Game Board Quotes

We've searched our database for all the quotes and captions related to Game Board. Here they are! All 100 of them:

They say that life's a game, & then they take the board away.
Alan Moore (V for Vendetta)
Life was nothing more than a board game, and only those who realized they were the overlooking players, instead of the pieces on the board, truly succeeded in life and achieved what they desired.
Jasun Ether (The Beasts of Success)
You have to start over. That's what they say. But life is not a board game, and losing a loved one is never really "starting over." More like "continuing without.
Mitch Albom (The First Phone Call from Heaven)
I know what's happened," Apollo said after a few seconds. My brows furrowed. "What are you talking about?" He nodded at the board. My gaze dropped to the game and I nearly passed out. He'd spelled SEX and AIDEN with those stupid little squares.
Jennifer L. Armentrout (Deity (Covenant, #3))
You may not see every single piece of the puzzle that creates your life -- you may not see every move the grand chess player makes -- but know, He is in complete control of the game board. Sometimes certain pieces are moved or knocked over to make room for new ones. Other times, things happen because of the world we live in. But everything in the end, will always turn out for good. It's a nice promise, isn't it? To know there's a reason for it all?
Rachel Van Dyken (Ruin (Ruin, #1))
The world is the board, Heiress. We just have to keep rolling the dice.
Jennifer Lynn Barnes (The Final Gambit (The Inheritance Games, #3))
Now that number was gone, covered up by the jet-black image of a chess piece. Neil's knowledge of chess was hazy at best, but he knew for sure that wasn't a king. "You did it," Neil said, too stunned to manage anything else. "Let Riko be King," Kevin said, with the exaggerated enunciation of the thoroughly sloshed. "Most coveted, most protected. He'll sacrifice every piece he has to protect his throne. Whatever. Me?" Kevin gestured again, meaning to indicate himself but too drunk to get his hand higher than his waist. "I'm going to be the deadliest piece on the board." "Queen," Andrew said somewhere behind Neil.
Nora Sakavic (The King's Men (All for the Game, #3))
Oh, 'twould be marvelous if the world and its moral questions were like some game board, with plain black players and white, and fixed rules, and nary a shade of grey.
Glen Cook (Shadows Linger (The Chronicles of the Black Company, #2))
There are only three forms of high art: the symphony, the illustrated children's book and the board game.
Brian K. Vaughan (Saga, Volume 3)
One night, bored and restless, I found a stack of dusty board games in a closet, and bullied Ash into learning Scrabble, checkers and Yahtzee. Surprisingly, Ash found that he enjoyed these “human” games, and was soon asking me to play more often than not. This filled some of the long, restless evenings and kept my mind off certain things. Unfortunately for me, once Ash learned the rules, he was nearly impossible to beat in strategy games like checkers, and his long life gave him a vast knowledge of lengthy, complicated words he staggered me with in Scrabble. Though sometimes we’d end up debating whether or not faery terms like Gwragedd Annwn and hobyahs were legal to use.
Julie Kagawa (The Iron Queen (The Iron Fey, #3))
He hated games they made the world look too simple. Chess, in particular, had always annoyed him. It was the dumb way the pawns went off and slaughtered their fellow pawns while the king lounged about doing nothing. If only the pawns would've united ... the whole board could've been a republic in about a dozen moves.
Terry Pratchett (Thud! (Discworld, #34; City Watch, #7))
Relationships are a battle. They are a chess game. And what did I do? I just threw all my chess pieces down on the board at once, and said, "Here! Have them all!
Sophie Kinsella (Can You Keep a Secret?)
I’m not looking for fate. I’m seventeen. I’m looking for kissing, and to move forward a few paces on the game board. You know, do some Living. (With my lips.)
Laini Taylor (Night of Cake & Puppets (Daughter of Smoke & Bone, #1.5))
Look at that chessboard we put back in place,’ said Mrs Elm softly. ‘Look at how ordered and safe and peaceful it looks now, before a game starts. It’s a beautiful thing. But it is boring. It is dead. And yet the moment you make a move on that board, things change. Things begin to get more chaotic. And that chaos builds with every single move you make.’ ‘It’s an easy game to play,’ she told Nora. ‘But a hard one to master. Every move you make opens a whole new world of possibilities...In chess, as in life, possibility is the basis of everything. Every hope, every dream, every regret, every moment of living...never underestimate the big importance of small things.
Matt Haig (The Midnight Library)
The chess-board is the world; the pieces are the phenomena of the universe; the rules of the game are what we call the laws of Nature. The player on the other side is hidden from us. We know that his play is always fair, and patient. But also we know, to our cost, that he never overlooks a mistake, or makes the smallest allowance for ignorance.
Thomas Henry Huxley
Let Riko be King," Kevin said, with the exaggerated enunciation of the thoroughly sloshed. "Most coveted, most protected. He'll sacrifice every piece he has to protect his throne. Whatever. Me?" Kevin gestured again, meaning to indicate himself but too drunk to get his hand higher than his waist. "I'm going to be the deadliest piece on the board.
Nora Sakavic (The King's Men (All for the Game, #3))
When people grow up in a home where extramarital sex is condoned, they’re much less likely to regard it as a deal-breaker. Jacqueline Bouvier’s father, ‘Black Jack,’ confided in her about his female conquests, even going so far as to play a game with Jackie when he visited her at boarding school. She would point to a classmate’s mother, and Jack would respond, ‘Yes’ or ‘Not yet’ — answering the silent question, had he slept with that one?
Anne Michaud (Why They Stay: Sex Scandals, Deals, and Hidden Agendas of Eight Political Wives)
You broke a man today. Doesn't that affect you at all? These are lives, not pieces in a chess game with your uncle.' 'You're wrong. We are on my uncle's board and these men are all his pieces.' 'Then each time you move one of them, you can congratulate yourself on how much like him you are.
C.S. Pacat (Captive Prince: Volume Two (Captive Prince, #2))
You have to remember every piece that's been played, even the ones removed from the board, because some of them might count against you in the end.
E.K. Johnston (Ahsoka (Star Wars))
The mother is the most essential piece on the board, the one you must protect. Only she has the range. Only she can move in multiple directions. Once she's gone, it's a whole different game.
Kelly Corrigan (Glitter and Glue)
The beautiful wooden board on a stand in my father’s study. The gleaming ivory pieces. The stern king. The haughty queen. The noble knight. The pious bishop. And the game itself, the way each piece contributed its individual power to the whole. It was simple. It was complex. It was savage; it was elegant. It was a dance; it was a war. It was finite and eternal. It was life.
Rick Yancey (The Infinite Sea (The 5th Wave, #2))
But relationship is more than just liking the same board games.
Gina L. Maxwell (Seducing Cinderella (Fighting for Love, #1))
A man can learn all of an opponent's weaknesses on that board,' said Gilt. 'Really?' said Vetinari, raising his eyebrows. 'Should not he be trying to learn his own?
Terry Pratchett (Going Postal (Discworld, #33; Moist von Lipwig, #1))
It's why I went into teaching in the first place. I like the sound of my own voice. Well that, and I am addicted to the smell of chalk and white-board markers.
