Flight Simulator Quotes

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Just as pilots gain practice with flight simulators, people might acquire social experience by reading fiction.
Raymond A. Mar
Space exploration is inherently dangerous. If my focus ever wavers in the classroom or during an eight-hour simulation, I remind myself of one simple fact: space flight might kill me.
Chris Hadfield (An Astronaut's Guide to Life on Earth)
Like a flight simulator, fiction projects us into intense simulations of problems that run parallel to those we face in reality. And like a flight simulator, the main virtue of fiction is that we have a rich experience and don’t die at the end.
Jonathan Gottschall (The Storytelling Animal: How Stories Make Us Human)
Do not pursue an enemy who simulates flight; do not attack soldiers whose temper is keen.
Sun Tzu (The Art of War)
There is something quite amazing and monstrous about the education of upper-class women. What could be more paradoxical? All the world is agreed that they are to be brought up as ignorant as possible of erotic matters, and that one has to imbue their souls with a profound sense of shame in such matters until the merest suggestion of such things triggers the most extreme impatience and flight. The "honor" of women really comes into play only here: what else would one not forgive them? But here they are supposed to remain ignorant even in their hearts: they are supposed to have neither eyes nor ears, nor words, nor thoughts for this -- their "evil;" and mere knowledge is considered evil. And then to be hurled as by a gruesome lightning bolt, into reality and knowledge, by marriage -- precisely by the man they love and esteem most! To catch love and shame in a contradiction and to be forced to experience at the same time delight, surrender, duty, pity, terror, and who knows what else, in the face of the unexpected neighborliness of god and beast! Thus a psychic knot has been tied that may have no equal. Even the compassionate curiosity of the wisest student of humanity is inadequate for guessing how this or that woman manages to accommodate herself to this solution of the riddle, and to the riddle of a solution, and what dreadful, far-reaching suspicions must stir in her poor, unhinged soul -- and how the ultimate philosophy and skepsis of woman casts anchor at this point! Afterward, the same deep silence as before. Often a silence directed at herself, too. She closes her eyes to herself. Young women try hard to appear superficial and thoughtless. The most refined simulate a kind of impertinence. Women easily experience their husbands as a question mark concerning their honor, and their children as an apology or atonement. They need children and wish for them in a way that is altogether different from that in which a man may wish for children. In sum, one cannot be too kind about women.
Friedrich Nietzsche (The Gay Science: With a Prelude in Rhymes and an Appendix of Songs)
Stories are like flight simulators for the brain.
Chip Heath (Made to Stick: Why Some Ideas Survive and Others Die)
Emerging evidence suggests that dreams are often functional and highly attuned to our practical needs. You can think of them as a slightly zany flight simulator. They aid us in preparing for the future by simulating events that are still to come, pointing our attention to potentially real scenarios and even threats to be wary of. Although we still have much to learn about how dreams affect us, at the end of the day—or night, rather—they are simply stories in the mind.
Ethan Kross (Chatter: The Voice in Our Head, Why It Matters, and How to Harness It)
The future of aviation human factors lies primarily with the discipline of individual flyers, not high-powered training programs, 3D simulation, or advanced technology aircraft.
Tony Kern (Flight Discipline (PB))
Flight simulators give me vertigo. I prefer to throw down with my feet on the ground.” She pointed a thumb at herself. “You put me at the controls of a giant battle mech, I will crush my enemies and see them driven before me.” I grinned. “What about the lamentations of their women?” “Oh yeah,” she said, chuckling. “Their women lamentate all over the place. That goes without saying, doesn't it?
Ernest Cline
One of the most striking research findings is the power of active retrieval—testing—to strengthen memory, and that the more effortful the retrieval, the stronger the benefit. Think flight simulator versus PowerPoint lecture. Think quiz versus rereading. The act of retrieving learning from memory has two profound benefits. One, it tells you what you know and don’t know, and therefore where to focus further study to improve the areas where you’re weak. Two, recalling what you have learned causes your brain to reconsolidate the memory, which strengthens its connections to what you already know and makes it easier for you to recall in the future.
Peter C. Brown (Make It Stick: The Science of Successful Learning)
Then there was a second male voice from the flight deck, this one remarkably calm and precise, making the passengers believe there was someone in charge after all, an element of hope: “This is American two-one-three to the cockpit voice recorder. Now we know what it’s like. It is worse than we’d ever imagined. They didn’t prepare us for this at the death simulator in Denver. Our fear is pure, so totally stripped of distractions and pressures as to be a form of transcendental meditation.
