Ux Quotes

We've searched our database for all the quotes and captions related to Ux. Here they are! All 100 of them:

On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question.
Charles Babbage
When they first built the University of California at Irvine they just put the buildings in. They did not put any sidewalks, they just planted grass. The next year, they came back and put the sidewalks where the trails were in the grass. Perl is just that kind of language. It is not designed from first principles. Perl is those sidewalks in the grass.
Larry Wall
Intuitive design is how we give the user new superpowers.
Jared Spool (Web Site Usability: A Designer's Guide (Interactive Technologies))
Design is the beauty of turning constraints into advantages.
Aza Raskin
To clarify, *add* data.
Edward R. Tufte
If you think user research is expensive, you should look at the cost of building the wrong thing.
Mario Maruffi
Our goal is not to create a deliverable, it’s to change something in the world — to create an outcome.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
Effective gamification is a combination of game design, game dynamics, behavioral economics, motivational psychology, UX/UI (User Experience and User Interface), neurobiology, technology platforms, as well as ROI-driving business implementations.
Yu-kai Chou (Actionable Gamification: Beyond Points, Badges, and Leaderboards)
Many people make their way to user experience by crossing over from an adjacent field. These crossovers are the people who are carrying UX forward, taking it to new levels and new organizations.
Leah Buley (The User Experience Team of One: A Research and Design Survival Guide)
To avoid the too-common trap of building a platform disconnected from the needs of teams, it is essential to ensure that the platform teams have a focus on user experience (UX) and particularly developer experience (DevEx).
Matthew Skelton (Team Topologies: Organizing Business and Technology Teams for Fast Flow)
Immature product teams make the same mistake: They want users to understand their products but refuse to understand their users.
Mario Maruffi
Each design is a proposed business solution — a hypothesis. Your goal is to validate the proposed solution as efficiently as possible by using customer feedback.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
My belief in life is that you need only three things to get to the top- Talent, Ambition and Initiative.
Ankit Patni
It’s often the case that teams working in agile processes do not actually go back to improve the user interface of the software. But, as the saying goes, “it’s not iterative if you only do it once.” Teams need to make a commitment to continuous improvement, and that means not simply refactoring code and addressing technical debt but also reworking and improving user interfaces. Teams must embrace the concept of UX debt and make a commitment to continuous improvement of the user experience.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
Intuitive design happens when current knowledge is the same as the target knowledge.
Jared Spool (Web Site Usability: A Designer's Guide (Interactive Technologies))
We are UX designers, facilitating for the world, and we love to solve the problems through our craft.
Madhuri Vipparla
It’s hard to convince people that the design, UX, and brand are the cake, but technology is the oven. Electricity is expensive.
Tomer Sharon (It's Our Research: Getting Stakeholder Buy-in for User Experience Research Projects)
HP-UX is a pretty good implementation of BSD, although it's not as featureful as SunOS.
John R. Levine (UNIX for Dummies)
UX DESIGN IS MBA REVERSE ENGINEERED.
Vineet Raj Kapoor
Lean UX is a transparent process that not only reveals what designers do but encourages participation from everyone on the team.
Jeff Gothelf (Lean UX: Designing Great Products with Agile Teams)
Lean UX advocates a team-based mentality. Rockstars, gurus, ninjas, and other elite experts of their craft break down team cohesion and eschew collaboration.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
In most cases, having and using a fantastic machine learning algorithm is less important than deploying a well-designed user experience (UX) for your products.
Mariya Yao (Applied Artificial Intelligence: An Introduction For Business Leaders)
Hidden in the physical work space, in the user's words, and in the tools they use are the beautiful gems of knowledge that can create revolutionary, breakthrough products or simply fix existing, broken products. People do strange things - unexpected things - and being there to witness and record these minute and quick moments of humanity is simply invaluable
Jon Kolko (Thoughts on Interaction Design)
When your number one job is serving the needs of users, and some external force tries to divert your efforts to some other goal, your number one job now changes to removing that external force. It doesn’t matter if that external force has more economic or political power than you do. Your job is clear.
Alan Cooper
Companies say they value great design. But they assume that to do great design they need a rock star designer. But great design doesn’t live inside designers. It lives inside your users’ heads. You get inside your users heads by doing good UX research: research that provides actionable and testable insights into users’ needs.