Mercy Celeste (Wicked Game)
But now all I could think about was that, yes, Harry used to scowl when I outmaneuvered him on the chess board, but his eyes had gleamed. He’d called me princess and horrible girl, and I’d called him old man.
Jennifer Lynn Barnes (The Hawthorne Legacy (The Inheritance Games, #2))
At the beginning of a game, there are no variations. There is only one way to set up a board. There are nine million variations after the first six moves. And after eight moves there are two hundred and eighty-eight billion different positions. And those possibilities keep growing. There are more possible ways to play a game of chess than the amount of atoms in the observable universe. So it gets very messy. And there is no right way to play; there are many ways. In chess, as in life, possibility is the basis of everything. Every hope, every dream, every regret, every moment of living.
Matt Haig (The Midnight Library)
mostly we've had to found ways to amuse ourselves." "Really?" Valkyrie asked. "Like what?" Plight's smile faded. "Like human sacrifice." He grabbed one arm and Lenka grabbed the other and Valkyrie cried out. Then they both let go. laughing. "Naw," Plight said, we just play board games." ..."she fell for it!" gasped Lenka. "She fell for the human sacrifice bit!
Derek Landy (Kingdom of the Wicked (Skulduggery Pleasant, #7))
Tis action moves the world....[in] the game of chess, mind that: ye cannot leave your men to stand unmoving on the board and hope to win. A soldier must first step upon the battlefield if does mean to cross it.
Susanna Kearsley (The Winter Sea (Slains, #1))
Dante and this Palero were definitely playing some sort of game, and I didn’t know the rules, which was fine with me. Whenever a game became too complicated, I just set the board on fire.
Kenya Wright (Fire Baptized (Santeria Habitat, #1))
He read reports, examined evidence, and poured more reports up the chain than the Pentagon could read. Nothing short of a human sieve. But in the end he was just one small piece on this game board called war. End of story
Ted Dekker (BoneMan's Daughters)
You remember what I told you about chess pieces? That I didn’t know what piece you were?” “Yes.” He turned his neck to put his eyes on hers. “You’re the queen on the board, Amara. You’re my most powerful piece, but my most vulnerable. They get you, they get me, and the game is over. So, I’ll do whatever I need to make sure they never get you.
RuNyx (The Emperor (Dark Verse, #3))
The board should consider different future scenarios, such as economic downturns or technological disruptions, and develop contingency plans to navigate them.
Hendrith Vanlon Smith Jr. (Board Room Blitz: Mastering the Art of Corporate Governance)
Go is to Western chess what philosophy is to double-entry accounting.
Trevanian (Shibumi)
You aren't worried are you?" "Why should I be worried? It's just another day in the neighborhood. You know - bombs, fires, people shooting at you. Why should I be worried? Especially since we could be clothes shopping or boarding a plane. I'm not in the least worried." "Hmmm," he mused allowed. "I read about this in the relationship manual. It's called womanly sarcasm and usually means a man is in deep trouble.
Christine Feehan (Mind Game (GhostWalkers, #2))
Remorse has no place in a warrior's mind... A war is like a game of chess, Nicholaa. Every battle is like a well-thought-out move on the board. Once it begins, there shouldn't be any emotion involved whatsoever.
Julie Garwood (The Prize)
Tonight feels like a board game co-designed by M. C. Escher on a bender and Stephen King in a fever.
David Mitchell (Slade House)
Kevin says you'll be a champion. Four years and you'll go pro. Five years and you'll be Court. He promised Coach. He promised the school board. He argued until they signed off on you.
Nora Sakavic (The Foxhole Court (All for the Game, #1))
Certain things have to happen before other things. Gods play games with the fates of men. But first they have to get all the pieces on the board, and look all over the place for the dice.
Terry Pratchett (Soul Music (Discworld, #16; Death, #3))
Established religion is like established anything else. It's easy. It offers answers you can get prepackaged and predigested, right off the shelf, and the same for everybody. No thinking required, much less hard thinking. Like a board game--you follow the rules, you go to heaven. That's why established religion gets the assholes. They aren't "good" Christians. I rather doubt they ever gave up a thing they valued for any reason or anybody. People like that aren't good anything. What they believe, they believe because it's appropriate; it's what everybody believes because it's the right thing to do--in short, it's easy. Our way isn't easy. We get assholes too, but they usually give up and get out, or get it knocked out of them.
Mercedes Lackey (Burning Water (Diana Tregarde, #1))
Mami wanted me to be a lady: sit up straight, cross my ankles, let men protect me. Papi wanted me to be a leader. To think quick & strike hard, to speak rarely, but when I did, to always be heard. Me? Playing chess taught me a queen is both: deadly & graceful, poised & ruthless. Quiet & cunning. A queen offers her hand to be kissed, & can form it into a fist while smiling the whole damn time. But what happens when those principles only apply in a game? & in the real world, I am not treated as a lady or a queen, as a defender or opponent but as a girl so many want to strike off the board.
Elizabeth Acevedo (Clap When You Land)
Gods play games with the fates of men. But first they have to get all the pieces on the board and look all over the place for the dice.
Terry Pratchett
at the end of the game the team with the most points on the board is going to win.
John Madden
I’m at the top of my game. And that game is Monopoly. I’m standing on the board right now.
Jarod Kintz (At even one penny, this book would be overpriced. In fact, free is too expensive, because you'd still waste time by reading it.)
Have you ever played chess, Kitty?” I eyed her. What did a board game have to do with this? “Not really.” “You and I should play sometime. I think you would like it,” she said. “It’s a game of strategy, mostly. The strong pieces are in the back row, while the weak pieces—the pawns—are all in the front, ready to take the brunt of the attack. Because of their limited movement and vulnerability, most people underestimate them and only use them to protect the more powerful pieces. But when I play, I protect my pawns.” “Why?” I said, not entirely sure where this conversation was going. “If they’re weak, then what’s the point?” “They may be weak when the game begins, but their potential is remarkable. Most of the time, they’ll be taken by the other side and held captive until the end of the game. But if you’re careful—if you keep your eyes open and pay attention to what your opponent is doing, if you protect your pawns and they reach the other side of the board, do you know what happens then?” I shook my head, and she smiled. “Your pawn becomes a queen.” She touched my cheek, her fingers cold as ice. “Because they kept moving forward and triumphed against impossible odds, they become the most powerful piece in the game. Never forget that, all right? Never forget the potential one solitary pawn has to change the entire game.
Aimee Carter (Pawn (The Blackcoat Rebellion, #1))
Please, let me take you home. You’re drunk.” “I am not.” I shoved him, spilling some kind of delicious poison on him. “Go home and have a wild time with Ms. Scarlet. In the bedroom. With the—” “Okay, you’re starting to talk board game. Let’s go home, babe. I’ll get you into bed.
