking the laws of things, ever making the laws of humans so that humans might live together in amity and by united effort beat down and destroy all manner of creeping, crawling, squalling things that might else destroy them.
Jack London (The Star Rover)
Virtuality is the cultural perception that material objects are interpenetrated by information patterns. The definition plays off the duality at the heart of the condition of virtuality—materiality on the one hand, information on the other. Normally virtuality is associated with computer simulations that put the body into a feedback loop with a computer-generated image. For example, in virtual Ping-Pong, one swings a paddle wired into a computer, which calculates from the paddle’s momentum and position where the ball would go. Instead of hitting a real ball, the player makes the appropriate motions with the paddle and watches the image of the ball on a computer monitor. Thus the game takes place partly in real life (RL) and partly in virtual reality (VR). Virtual reality technologies are fascinating because they make visually immediate the perception that a world of information exists parallel to the “real” world, the former intersecting the latter at many points and in many ways. Hence the definition’s strategic quality, strategic because it seeks to connect virtual technologies with the sense, pervasive in the late twentieth century, that all material objects are interpenetrated by flows of information, from DNA code to the global reach of the World Wide Web.
N. Katherine Hayles (How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics)
The Government set the stage economically by informing everyone that we were in a depression period, with very pointed allusions to the 1930s. The period just prior to our last 'good' war. ... Boiled down, our objective was to make killing and military life seem like adventurous fun, so for our inspiration we went back to the Thirties as well. It was pure serendipity. Inside one of the Scripter offices there was an old copy of Doc Smith's first LENSMAN space opera. It turned out that audiences in the 1970s were more receptive to the sort of things they scoffed at as juvenilia in the 1930s. Our drugs conditioned them to repeat viewings, simultaneously serving the ends of profit and positive reinforcement. The movie we came up with stroked all the correct psychological triggers. The fact that it grossed more money than any film in history at the time proved how on target our approach was.' 'Oh my God... said Jonathan, his mouth stalling the open position. 'Six months afterward we ripped ourselves off and got secondary reinforcement onto television. We pulled a 40 share. The year after that we phased in the video games, experimenting with non-narcotic hypnosis, using electrical pulses, body capacitance, and keying the pleasure centers of the brain with low voltage shocks. Jesus, Jonathan, can you *see* what we've accomplished? In something under half a decade we've programmed an entire generation of warm bodies to go to war for us and love it. They buy what we tell them to buy. Music, movies, whole lifestyles. And they hate who we tell them to. ... It's simple to make our audiences slaver for blood; that past hasn't changed since the days of the Colosseum. We've conditioned a whole population to live on the rim of Apocalypse and love it. They want to kill the enemy, tear his heart out, go to war so their gas bills will go down! They're all primed for just that sort of denouemment, ti satisfy their need for linear storytelling in the fictions that have become their lives! The system perpetuates itself. Our own guinea pigs pay us money to keep the mechanisms grinding away. If you don't believe that, just check out last year's big hit movies... then try to tell me the target demographic audience isn't waiting for marching orders. ("Incident On A Rainy Night In Beverly Hills")
David J. Schow (Seeing Red)
There are different eras and generations, but basketball is still the same. Old school or new school, the fundamentals of the game- passing, dribbling,and shooting- never change. The styles and forms may change,but from 1946 to 2006, there's been a right way and a wrong way to practice and perform these skills and that remains the same.
Walt Frazier (The Game Within the Game)
Answering the question 'How would you like to smell?' by saying 'I'd rather I didn't' is also no longer acceptable. It's not playing the game. Men are expected to put some cash into the cosmetic pot too - it's seen as almost un-feminist not to. What a uniquely capitalist response to that gender inequality: women have been forced by convention for generations - millennia - to spend money on expensive clothes and agonising shoes, to daub themselves with reality-concealing slap, to smell expensively inhuman, to self-mutilate in pursuit of eternal youth; and this, quite rightly, has come to be deemed unfair. But how do we end this hell? We make men do it too. Well done everyone.
David Mitchell
I’d been called a genius and a game-changer, a harbinger of the future and a once-in-a-generation mind. I’d walked in the halls of power, met with titans of industry, had my name mentioned in the same sentence as historical figures. Yet holding this woman was the greatest honor of my life. I was losing my once-in-a-generation mind. King of Code CD Reiss
C.D. Reiss
Fuckin’ Call of Duty. Older generations actually went off to war and fought shit worth fighting for, meeting and overcoming horrors that made them into men; now less than 1 percent of Americans enlist and your average guy in his twenties, Ray included, would probably have a helluva lot more pride in their performance playing that particular, stupid franchise.
A.D. Aliwat (In Limbo)
Suicide has become fashionable nowadays. A Low EQ generation. Never think about anyone else and choose the easiest option for ending life. Don’t have the guts to face a situation like a true man. For God’s sake, life is not a video game where you get numerous chances. You have only one chance to live. Learn to value your life. Don’t throw it away like an idiot.
Devayu (College Days)
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In a nutshell, Blue Ocean Strategy is about creating completely new industries through fundamental differentiation as opposed to competing in existing industries by tweaking established models. Rather than outdoing competitors in terms of traditional performance metrics, Kim and Mauborgne advocate creating new, uncontested market space through what the authors call value innovation.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
[...] The idea of honor in battle has been passed down for generations. It went from Greece to Rome, to the medieval world and the Crusades. It was beloved of Sir Philip Sidney, Essex and Southampton [...]. In many ways, the British Empire was founded on it [...] The idea came to a halt in the First World War [...] The poets, led by Wilfred Owen, told the truth about it "[...] The old lie : 'Dulce el decorum est pro patria mori'. [...]Henry IV Part I is a play with much "honor". Honor is its central theme. So let's examine Henry IV Part I for a moment, to understand the ingredients of "honor". [...] You will notice there are not many women in these plays [about honor]-and when they appear, they are usually whores or faifthful wives. Honor is not a woman's story[...] 'What is honour? A word', (...) a mere scutcheon" [says] Falstaff's iconoclasm and truthful vision about honor. {...]There are several things we can see in all this. The first is that war is a man´s game, it is intolerable, and the only way you can get people to do it is to make the alternative seem a hundred times worse [...] Therefore, valor must be glorified, if not deified. [...]
Tina Packer (Women of Will: Following the Feminine in Shakespeare's Plays)
The Value Proposition is the reason why customers turn to one company over another. It solves a customer problem or satisfies a customer need. Each Value Proposition consists of a selected bundle of products and/or services that caters to the requirements of a specific Customer Segment. In this sense, the Value Proposition is an aggregation, or bundle, of benefits that a company offers customers.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
From birth to death and further on As we were born and introduced into this world, We had a gift hard to express by word And somewhere in our continuous road, It kind of lost it sense and turned. There was that time we sure remember, When everything was now and 'till forever Children with no worries and no regrets, The only goal was making a few friends. But later on everything has changed, By minds that had it all arranged To bring the people into stress, Into creating their own mess. We have been slaved by our own mind, Turned into something out of our kind Slowly faded away from the present time, Forced to believe in lies, in fights and crime. They made it clearly a fight of the ego, A never ending war that won't just go They made it a competitive game, To seek selfish materialistic fame. They turned us one against eachother, Man against man, brother against brother Dividing us by religion and skin color, Making us fight to death over a dollar. Making us lose ourselves in sadly thoughts, Wasting our days by living in the past Depressed and haunted by the memories, And yet still hoping to fly in our dreams. Some of us tried learning how to dance, Step after step, giving our soul a new chance Some of us left our ego vanish into sounds, Thus being aware of our natural bounce. Some tried expressing in their rhymes, The voice of a generation which never dies They reached eternity through poetry Leaving the teachings that shall fulfill the prophecy Others have found their way through spirituality, Becoming conscious of the human duality Seeking the spiritual enlightenment, Of escaping an ego-oriented fighting Science, philosophy, religion, Try to explain the human origin. Maybe changes are yet to come, And it shall be better for some Death's for the spirit not an end, But a relieving of the embodiment So I believe that furthermore, We'll understand the power of our soul But leaving behind all we know, And all that we might not yet know It all resumes to that certain truth, That we all seek to once conclude.
Virgil Kalyana Mittata Iordache
MULTI-SIDED PLATFORMS bring together two or more distinct but interdependent groups of customers. • Such platforms are of value to one group of customers only if the other groups of customers are also present. • The platform creates value by facilitating interactions between the different groups. • A multi-sided platform grows in value to the extent that it attracts more users, a phenomenon known as the network effect.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
A business model really is a system where one element influences the other; it only makes sense as a whole. Capturing that big picture without visualizing it is difficult. In fact, by visually depicting a business model, one turns its tacit assumptions into explicit information. This makes the model tangible and allows for clearer discussions and changes. Visual techniques give “life” to a business model and facilitate co-creation.
Alexander Osterwalder (Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers)
Yet Abraham believed, and believed for this life. Yea, if his faith had been only for a future life, he surely would have cast everything away in order to hasten out of this world to which he did not belong. But Abraham's faith was not of this sort, if there be such a faith; for really this is not faith but the furthest possibility of faith which has a presentiment of its object at the extremest limit of the horizon, yet is separated from it by a yawning abyss within which despair carries on its game. But Abraham believed precisely for this life, that he was to grow old in the land, honored by the people, blessed in his generation, remembered forever in Isaac, his dearest thing in life, whom he embraced with a love for which it would be a poor expression to say that he loyally fulfilled the father's duty of loving the son, as indeed is evinced in the words of the summons, "the son whom thou lovest.