David Travis (Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy)
a new breed of designers is developing brand-new techniques under the banner of Lean User Experience (Lean UX). They recognize that the customer archetype is a hypothesis, not a fact. The customer profile should be considered provisional until the strategy has shown via validated learning that we can serve this type of customer in a sustainable way.
Eric Ries (The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses)
Good design decisions are rarely guessed.
Mario Maruffi
Users' problems are design opportunities.
Mario Maruffi
If you are doing best practices, you are not innovating.
Jaime Levy (UX Strategy: How to Devise Innovative Digital Products that People Want)
I think it's more accurate to think of aesthetics as a key ingredient in a recipe, as opposed to the icing on the cake.
Stephen P. Anderson (Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences)
Find a group of people who challenge and inspire you, spend a lot of time with them, and it will change your life.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
El software funcional es más importante que la documentación exhaustiva.
Jeff Gothelf (LEAN UX: Cómo aplicar los principios Lean a la mejora de la experiencia de usuario (Spanish Edition))
Design only what you need. Deliver it quickly. Create enough customer contact to get meaningful feedback fast.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
Research is formalized curiosity. It is poking and prying with a purpose.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
Gamification is the objectification of user experience
Vineet Raj Kapoor
If you're not constantly testing, you're going to be tested constantly.
Henry Joseph-Grant
A user interface is like a joke. If you have to explain it, it’s not that good
Martin Leblanc
Motivated people build better stuff.
Prinzip der Spotify Engineering Culture
We need to understand the cycle from the point of view of the people who will use the experience, to meet them where they are
Torrey Podmajersky (Strategic Writing for UX: Drive Engagement, Conversion, and Retention with Every Word)
Our goal is not to create a deliverable or a feature: it’s to positively affect customer behavior or change in the world — to create an outcome.
Jeff Gothelf (Lean UX: Designing Great Products with Agile Teams)
All life is an experiment. The more experiments you make, the better.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
Product requirements conversations must then be grounded in business outcomes: what are we trying to achieve by building this product? This rule holds true for design decisions as well. Success criteria must be redefined and roadmaps must be done away with. In their place, teams build backlogs of hypotheses they’d like to test and prioritize them based on risk, feasibility, and potential success.
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
UX strategy is the process that should be started first, before the design or development of a digital product begins. It’s the vision of a solution that needs to be validated with real potential customers to prove that it’s desired in the marketplace. Although UX design encompasses numerous details such as visual design, content messaging, and how easy it is for a user to accomplish a task, UX strategy is the “Big Picture.” It is the high-level plan to achieve one or more business goals under conditions of uncertainty.
Jaime Levy (UX Strategy: How to Devise Innovative Digital Products that People Want)
Generally, hypothesis statements use the format: We believe [this statement is true]. We will know we’re [right/wrong] when we see the following feedback from the market: [qualitative feedback] and/or [quantitative feedback] and/or [key performance indicator change].
Jeff Gothelf (Lean UX: Applying Lean Principles to Improve User Experience)
As you navigate through the rest of your life, be open to collaboration. Other people and other people’s ideas are often better than your own. Find a group of people who challenge and inspire you, spend a lot of time with them, and it will change your life. — Amy Poehler
Gothelf, Jeff (Lean UX: Applying Lean Principles to Improve User Experience)
Often people will use their own conceptual models of the world to determine the perceived causal relationship between the thing being blamed and the result. The word perceived is critical: the causal relationship does not have to exist; the person simply has to think it is there.
Don Norman (The Design of Everyday Things)
As designers, we have a responsibility to remove inherent complexity from our interfaces, or else we ship that complexity to our users. This can result in confusion, frustration and a bad user experience. Where possible, designers and developers should handle complexity, while taking care not to over-simplify to the point of abstraction.
Jon Yablonski (Laws of UX: Using Psychology to Design Better Products & Services)
We are still building linear organizations in a world that demands constant change. We are still building silos in a world that demands thorough collaboration. And we are still investing in analysis, arguing over specifications, and efficiently producing deliverables in a world that demands continuous experimentation in order to achieve continuous innovation.
Gothelf, Jeff (Lean UX: Applying Lean Principles to Improve User Experience)
As entrepreneurs, product managers, developers, and designers, we love to spend our time coming up with cool new feature ideas and designing great user experiences. However, those items sit at the top two levels of the pyramid of user needs. First and foremost, the product needs to be available when the user wants to use it. After that, the product's response time needs to be fast enough to be deemed adequate. The next tier pertains to the product's quality: Does it work as it is supposed to? We then arrive at the feature set tier, which deals with functionality. At the top, we have user experience (UX) design, which governs how easy—and hopefully how enjoyable—your product is to use. As with Maslow's hierarchy, lower-level needs have to be met before higher-level needs matter.