Rachael Wade (The Gates (Resistance, #2))
Come on,” he said to Valentine one day. “Let’s fly away and live forever.” “We can’t,” she said. “There are miracles even relativity can’t pull off, Ender.” “We have to go. I’m almost happy here.” “So, stay.” “I’ve lived too long with pain. I won’t know who I am without it.” So they boarded a starship and went from world to world. Wherever they stopped, he was always Andrew Wiggin, itinerant speaker for the dead, and she was always Valentine, historian errant, writing down the stories of the living while Ender spoke the stories of the dead. And always Ender carried with him a dry white cocoon, looking for the world where the hive-queen could awaken and thrive in peace. He looked a long time.
Orson Scott Card (Ender’s Game (Ender's Saga, #1))
So,” Libby said sagely, “chess.” “Chess,” I repeated. “The move—it’s called the Queen’s Gambit. Whoever’s playing white puts that second pawn in a position to be sacrificed, which is why it’s considered a gambit.” “Why would you sacrifice a piece?” Libby asked. I thought about billionaire Tobias Hawthorne, about Toby, about Jameson, Grayson, Xander, and Nash. “To take control of the board,” I said.
Jennifer Lynn Barnes (The Final Gambit (The Inheritance Games, #3))
Holly couldn't sleep; we played checkers. She lifts her fingers and dances them over the board like she's weaving a magic spell before she touches a counter. Apparently it's a mind game - makes the other player watch where you're going instead of planning their next move. Where did a seven-year old learn mind games?
Beth O'Leary (The Flatshare)
I think we reminded them of what peace was like, we boys of sixteen. We were registered with no draft board, we had taken no physical examinations. No one had ever tested us for hernia or color blindness. Trick knees and punctured eardrums were minor complaints and not yet disabilities which would separate a few from the fate of the rest. We were careless and wild, and I suppose we could be thought of as a sign of the life the war was being fought to preserve. Anyway, they were more indulgent toward us than at any other time; they snapped at the heels of seniors, driving and molding and arming them for the war. They noticed our games tolerantly. We reminded them of what peace was like, of lives which were not bound up with destruction.
John Knowles (A Separate Peace)
Bear in mind three essential qualities in all games of intellect:– Never to show selfishness or to wound the feelings of your adversary. To be modest with a good game. To lose without ill-temper, and to win without bragging.
W. Patterson
I recognized someone stacking the board, even if I couldn’t see the play underneath.
Jennifer Lynn Barnes (The Inheritance Games (The Inheritance Games, #1))
The most crucial element of a successful board meeting is the same as in any championship game: teamwork.
Hendrith Vanlon Smith Jr. (Board Room Blitz: Mastering the Art of Corporate Governance)
Chess teaches the Clausewitzian concepts of “center of gravity” and the “decisive point”—the game usually beginning as a struggle for the center of the board. Wei qi teaches the art of strategic encirclement.
Henry Kissinger (On China)
We are nothing more than game pieces on a celestial board whose sheer scale we could not possibly fathom. All of it is inevitable—just like you and I. You can’t fight Fate.” “I can fight you.” He smiled. It was a courtier’s smile. An elegant cover to endless secrets and depravities. “I’m counting on it.
Nenia Campbell (Star Crossed (Shadow Thane, #4))
Bored whites were barbarian whites. While they played at aristocrats, we were their well-appointed and stoic attendants. But when they tired of dignity, the bottom fell out. New games were anointed and we were but pieces on the board. It was terrifying. There was no limit to what they might do at this end of the tether, nor what my father would allow them to do.
Ta-Nehisi Coates (The Water Dancer)
Buckley followed the three of them into the kitchen and asked, as he had at least once a day, “Where’s Susie?” They were silent. Samuel looked at Lindsey. “Buckley,” my father called from the adjoining room, “come play Monopoly with me.” My brother had never been invited to play Monopoly. Everyone said he was too young, but this was the magic of Christmas. He rushed into the family room, and my father picked him up and sat him on his lap. “See this shoe?” my father said. Buckley nodded his head. “I want you to listen to everything I say about it, okay?” “Susie?” my brother asked, somehow connecting the two. “Yes, I’m going to tell you where Susie is.” I began to cry up in heaven. What else was there for me to do? “This shoe was the piece Susie played Monopoly with,” he said. “I play with the car or sometimes the wheelbarrow. Lindsey plays with the iron, and when you mother plays, she likes the cannon.” “Is that a dog?” “Yes, that’s a Scottie.” “Mine!” “Okay,” my father said. He was patient. He had found a way to explain it. He held his son in his lap, and as he spoke, he felt Buckley’s small body on his knee-the very human, very warm, very alive weight of it. It comforted him. “The Scottie will be your piece from now on. Which piece is Susie’s again?” “The shoe?” Buckley asked. “Right, and I’m the car, your sister’s the iron, and your mother is the cannon.” My brother concentrated very hard. “Now let’s put all the pieces on the board, okay? You go ahead and do it for me.” Buckley grabbed a fist of pieces and then another, until all the pieces lay between the Chance and Community Chest cards. “Let’s say the other pieces are our friends?” “Like Nate?” “Right, we’ll make your friend Nate the hat. And the board is the world. Now if I were to tell you that when I rolled the dice, one of the pieces would be taken away, what would that mean?” “They can’t play anymore?” “Right.” “Why?” Buckley asked. He looked up at my father; my father flinched. “Why?” my brother asked again. My father did not want to say “because life is unfair” or “because that’s how it is”. He wanted something neat, something that could explain death to a four-year-old He placed his hand on the small of Buckley’s back. “Susie is dead,” he said now, unable to make it fit in the rules of any game. “Do you know what that means?” Buckley reached over with his hand and covered the shoe. He looked up to see if his answer was right. My father nodded. "You won’t see Susie anymore, honey. None of us will.” My father cried. Buckley looked up into the eyes of our father and did not really understand. Buckley kept the shoe on his dresser, until one day it wasn't there anymore and no amount of looking for it could turn up.
Alice Sebold (The Lovely Bones)
So the rich kids aren't the alpha group of the school. The next most likely demographic would be the church kids: They're plentiful, and they are definitely interested in school domination. However, that strength -- the will to dominate -- is also their greatness weakness, because they spend so much time trying to convince you to hang out with them, and the way they try to do that is by inviting you over to their church. 'We've got cookies and board games,' they say, or that sort of thing. 'We just got a Wii set up!' Something about it always seems a little off. Eventually, you realize: These same exact sentences are also said by child predators.
Jesse Andrews (Me and Earl and the Dying Girl)
Life is like a game, once your piece is on the board there is no leaving until you have finished. It does not matter how you finished just that you pass the line...