Søren Kierkegaard (Fear and Trembling)
Jean M. Twenge, a professor of psychology and the author of 'Generation Me' has persuasively argued that the youngest generations today—particularly anyone born after 1980—are, in her words, "more miserable than ever before." Why? Because of our increased cultural emphasis on "self-esteem" and "self-fulfillment." But real fulfillment, as countless psychologists, philosophers, and spiritual leaders have shown, comes from fulfilling commitments to others.
Jane McGonigal (Reality is Broken: Why Games Make Us Better and How They Can Change the World)
Defenders of the short-sighted men who in their greed and selfishness will, if permitted, rob our country of half its charm by their reckless extermination of all useful and beautiful wild things sometimes seek to champion them by saying that “the game belongs to the people.” So it does; and not merely to the people now alive, but to the unborn people. The “greatest good for the greatest number” applies to the number within the womb of time, compared to which those now alive form but an insignificant fraction. Our duty to the whole, including the unborn generations, bids us to restrain an unprincipled present-day minority from wasting the heritage of these unborn generations. The movement for the conservation of wild life and the larger movement for the conservation of all our natural resources are essentially democratic in spirit, purpose, and method. —THEODORE ROOSEVELT, A Book-Lover’s Holidays in the Open (1916)
Douglas Brinkley (The Wilderness Warrior: Theodore Roosevelt and the Crusade for America, 1858-1919)
No matter what she said publicly, the principal of North Hammond High did not believe in rehabilitation for the young. It was too expensive, and its results were unreliable. Recidivism was high. Better to accept that with a few exceptions the young were an accursed generation, frontal lobes stunted from video games, cell phones, TV, sex-gratification by the hour. They had no sense of history and so could have no sense of the future. Equipped with state-of-the-art
Joyce Carol Oates (Night. Sleep. Death. The Stars.)
Yet, there is a world of difference between compliance and commitment. The committed person brings an energy, passion, and excitement that cannot be generated by someone who is only compliant, even genuinely compliant. The committed person doesn’t play by the rules of the game. He is responsible for the game. If the rules of the game stand in the way of achieving the vision, he will find ways to change the rules. A group of people truly committed to a common vision is an awesome force.
Peter M. Senge (The Fifth Discipline: The Art & Practice of The Learning Organization)
Outlawing subliminals would not necessarily undo generations of conditioning caused by high tech advertisements, anyway,” I added. “It may be that intrusive disruption of conscious thought through such advertisements every eight to twelve minutes has contributed to the rise in Attention Deficit Disorder. Combined with video games, our kids have grown up in a culture of constant subconscious bombardment that disrupts conscious thought. This is a possibility worth looking into. Again, raising awareness is key.
Cathy O'Brien (ACCESS DENIED For Reasons Of National Security: Documented Journey From CIA Mind Control Slave To U.S. Government Whistleblower)
Nicolas sat very still just watching her. What he wanted to do was yank her back into the boat and weld their mouths together. Their bodies. He craved her like he would a drug. He made himself breath. In and out. He could read the desperation in her eyes, the fear. Not of him, for him. The tight coil in his belly began to relax. Not giving her time to argue or think, he simply caught her small wrists and lifted her into the boat. “We’re adults, remember? Now that we know it can happen, we’ll be more careful.” He managed a quick, teasing grin. “Until we don’t want to be careful.” Dahlia swallowed hard. She had courage, he had to give her that. Respect for her grew with every moment in her company. She didn’t back away from him, but held her ground. They were both standing up, and she had a long way to look up. “It could happen, Nicolas. You’ve never seen what pure energy can do, but I have. I generate heat when it happens and fires start. People get hurt.” “Have you ever made love to someone, Dahlia?” His voice was so low she had to strain to hear him. She felt the surge of darkness, of danger, something lethal and deadly emanating from him. “No, I’ve never wanted to get that close to anyone.” “Until now.” He wanted to hear her say it. At least give him that much. He needed that much. “Until now,” she agreed. Nicolas stepped away from her, sank back into position. “Thanks for not pushing me into the water. You must have thought about it.” “Don’t give me too much credit.” She made her way to the motor. “I wasn’t certain if I shoved, you’d fall.
Christine Feehan (Mind Game (GhostWalkers, #2))
It isn’t the world at stake, Ender. Just us. Just humankind. As far as the rest of the biosphere is concerned, we could be wiped out and it would adjust, it would get on with the next step in evolution. But humanity doesn’t want to die. As a species, we have evolved to survive. And the way we do it is by straining and straining and, at last, every few generations, giving birth to genius. The one who invents the wheel. And light. And flight. The one who builds a city, a nation, an empire. Do you understand any of this?
Orson Scott Card (Ender's Game (Ender's Saga, #1))
Mrs. Gamely had gotten a letter through, inviting them to visit as soon as they could, and reporting that, in these years just before the millennium Lake of the Coheeries had had had hard winters--yes--but also extraordinary summers which had made the village overflow with natural wealth, "in the agrarian and lexicographical senses of the word. There is so much food, everywhere," her friend had written for her, "and so many new and wonderful words being generated, that the storehouses and closets are overflowing. We are tubflooded with neologisms, smoked fish, and fruit pies.
Mark Helprin (Winter's Tale)
Once upon a time there was much talk of the apathy of the masses. Their silence was the crucial fact for an earlier generation. Today, however, the masses act not by deflection but by infection, tainting opinion polls and forecasts with their multifarious phantasies. Their abstention and their silence are no longer determining factors (that stage was still nihilistic); what counts now is their use of the cogs in the workings of uncertainty. Where the masses once sported with their voluntary servitude, they now sport with their involuntary incertitude. Unbeknownst to the experts who scrutinize them and the manipulators who believe they can influence them, they have grasped the fact that politics is virtually dead, and that they now have a new game to play, just as exciting as the ups and downs of the stock market. This game enables them to make audiences, charismas, levels of prestige and the market prices of images dance up and down with an intolerable facility. The masses had been deliberately demoralized and de-ideologized in order that they might become the live prey of probability theory, but now it is they who destabilize all images and play games with political truth.
Jean Baudrillard (The Transparency of Evil: Essays in Extreme Phenomena)
Svetlana had written about whether love was a game you could get infinitely good at, like in French novels - whether it was a matter of playing your cards right - or whether it existed between certain people in some kind of current and you just had to tap into it. "So you think it's about playing your cards right?" I said. "Pretty depressing, huh? Sometimes I think there could be two kinds of love. There could be one rare kind that just naturally exists between certain people. Then there's the more common kind that's constructed." It was a mystery to me how Svetlana generated so many opinions.
Elif Batuman (The Idiot)
Whatever you had him do, Shindo was always better than average. He was quick to grasp just about everything. But on the other hand, up to the last, he was never best in anything. I think maybe he was scared. Deathly afraid of a moment when he'd devote himself to something, then blank out and think "What was I doing?" So he could never give all of himself to just one thing. I wished I could be like that. And that must be why Shindo always liked things which were clearly pointless. Games from generations past, useless music, his unreasonably huge vacuum tube radio. I love that sense of productiveness.
Sugaru Miaki (いたいのいたいの、とんでゆけ)
In the beginning, there’s a blank mind. Then that mind gets an idea in it, and the trouble begins, because the mind mistakes the idea for the world. Mistaking the idea for the world, the mind formulates a theory and, having formulated a theory, feels inclined to act. Because the idea is always only an approximation of the world, whether that action will be catastrophic or beneficial depends on the distance between the idea and the world. Mass media’s job is to provide this simulacra of the world, upon which we build our ideas. There’s another name for this simulacra-building: storytelling. Megaphone Guy is a storyteller, but his stories are not so good. Or rather, his stories are limited. His stories have not had time to gestate—they go out too fast and to too broad an audience. Storytelling is a language-rich enterprise, but Megaphone Guy does not have time to generate powerful language. The best stories proceed from a mysterious truth-seeking impulse that narrative has when revised extensively; they are complex and baffling and ambiguous; they tend to make us slower to act, rather than quicker. They make us more humble, cause us to empathize with people we don’t know, because they help us imagine these people, and when we imagine them—if the storytelling is good enough—we imagine them as being, essentially, like us. If the story is poor, or has an agenda, if it comes out of a paucity of imagination or is rushed, we imagine those other people as essentially unlike us: unknowable, inscrutable, inconvertible. Our venture in Iraq was a literary failure, by which I mean a failure of imagination. A culture better at imagining richly, three-dimensionally, would have had a greater respect for war than we did, more awareness of the law of unintended consequences, more familiarity with the world’s tendency to throw aggressive energy back at the aggressor in ways he did not expect. A culture capable of imagining complexly is a humble culture. It acts, when it has to act, as late in the game as possible, and as cautiously, because it knows its own girth and the tight confines of the china shop it’s blundering into. And it knows that no matter how well-prepared it is—no matter how ruthlessly it has held its projections up to intelligent scrutiny—the place it is headed for is going to be very different from the place it imagined. The shortfall between the imagined and the real, multiplied by the violence of one’s intent, equals the evil one will do.
George Saunders (The Braindead Megaphone)
by have a home in the first place? Good question! When I have a tea party for my grandchildren, I'm passing on to them the things my mama passed on to me-the value of manners and the joy of spending quiet time together. When Bob reads a Bible story to those little ones, he's passing along his deep faith. When we watch videos together, play games, work on projects-we're building a chain of memories for the future. These aren't lessons that can be taught in lecture form. They're taught through the way we live. What we teach our children-or any child who shares our lives-they will teach to their children. What we share with our children, they will share with generations to come. friend of mine loves the water, the out doors, and the California sunshine. She says they're a constant reminder of God's incredible creativity. Do you may have a patio or a deck or a small balcony? Bob and I have never regretted the time and expense of creating outdoor areas to spend time in. And when we sit outside, we enhance our experience with a cool salad of homegrown tomatoes and lettuce, a tall glass of lemonade, and beautiful flowers in a basket. Use this wonderful time to contemplate all God is doing in your life. ecome an answer to prayer! • Call and encourage someone today.