Don DeLillo (White Noise)
What, then, distinguishes science from other exercises of reason? It certainly isn’t “the scientific method,” a term that is taught to schoolchildren but that never passes the lips of a scientist. Scientists use whichever methods help them understand the world: drudgelike tabulation of data, experimental derring-do, flights of theoretical fancy, elegant mathematical modeling, kludgy computer simulation, sweeping verbal narrative.18 All the methods are pressed into the service of two ideals, and it is these ideals that advocates of science want to export to the rest of intellectual life.
Steven Pinker (Enlightenment Now: The Case for Reason, Science, Humanism, and Progress)
About his madmen Mr. Lecky was no more certain. He knew less than the little to be learned of the causes or even of the results of madness. Yet for practical purposes one can imagine all that is necessary. As long as maniacs walk like men, you must come close to them to penetrate so excellent a disguise. Once close, you have joined the true werewolf. Pick for your companion a manic-depressive, afflicted by any of the various degrees of mania - chronic, acute, delirious. Usually more man than wolf, he will be instructive. His disorder lies in the very process of his thinking, rather than in the content of his thought. He cannot wait a minute for the satisfaction of his fleeting desires or the fulfillment of his innumerable schemes. Nor can he, for two minutes, be certain of his intention or constant in any plan or agreement. Presently you may hear his failing made manifest in the crazy concatenation of his thinking aloud, which psychiatrists call "flight of ideas." Exhausted suddenly by this riotous expense of speech and spirit, he may subside in an apathy dangerous and morose, which you will be well advised not to disturb. Let the man you meet be, instead, a paretic. He has taken a secret departure from your world. He dwells amidst choicest, most dispendious superlatives. In his arm he has the strength to lift ten elephants. He is already two hundred years old. He is more than nine feet high; his chest is of iron, his right leg is silver, his incomparable head is one whole ruby. Husband of a thousand wives, he has begotten on them ten thousand children. Nothing is mean about him; his urine is white wine; his faeces are always soft gold. However, despite his splendor and his extraordinary attainments, he cannot successfully pronounce the words: electricity, Methodist Episcopal, organization, third cavalry brigade. Avoid them. Infuriated by your demonstration of any accomplishment not his, he may suddenly kill you. Now choose for your friend a paranoiac, and beware of the wolf! His back is to the wall, his implacable enemies are crowding on him. He gets no rest. He finds no starting hole to hide him. Ten times oftener than the Apostle, he has been, through the violence of the unswerving malice which pursues him, in perils of waters, in perils of robbers, in perils of his own countrymen, in perils by the heathen, in perils in the city, in perils in the wilderness, in perils in the sea, in perils among false brethren, in weariness and painfulness, in watchings often, in hunger and thirst, in fastings often, in cold and nakedness. Now that, face to face with him, you simulate innocence and come within his reach, what pity can you expect? You showed him none; he will certainly not show you any. Lighten our darkness, we beseech thee, 0 Lord; and by thy great mercy defend us from all the perils and dangers of this night; for the love of thy only Son, our Saviour, Jesus Christ. Amen. Mr. Lecky's maniacs lay in wait to slash a man's head half off, to perform some erotic atrocity of disembowelment on a woman. Here, they fed thoughtlessly on human flesh; there, wishing to play with him, they plucked the mangled Tybalt from his shroud. The beastly cunning of their approach, the fantastic capriciousness of their intention could not be very well met or provided for. In his makeshift fort everywhere encircled by darkness, Mr. Lecky did not care to meditate further on the subject.
James Gould Cozzens (Castaway)
I remember a story by a flight instructor I knew well. He told me about the best student he ever had, and a powerful lesson he learned about what it meant to teach her. The student excelled in ground school. She aced the simulations, aced her courses. In the skies, she showed natural skill, improvising even in rapidly changing weather conditions. One day in the air, the instructor saw her doing something naïve. He was having a bad day and he yelled at her. He pushed her hands away from the airplane’s equivalent of a steering wheel. He pointed angrily at an instrument. Dumbfounded, the student tried to correct herself, but in the stress of the moment, she made more errors, said she couldn’t think, and then buried her head in her hands and started to cry. The teacher took control of the aircraft and landed it. For a long time, the student would not get back into the same cockpit. The incident hurt not only the teacher’s professional relationship with the student but the student’s ability to learn. It also crushed the instructor. If he had been able to predict how the student would react to his threatening behavior, he never would have acted that way. Relationships matter when attempting to teach human beings—whether you’re a parent, teacher, boss, or peer. Here we are talking about the highly intellectual venture of flying an aircraft. But its success is fully dependent upon feelings.