Samuel Train
Not all activities are equal in this regard. Those that involve genuine concentration—studying a musical instrument, playing board games, reading, and dancing—are associated with a lower risk for dementia. Dancing, which requires learning new moves, is both physically and mentally challenging and requires much concentration. Less intense activities, such as bowling, babysitting, and golfing, are not associated with a reduced incidence of Alzheimer’s. (254)
Norman Doidge
it's Ky's move. In the quiet before the Ky takes his turn, Xander watches him carefully. Ky's hand hovers over the board. For a moment, as he holds the piece in the air, I see where he could put it to win and I know he sees it, too, that he planned the whole game for that last move. He looks at Xander and Xander looks back, both of them locked in some kind of challenge that seems to run deeper and older than what's happening here on this board. Then Ky moves his hand and puts his piece down in a spot where Xander can eventually overtake him for the win. Ky doesn't hessitate once he places the piece; he sets it down with a solid sound and leans back in his chair, looking up at the ceiling. I think I see the slightest hint of a smile on his lips but I can't be sure.
Ally Condie (Matched (Matched, #1))
The man of system, on the contrary, is apt to be very wise in his own conceit; and is often so enamoured with the supposed beauty of his own ideal plan of government, that he cannot suffer the smallest deviation from any part of it. He goes on to establish it completely and in all its parts, without any regard either to the great interests, or to the strong prejudices which may oppose it. He seems to imagine that he can arrange the different members of a great society with as much ease as the hand arranges the different pieces upon a chess-board. He does not consider that the pieces upon the chess-board have no other principle of motion besides that which the hand impresses upon them; but that, in the great chess-board of human society, every single piece has a principle of motion of its own, altogether different from that which the legislature might chuse to impress upon it. If those two principles coincide and act in the same direction, the game of human society will go on easily and harmoniously, and is very likely to be happy and successful. If they are opposite or different, the game will go on miserably, and the society must be at all times in the highest degree of disorder.
Adam Smith
Have you ever played Maximum Happy Imagination?" "Sounds like a Japanese game show." Kat straightens her shoulders. "Okay, we're going to play. To start, imagine the future. The good future. No nuclear bombs. Pretend you're a science fiction writer." Okay: "World government... no cancer... hover-boards." "Go further. What's the good future after that?" "Spaceships. Party on Mars." "Further." "Star Trek. Transporters. You can go anywhere." "Further." "I pause a moment, then realize: "I can't." Kat shakes her head. "It's really hard. And that's, what, a thousand years? What comes after that? What could possibly come after that? Imagination runs out. But it makes sense, right? We probably just imagine things based on what we already know, and we run out of analogies in the thirty-first century.
Robin Sloan (Mr. Penumbra's 24-Hour Bookstore (Mr. Penumbra's 24-Hour Bookstore, #1))
As a fact, we cannot give suffering precedence in either our individual or collective lives. We have to get on with things, and those who give precedence to suffering will be left behind. They fetter us with their sniveling. We have someplace to go and must believe we can get there, wherever that may be. And to conceive that there is a 'brotherhood of suffering between everything alive' would disable us from getting anywhere. We are preoccupied with the good life, and step by step are working toward a better life. What we do, as a conscious species, is set markers for ourselves. Once we reach one marker, we advance to the next — as if we were playing a board game we think will never end, despite the fact that it will, like it or not. And if you are too conscious of not liking it, then you may conceive of yourself as a biological paradox that cannot live with its consciousness and cannot live without it. And in so living and not living, you take your place with the undead and the human puppet.
Thomas Ligotti (The Conspiracy Against the Human Race)
The closer we get—the more I let you in…the more dangerous this gets. We’re just pawns in this game, and I wasn’t playing before. I was just a piece to move about the board, but I am playing now. Don’t you get it? You’re what everyone wants! But I’m not going to let them win.
Cassandra Giovanni (In Between Seasons)
Within sixty-minute limits or one-hundred-yard limits or the limits of a game board, we can look for perfect moments or perfect structures. In my fiction I think this search sometimes turns out to be a cruel delusion. No optimism, no pessimism. No homesickness for lost values or for the way fiction used to be written. Everybody seems to know everything. Subjects surface and are totally exhausted in a matter of days or weeks, totally played out by the publishing industry and the broadcast industry. Nothing is too arcane to escape the treatment, the process. Making things difficult for the reader is less an attack on the reader than it is on the age and its facile knowledge-market. The writer is the person who stands outside society, independent of affiliation and independent of influence. The writer is the man or woman who automatically takes a stance against his or her government. There are so many temptations for American writers to become part of the system and part of the structure that now, more than ever, we have to resist. American writers ought to stand and live in the margins, and be more dangerous. Writers in repressive societies are considered dangerous. That’s why so many of them are in jail. Some people prefer to believe in conspiracy because they are made anxious by random acts. Believing in conspiracy is almost comforting because, in a sense, a conspiracy is a story we tell each other to ward off the dread of chaotic and random acts. Conspiracy offers coherence. I see contemporary violence as a kind of sardonic response to the promise of consumer fulfillment in America... I see this desperation against the backdrop of brightly colored packages and products and consumer happiness and every promise that American life makes day by day and minute by minute everywhere we go. Discarded pages mark the physical dimensions of a writer’s labor. Film allows us to examine ourselves in ways earlier societies could not—examine ourselves, imitate ourselves, extend ourselves, reshape our reality. It permeates our lives, this double vision, and also detaches us, turns some of us into actors doing walk-throughs. Every new novel stretches the term of the contract—let me live long enough to do one more book. You become a serious novelist by living long enough.
Don DeLillo
How you begin things is important. This is true in checkers and in life, because at the beginning of things you are freer than you will ever be again. Once the game starts, every move you make is influenced by what someone else has done. The longer the game goes, the messier the board becomes, the more that influence grows. But the opening, Anvar, belongs to you.
Syed M. Masood (The Bad Muslim Discount)
Joan of Arc had led armies when she was hardly older than Harriet. Yet, for Christmas last year, Harriet’s father had given Harriet an insulting board game for girls called What Shall I Be? It was a particularly flimsy game, meant to offer career guidance but no matter how well you played, it offered only four possible futures: teacher, ballerina, mother, or nurse.
Donna Tartt (The Little Friend (Vintage Contemporaries))
You may not see every single piece of the puzzle that creates your life — you may not see every move the grand chess player makes — but know, He is in complete control of the game board. Sometimes certain pieces are moved or knocked over to make room for new ones. Other times, things happen because of the world we live in. But everything, in the end, will always turn out for good. It’s a nice promise, isn’t it? To know that there’s a reason for it all? A reason for your cancer — maybe by having cancer you’ve saved the lives of three of your best friends. Had you not been sick, would you have met them? Had you not been sick, would you have found the love of your life? Maybe it’s not in the perfection of life that things make sense, but in the chaos.
Rachel Van Dyken (Ruin (Ruin, #1))
We have all heard such stories of expert intuition: the chess master who walks past a street game and announces “White mates in three” without stopping, or the physician who makes a complex diagnosis after a single glance at a patient. Expert intuition strikes us as magical, but it is not. Indeed, each of us performs feats of intuitive expertise many times each day. Most of us are pitch-perfect in detecting anger in the first word of a telephone call, recognize as we enter a room that we were the subject of the conversation, and quickly react to subtle signs that the driver of the car in the next lane is dangerous. Our everyday intuitive abilities are no less marvelous than the striking insights of an experienced firefighter or physician—only more common. The psychology of accurate intuition involves no magic. Perhaps the best short statement of it is by the great Herbert Simon, who studied chess masters and showed that after thousands of hours of practice they come to see the pieces on the board differently from the rest of us. You can feel Simon’s impatience with the mythologizing of expert intuition when he writes: “The situation has provided a cue; this cue has given the expert access to information stored in memory, and the information provides the answer. Intuition is nothing more and nothing less than recognition.