Emilie Barnes (365 Things Every Woman Should Know)
More often than not, the people around me weren’t simply deciding to give up. They were living in a culture of dependency that had been passed down from birth. My mother and grandmother gave in to the culture. And they expected me to figure out the best way to live on that same track, to game the system and not even try to escape. My friend Ben agrees. 'Most of the time, what you see in the housing projects are generations of families,' he says. 'People accustomed to this lifestyle. It becomes comfortable, so they don’t move away, and even their children stay and raise kids in the same environment.' In neighborhoods like the ones where Ben and I grew up, there is no perceived incentive to advance. After all, the checks for housing and the food stamps and assistance arrive every month. This is why the system must be reformed. Welfare should exist only for a certain period of time, unless you’re disabled and can’t physically work. It should not last for a generation or more. There are millions of jobs open, without enough people to fill them or, rather, without enough people who have the necessary skills and training. This is where the government should come in, providing incentives for real-world training and educating recipients about a life beyond government dependence.
Gianno Caldwell (Taken for Granted: How Conservatism Can Win Back the Americans That Liberalism Failed)
[I]f Modi is toast, it will in one sense be a tremendous pity. In his way, he represents a third generation in cricket's governance. For a hundred years and more, cricket was run by administrators, who essentially maintained the game without going out of their way to develop it. More recently it has been run by managers, with just an ounce or two of strategic thought. Modi was neither; he was instead a genuine entrepreneur. He has as much feeling for cricket as Madonna has for madrigals, but perhaps, because he came from outside cricket's traditional bureaucratic circles, he brought a vision and a common touch unexampled since Kerry Packer.
Gideon Haigh
Einstein said the arrow of time flies in only one direction. Faulkner, being from Mississippi, understood the matter differently. He said the past is never dead; it’s not even past. All of us labor in webs spun long before we were born, webs of heredity and environment, of desire and consequence, of history and eternity. Haunted by wrong turns and roads not taken, we pursue images perceived as new but whose provenance dates to the dim dramas of childhood, which are themselves but ripples of consequence echoing down the generations. The quotidian demands of life distract from this resonance of images and events, but some of us feel it always.
Greg Iles (The Quiet Game (Penn Cage, #1))
It was W. Ernest Freud who at eighteen months of age captured his grandfather’s interest while playing with a wooden reel on the end of a string. Throwing the reel while holding onto the string, Ernst—as he was known then—would say “fort,” which in German means “gone.” Pulling it back, he would say “da,” meaning “there.” Freud interpreted this game as Ernst’s effort to come to terms with the distressing absences of his mother when she left the apartment. With the wooden reel symbolizing his mother, he sent her away and brought her back at will. Instead of being a passive victim of loss—being left by his mother—he turned his passive role into an active
Daniel Benveniste (The Interwoven Lives of Sigmund, Anna and W. Ernest Freud: Three Generations of Psychoanalysis)
I had never thought of my influence on other people before, how all the work I was doing might pave the way for the next generations, as others had paved the way for me. But I saw it now, and it inspired me. it made me happy and it awed me and of course it made me really want to get back out there and play my game. It's interesting. Before all this happened I was thinking only about the finish line. How it would end, how I would make my exit. But I don't think about that anymore. Now I only think about playing. As long as I can. as hard as I can. Until they take down the nets. Until they burn my rackets. Until they stop me. And I want to see them try.
Maria Sharapova (Unstoppable: My Life So Far)
Of course the activists—not those whose thinking had become rigid, but those whose approach to revolution was imaginatively anarchic—had long ago grasped the reality which still eluded the press: we were seeing something important. We were seeing the desperate attempt of a handful of pathetically unequipped children to create a community in a social vacuum. Once we had seen these children, Ave could no longer overlook the vacuum, no longer pretend that the society’s atomization could be reversed. This was not a traditional generational rebellion. At some point between 1945 and 1967 we had somehow neglected to tell these children the rules of the game we happened to be playing. Maybe we had stopped believing in the rules ourselves, maybe we were having a failure of nerve about the game. Maybe there were just too few people around to do the telling. These were children who grew up cut loose from the web of cousins and great-aunts and family doctors and lifelong neighbors who had traditionally suggested and enforced the society’s values. They are children who have moved around a lot, San Jose, Chula Vista, here. They are less in rebellion against the society than ignorant of it, able only to feed back certain of its most publicized self-doubts, Vietnam, Saran-Wrap, diet pills, the Bomb. They feed back exactly what is given them. Because they do not believe in words—words are for “typeheads,” Chester Anderson tells them, and a thought which needs words is just one more of those ego trips—their only proficient vocabulary is in the society’s platitudes. As it happens I am still committed to the idea that the ability to think for one’s self depends upon one’s mastery of the language, and I am not optimistic about children who will settle for saying, to indicate that their mother and father do not live together, that they come from “a broken home.” They are sixteen, fifteen, fourteen years old, younger all the time, an army of children waiting to be given the words.
Joan Didion (Slouching Towards Bethlehem)
Maybe that's where it started and they brought it back from the desert, some kind of contagious psychic wound, guilt based. Maybe it's the dark matter, invisibly making up most of the universe. Maybe it was methane thawing at the bottom of the sea, releasing some ancient spore from the melted icebergs. Maybe it was the hole in the ozone, the collapse of the upper atmosphere. Maybe it was the overload of information, the swarms of data generated by every human gesture. Maybe it was the networking craze, the resurrection of dead friendships and memories meant to be lost, now resurfacing like rusted shipwrecks to reclaim our attention and scramble our sense of time. Maybe it was the death of an artist at the hands of a zealot. Maybe it was the particles made to collide. Maybe the mapping of the genome. Maybe the clashing of gods, the tug-of-war over our souls, not one of them refusing to let go, instead opting to see us sliced in two by Soloman's sword. Maybe it was food becoming a prop for food. Maybe it was a distant comet dusting us with its tail of poisoned ice. Maybe it was someone uttering a combination of syllables that should never be uttered. Maybe it was the emergence of collective intelligence, the flattening of the world. Maybe the game we inhabit had a glitch. Maybe the angel's horn had finally been blown.
Kenneth Calhoun (Black Moon)
I love reading. It has taught me many things. I have learned how to bridge the gap between both genders and age. Separation anxiety and psychoanalysing myself. Between youth and adulthood. It takes a lifetime for some people to fully grasp how wonderful it is just to accept the friendship of someone who is older than you or younger than you. You will always learn something new and that is always how the game of life is played. You do not have to be an intellectual to realise that this moment in time for any generation you will always be caught between pitching your tent, finding that perfect picnic spot, realising that you are perpetually caught between being the frosting on top of the cake and the Everest.
Abigail George
Mr. Ram was a dedicated person—that means he didn’t let go of the things that were important to him. He was dedicated to Seniors Games Club every week. He got dressed up to go. Everyone knew he was serious about spending time with his friends, that’s how dressed up he was. He was dedicated to people. Even though he was a serious person, with a lot on his mind, he made sure to let you know he remembered you. Always. He smiled at jokes even if they were only sort of funny. He remembered that it was a person who was telling the joke, so he smiled for that person. He was dedicated to reading good books, even if they were from another generation or didn’t make complete sense to him. He read the first Harry Potter when he was ninety years old because someone told him it was good. He would have read the rest of the series if that someone had been able to find the large-type versions in the library for him.* He smiled one of his loudest smiles ever at the Shel Silverstein poem about a pet snowball. But his favorite Shel Silverstein poem was “The Little Boy and the Old Man.” Like the old man in the poem, he was dedicated to someone too, dedicated to helping her find out what the really important things for her were. What she should be dedicated to. She misses him but was happy to have had someone like him in her life. Thank you, Mr. Ram, for the warmth of your hand. *Someone still regrets that they didn’t find the rest of the HP books for him.