John Medina (Brain Rules: 12 Principles for Surviving and Thriving at Work, Home, and School)
Auto-Zoomar. Talbert knelt in the a tergo posture, his palms touching the wing-like shoulder blades of the young woman. A conceptual flight. At ten-second intervals the Polaroid projected a photograph on to the screen beside the bed. He watched the auto-zoom close in on the union of their thighs and hips. Details of the face and body of the film actress appeared on the screen, mimetized elements of the planetarium they had visited that morning. Soon the parallax would close, establishing the equivalent geometry of the sexual act with the junctions of this wall and ceiling. ‘Not in the Literal Sense.’Conscious of Catherine Austin’s nervous hips as she stood beside him, Dr Nathan studied the photograph of the young woman. ‘Karen Novotny,’ he read off the caption. ‘Dr Austin, may I assure you that the prognosis is hardly favourable for Miss Novotny. As far as Talbert is concerned the young woman is a mere modulus in his union with the film actress.’ With kindly eyes he looked up at Catherine Austin. ‘Surely it’s self-evident - Talbert’s intention is to have intercourse with Miss Taylor, though needless to say not in the literal sense of that term.’ Action Sequence. Hiding among the traffic in the near-side lane, Koester followed the white Pontiac along the highway. When they turned into the studio entrance he left his car among the pines and climbed through the perimeter fence. In the shooting stage Talbert was staring through a series of colour transparencies. Karen Novotny waited passively beside him, her hands held like limp birds. As they grappled he could feel the exploding musculature of Talbert’s shoulders. A flurry of heavy blows beat him to the floor. Vomiting through his bloodied lips, he saw Talbert run after the young woman as she darted towards the car. The Sex Kit.‘In a sense,’ Dr Nathan explained to Koester, ‘one may regard this as a kit, which Talbert has devised, entitled “Karen Novotny” - it might even be feasible to market it commercially. It contains the following items: (1) Pad of pubic hair, (2) a latex face mask, (3) six detachable mouths, (4) a set of smiles, (5) a pair of breasts, left nipple marked by a small ulcer, (6) a set of non-chafe orifices, (7) photo cut-outs of a number of narrative situations - the girl doing this and that, (8) a list of dialogue samples, of inane chatter, (9) a set of noise levels, (10) descriptive techniques for a variety of sex acts, (11) a torn anal detrusor muscle, (12) a glossary of idioms and catch phrases, (13) an analysis of odour traces (from various vents), mostly purines, etc., (14) a chart of body temperatures (axillary, buccal, rectal), (15) slides of vaginal smears, chiefly Ortho-Gynol jelly, (16) a set of blood pressures, systolic 120, diastolic 70 rising to 200/150 at onset of orgasm . . . ’ Deferring to Koester, Dr Nathan put down the typescript. ‘There are one or two other bits and pieces, but together the inventory is an adequate picture of a woman, who could easily be reconstituted from it. In fact, such a list may well be more stimulating than the real thing. Now that sex is becoming more and more a conceptual act, an intellectualization divorced from affect and physiology alike, one has to bear in mind the positive merits of the sexual perversions. Talbert’s library of cheap photo-pornography is in fact a vital literature, a kindling of the few taste buds left in the jaded palates of our so-called sexuality.
J.G. Ballard (The Atrocity Exhibition)
she’d discovered three with their programs intact; one of them, to her delight, had been a flight simulator.