Daniel Kahneman (Thinking, Fast and Slow)
I guess what I'll miss most are the wasted opportunities to live my life and the lost potential to make great friends with everyone I sat next to for four years. I'll miss how we never got to bond over sleepovers where everyone stayed up and played Xbox Infinity and board games all night, all because I was too scared.
Adam Silvera (They Both Die at the End (Death-Cast, #1))
Einstein said the arrow of time flies in only one direction. Faulkner, being from Mississippi, understood the matter differently. He said the past is never dead; it's not even past. All of us labor in webs spun long before we were born, webs of heredity and environment, of desire and consequence, of history and eternity. Haunted by wrong turns and roads not taken, we pursue images perceived as new but whose provenance dates to the dim dramas of childhood, which are themselves but ripples of consequence echoing down the generations. The quotidian demands of life distract from this resonance of images and events, but some of us feel it always. And who among us, offered the chance, would not relive the day or hour in which we first knew love, or ecstasy, or made a choice that forever altered our future, negating a life we might have had? Such chances are rarely granted. Memory and grief prove Faulkner right enough, but Einstein knew the finality of action. If I cannot change what I had for lunch yesterday, I certainly cannot unmake a marriage, erase the betrayal of a friend, or board a ship that left port twenty years ago.
Greg Iles (The Quiet Game (Penn Cage #1))
Then there's no point in our being logical, is there?" said Jonathan... "What do you mean?" said Lewis and Mrs. Zimmerman at the same time. "I mean," he said patiently, "that we're no good at that sort of game. Our game is wild swoops, sudden inexplicable discoveries, cloudy thinking. Knights' jumps instead of files of rooks plowing across the board. So we'd better play our way if we expect to win.
John Bellairs (The House with a Clock in Its Walls (Lewis Barnavelt, #1))
The GameMasters watched. They were the board of directors but also, they were more; they were dealmakers and wardens and politicians and owners, and they lived in a rarefied version of the world, a space above, for them alone. They sat and drank champagne to their philanthropic hearts' content. They watched a game they'd won already, many times over.
Nana Kwame Adjei-Brenyah (Chain-Gang All-Stars)
That is the queen—the most powerful piece on the board. She can move in any direction, and go as far as she wishes.” There was nothing overtly suggestive in his manner of speaking …but when he spoke softly, as he was doing at that moment, there was a husky depth in his voice that made her toes curl inside her slippers. “More powerful than the king?” she asked. “Yes. The king can only move one square at a time. But the king is the most important piece.” “Why is he more important than the queen if he’s not the most powerful?” “Because once he is captured, the game is over.
Lisa Kleypas (Secrets of a Summer Night (Wallflowers, #1))
There are two missions we are obligated to carry out during our life journey. The first, is to seek Truth throughout our lifetime. The second, is simply to be good. Engrave it in your mind that life is just one big board game where you have to make it from start to finish by being good. That is all you have to do. The hardest part, is dealing with all the obstacles that prevent smooth sailing. The trick is, to always strive to be the right person in all situations – regardless of personal cost to you. Your aim is to make sure the right book on your shoulder weighs more that the bad book on the left. The scales are real. Regardless of your chosen faith, there is a measurement system to be found in all of the world's religions. After all, does it make sense for all souls, good or bad, to end up in the same place? Of course not. To really secure the very best setting in the afterlife, the vibrations of your good deeds must surpass your death.
Suzy Kassem (Rise Up and Salute the Sun: The Writings of Suzy Kassem)
The Game of Go was one of the 4 Arts of China. It spread to all over Asia and was even mentioned in the Japanese novel, Tales of Genji. More than an ancient board game, the Game of Go is an analogy of life and emphasize balance, challenge, and fun. Not only does my name Kailin Gow has the word "Go" in it, but my philosophy on life of balance, challenge, and fun is similar to the Game. Thus, Kailin Gow's Go Girl TV Series, books, and overall brand reflects this philosophy as well. - Kailin Gow in interview about Kailin Gow's Go Girl Books and TV Series.
Kailin Gow
Today will be different. Today I will be present. Today, anyone I speak to, I will look them in the eye and listen deeply. Today I’ll play a board game with Timby. I’ll initiate sex with Joe. Today I will take pride in my appearance. I’ll shower, get dressed in proper clothes, and change into yoga clothes only for yoga, which today I will actually attend. Today I won’t swear. I won’t talk about money. Today there will be an ease about me. My face will be relaxed, its resting place a smile. Today I will radiate calm. Kindness and self-control will abound. Today I will buy local. Today I will be my best self, the person I’m capable of being. Today will be different.
Maria Semple (Today Will Be Different)
In chess we have the obligation to move; there is no option to skip a turn if you can’t identify a direction that suits you. One of the great challenges of the game is how to make progress when there are no obvious moves, when action is required, not reaction. The great Polish chess master and wit Tartakower half-joking called this the “nothing to do” phase of the game. In reality, it is here that we find what separates pretenders from contenders.
Garry Kasparov (How Life Imitates Chess: Making the Right Moves, from the Board to the Boardroom)
[I] threw open the door to find Rob sit­ting on the low stool in front of my book­case, sur­round­ed by card­board box­es. He was seal­ing the last one up with tape and string. There were eight box­es - eight box­es of my books bound up and ready for the base­ment! "He looked up and said, 'Hel­lo, dar­ling. Don't mind the mess, the care­tak­er said he'd help me car­ry these down to the base­ment.' He nod­ded to­wards my book­shelves and said, 'Don't they look won­der­ful?' "Well, there were no words! I was too ap­palled to speak. Sid­ney, ev­ery sin­gle shelf - where my books had stood - was filled with ath­let­ic tro­phies: sil­ver cups, gold cups, blue rosettes, red rib­bons. There were awards for ev­ery game that could pos­si­bly be played with a wood­en ob­ject: crick­et bats, squash rac­quets, ten­nis rac­quets, oars, golf clubs, ping-​pong bats, bows and ar­rows, snook­er cues, lacrosse sticks, hock­ey sticks and po­lo mal­lets. There were stat­ues for ev­ery­thing a man could jump over, ei­ther by him­self or on a horse. Next came the framed cer­tificates - for shoot­ing the most birds on such and such a date, for First Place in run­ning races, for Last Man Stand­ing in some filthy tug of war against Scot­land. "All I could do was scream, 'How dare you! What have you DONE?! Put my books back!' "Well, that's how it start­ed. Even­tu­al­ly, I said some­thing to the ef­fect that I could nev­er mar­ry a man whose idea of bliss was to strike out at lit­tle balls and lit­tle birds. Rob coun­tered with re­marks about damned blue­stock­ings and shrews. And it all de­gen­er­at­ed from there - the on­ly thought we prob­ably had in com­mon was, What the hell have we talked about for the last four months? What, in­deed? He huffed and puffed and snort­ed and left. And I un­packed my books.