S.K. Ali (Saints and Misfits)
The responsibility/fault fallacy allows people to pass off the responsibility for solving their problems to others. This ability to alleviate responsibility through blame gives people a temporary high and a feeling of moral righteousness. Unfortunately, one side effect of the Internet and social media is that it’s become easier than ever to push responsibility—for even the tiniest of infractions—onto some other group or person. In fact, this kind of public blame/shame game has become popular; in certain crowds it’s even seen as “cool.” The public sharing of “injustices” garners far more attention and emotional outpouring than most other events on social media, rewarding people who are able to perpetually feel victimized with ever-growing amounts of attention and sympathy. “Victimhood chic” is in style on both the right and the left today, among both the rich and the poor. In fact, this may be the first time in human history that every single demographic group has felt unfairly victimized simultaneously. And they’re all riding the highs of the moral indignation that comes along with it. Right now, anyone who is offended about anything—whether it’s the fact that a book about racism was assigned in a university class, or that Christmas trees were banned at the local mall, or the fact that taxes were raised half a percent on investment funds—feels as though they’re being oppressed in some way and therefore deserve to be outraged and to have a certain amount of attention. The current media environment both encourages and perpetuates these reactions because, after all, it’s good for business. The writer and media commentator Ryan Holiday refers to this as “outrage porn”: rather than report on real stories and real issues, the media find it much easier (and more profitable) to find something mildly offensive, broadcast it to a wide audience, generate outrage, and then broadcast that outrage back across the population in a way that outrages yet another part of the population. This triggers a kind of echo of bullshit pinging back and forth between two imaginary sides, meanwhile distracting everyone from real societal problems. It’s no wonder we’re more politically polarized than ever before. The biggest problem with victimhood chic is that it sucks attention away from actual victims. It’s like the boy who cried wolf. The more people there are who proclaim themselves victims over tiny infractions, the harder it becomes to see who the real victims actually are. People get addicted to feeling offended all the time because it gives them a high; being self-righteous and morally superior feels good. As political cartoonist Tim Kreider put it in a New York Times op-ed: “Outrage is like a lot of other things that feel good but over time devour us from the inside out. And it’s even more insidious than most vices because we don’t even consciously acknowledge that it’s a pleasure.” But
Mark Manson (The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life)
There are, as you have just seen, two agendas being pursued here tonight," the Countess lectured amiably. "The political one of the old men—an annual renewal of the forms of the Vor—and the genetic agenda of the old women. The men imagine theirs is the only one, but that's just an ego-serving self-delusion. The whole Vor system is founded on the women's game, underneath. The old men in government councils spend their lives arguing against or scheming to fund this or that bit of off-planet military hardware. Meanwhile, the uterine replicator is creeping in past their guard, and they aren't even conscious that the debate that will fundamentally alter Barrayar's future is being carried on right now among their wives and daughters. To use it, or not to use it? Too late to keep it out, it's already here. The middle classes are picking it up in droves. Every mother who loves her daughter is pressing for it, to spare her the physical dangers of biological childbearing. They're fighting not the old men, who haven't got a clue, but an old guard of their sisters who say to their daughters, in effect, We had to suffer, so must you! Look around tonight, Mark. You're witnessing the last generation of men and women on Barrayar who will dance this dance in the old way. The Vor system is about to change on its blindest side, the side that looks to—or fails to look to—its foundation. Another half generation from now, it's not going to know what hit it.
Lois McMaster Bujold (Mirror Dance (Vorkosigan Saga, #8))
Learning grammar can be viewed as a game that a little boy plays with his father. Daddy talks, the boy listens — perhaps disobeys — and Daddy talks some more. All the while the boy is trying to figure out the grammar that can generate the sentences in Daddy's speech. The boy might occasionally talk back, but there is no guarantee that Daddy will pay any attention. Not that he is a bad father: recall from Chapter 5 that in some cultures, adults do not interact with children until they are socially and linguistically adept. To fully understand the game of language learning, then, Daddy can be assumed only as a rather passive participant. The goal of the game is to learn Daddy's grammar within some finite amount of time: nobody learns forever.
Charles Yang
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For all its material advantages, the sedentary life has left us edgy, unfulfilled. Even after 400 generations in villages and cities, we haven’t forgotten. The open road still softly calls, like a nearly forgotten song of childhood. We invest far-off places with a certain romance. This appeal, I suspect, has been meticulously crafted by natural selection as an essential element in our survival. Long summers, mild winters, rich harvests, plentiful game—none of them lasts forever. It is beyond our powers to predict the future. Catastrophic events have a way of sneaking up on us, of catching us unaware. Your own life, or your band’s, or even your species’ might be owed to a restless few—drawn, by a craving they can hardly articulate or understand, to undiscovered lands and new worlds.
Carl Sagan (Pale Blue Dot: A Vision of the Human Future in Space)
Comparing marriage to football is no insult. I come from the South where football is sacred. I would never belittle marriage by saying it is like soccer, bowling, or playing bridge, never. Those images would never work, only football is passionate enough to be compared to marriage. In other sports, players walk onto the field, in football they run onto the field, in high school ripping through some paper, in college (for those who are fortunate enough) they touch the rock and run down the hill onto the field in the middle of the band. In other sports, fans cheer, in football they scream. In other sports, players ‘high five’, in football they chest, smash shoulder pads, and pat your rear. Football is a passionate sport, and marriage is about passion. In football, two teams send players onto the field to determine which athletes will win and which will lose, in marriage two families send their representatives forward to see which family will survive and which family will be lost into oblivion with their traditions, patterns, and values lost and forgotten. Preparing for this struggle for survival, the bride and groom are each set up. Each has been led to believe that their family’s patterns are all ‘normal,’ and anyone who differs is dense, naïve, or stupid because, no matter what the issue, the way their family has always done it is the ‘right’ way. For the premarital bride and groom in their twenties, as soon as they say, “I do,” these ‘right’ ways of doing things are about to collide like two three hundred and fifty pound linemen at the hiking of the ball. From “I do” forward, if not before, every decision, every action, every goal will be like the line of scrimmage. Where will the family patterns collide? In the kitchen. Here the new couple will be faced with the difficult decision of “Where do the cereal bowls go?” Likely, one family’s is high, and the others is low. Where will they go now? In the bathroom. The bathroom is a battleground unmatched in the potential conflicts. Will the toilet paper roll over the top or underneath? Will the acceptable residing position for the lid be up or down? And, of course, what about the toothpaste? Squeeze it from the middle or the end? But the skirmishes don’t stop in the rooms of the house, they are not only locational they are seasonal. The classic battles come home for the holidays. Thanksgiving. Which family will they spend the noon meal with and which family, if close enough, will have to wait until the nighttime meal, or just dessert if at all? Christmas. Whose home will they visit first, if at all? How much money will they spend on gifts for his family? for hers? Then comes for many couples an even bigger challenge – children of their own! At the wedding, many couples take two candles and light just one often extinguishing their candle as a sign of devotion. The image is Biblical. The Bible is quoted a man shall leave his father and mother and be joined to his wife, and the two shall become one. What few prepare them for is the upcoming struggle, the conflict over the unanswered question: the two shall become one, but which one? Two families, two patterns, two ways of doing things, which family’s patterns will survive to play another day, in another generation, and which will be lost forever? Let the games begin.
David W. Jones (The Enlightenment of Jesus: Practical Steps to Life Awake)
Soccer's appeal lay in its opposition to the other popular sports. For children of the sixties, there was something abhorrent about enrolling kids in American football, a game where violence wasn't just incidental but inherent. They didn't want to teach the acceptability of violence, let alone subject their precious children to the risk of physical maiming. Baseball, where each batter must stand center stage four or five times a game, entailed too many stressful, potentially ego-deflating encounters. Basketball, before Larry Bird's prime, still had the taint of the ghetto. But soccer represented something very different. It was a tabula rasa, a sport onto which a generation of parents could project their values. Quickly, soccer came to represent the fundamental tenets of yuppie parenting, the spirit of Sesame Street and Dr. Benjamin Spock.
Franklin Foer (How Soccer Explains the World: An Unlikely Theory of Globalization)
Like many in his generation, Billy had grown up playing first-person-shooter video games. He decided to take that experience a few steps further and resolved to join a SWAT team and shoot bad guys for real. He visited the local police station to find out what requirements and training were necessary to become a SWAT team member. He found out that the process was a lot more involved than he expected. He first needed to attend a police academy and become a police officer. Afterwards he would have to work his way onto a SWAT team over time. There were no guarantees. During his visit to the police station he learned that many SWAT members were former Marine Corps snipers. During that same visit the cops ran Billy’s plates through their criminal database and learned that he had outstanding warrants for speeding tickets. They unceremoniously arrested him and tossed him into jail.
William F. Sine (Guardian Angel: Life and Death Adventures with Pararescue, the World's Most Powerful Commando Rescue Force)
It is considered an honor to be…plucked from the crowd, so to speak. There are fine families in the district who have lived here for generations, none of whom have been so favored with the duke’s attention. Yet I wonder if it’s not truly His Grace himself behind this invitation, but his son.” “Perhaps there’s a piano aboard.” Her nostrils flared. “Don’t be pert. This is not a matter of jest, Eleanore. If you go on that yacht, your every move will be scrutinized. Your every word will be dissected. Your manners must be irreproachable, and they must be so at all times, even if you believe you are alone. Do you understand me?” Do not steal anything. Do not belch or scratch your arse. “Yes, ma’am.” “Should Lord Armand choose to favor you with his attention, you will react politely, graciously, but always with an aloof, dignified demeanor. It could be that he believes you to be…less than what you are. You will show him the error of that thought.” “Yes, ma’am.” He’d already seen me naked. I supposed everything from there would be a step toward dignified. “Do you still have the bangle he presented to you?” The cuff, I wanted to correct her. As if I was going to lose it. “I do.” “Wear it. Let him see that you value it, but take my strong advice on this, Eleanore. Do not accept another such gift from him. One is permissible. Two becomes a suggestion.” “Oh.” “Do we understand each other?” “Yes, ma’am. We do.” A smatter of laughter and applause reached us from beyond the open window. Some of the girls had set up a game of lawn pins, and the sudden crack! of a ball hitting its mark echoed through the room. “One last thing,” said Westcliffe. “Yes?” “Wear your uniform. It won’t hurt to remind everyone of where you belong.” I puzzled over that for the rest of the bright day.
Shana Abe (The Sweetest Dark (The Sweetest Dark, #1))
Motherhood often feels like a game of guilt management. Sometimes the guilt is overwhelming and debilitating. Sometimes just a low simmer, but it always feels right there. There is never any shortage of fuel to feed the beast, so the whole mechanism is constantly nourished to administer shame and a general feeling of incompetency. Add our carefully curated social media world, which not only affects our sense of success and failure, but also furnishes our children with an unprecedented brand of expectations, and BOOM – we’re the generation that does more for our kids than ever in history, yet feels the guiltiest. Virtually every one of my friends provides more than they had growing up, and still the mantra we buy into is ‘not enough, not enough, not enough.’ Meanwhile, if we developed the chops to tune out the ordinary complaints of children, we’d see mostly happy kids, loved and nurtured, cared for and treasured.