Greg Rucka (Star Wars: Before the Awakening)
Doom, meanwhile, had a long-term impact on the world of gaming far exceeding even that of Myst. The latest of a series of experiments with interactive 3D graphics by id programmer John Carmack, Doom shares with Myst only its immersive first-person point of view; in all other respects, this fast-paced, ultraviolent shooter is the polar opposite of the cerebral Myst. Whereas the world of Myst is presented as a collection of static nodes that the player can move among, each represented by a relatively static picture of its own, the world of Doom is contiguous. As the player roams about, Doom must continually recalculate in real time the view of the world that it presents to her on the screen, in effect drawing for her a completely new picture with every frame using a vastly simplified version of the 3D-rendering techniques that Eric Graham began experimenting with on the Amiga back in 1986. First-person viewpoints had certainly existed in games previously, but mostly in the context of flight simulators, of puzzle-oriented adventures such as Myst, or of space-combat games such as Elite. Doom has a special quality that those earlier efforts lack in that the player embodies her avatar as she moves through 3D space in a way that feels shockingly, almost physically real. She does not view the world through a windscreen, is not separated from it by an adventure game’s point-and-click mechanics and static artificiality. Doom marks a revolutionary change in action gaming, the most significant to come about between the videogame’s inception and the present. If the player directs the action in a game such as Menace, Doom makes her feel as if she is in the action, in the game’s world. Given the Amiga platform’s importance as a tool for noninteractive 3D rendering, it is ironic that the Amiga is uniquely unsuited to Doom and the many iterations and clones of it that would follow. Most of the Amiga attributes that we employed in the Menace reconstruction—its scrolling playfields, its copper, its sprites—are of no use to a 3D-engine programmer. Indeed, the Intel-based machines on which Carmack created Doom possess none of these features. Even the Amiga’s bitplane-based playfields, the source of so many useful graphical tricks and hacks when programming a 2D game such as Menace, are an impediment and annoyance in a game such as Doom. Much preferable are the Intel-based machines’ straightforward chunky playfields because these layouts are much easier to work with when every frame of video must be drawn afresh from scratch. What is required most of all for a game such as Doom is sufficient raw processing power to perform the necessary thousands of calculations needed to render each frame quickly enough to support the frenetic action for which the game is known. By 1993, the plebian Intel-based computer, so long derided by Amiga owners for its inefficiencies and lack of design imagination, at last possessed this raw power. The Amiga simply had no answer to the Intel 80486s and Pentiums that powered this new, revolutionary genre of first-person shooters. Throughout
Jimmy Maher (The Future Was Here: The Commodore Amiga (Platform Studies))
Eliana stepped into her room and turned to face him. Anticipation usurped amusement’s place as Dagon stared down at her, waiting for her nightly hug. Perhaps tonight he would linger and— “Greetings, Eliana,” CC said in her serene voice. Blinking, she glanced over her shoulder, then up at the ceiling. “Hi, CC.” Dagon hid his amusement at her tendency to look up whenever she addressed the computer. “You have one communication awaiting your attention,” CC announced. Eliana looked at Dagon. “Is that like a phone message?” He considered his translator’s definition of PHONE. “Yes.” “Did YOU send it?” “No.” “Who did?” A good question. Who on this ship believed they knew Eliana well enough to message her privately? His brows drew down. “I don’t know.” “Maybe Anat has reconsidered giving me flight lessons.” He stared at her. After Dagon, Anat was the most experienced and highest-ranked fighter pilot on the ship. Dagon knew that most of the men stationed on the RANASURA thought their commander grim and foreboding. But Dagon appeared downright ebullient when compared to Anat. “You asked Anat to give you flight lessons?” To borrow one of Eliana’s Earth terms: that had been ballsy. “Yes.” She wrinkled her nose. “But he said no. The other pilots warned me he’d refuse, but I figured I’d give it a try anyway.” He tried to hold back his next question but failed. “Why didn’t you ask me?” Her brow furrowed. “You mean ask your permission? Was I supposed to do that first?” “No. Why didn’t you ask ME to give you flight lessons?” He understood her fierce drive to learn everything she possibly could that might aid her in the future but inwardly balked at the image of Eliana and Anat crowded together in a flight simulator. “Oh. Because you’re . . . you know.” She motioned to his uniform. “The commander. You run the ship. You have more important things to do.” She nibbled her lower lip. “Aaaaand I didn’t want to wear out my welcome.” Confused, he glanced down at the deck. “Why are you looking at my boots?” she asked. “According to my translator, WEAR OUT MY WELCOME means eroding through frequent use the surface of a mat with the word WELCOME printed on it that Earthlings place outside their doors.” She grinned. “Your translator got it wrong. Wear out my welcome means . . .” She shrugged. “I don’t know. Make a nuisance of myself, I guess. I’ve already insinuated myself into a significant portion of your day, Dagon.” Her smile dimmed a bit as uncertainty crept into her features. “I didn’t want you to get tired of having me around all the time.” So while he had sought any and every excuse to spend MORE time with her, she had worried he might want LESS? He took a step closer to her. “I believe the likelihood of that is nonexistent.” Her eyes dilated as his shadow fell over her. “Really?” she asked softly. “Really.