Annie Barrows (The Guernsey Literary and Potato Peel Pie Society)
You realize that our mistrust of the future makes it hard to give up the past. We can’t give up our concept of who we were. All those adults playing archaeologist at yard sales, looking for childhood artifacts, board games, CandyLand, Twister, they’re terrified. Trash becomes holy relics. Mystery Date. Hula Hoops. Our way of getting nostalgic for what we just threw in the trash, it’s all because we’re afraid to evolve. Grow, change, lose weight, reinvent ourselves. Adapt.
Chuck Palahniuk (Survivor)
I’M SORRY I am developing a new board game. It’s called “I’m Sorry.” It’s also a form of “Self-Help Psychological Therapy!” You take turns moving around the board like Monopoly. But if you land on a Yellow or Green “I’m Sorry Space”… you have to make a Phone call. Both green and yellow cards are labeled- the same with things like: Your Ex, Parental figure, friend, co-worker, boss, children, etc. You get the point… If you land on the yellow space, the game stops, everyone gets quiet and you have to call that person up – on speakerphone. You apologize for something you’ve done in your past. Come on you know you are not perfect and you probably screwed up, hurt or disappointed everyone in your past at one time or another. So you call and you apologize. You explain what you did to them wrong if they forgive you, you move forward 10 places and everyone cheers! No forgiveness back- you move back to the beginning. If you land on the green space- it’s similar. But you call the person up and you try to explain to them how, in someway, they hurt you in the past. If they apologize… cheers and you move forward 10 spaces. No apology… move backward ten spaces. They curse at you- game over. In the original packaging of the yellow and green cards, are mixed in a set of “I’m Sorry Cards.” If you are lucky enough to get to pick up an “I’m Sorry Card,” it’s like a Get Out of Jail Free Card, and you don’t have to make the call. The only catch is that the cards come hermetically sealed. After opening up the package, and the cards are exposed to air, all of the “I’m Sorry Cards,” magically turn into “Deal With it Cards!” And so, you really never get a free ride. In reality, every time you pick up a yellow or green card, you have to- Deal with It! Of course you can always order a new factory set of sealed of “I’m Sorry Cards.” But they only last about 30 minutes and are very expensive, so you’ll have to play fast. Cute Game? Hey, don’t steal my idea!!!
José N. Harris (Mi Vida)
The people we invite on the train are those with whom we are prepared to be vulnerable and real, with whom there is no room for masks and games. They strengthen us when we falter and remind us of the journey’s purpose when we become distracted by the scenery. And we do the same for them. Never let life’s Iagos—flatterers, dissemblers—onto your train. We always get warnings from our heart and our intuition when they appear, but we are often too busy to notice. When you realize they’ve made it on board, make sure you usher them off the train; and as soon as you can, forgive them and forget them. There is nothing more draining than holding grudges.
Arianna Huffington (Thrive: The Third Metric to Redefining Success and Creating a Life of Well-Being, Wisdom, and Wonder)
Deep Blue didn't win by being smarter than a human; it won by being millions of times faster than a human. Deep Blue had no intuition. An expert human player looks at a board position and immediately sees what areas of play are most likely to be fruitful or dangerous, whereas a computer has no innate sense of what is important and must explore many more options. Deep Blue also had no sense of the history of the game, and didn't know anything about its opponent. It played chess yet didn't understand chess, in the same way a calculator performs arithmetic bud doesn't understand mathematics.
Jeff Hawkins (On Intelligence)
Leadership is volunteering at the local school, speaking encouraging words to a friend, and holding the hand of a dying parent. It’s tying dirty shoelaces and going to therapy and saying to our families and friends: No. We don’t do unkindness here. It’s signing up to run for the school board and it’s driving that single mom’s kid home from practice and it’s creating boundaries that prove to the world that you value yourself. Leadership is taking care of yourself and empowering others to do the same.
Abby Wambach (WOLFPACK: How to Come Together, Unleash Our Power, and Change the Game)
Now there was some motivation to get over this problem quickly. Chloe was a notorious betty.On the rare occasion when she graced the slopes with her prescence, boys zoomed toward her because she was so cute in her pink snowsuit,then zoomed away again as she lost control and threatened to crash into them. She'd made the local snowboarding news a few years ago when she lost control at the bottom of the main run, boarded right through the open door of the ski lodge,skidded to a stop at the entrance to the cafe,and asked for a table for one.
Jennifer Echols (The Ex Games)
Privilege implies exclusion from privilege, just as advantage implies disadvantage," Celine went on. "In the same mathematically reciprocal way, profit implies loss. If you and I exchange equal goods, that is trade: neither of us profits and neither of us loses. But if we exchange unequal goods, one of us profits and the other loses. Mathematically. Certainly. Now, such mathematically unequal exchanges will always occur because some traders will be shrewder than others. But in total freedom—in anarchy—such unequal exchanges will be sporadic and irregular. A phenomenon of unpredictable periodicity, mathematically speaking. Now look about you, professor—raise your nose from your great books and survey the actual world as it is—and you will not observe such unpredictable functions. You will observe, instead, a mathematically smooth function, a steady profit accruing to one group and an equally steady loss accumulating for all others. Why is this, professor? Because the system is not free or random, any mathematician would tell you a priori. Well, then, where is the determining function, the factor that controls the other variables? You have named it yourself, or Mr. Adler has: the Great Tradition. Privilege, I prefer to call it. When A meets B in the marketplace, they do not bargain as equals. A bargains from a position of privilege; hence, he always profits and B always loses. There is no more Free Market here than there is on the other side of the Iron Curtain. The privileges, or Private Laws—the rules of the game, as promulgated by the Politburo and the General Congress of the Communist Party on that side and by the U.S. government and the Federal Reserve Board on this side—are slightly different; that's all. And it is this that is threatened by anarchists, and by the repressed anarchist in each of us," he concluded, strongly emphasizing the last clause, staring at Drake, not at the professor.
Robert Anton Wilson (The Golden Apple (Illuminatus, #2))
You need to realise something if you are ever to succeed at chess,’ she said, as if Nora had nothing bigger to think about. ‘And the thing you need to realise is this: the game is never over until it is over. It isn’t over if there is a single pawn still on the board. If one side is down to a pawn and a king, and the other side has every player, there is still a game. And even if you were a pawn – maybe we all are – then you should remember that a pawn is the most magical piece of all. It might look small and ordinary but it isn’t. Because a pawn is never just a pawn. A pawn is a queen-in-waiting. All you need to do is find a way to keep moving forward. One square after another. And you can get to the other side and unlock all kinds of power.' Mrs. Elm
Matt Haig (The Midnight Library)
If ever I create a website, I'll call it Two-Face Book, and I'll invite everyone to it, it will be a game board, of a whitewash chalkboard. A social network, with reserved intentions, where we can fall into our cliques and circle of friends. We can dis who we want and accept who appeals to our discretion. Where the users will keep abusing, and abusers keep using, where the computer bullies will keep swinging and the J-birds that fly by will die; where the lonely will keep seeking and the needy still go desperate, where the envious will keep hating, and the lustful will keep flashing. Where those that think ignoring, will keep one down and the wannabes will foolishly think themselves greater by the number of "likes" that pours caffeine into their coffee. We can jump on the bandwagon of likes, or reserve not to show we care. Where the scorners, scammers and stalkers lay wait to take hold of the innocent and fragile, and my pockets will get fatter as more and more will join up, where being fake is accepted. As a mirror that stares at a different face. It will be my two-face epilogue, in a 3-world dimension, of a twofold war. I will build an empire of contagious hooks, and still we will live, happily-ever disastrous.