Jen Hatmaker (Of Mess and Moxie: Wrangling Delight Out of This Wild and Glorious Life)
Many groups use the media and successfully manipulate what Theodor Adorno calls our psychological frailty. This psychological frailty correlates to anxiety. It also precedes and foments fascism, sexism, and racism. Because of our sense of free will, day-to-day anxiety can creep in as a form of guilt or the desire to belong / be loved. It is this frailty that is manipulated which may later be expressed in fascism, nationalism, sexism, racism. It's based on superego storytelling. But what's going on concurrent with all this is a shift from storytelling to storymaking. There's an entire subgroup, mostly the younger generations, that have been participating in gaming and social media in a way that will bring about a new synergy. This is Hegel's dialect approach to society. Jane McGonigal talks about this in her book Reality is Broken, Cathy Davis talks about this in her book Now You See It, Clay Shirky talks about this in his books Cognitive Surplus and Here Comes Everybody. Tapscott talks about this in his book Wikinomics.
Chester Elijah Branch (Lecture Notes)
In the elaborate con that is American electoral politics, the Republican voter has long been the easiest mark in the game, the biggest dope in the room. Everyone inside the Beltway knows this. The Republican voters themselves are the only ones who never saw it. Elections are about a lot of things, but at the highest level, they’re about money. The people who sponsor election campaigns, who pay the hundreds of millions of dollars to fund the candidates’ charter jets and TV ads and 25-piece marching bands, those people have concrete needs. They want tax breaks, federal contracts, regulatory relief, cheap financing, free security for shipping lanes, antitrust waivers and dozens of other things. They mostly don’t care about abortion or gay marriage or school vouchers or any of the social issues the rest of us spend our time arguing about. It’s about money for them, and as far as that goes, the CEO class has had a brilliantly winning electoral strategy for a generation. They donate heavily to both parties, essentially hiring two different sets of politicians to market their needs to the population. The Republicans give them everything that they want, while the Democrats only give them mostly everything. They get everything from the Republicans because you don’t have to make a single concession to a Republican voter. All you have to do to secure a Republican vote is show lots of pictures of gay people kissing or black kids with their pants pulled down or Mexican babies at an emergency room. Then you push forward some dingbat like Michele Bachmann or Sarah Palin to reassure everyone that the Republican Party knows who the real Americans are. Call it the “Rove 1-2.” That’s literally all it’s taken to secure decades of Republican votes, a few patriotic words and a little over-the-pants rubbing. Policywise, a typical Republican voter never even asks a politician to go to second base. While we always got free trade agreements and wars and bailouts and mass deregulation of industry and lots of other stuff the donors definitely wanted, we didn’t get Roe v. Wade overturned or prayer in schools or balanced budgets or censorship of movies and video games or any of a dozen other things Republican voters said they wanted.
Matt Taibbi (Insane Clown President: Dispatches from the 2016 Circus)
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Like any overt school of mysticism, a movement seeking to achieve a vicious goal has to invoke the higher mysteries of an incomprehensible authority. An unread and unreadable book serves this purpose. It does not count on men’s intelligence, but on their weaknesses, pretensions and fears. It is not a tool of enlightenment, but of intellectual intimidation. It is not aimed at the reader’s understanding, but at his inferiority complex. An intelligent man will reject such a book with contemptuous indignation, refusing to waste his time on untangling what he perceives to be gibberish—which is part of the book’s technique: the man able to refute its arguments will not (unless he has the endurance of an elephant and the patience of a martyr). A young man of average intelligence—particularly a student of philosophy or of political science—under a barrage of authoritative pronouncements acclaiming the book as “scholarly,” “significant,” “profound,” will take the blame for his failure to understand. More often than not, he will assume that the book’s theory has been scientifically proved and that he alone is unable to grasp it; anxious, above all, to hide his inability, he will profess agreement, and the less his understanding, the louder his agreement—while the rest of the class are going through the same mental process. Most of them will accept the book’s doctrine, reluctantly and uneasily, and lose their intellectual integrity, condemning themselves to a chronic fog of approximation, uncertainty, self doubt. Some will give up the intellect (particularly philosophy) and turn belligerently into “pragmatic,” anti-intellectual Babbitts. A few will see through the game and scramble eagerly for the driver’s seat on the bandwagon, grasping the possibilities of a road to the mentally unearned. Within a few years of the book’s publication, commentators will begin to fill libraries with works analyzing, “clarifying” and interpreting its mysteries. Their notions will spread all over the academic map, ranging from the appeasers, who will try to soften the book’s meaning—to the glamorizers, who will ascribe to it nothing worse than their own pet inanities—to the compromisers, who will try to reconcile its theory with its exact opposite—to the avant-garde, who will spell out and demand the acceptance of its logical consequences. The contradictory, antithetical nature of such interpretations will be ascribed to the book’s profundity—particularly by those who function on the motto: “If I don’t understand it, it’s deep.” The students will believe that the professors know the proof of the book’s theory, the professors will believe that the commentators know it, the commentators will believe that the author knows it—and the author will be alone to know that no proof exists and that none was offered. Within a generation, the number of commentaries will have grown to such proportions that the original book will be accepted as a subject of philosophical specialization, requiring a lifetime of study—and any refutation of the book’s theory will be ignored or rejected, if unaccompanied by a full discussion of the theories of all the commentators, a task which no one will be able to undertake. This is the process by which Kant and Hegel acquired their dominance. Many professors of philosophy today have no idea of what Kant actually said. And no one has ever read Hegel (even though many have looked at every word on his every page).
Ayn Rand (Philosophy: Who Needs It)
This theme, this moral construct for evaluating one’s identity and worth, was one he repeatedly encountered on his intellectual path, including, he explained with a hint of embarrassment, from video games. The lesson Snowden had learned from immersion in video games, he said, was that just one person, even the most powerless, can confront great injustice. “The protagonist is often an ordinary person, who finds himself faced with grave injustices from powerful forces and has the choice to flee in fear or to fight for his beliefs. And history also shows that seemingly ordinary people who are sufficiently resolute about justice can triumph over the most formidable adversaries.” He wasn’t the first person I’d heard claiming video games had been instrumental in shaping their worldview. Years earlier, I might have scoffed, but I’d come to accept that, for Snowden’s generation, they played no less serious a role in molding political consciousness, moral reasoning, and an understanding of one’s place in the world than literature, television, and film. They, too, often present complex moral dilemmas and provoke contemplation, especially for people beginning to question what they’ve been taught. Snowden
Glenn Greenwald (No Place to Hide: Edward Snowden, the NSA, and the U.S. Surveillance State)
Qualities such as honesty, determination, and a cheerful acceptance of stress, which can all be identified through probing questionnaires and interviews, may be more important to the company in the long run than one's college grade-point average or years of "related experience." Every business is only as good as the people it brings into the organization. The corporate trainer should feel his job is the most important in the company, because it is. Exalt seniority-publicly, shamelessly, and with enough fanfare to raise goosebumps on the flesh of the most cynical spectator. And, after the ceremony, there should be some sort of permanent display so that employees passing by are continuously reminded of their own achievements and the achievements of others. The manager must freely share his expertise-not only about company procedures and products and services but also with regard to the supervisory skills he has worked so hard to acquire. If his attitude is, "Let them go out and get their own MBAs," the personnel under his authority will never have the full benefit of his experience. Without it, they will perform at a lower standard than is possible, jeopardizing the manager's own success. Should a CEO proclaim that there is no higher calling than being an employee of his organization? Perhaps not-for fear of being misunderstood-but it's certainly all right to think it. In fact, a CEO who does not feel this way should look for another company to manage-one that actually does contribute toward a better life for all. Every corporate leader should communicate to his workforce that its efforts are important and that employees should be very proud of what they do-for the company, for themselves, and, literally, for the world. If any employee is embarrassed to tell his friends what he does for a living, there has been a failure of leadership at his workplace. Loyalty is not demanded; it is created. Why can't a CEO put out his own suggested reading list to reinforce the corporate vision and core values? An attractive display at every employee lounge of books to be freely borrowed, or purchased, will generate interest and participation. Of course, the program has to be purely voluntary, but many employees will wish to be conversant with the material others are talking about. The books will be another point of contact between individuals, who might find themselves conversing on topics other than the weekend football games. By simply distributing the list and displaying the books prominently, the CEO will set into motion a chain of events that can greatly benefit the workplace. For a very cost-effective investment, management will have yet another way to strengthen the corporate message. The very existence of many companies hangs not on the decisions of their visionary CEOs and energetic managers but on the behavior of its receptionists, retail clerks, delivery drivers, and service personnel. The manager must put himself and his people through progressively challenging courage-building experiences. He must make these a mandatory group experience, and he must lead the way. People who have confronted the fear of public speaking, and have learned to master it, find that their new confidence manifests itself in every other facet of the professional and personal lives. Managers who hold weekly meetings in which everyone takes on progressively more difficult speaking or presentation assignments will see personalities revolutionized before their eyes. Command from a forward position, which means from the thick of it. No soldier will ever be inspired to advance into a hail of bullets by orders phoned in on the radio from the safety of a remote command post; he is inspired to follow the officer in front of him. It is much more effective to get your personnel to follow you than to push them forward from behind a desk. The more important the mission, the more important it is to be at the front.