Dan Olsen (The Lean Product Playbook: How to Innovate with Minimum Viable Products and Rapid Customer Feedback)
Marx, en ignorant la réalité de la pluralité des modes de civilisation et en considérant que la voie universelle du progrès était celle de l’Europe, a conclu, s’agissant de l’Inde par exemple, que la Grande-Bretagne y avait une double mission historique : détruire les vieilles structures traditionnelles et y implanter la civilisation européenne. L’hypothèse selon laquelle la destruction des structures civilisationnelles et du système social traditionnel des peuples non européens et la greffe de la civilisation européenne signifiait le progrès et la naissance du capitalisme n’a pas été confirmée par les évènements ultérieurs. Au contraire, les conséquences réelles de ce processus ont conduit à la construction de systèmes occidentalisés dépendant des métropoles capitalistes et impérialistes. La destruction des systèmes sociaux traditionnels était la condition pour saper les fondements de l’indépendance des peuples non européens et leur imposer un état de dépendance permanente qui allait se perpétuer après même les indépendances politiques... Dans l’une des phases de notre réflexion, nous avons affirmé que les processus révolutionnaires sont toujours singuliers, qu’ils sont liés aux spécificités des sociétés qui les engendrent. Indépendamment de nos convictions et de nos v ?ux, la question qui se posait était : Quel type de révolution sera engendré par la nation arabe ?... En étudiant les spécificités de nos pays, nous avons constaté que le seul système porté en germe par nos sociétés était l’islam.
Mohammed Bassem Sultan, Mohammed Bohaïss
As good architects know, seemingly arbitrary decisions, such as where to locate the bathrooms, will have subtle influences on how the people who use the building interact. Every trip to the bathroom creates an opportunity to run into colleagues, for better or for worse. A good building is not merely attractive, it also works. As we shall see, small and apparently insignificant details can have major impacts on people's behaviour. A good rule of thumb is to assume that everything matters. In many cases, the power of these small details come from focusing the attention of users in a particular direction. A wonderful example of this principle comes from, of all places, the men's rooms at Schiphol airport in Amsterdam. There, the authorities etched the image of a black housefly into each urinal. It seems that men usually do not pay much attention to where they aim, which can create a bit of a mess. But if they see a target, attention, and therefore accuracy, are much increased. According to the man who came up with the idea, it works wonders... Etchings reduced spillage by 80%. The insight that everything matters can be both paralysing and empowering.
Richard H. Thaler (Nudge: Improving Decisions About Health, Wealth, and Happiness)
4. Field Studies This is actually a number of techniques under a broad heading. It’s all about going out and observing users ‘in the wild’ so that we can measure behavior in the context where users actually use a product. Field studies include ethnographic research, interviews, observations, and contextual enquiry.
Mads Soegaard (The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation)
recap, the techniques are: Card sorting Expert review Eye movement tracking Field studies Usability testing Remote usability testing User personas
Mads Soegaard (The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation)
Typical topics covered within user interviews include: Background (such as ethnographic data) The use of technology in general The use of the product The user’s main objectives and motivations
Mads Soegaard (The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation)
Don’t forget that scripts are a guide, not a bible. If you find something interesting takes place in an interview and there are no questions, on the script, to explore that idea… explore it anyway.
Mads Soegaard (The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation)
Hello, I am Courtney Miller, and I have Strong Experience in Digital Marketing, Marketing Automation, Design Strategy, Content Marketing, and UI/UX Design. Over these years, I have assisted numerous businesses to adopt the best solution based on their existing needs while taking care of businesses' long term goals. As a strategic leader, I am driving the organization's marketing design & delivery capability, marketing operations, and communications, and product marketing initiatives.
Damco Digital
Information visualization, the art of representing data in a way that makes it easy to understand and to manipulate,
Mads Soegaard (The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation)
Currently unpublished data by the UK Government Digital Service (GDS) shows that users often struggle to make a selection when there are more than about 20 options.