Anthony Liccione
The fact was, there wasn't room on earth for a couple million gold-farmers to turn into high-paid video-game executives. The fact was, if you had to slice the pie into enough pieces to give one to everyone, you'd end up slicing them so thin you could see through them. "When 30,000 people share an apple, no one benefits -- especially not the apple." It was a quote one of his economics profs had kept written in the corner of his white-board, and any time a student started droning on about compassion for the poor, the old prof would just tap the board and say, "Are you willing to share your lunch with 30,000 people?
Cory Doctorow (For the Win)
daughter of the servants.” “Gee, you must have been lonely, Judge, having nobody to play with.” “I played with Sam Westing—chess. Hour after hour I sat staring down at that chessboard. He lectured me, he insulted me, and he won every game.” The judge thought of their last game: She had been so excited about taking his queen, only to have the master checkmate her in the next move. Sam Westing had deliberately sacrificed his queen and she had fallen for it. “Stupid child, you can’t have a brain in that frizzy head to make a move like that.” Those were the last words he ever said to her. The judge continued: “I was sent to boarding school when I was twelve. My parents visited me at school when they could, but I never set foot in the Westing house again, not until two weeks ago.” “Your folks must have really worked hard,” Sandy said. “An education like that costs a fortune.” “Sam Westing paid for my education. He saw that I was accepted into the best schools, probably arranged for my first job, perhaps more, I don’t know.” “That’s the first decent thing I’ve heard about the old man.” “Hardly decent, Mr. McSouthers. It was to Sam Westing’s advantage to have a judge in his debt. Needless to say, I have excused myself from every case remotely connected with
Ellen Raskin (The Westing Game)
Well, what is there to do around here, anyway?" "Well, here we have World Domination; it builds strategy skills—you can play as a dog, a boot, or a trebuchet." Bewilder builds language and observation skills..." "I said I wanted to play VIDEO games." "Video games are a waste of time." "And board games AREN'T? Why do you even have these? No one lives here but you!" "I used to have some henchmen. Game night was a big hit." "Henchmen? What happened to them?" "I can't work with mercenaries. It's impossible to build trust when they only care about their paychecks. " "Oooh. Let me guess. The Institution paid them off?" "I don't want to talk about it.
N.D. Stevenson (Nimona)
Your bet is only for Poser tickets, right?" he called. And for my self-esteem,but that was splitting hairs. "Yea,that's all." "Because if it was for more than that,I'd be sweet-talking nick right now and doing everything i could to pull out." "Oh,no you don't!" Chloe squealed. I think she meant to board between us and shove Josh away for affect. however, she didn't have enough control to do this,so she just crossed in front of him and fell in his path, which was somewhat anticlimatic.She shouted up at him, "You need to decide whether you stand with your sister or with the sexist pigs!" Even on her butt in the snow, Chloe was a formidable force. "yes,ma'am." Josh saluted with his mitten to his goggles.
Jennifer Echols (The Ex Games)
I strip myself emotionally when I confess need – that I would be lost without you, that I am not necessarily the independent person I have tried to appear, but am a far less admirable weakling with little clue of life’s course or meaning. When I cry and tell you things I trust you will keep for yourself, that would destroy me if others were to learn of them, when I give up the game of gazing seductively at parties and admit it’s you I care about, I am stripping myself of a carefully sculpted illusion of invulnerability. I become as defenseless and trusting as the person in the circus trick, strapped to a board into which another is throwing knives to within inches of my skin, knives I have myself freely given. I allow you to see me humiliated, unsure of myself, vacillating, drained of self-confidence, hating myself and hence unable to convince you [should I need to] to do otherwise. I am weak when I have shown you my panicked face at three in the morning, anxious before existence, free of the blustering, optimistic philosophies I had proclaimed over dinner. I learn to accept the enormous risk that though I am not the confident pin-up of everyday life, though you have at hand an exhaustive catalogue of my fears and phobias, you may nevertheless love me.
Alain de Botton (The Romantic Movement: Sex, Shopping, and the Novel)
This was too much. “Yes,” she shouted, “but I’m eleven.” “Oh.” He looked somewhat taken aback, standing there with the Monopoly board in his hand. Harriet began to feel sorry for him. “Well,” she said, “shall we play one game?” He looked relieved. He set up the board carefully on the coffee table. Then he went to the desk drawer and got out a notebook and a pen. Then he sat down across from her. Harriet stared at the notebook. “What’s that?” “A notebook.” “I KNOW that,” she shouted. “I just take a few notes now and then. You don’t mind, do you?” “Depends on what they are.” “What do you mean?” “Are they mean, nasty notes, or just ordinary notes?” “Why?” “Well, I just thought I’d warn you. Nasty ones are pretty hard to get by with these days.” “Oh, I see what you mean. Thank you for the advice. No, they’re quite ordinary notes.” “Nobody ever takes it away from you, I bet, do they?” “What do you mean?
Louise Fitzhugh (Harriet the Spy)
Remy took a chair across from Jerado. A chess board and pieces sat in between them. “Are you sure you remember the moves?” Jerado looked forward to recouping his card game losses. “Y ..es. I . . . I practiced the moves in my office. I . . . I also read a scroll on playing the game.” “Then you won’t object to betting on the outcome of the game?” “N . . . o. H . . . ow much?” “Let’s bet a modest sum. Say, twenty-five silver?” Jerado pushed a stack of silver pennies into the middle. “A . . . ll right.” Remy pushed a similar stack forward. “I’’ll let you have the first move,” Jerado said. Remy moved a pawn forward to start the game. Five moves later, Remy said, “C . . . heckmate,” and scooped up the silver coins. Jerado sat stunned for a few moments. “Rematch.” After Remy won four more games — the last for seven gold pennies — Jerado said through clenched teeth, “That’s enough for tonight, Remy. I’m tired.