Dan Carrison (Semper Fi: Business Leadership the Marine Corps Way)
As they worked through the order types, they created a taxonomy of predatory behavior in the stock market. Broadly speaking, it appeared as if there were three activities that led to a vast amount of grotesquely unfair trading. The first they called “electronic front-running”—seeing an investor trying to do something in one place and racing him to the next. (What had happened to Brad, when he traded at RBC.) The second they called “rebate arbitrage”—using the new complexity to game the seizing of whatever kickbacks the exchange offered without actually providing the liquidity that the kickback was presumably meant to entice. The third, and probably by far the most widespread, they called “slow market arbitrage.” This occurred when a high-frequency trader was able to see the price of a stock change on one exchange, and pick off orders sitting on other exchanges, before the exchanges were able to react. Say, for instance, the market for P&G shares is 80–80.01, and buyers and sellers sit on both sides on all of the exchanges. A big seller comes in on the NYSE and knocks the price down to 79.98–79.99. High-frequency traders buy on NYSE at $79.99 and sell on all the other exchanges at $80, before the market officially changes. This happened all day, every day, and generated more billions of dollars a year than the other strategies combined.
Michael Lewis (Flash Boys)
I suspect, however, that the thing that confuses you about Ian is that he’s half Scot. In many ways he’s more Scot than English, which accounts for what you’re calling a ruthless streak. He’ll do what he pleases, when he pleases, and the devil fly with the consequences. He always has. He doesn’t care what anyone thinks of him or of what he does.” Pausing, Jordan glanced meaningfully at the couple who’d paused to look at a shrubbery on the front lawn. Ian was listening to Elizabeth intently, an expression of tenderness on his rugged face. “The other night, however, he cared very much what people thought of your lovely friend. In fact, I don’t like to think what he might have done had anyone actually dared to openly insult her in front of him. You’re right when you aren’t deceived by Ian’s civilized veneer. Beneath that he’s a Scot, and he has a temper to go with it, though he usually keeps it in check.” “I don’t think you’re reassuring me,” Alex said shakily. “I should be. He’s committed himself completely to her. That commitment is so deep that he even reconciled with his grandfather and then appeared with him in public, which I know was because of Elizabeth.” “What on earth makes you think that?” “For one thing, when I saw Ian at the Blackmore he had no plans for the evening until he discovered what Elizabeth was going to do at the Willingtons’. The next I knew, he was walking into that ball with his grandfather at his side. And that, my love, is what we call a show of strength.” She looked impressed by his powers of deduction, and Jordan grinned. “Don’t admire me too much. I also asked him. So you see, you’re worrying needlessly,” he finished reassuringly. “Scots are a fiercely loyal lot, and Ian will protect her with his life.” “He certainly didn’t protect her with his life two years ago, when she was ruined.” Sighing, Jordan looked out the window. “After the Willingtons’ ball he told me a little of what happened that long-ago weekend. He didn’t tell me much-Ian is a very private man-but reading between the lines, I’m guessing that he fell like a rock for her and then got the idea she was playing games with him.” “Would that have been so terrible?” Alexandra asked, her full sympathy still with Elizabeth. Jordan smiled ruefully at her. “There’s one thing Scots are besides loyal.” “What is that?” “Unforgiving,” he said flatly. “They expect the same loyalty as they give. Moreover, if you betray their loyalty, you’re dead to them. Nothing you do or say will change their heart. That’s why their feuds last from generation to generation.” “Barbaric,” Alexandra said with a shiver of alarm. “Perhaps it is. But then let’s not forget Ian is also half English, and we are very civilized.” Leaning down, Jordan nipped her ear. “Except in bed.
Judith McNaught (Almost Heaven (Sequels, #3))
Brainhacking works. By following a few simple instructions, you can, over time, change the nature of your brain to make it more resilient, more resistant to aging, and more capable of happiness, compassion, and clarity. The data is in, and it matters. It matters, in fact, in two distinct ways. First, as this hard data filters through the U.S. healthcare industry, the educational system, the military, and the corporate world, to name just a few examples, it will become clear that mindfulness is among the most cost-effective methods ever for reducing hospital stays, advancing educational opportunity, and improving the functioning of organizations. This will be a game-changer. Second, the science changes how the dharma is even to be understood. This hard data is the opposite of soft spirituality. Meditation and mindfulness are tools, not a set of spiritual exercises whose merit depends on faith or some unknown forces. This is why I’ve used the word “technology” in describing the work of meditation, why Kenneth Folk calls it a form of “contemplative fitness,” and why I like the term “brainhacking.” We’re not referring here to actual, physical technologies like electrodes or vibrating implants or special sounds that put you into an altered state (although all of these exist). Rather, when I say “technology,” I’m thinking of how meditation and mindfulness are tools—processes that lead to predictable results.
Jay Michaelson (Evolving Dharma: Meditation, Buddhism, and the Next Generation of Enlightenment)
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Presentism, neglect of the future (along with forgetfulness and contempt for the past) is the paradoxical characteristic of a society and elites who have nothing but the words progress, innovation, modernity on their lips in every domain, including the economic. As soon as one is no longer ‘in love’ as depicted in television shows, as soon as sexual desire fades, one separates from one’s current partner. Marrying for superficial reasons, one separates for superficial reasons. Moreover, this compulsive and immature sort of behaviour is found not only in relationships but also in eroticism and sex in general, always under the sign of speed, immediacy, and instant gratification. Conjugal love and even sex are no longer savoured but consumed or indeed devoured, as if by fire. Despite a form of pseudo-maturity demanded in all domains, especially sexual, and an ideology of liberation, Westerners since the 1960s (the baby boom generation to which I belong) have had difficulty proceeding to the psychological stage of adulthood, that of building for the long-term. This is true even in fields very different to those of sex and relationships, and include those of politics and economics. It is the generalised reign of immaturity and improvidence. Marriage is then conceived as a sort of game, and it ends as soon as one blows the final whistle. Unrestrained enjoyment, the slogan of May ‘68,[27] inspired by a cheap, boorish hedonism, has actually passed into our mores.
Guillaume Faye
IT is worth remembering that the rise of what we call literary fiction happened at a time when the revealed, authenticated account of the beginning was losing its authority. Now that changes in things as they are change beginnings to make them fit, beginnings have lost their mythical rigidity. There are, it is true, modern attempts to restore this rigidity. But on the whole there is a correlation between subtlety and variety in our fictions and remoteness and doubtfulness about ends and origins. There is a necessary relation between the fictions by which we order our world and the increasing complexity of what we take to be the 'real' history of that world. I propose in this talk to ask some questions about an early and very interesting example of this relation. There was a long-established opinion that the beginning was as described in Genesis, and that the end is to be as obscurely predicted in Revelation. But what if this came to seem doubtful? Supposing reason proved capable of a quite different account of the matter, an account contradicting that of faith? On the argument of these talks so far as they have gone, you would expect two developments: there should be generated fictions of concord between the old and the new explanations; and there should be consequential changes in fictive accounts of the world. And of course I should not be troubling you with all this if I did not think that such developments occurred. The changes to which I refer came with a new wave of Greek influence on Christian philosophy. The provision of accommodations between Greek and Hebrew thought is an old story, and a story of concord-fictions--necessary, as Berdyaev says, because to the Greeks the world was a cosmos, but to the Hebrews a history. But this is too enormous a tract in the history of ideas for me to wander in. I shall make do with my single illustration, and speak of what happened in the thirteenth century when Christian philosophers grappled with the view of the Aristotelians that nothing can come of nothing--ex nihilo nihil fit--so that the world must be thought to be eternal. In the Bible the world is made out of nothing. For the Aristotelians, however, it is eternal, without beginning or end. To examine the Aristotelian arguments impartially one would need to behave as if the Bible might be wrong. And this was done. The thirteenth-century rediscovery of Aristotle led to the invention of double-truth. It takes a good deal of sophistication to do what certain philosophers then did, namely, to pursue with vigour rational enquiries the validity of which one is obliged to deny. And the eternity of the world was, of course, more than a question in a scholarly game. It called into question all that might seem ragged and implausible in the usual accounts of the temporal structure of the world, the relation of time to eternity (certainly untidy and discordant compared with the Neo-Platonic version) and of heaven to hell.
Frank Kermode (The Sense of an Ending: Studies in the Theory of Fiction)
More than anything, we have lost the cultural customs and traditions that bring extended families together, linking adults and children in caring relationships, that give the adult friends of parents a place in their children's lives. It is the role of culture to cultivate connections between the dependent and the dependable and to prevent attachment voids from occurring. Among the many reasons that culture is failing us, two bear mentioning. The first is the jarringly rapid rate of change in twentieth-century industrial societies. It requires time to develop customs and traditions that serve attachment needs, hundreds of years to create a working culture that serves a particular social and geographical environment. Our society has been changing much too rapidly for culture to evolve accordingly. There is now more change in a decade than previously in a century. When circumstances change more quickly than our culture can adapt to, customs and traditions disintegrate. It is not surprising that today's culture is failing its traditional function of supporting adult-child attachments. Part of the rapid change has been the electronic transmission of culture, allowing commercially blended and packaged culture to be broadcast into our homes and into the very minds of our children. Instant culture has replaced what used to be passed down through custom and tradition and from one generation to another. “Almost every day I find myself fighting the bubble-gum culture my children are exposed to,” said a frustrated father interviewed for this book. Not only is the content often alien to the culture of the parents but the process of transmission has taken grandparents out of the loop and made them seem sadly out of touch. Games, too, have become electronic. They have always been an instrument of culture to connect people to people, especially children to adults. Now games have become a solitary activity, watched in parallel on television sports-casts or engaged in in isolation on the computer. The most significant change in recent times has been the technology of communication — first the phone and then the Internet through e-mail and instant messaging. We are enamored of communication technology without being aware that one of its primary functions is to facilitate attachments. We have unwittingly put it into the hands of children who, of course, are using it to connect with their peers. Because of their strong attachment needs, the contact is highly addictive, often becoming a major preoccupation. Our culture has not been able to evolve the customs and traditions to contain this development, and so again we are all left to our own devices. This wonderful new technology would be a powerfully positive instrument if used to facilitate child-adult connections — as it does, for example, when it enables easy communication between students living away from home, and their parents. Left unchecked, it promotes peer orientation.