Dianne Duvall (The Segonian (Aldebarian Alliance, #2))
In the weeks afterward, as part of its investigation, the National Transportation Safety Board placed experienced crews in simulators and re-created the conditions faced by Flight 232 at the moment it lost all hydraulics. The simulation was run twenty-eight times. All twenty-eight times, the planes crashed, spiraling to the ground without getting close to Sioux City. All of which underlines a strange truth. The crew of Flight 232 succeeded not because of their individual skills but because they were able to combine those skills into a greater intelligence. They demonstrated that a series of small, humble exchanges—Anybody have any ideas? Tell me what you want, and I’ll help you—can unlock a group’s ability to perform. The key, as we’re about to learn, involves the willingness to perform a certain behavior that goes against our every instinct: sharing vulnerability.
Daniel Coyle (The Culture Code: The Secrets of Highly Successful Groups)
Venus: Unfortunately, X-Plane is not capable of simulating the hellish environment near the surface of Venus. But physics calculations give us an idea of what flight there would be like. The upshot is: Your plane would fly pretty well, except it would be on fire the whole time, and then it would stop flying, and then stop being a plane.
Randall Munroe (What If?: Serious Scientific Answers to Absurd Hypothetical Questions)
In this way, in a sociality of accelerated circulation but low sign-value, in a game of interaction with neither questions nor responses, power and individuals have no purchase on each other, have no political relationship with each other. This is the price to be paid for flight into the abstraction of the Virtual. But is it a loss? It seems that it is, today, a collective choice. Perhaps we would rather be dominated by machines than by people, perhaps we prefer an impersonal, automatic domination, a domination by calculation, to domination by a human will? Not to be subject to an alien will, but to an integral calculus that absorbs us and absolves us of any personal responsibility. A minimal definition of freedom perhaps, and one which more resembles a relinquishment, a disillusioned indifference, a mental economy akin to that of machines, which are themselves also entirely irresponsible and which we are coming increasingly to resemble. This behaviour is not exactly a choice, nor is it a rejection: there is no longer sufficient energy for that. It is a behaviour based on an uncertain negative preference. Do you want to be free? I would prefer not to ... Do you want to be represented? I would prefer not to ... Do you want to be responsible for your own life? I would prefer not to ... Do you want to be totally happy? I would prefer not to.
Jean Baudrillard (The Intelligence of Evil or the Lucidity Pact (Talking Images))
breezed past me towards the cockpit. “I’ll drive.” “Why you?” Wait, shut up, Penny. You’ve got a goose-egg on your forehead and your heart aches. You don’t want to drive! Fortunately, Claire had her answer ready. “Artificially enhanced super reflexes, I’ve been watching Remmy, and I play more flight simulators than you do.” Relieved to be relieved of duty, I sank down in a chair and closed my eyes. The ship lurched, pulling me down for a second, but that meant we were airborne. Or spaceborne. I only felt a gentle tug to one side as we accelerated. Claire was getting the hang of the system. I peeked enough to see the wall towards the back of the ship brighten. Evidence for my theory that Remmy used the push of aetheric rotors to disguise the pull of engine thrust. “Any guesses how I find Europa station?” Claire called out.
Richard Roberts (Please Don't Tell My Parents I Blew Up the Moon)
The human brain can be compared to a modern flight simulator in several respects. Like a flight simulator, it constructs and continuously updates an internal model of external reality by using a continuous stream of input supplied by the sensory organs and employing past experience as a filter. It integrates sensory-input channels into a global model of reality, and it does so in real time. However, there is a difference. The global model of reality constructed by our brain is updated at such great speed and with such reliability that we generally do not experience it as a model. For us, phenomenal reality is not a simulational space constructed by our brains; in a direct and experientially untranscendable manner, it is the world we live in. Its virtuality is hidden, whereas a flight simulator is easily recognized as a flight simulator—its images always seem artificial. This is so because our brains continuously supply us with a much better reference model of the world than does the computer controlling the flight simulator. The images generated by our visual cortex are updated much faster and more accurately than the images appearing in a head-mounted display. The same is true for our proprioceptive and kinesthetic perceptions; the movements generated by a seat shaker can never be as accurate and as rich in detail as our own sensory perceptions.