Hank Quense (The King Who Disappeared)
He grabbed the back of my parka,but I got the distinct impression he was not trying to be a gentleman by helping me out of it.He just wanted his parka back. "When you feel cornered,you'll just fling whatever you've got at people, and you don't care who gets hurt with what." "I am not scared." I slid down from the truck seat into Liz's stepdad's galoshes, then turned to face Nick one last time. "I am not scared of boarding or you,and I will prove it to you tomorrow.If you think I'm going easy on you in the comp just because you have a debilitating injury from yesterday-" "That's what you think," he snarked. "I've been going yoga." "-you have another think coming.You will buy me those Poser tickets. And I'm not even taking you.You will hand the tickets over to me,and I'll take someone else." "Who? Your little brother's friends?" "No,Everett Walsh." I closed the door softly behind me so as not to alarm sleeping adults,because I was that mature. Even through the door and the rolled up window,I could clearly hear every filthy work Nick uttered, ending with, "Everett [cuss word] Walsh." I opened the passenger door. "Ask not for whom the fire-crotch burns;it burns for thee!" I'd meant this to be an insult.Then I realized it sounded like I wanted Nick.Or like I had a feminine problem.
Jennifer Echols (The Ex Games)
Why do you hate this game so much?" Andrew sighed as if Neil was being purposefully obtuse. "I don't care enough about Exy to hate it. It's just slightly less boring than living is, so I put up with it for now." "I don't understand." "That's not my problem." "Isn't it fun?" Neil asked. "Someone else asked me that same thing two years ago. Should I tell you what I told him? I said no. Something as pointless as this game is can never be fun." "Pointless," Neil echoed. "But you have real talent." "Flattery is uninteresting and gets you nowhere." "I'm just stating facts. You're selling yourself short. You could be something if only you'd try." Andrew's smile was small and cold. "You be something. Kevin says you'll be a champion. Four years and you'll go pro. Five years and you'll be Court. He promised Coach. He promised the school board. He argued until they signed off on you. [...] Then Kevin finally got the okay to sign you and you hit the ground running," Andrew said. "Curious that a man with so much potential, who has so much fun, who could be something wouldn't want any of it. Why is that?" [...] "You're lying," Neil said at last, because he needed that to be the truth. "Kevin hates me." "Or you hate him," Andrew said. "I can't decide. Your loose ends aren't adding up." "I'm not a math problem." "But I'll still solve you.
Nora Sakavic (The Foxhole Court (All for the Game, #1))
The moment I was old enough to play board games I fell in love with Snakes and Ladders. O perfect balance of rewards and penalties O seemingly random choices made by tumbling dice Clambering up ladders slithering down snakes I spent some of the happiest days of my life. When in my time of trial my father challenged me to master the game of shatranji I infuriated him by preferring to invite him instead to chance his fortune among the ladders and nibbling snakes. All games have morals and the game of Snakes and Ladders captures as no other activity can hope to do the eternal truth that for every ladder you climb a snake is waiting just around the corner and for every snake a ladder will compensate. But it's more than that no mere carrot-and-stick affair because implicit in the game is the unchanging twoness of things the duality of up against down good against evil the solid rationality of ladders balances the occult sinuousities of the serpent in the opposition of staircase and cobra we can see metaphorically all conceivable opposition Alpha against Omega father against mother here is the war of Mary and Musa and the polarities of knees and nose... but I found very early in my life that the game lacked one crucial dimension that of ambiguity - because as events are about to show it is also possible to slither down a ladder and lcimb to truimph on the venom of a snake... Keeping things simple for the moment however I recrod that no sooner had my mother discovered the ladder to victory represented by her racecourse luck than she was reminded that the gutters of the country were still teeming with snakes.
Salman Rushdie
How can we tell whether the rules which we "guess" at are really right if we cannot analyze the game very well? There are, roughly speaking, three ways. First, there may be situations where nature has arranged, or we arrange nature, to be simple and to have so few parts that we can predict exactly what will happen, and thus we can check how our rules work. (In one corner of the board there may be only a few chess pieces at work, and that we can figure out exactly.) A second good way to check rules is in terms of less specific rules derived from them. For example, the rule on the move of a bishop on a chessboard is that it moves only on the diagonal. One can deduce, no matter how many moves may be made, that a certain bishop will always be on a red square. So, without being able to follow the details, we can always check our idea about the bishop's motion by finding out whether it is always on a red square. Of course it will be, for a long time, until all of a sudden we find that it is on a black square (what happened of course, is that in the meantime it was captured, another pawn crossed for queening, and it turned into a bishop on a black square). That is the way it is in physics. For a long time we will have a rule that works excellently in an over-all way, even when we cannot follow the details, and then some time we may discover a new rule. From the point of view of basic physics, the most interesting phenomena are of course in the new places, the places where the rules do not work—not the places where they do work! That is the way in which we discover new rules. The third way to tell whether our ideas are right is relatively crude but prob-ably the most powerful of them all. That is, by rough approximation. While we may not be able to tell why Alekhine moves this particular piece, perhaps we can roughly understand that he is gathering his pieces around the king to protect it, more or less, since that is the sensible thing to do in the circumstances. In the same way, we can often understand nature, more or less, without being able to see what every little piece is doing, in terms of our understanding of the game.
Richard P. Feynman (The Feynman Lectures on Physics)
I soon saw, however, that Creed's obsession with death was typical of most of the children. This came out in their play. "Let's play funeral" was a favorite game at recess. To me, it seemed bizarre and mawkish play. All that saved it was the spontaneous creativity of the children and the fact that, unerringly, they caught the incongruities and absurdities of their elders. One child would be elected to be "dead" and would lay himself out on the ground, eyes closed, hands dutifully crossed across his chest. Another would be chosen to be the "preacher," all the rest, "mourners." I remember one day when Sam Houston Holcomb was the "corpse" and Creed Allen, always the class clown of the group, was elected "preacher." Creed, already at ten an accomplished mimic, was turning in an outstanding performance. I stood watching, half-hidden in the shado of the doorway. Creed (bellowing in stentorian tones): "You-all had better stop your meanness and I'll tell you for why. Praise the Lord! If you'uns don't stop being so defend ornery, you ain't never goin' gift to see Brother Holcomb on them streets paved with rubies and such-like, to give him the time of day, 'cause you'uns are goin' to be laid out on the coolin' board and then roasted in hellfire." The "congregation" shivered with delight, as if they were hearing a deliciously scary ghost story. The corpse opened one eye to see how his mourners were taking this blast; he sighed contentedly at their palpitations; wriggled right leg where a fly was tickling; adjusted grubby hands more comfortably across chest. Creed then grasped his right ear with his right hand and spat. Only there wasn't enough to make the stream impressive. So preacher paused, working his mouth vigorously, trying to collect more spit. Another pucker and heave. Ah! Better! Sermon now resumed: "Friends and neighbors, we air lookin' on Brother Holcombe's face for the last time." (Impressive pause.). "Praise the Lord! We ain't never goin' see him again in this life." (Impressive pause.). "Praise the Lord!" Small preacher was now really getting warmed up. He remembered something he must have heard at the last real funeral. Hearty spit first, more pulling of ear: "You air enjoyin' life now, folks. Me, I used to git pleasured and enjoy life too. But now that I've got religion, I don't enjoy life no more." At this point I retreated behind the door lest I betray my presence by laughing aloud.
Catherine Marshall (Christy)