Gabor Maté (Hold On to Your Kids: Why Parents Need to Matter More Than Peers)
You may not recognize the name Steven Schussler, CEO of Schussler Creative Inc., but you are probably familiar with his very popular theme restaurant Rainforest Café. Steve is one of the scrappiest people I know, with countless scrappy stories. He is open and honest about his wins and losses. This story about how he launched Rainforest Café is one of my favorites: Steve first envisioned a tropical-themed family restaurant back in the 1980s, but unfortunately, he couldn’t persuade anyone else to buy into the idea at the time. Not willing to give up easily, he decided to get scrappy and be “all in.” To sell his vision, he transformed his own split-level suburban home into a living, mist-enshrouded rain forest to convince potential investors that the concept was viable. Yes, you read that correctly—he converted his own house into a jungle dwelling complete with rock outcroppings, waterfalls, rivers, and layers of fog and mist that rose from the ground. The jungle included a life-size replica of an elephant near the front door, forty tropical birds in cages, and a live baby baboon named Charlie. Steve shared the following details: Every room, every closet, every hallway of my house was set up as a three-dimensional vignette: an attempt to present my idea of what a rain forest restaurant would look like in actual operation. . . . [I]t took me three years and almost $400,000 to get the house developed to the point where I felt comfortable showing it to potential investors. . . . [S]everal of my neighbors weren’t exactly thrilled to be living near a jungle habitat. . . . On one occasion, Steve received a visit from the Drug Enforcement Administration. They wanted to search the premises for drugs, presuming he may have had an illegal drug lab in his home because of his huge residential electric bill. I imagine they were astonished when they discovered the tropical rain forest filled with jungle creatures. Steve’s plan was beautiful, creative, fun, and scrappy, but the results weren’t coming as quickly as he would have liked. It took all of his resources, and he was running out of time and money to make something happen. (It’s important to note that your scrappy efforts may not generate results immediately.) I asked Steve if he ever thought about quitting, how tight was the money really, and if there was a time factor, and he said, “Yes to all three! Of course I thought about quitting. I was running out of money and time.” Ultimately, Steve’s plan succeeded. After many visits and more than two years later, gaming executive and venture capitalist Lyle Berman bought into the concept and raised the funds necessary to get the Rainforest Café up and running. The Rainforest Café chain became one of the most successful themed restaurants ever created, and continues that way under Landry’s Restaurants and Tilman Fertitta’s leadership. Today, Steve creates restaurant concepts in fantastic warehouses far from his residential neighborhood!
Terri L. Sjodin (Scrappy: A Little Book About Choosing to Play Big)
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Even if the coffers hadn’t been empty, if we’d had all the money to make all the uniforms we needed to implement Phase Two, who do you think we could have conned into filling them? This goes to the heart of America’s war weariness. As if the “traditional” horrors weren’t bad enough—the dead, the disfigured, the psychologically destroyed—now you had a whole new breed of difficulties, “The Betrayed.” We were a volunteer army, and look what happened to our volunteers. How many stories do you remember about some soldier who had his term of service extended, or some exreservist who, after ten years of civilian life, suddenly found himself recalled into active duty? How many weekend warriors lost their jobs or houses? How many came back to ruined lives, or, worse, didn’t come back at all? Americans are an honest people, we expect a fair deal. I know that a lot of other cultures used to think that was naïve and even childish, but it’s one of our most sacred principles. To see Uncle Sam going back on his word, revoking people’s private lives, revoking their freedom… After Vietnam, when I was a young platoon leader in West Germany, we’d had to institute an incentives program just to keep our soldiers from going AWOL. After this last war, no amount of incentives could fill our depleted ranks, no payment bonuses or term reductions, or online recruiting tools disguised as civilian video games.17 This generation had had enough, and that’s why when the undead began to devour our country, we were almost too weak and vulnerable to stop them. I’m not blaming the civilian leadership and I’m not suggesting that we in uniform should be anything but beholden to them. This is our system and it’s the best in the world. But it must be protected, and defended, and it must never again be so abused.
Max Brooks (World War Z: An Oral History of the Zombie War)
These senators and representatives call themselves “leaders.” One of the primary principles of leadership is that a leader never asks or orders any follower to do what he or she would not do themselves. Such action requires the demonstration of the acknowledged traits of a leader among which are integrity, honesty, and courage, both physical and moral courage. They don’t have those traits nor are they willing to do what they ask and order. Just this proves we elect people who shouldn’t be leading the nation. When the great calamity and pain comes, it will have been earned and deserved. The piper always has to be paid at the end of the party. The party is about over. The bill is not far from coming due. Everybody always wants the guilty identified. The culprits are we the people, primarily the baby boom generation, which allowed their vote to be bought with entitlements at the expense of their children, who are now stuck with the national debt bill that grows by the second and cannot be paid off. These follow-on citizens—I call them the screwed generation—are doomed to lifelong grief and crushing debt unless they take the only other course available to them, which is to repudiate that debt by simply printing up $20 trillion, calling in all federal bills, bonds, and notes for payoff, and then changing from the green dollar to say a red dollar, making the exchange rate 100 or 1000 green dollars for 1 red dollar or even more to get to zero debt. Certainly this will create a great international crisis. But that crisis is coming anyhow. In fact it is here already. The U.S. has no choice but to eventually default on that debt. This at least will be a controlled default rather than an uncontrolled collapse. At present it is out of control. Congress hasn’t come up with a budget in 3 years. That’s because there is no way at this point to create a viable budget that will balance and not just be a written document verifying that we cannot legitimately pay our bills and that we are on an ever-descending course into greater and greater debt. A true, honest budget would but verify that we are a bankrupt nation. We are repeating history, the history we failed to learn from. The history of Rome. Our TV and video games are the equivalent distractions of the Coliseums and circus of Rome. Our printing and borrowing of money to cover our deficit spending is the same as the mixing and devaluation of the gold Roman sisteri with copper. Our dysfunctional and ineffectual Congress is as was the Roman Senate. Our Presidential executive orders the same as the dictatorial edicts of Caesar. Our open borders and multi-millions of illegal alien non-citizens the same as the influx of the Germanic and Gallic tribes. It is as if we were intentionally following the course written in The History of the Decline and Fall of the Roman Empire. The military actions, now 11 years in length, of Iraq and Afghanistan are repeats of the Vietnam fiasco and the RussianAfghan incursion. Our creep toward socialism is no different and will bring the same implosion as socialism did in the U.S.S.R. One should recognize that the repeated application of failed solutions to the same problem is one of the clinical definitions of insanity. * * * I am old, ill, physically used up now. I can’t have much time left in this life. I accept that. All born eventually die and with the life I’ve lived, I probably should have been dead decades ago. Fate has allowed me to screw the world out of a lot of years. I do have one regret: the future holds great challenge. I would like to see that challenge met and overcome and this nation restored to what our founding fathers envisioned. I’d like to be a part of that. Yeah. “I’d like to do it again.” THE END PHOTOS Daniel Hill 1954 – 15
Daniel Hill (A Life Of Blood And Danger)
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Look around on your next plane trip. The iPad is the new pacifier for babies and toddlers… Parents and other passengers read on Kindles… Unbeknownst to most of us, an invisible, game-changing transformation links everyone in this picture: the neuronal circuit that underlies the brain’s ability to read is subtly, rapidly changing… As work in neurosciences indicates, the acquisition of literacy necessitated a new circuit in our species’ brain more than 6,000 years ago… My research depicts how the present reading brain enables the development of some of our most important intellectual and affective processes: internalized knowledge, analogical reasoning, and inference; perspective-taking and empathy; critical analysis and the generation of insight. Research surfacing in many parts of the world now cautions that each of these essential “deep reading” processes may be under threat as we move into digital-based modes of reading… Increasing reports from educators and from researchers in psychology and the humanities bear this out. English literature scholar and teacher Mark Edmundson describes how many college students actively avoid the classic literature of the 19thand 20th centuries because they no longer have the patience to read longer, denser, more difficult texts. We should be less concerned with students’ “cognitive impatience,” however, than by what may underlie it: the potential inability of large numbers of students to read with a level of critical analysis sufficient to comprehend the complexity of thought and argument found in more demanding texts… Karin Littau and Andrew Piper have noted another dimension: physicality. Piper, Littau and Anne Mangen’s group emphasize that the sense of touch in print reading adds an important redundancy to information – a kind of “geometry” to words, and a spatial “thereness” for text. As Piper notes, human beings need a knowledge of where they are in time and space that allows them to return to things and learn from re-examination – what he calls the “technology of recurrence”. The importance of recurrence for both young and older readers involves the ability to go back, to check and evaluate one’s understanding of a text. The question, then, is what happens to comprehension when our youth skim on a screen whose lack of spatial thereness discourages “looking back.