Thomas Metzinger (The Ego Tunnel: The Science of the Mind and the Myth of the Self)
As the tractor pushed the AgustaWestland onto the elevator pad, Hail began to go through a pre-flight checklist. He had never actually flown AgustaWestaland before, but he had over forty hours of simulations time with this model, and these days the simulator was just as good as the real thing. Maybe even better. The simulator offered a dozen different flight scenarios which included many combinations of adverse weather conditions.
Brett Arquette (Operation Hail Storm (Hail, #1))
The teams followed her from the third-floor railing to the nearby Electronic Learning Center. All the video games and flight simulators were dark. The arcade was eerily quiet. Kyle noticed something new in what had always been his favorite room in the library: One whole wall was covered, floor to ceiling, with a panoramic (but blank) video screen. As Kyle squinted at the wide swath of shiny white, he noticed a series of evenly spaced glowing green LEDs at eye level on the wall.
Chris Grabenstein (Mr. Lemoncello's Library Olympics (Mr. Lemoncello's Library, #2))
One of my favorite body-oriented ways to build effective fight/flight responses is our local impact center’s model mugging program, in which women (and increasingly men) are taught to actively fight off a simulated attack.
Bessel van der Kolk (The Body Keeps the Score: Brain, Mind, and Body in the Healing of Trauma)
The development and use of vibration in the 1970s allowed Russian cosmonauts to be in space twice as long as their nonvibrating American counterparts (approximately two hundred days versus one hundred days). More recently, a NASA website cited the effects of vibration on turkeys, sheep, and rats as “profound . . . promoting near-normal rates of bone formation”[21] under laboratory conditions simulating the zero gravity conditions of space flight.
Becky Chambers (Whole Body Vibration: The Future of Good Health)
Try to fly the pattern so that you will end up with about a three mile final from your base leg.
Hal Stoen (Flying Airplanes VFR: How to fly airplanes, real and simulated. What the instruments mean, taking the Private Pilot flight test, and more.....)
Power controls altitude, pitch controls airspeed
Hal Stoen (Flying Airplanes VFR: How to fly airplanes, real and simulated. What the instruments mean, taking the Private Pilot flight test, and more.....)
The traffic pattern is made up of four "legs": the "upwind leg", the "downwind leg", the "base leg" and the "final leg".
Hal Stoen (Flying Airplanes VFR: How to fly airplanes, real and simulated. What the instruments mean, taking the Private Pilot flight test, and more.....)
the runway end appears to be moving towards you, you will land long. Reduce your power, but maintain your airspeed by lowering the nose as necessary. If the runway end appears to be moving away, you will land short. Add power but maintain your airspeed by raising the nose as necessary. If there is no relative movement of the runway end you will touchdown in the landing
Hal Stoen (Flying Airplanes VFR: How to fly airplanes, real and simulated. What the instruments mean, taking the Private Pilot flight test, and more.....)
landing area.)
Hal Stoen (Flying Airplanes VFR: How to fly airplanes, real and simulated. What the instruments mean, taking the Private Pilot flight test, and more.....)
I had recently completed several extremely dangerous test flights in the F-4C trying to determine why eight aircraft flown by Tactical Air Command pilots had crashed while maneuvering at low altitude. In preparation for flying combat, F-4C aircraft were loaded with twenty-five-pound smoke bombs, and pilots dropped them on simulated targets in Air Force gunnery ranges. With a full load of fuel, the aircraft was being flown out of balance. As a result, the flight controls were so light that some pilots maneuvered the F-4C through airframe buffet and into a full stall, ending in loss of control and a crash.
George Marrett (Cheating Death: Combat Rescues in Vietnam and Laos)
It’s a perspective on story that may also shed light on why you and I and everyone else spend a couple of hours each day concocting tales that we rarely remember and more rarely share. By day I mean night, and the tales are those we produce during REM sleep. Well over a century since Freud’s The Interpretation of Dreams, there is still no consensus on why we dream. I read Freud’s book for a junior-year high school class called Hygiene (yes, that’s really what it was called), a somewhat bizarre requirement taught by the school’s gym teachers and sports coaches that focused on first aid and common standards of cleanliness. Lacking material to fill an entire semester, the class was padded by mandatory student presentations on topics deemed loosely relevant. I chose sleep and dreams and probably took it all too seriously, reading Freud and spending after-school hours combing through research literature. The wow moment for me, and for the class too, was the work of Michel Jouvet, who in the late 1950s explored the dream world of cats.32 By impairing part of the cat brain (the locus coeruleus, if you like that sort of thing), Jouvet removed a neural block that ordinarily prevents dream thoughts from stimulating bodily action, resulting in sleeping cats who crouched and arched and hissed and pawed, presumably reacting to imaginary predators and prey. If you didn’t know the animals were asleep, you might think they were practicing a feline kata. More recently, studies on rats using more refined neurological probes have shown that their brain patterns when dreaming so closely match those recorded when awake and learning a new maze that researchers can track the progress of the dreaming rat mind as it retraces its earlier steps.33 When cats and rats dream it surely seems they’re rehearsing behaviors relevant to survival. Our common ancestor with cats and rodents lived some seventy or eighty million years ago, so extrapolating a speculative conclusion across species separated by tens of thousands of millennia comes with ample warning labels. But one can imagine that our language-infused minds may produce dreams for a similar purpose: to provide cognitive and emotional workouts that enhance knowledge and exercise intuition—nocturnal sessions on the flight simulator of story. Perhaps that is why in a typical life span we each spend a solid seven years with eyes closed, body mostly paralyzed, consuming our self-authored tales.34 Intrinsically, though, storytelling is not a solitary medium. Storytelling is our most powerful means for inhabiting other minds. And as a deeply social species, the ability to momentarily move into the mind of another may have been essential to our survival and our dominance. This offers a related design rationale for coding story into the human behavioral repertoire—for identifying, that is, the adaptive utility of our storytelling instinct.
Brian Greene (Until the End of Time: Mind, Matter, and Our Search for Meaning in an Evolving Universe)
We are never done with making good the void of truth. Hence the flight forward into ever more simulacra. Hence the invention of an increasingly artificial reality such that there is no longer anything standing over against it or any ideal alternative to it, no longer any mirror or negative. With the very latest Virtual Reality we are entering a final phase of this entreprise of simulation, which ends this time in an artificial technical production of the world from which all trace of illusion has disappeared. A world so real, hyperreal, operational and programmed that it no longer has any need to be true. Or rather it is true, absolutely true, in the sense that nothing any longer stands opposed to it. We have here the absurdity of a total truth from which falsehood is lacking - that of absolute good from which evil is lacking, of the positive from which the negative is lacking. If the invention of reality is the substitute for the absence of truth, then, when the self-evidence of this 'real' world becomes generally problematic, does this not mean that we are closer to the absence of truth - that is to say, to the world as it is? We are certainly further and further removed from the solution, but nearer and nearer to the problem. For the world is not real. It became real, but it is in the process of ceasing to be so. But it is not virtual either - though it is on the way to becoming so.
Jean Baudrillard (The Intelligence of Evil or the Lucidity Pact (Talking Images))
out of a simulator, anyway?” I watched the blue flight
E.R. Mason (Deep Crossing (Adrian Tarn Book 2))
Rituals of 'Counter-Culture' The depressing monotony of megatechnic society, with its standardized environment, its standardized foods, its standardized invitations to commercialized amusement, its standardized daily routines, produces a counter-drive in over-stimulation and over-excitement in order to achieve a simulation of life. Hence 'Speed' in all its forms, from drag races to drugs. With its narcotics and hallucinogens, its electrically amplified noise and stroboscopic lights and supersonic flights from nowhere to nowhere, modern technology has helped to create a counter-culture whose very disorder serves admirably to stabilize the power system.
Lewis Mumford (The Pentagon of Power (The Myth of the Machine, Vol 2))
She’d jury-rigged a computer using pieces scavenged from several crashed fighters over the years, including a cracked but still-usable display from an old BTL-A4 Y-wing. There were no radio communications to speak of—no way to transmit or receive and, frankly, nobody she wanted to talk to anyway. On the wreckage of a Zephra-series hauler, though, she’d once found a stash of data chips, and after painstakingly going through each and every one of them, she’d discovered three with their programs intact; one of them, to her delight, had been a flight simulator.
Greg Rucka (Star Wars: Before the Awakening)