Maryanne Wolf
One key characteristic of structure is its richness. To illustrate, recall the comparison that John Rawls drew between checkers and chess when he was describing the Aristotelian principle (see page 386). Both games are played on a board with 64 squares, but they have different structures. Checkers has one kind of piece, while chess has six different kinds of pieces. The movement of any checker piece is restricted to a single square per turn unless it is capturing, while movement in chess is different for each piece. In checkers, the goal is to capture all the opponents’ pieces. In chess, the goal is to trap one particular piece. The structure of chess is objectively richer than the structure of checkers. It is no coincidence that chess has thousands of books written about tactics and strategy for every aspect of the game while checkers has a fraction of that number. The nature of accomplishment in checkers and chess is also objectively different, as reflected in their relative places in Western culture.[1] I measure the richness of a structure by three aspects: principles, craft, and tools. The scientific method offers convenient examples. Conceptually, a scientific experiment proceeds according to principles such as replicability, falsifiability, and the role of the hypothesis that apply across different scientific disciplines. The actual conduct of a classic scientific experiment involves craft—the generation of a hypothesis to be tested or a topic to be explored, the creation of the methods for doing so, and meticulous observance of protocols and procedures during the actual work. The details of craft differ not only across disciplines but within disciplines. They also have a family resemblance, in the sense that a meticulous scientist behaves in ways that are recognizable to scientists in every field—“meticulous” being one of the defining characteristics of craft practiced at a high level. Tools play a double role. Sometimes they are created in direct response to needs generated by principles and craft—accurate thermometers are an example—but at least as often, a tool turns out to have unanticipated uses that alter both principles and craft, independently expanding the realm of things a discipline can achieve. An example is the invention of the diffraction grating to study spectra of light, which 40 years later turned out to enable astronomers to study the composition of the stars.
Charles Murray (Human Accomplishment: The Pursuit of Excellence in the Arts and Sciences, 800 B.C. to 1950)
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Emily St. John Mandel (Station Eleven)
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The men in grey were powerless to meet this challenge head-on. Unable to detach the children from Momo by bringing them under their direct control, they had to find some roundabout means of achieving the same end, and for this they enlisted the children's elders. Not all grown-ups made suitable accomplices, of course, but plenty did. [....] 'Something must be done,' they said. 'More and more kids are being left on their own and neglected. You can't blame us - parents just don't have the time these days - so it's up to the authorities.' Others joined in the chorus. 'We can't have all these youngsters loafing around, ' declared some. 'They obstruct the traffic. Road accidents caused by children are on the increase, and road accidents cost money that could be put to better use.' 'Unsupervised children run wild, declared others.'They become morally depraved and take to crime. The authorities must take steps to round them up. They must build centers where the youngsters can be molded into useful and efficient members of society.' 'Children,' declared still others, 'are the raw material for the future. A world dependent on computers and nuclear energy will need an army of experts and technicians to run it. Far from preparing children from tomorrow's world, we still allow too many of them to squander years of their precious time on childish tomfoolery. It's a blot on our civilization and a crime against future generations.' The timesavers were all in favor of such a policy, naturally, and there were so many of them in the city by this time that they soon convinced the authorities of the need to take prompt action. Before long, big buildings known as 'child depots' sprang up in every neighborhood. Children whose parents were too busy to look after them had to be deposited there and could be collected when convenient. They were strictly forbidden to play in the streets or parks or anywhere else. Any child caught doing so was immediately carted off to the nearest depot, and its parents were heavily fined. None of Momo's friends escaped the new regulation. They were split up according to districts they came from and consigned to various child depots. Once there, they were naturally forbidden to play games of their own devising. All games were selected for them by supervisors and had to have some useful, educational purpose. The children learned these new games but unlearned something else in the process: they forgot how to be happy, how to take pleasure in the little things, and last but not least, how to dream. Weeks passed, and the children began to look like timesavers in miniature. Sullen, bored and resentful, they did as they were told. Even when left to their own devices, they no longer knew what to do with themselves. All they could still do was make a noise, but it was an angry, ill-tempered noise, not the happy hullabaloo of former times. The men in grey made no direct approach to them - there was no need. The net they had woven over the city was so close-meshed as to seem inpenetrable. Not even the brightest and most ingenious children managed to slip through its toils. The amphitheater remained silent and deserted.
Michael Ende, Momo
It was discussed and decided that fear would be perpetuated globally in order that focus would stay on the negative rather than allow for soul expression to positively emerge. As people became more fearful and compliant, capacity for free thought and soul expression would diminish. There is a distinct inability to exert soul expression under mind control, and evolution of the human spirit would diminish along with freedom of thought when bombarded with constant negative terrors. Whether Bush and Cheney deliberately planned to raise a collective fear over collective conscious love is doubtful. They did not think, speak, or act in those terms. Instead, they knew that information control gave them power over people, and they were hell-bent to perpetuate it at all costs. Cheney, Bush, and other global elite ushering in the New World Order totally believed in the plan mapped out by artificial intelligence. They were allowing technology to dictate global control. “Life is like a video game,” Bush once told me at the rural multi-million dollar Lampe, Missouri CIA mind control training camp complex designed for Black Ops Special Forces where torture and virtual reality technologies were used. “Since I have access to the technological source of the plans, I dictate the rules of the game.” The rules of the game demanded instantaneous response with no time to consciously think and critically analyze. Constant conscious disruption of thought through television’s burst of light flashes, harmonics, and subconscious subliminals diminished continuity of conscious thought anyway, creating a deficit of attention that could easily be refocused into video game format. DARPA’s artificial intelligence was reliant on secrecy, and a terrifying cover for reality was chosen to divert people from the simple truth. Since people perceive aliens as being physical like them, it was decided that the technological reality could be disguised according to preconceptions. Through generations of genetic encoding dating back to the beginning of man, serpents incite an innate autogenic response system in humans to “freeze” in terror. George Bush was excited at the prospects of diverting people from truth by fear through perpetuating lizard-like serpent alien misconceptions. “People fear what they don’t know anyway. By compounding that fear with autogenic fear response, they won’t want to look into Pandora’s Box.” Through deliberate generation of fear; suppression of facts under the 1947 National Security Act; Bush’s stint as CIA director during Ford’s Administration; the Warren Commission’s whitewash of the Kennedy Assassination; secrecy artificially ensured by mind control particularly concerning DARPA, HAARP, Roswell, Montauk, etc; and with people’s fluidity of conscious thought rapidly diminishing; the secret government embraced the proverbial ‘absolute power that corrupts absolutely.’ According to New World Order plans being discussed at the Grove, plans for reducing the earth’s population was a high priority. Mass genocide of so-called “undesirables” through the proliferation of AIDS4 was high on Bush’s agenda. “We’ll annihilate the niggers at their source, beginning in South and East Africa and Haiti5.” Having heard Bush say those words is by far one of the most torturous things I ever endured. Equally as torturous to my being were the discussions on genetic engineering, human cloning, and depletion of earth’s natural resources for profit. Cheney remarked that no one would be able to think to stop technology’s plan. “I’ll destroy the planet first,” Bush had vowed.
Cathy O'Brien (ACCESS DENIED For Reasons Of National Security: Documented Journey From CIA Mind Control Slave To U.S. Government Whistleblower)
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Adaptability is the name of the game; if you understand that you must now be adaptable and flexible, you will find a way to succeed in your career. If not, you will succumb to job market pressures.
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The game in question had been dreamed up by a pair of game designers named Ed Boon and John Tobias.
Blake J. Harris (Console Wars: Sega, Nintendo, and the Battle that Defined a Generation)
which was named after the English translation of Nihon Goraku Bussan, “Service Games”—hence SEGA Enterprises.
Blake J. Harris (Console Wars: Sega, Nintendo, and the Battle that Defined a Generation)
Kalinske then described what made the videogame industry unique, what made it superbly unpredictable, and what tomorrow might or might not bring. But along this wild roller-coaster ride, there was one thing that would not change. “Suspension of disbelief. It’s always been the fundamental component of diversion, whether that diversion is books, movies, or the theater. Advances in gaming mean we will come to supply that component more effectively than any other medium. The interactive entertainment business is going to allow the Walter Mitty in all of us to finally realize our dreams. We are going to become great football players, race car drivers, or aviators. We are going to move into and occupy new worlds that were formerly only available to us in dreams.
Blake J. Harris (Console Wars: Sega, Nintendo, and the Battle that Defined a Generation)
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The game is a thread, microscopic in breadth, a hint of gossamer drawing unsuspecting souls together in simple competition to the exclusion of all else, from a mother and her infant playing peekaboo to two old men hunched over a chessboard and everything in between. The game unifies, joining father and son pitching baseballs at night after a long day at the office, pitches pounding the mitt or skipping past, one time even knocking the coffee cup handle clean off and the boy scampering off to retrieve a wild one as the dad sips and ponders. The game allows brothers to bond even when the age gap is too great for real competition, their mutual effort to fashion a bridge between disparate age and ability forming a bond of trust and respect. And finally, it is the game’s presence and past and its memory that inspires each of us to forgive time and aging and their inevitable accompanying attrition because the gray and hobbled old man before me was once lean and powerful and magnificent and some of what became of him was due to the investment he made in me and after all the batting practice he threw and grounders he hit, his shoulder aches and his knees need replacement. Even though youth masks it so you don't realize it all when you’re a kid, someday it happens to you and suddenly you realize you are him and you are left wishing you could go back and tell him what you now know and perhaps thank him for what he gave up. You imagine him back then receiving nothing in return except the knowledge that you would someday understand but he could not hasten that day or that revelation and he abided it all so graciously knowing that your realization might be too late for him. So you console yourself that in the absence of your gratitude he clung to hope and conviction and the future. Turn the page and you find yourself staring out at the new generation and you wince as his pitches bruise your palm and crack your thumb and realize that today the game is growth and achievement and tomorrow it will be love and memories. The game is a gift.
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