Jessica Enders (Designing UX: Forms: Create Forms That Don't Drive Your Users Crazy (Aspects of UX))
From designing meaningful interfaces, to processing your own UX research, information visualization is an indispensable tool in your UX design
Mads Soegaard (The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation)
Again, manufacturers do not set out to make products that disappoint—but they exist. Why? Sometimes, the simple answer is that the product creators did not spend enough time on the true need.
Gavin Lew (AI and UX: Why Artificial Intelligence Needs User Experience)
Let’s get something straight. No company wants to build a product with a terrible experience.
Gavin Lew (AI and UX: Why Artificial Intelligence Needs User Experience)
When I started exploring what flag I should plant back in 2009, there was a confluence of events in the works. The business world was increasingly using a methodology called Agile as its preferred product-development process while, at the same time, digital design was becoming increasingly important. Technology was rapidly evolving, and design was becoming a key differentiating factor for success—this was just a couple of years after the introduction of the iPhone. Companies were struggling to figure out how to integrate these two trends successfully, which created an opportunity for me—no one had solved this problem. This is where I decided to plant my flag—because I had the expertise, the opportunity, a real problem to solve that many people were dealing with, and the credibility to speak to it. I decided to work on solving this challenge and to bring everyone willing along with me on my journey. My teams and I started experimenting, trying different ways of working. We often failed, but as we were going through our ups and downs, I was sharing—publicly writing and giving talks about—what we were trying to do. Turned out I wasn’t the only one struggling with this issue. The more I wrote and the more I presented, the more widely I became known out in the world as someone who was not only working to solve this issue, but who was a source of ideas, honesty, and inspiration. So, when I left TheLadders, I had already planted my flag. I had found the thing I wanted to be known for and the work I was passionate about. A quick word of warning… Success on this path is a double-edged sword and you should approach this process with eyes open. The flag you plant today may very well be with you for the rest of your life—especially if you build widespread credibility on the topic. It’s going to follow you wherever you go and define you. No matter what else I do out in the world, I will forever be Jeff Gothelf—the Lean UX guy.
Jeff Gothelf (Forever Employable: How to Stop Looking for Work and Let Your Next Job Find You)
It took me a couple of years after I woke up in that cold sweat to figure out what flag I was going to plant, and then how to do something with it. Using the process in Step 1, I found the things that I wanted to be known for and the work that I was passionate about. And then I started telling my story all the time to anyone who would actually listen. For me, this story was around Lean UX because of who I was at the time. I created a pitch based on design for designers, by designers, to change the way that they were working. And I honed that voice and that tone and that dialogue by telling the story over and over and over again using blog posts and articles and eventually in-person talks. The first talk I ever gave as a part of my new professional trajectory was on August 12, 2010. I told the story about how we solved the problem of integrating UX into Agile at TheLadders. And then the timeline started to accelerate from there. A month later, on September 24, I gave my first talk about Lean UX and it was in Paris. I was communicating about this topic publicly, and people were saying, “Hey, come give us a talk about it.” And I was writing about the topic in any publication that would actually listen to this kind of thing. I kept speaking and writing and making presentations, and as I got my ideas out into the world and put them into play in any way I could, on March 7, 2011, I finally hit the jackpot. This was three years after I had my 35th-birthday epiphany and the pressure was on—I knew I had just two years left before I was going to become obsolete, an also-ran. I hit the jackpot when I managed to get an article published in Smashing magazine. At the time, Smashing had a million readers online, and so the scale of my conversation was growing and growing because I was becoming known as the guy who had some answers to this question. That was a massive break for me because the article provided me with a global audience for the first time. Obviously, anything you publish on the internet is global and distributed, but the bottom line is that, if the platform you choose or that chooses you has a built-in audience, you stand a much bigger chance. Smashing magazine had an audience. The article, titled “Lean UX: Getting Out of the Deliverables Business” became very successful, and that’s where I planted my flag—providing solutions to the Agile and design problem with a real-world tested solution nicely packaged and labeled as Lean UX.
Jeff Gothelf (Forever Employable: How to Stop Looking for Work and Let Your Next Job Find You)
First and foremost, if you’re going to plant your flag, solve a real problem. My story was resonating because I was solving a real problem many people had—really, a global problem. I had real-world experience with this, so there was a level of authenticity to everything that I was saying. I wasn’t just making stuff up—I had done the work, I had the experience to share. I was humble about it. I shared the wins and I shared the losses. I talked a lot about the things we tried that didn’t work, some real disasters, and what we learned from them. And when we won, we were thrilled that we won. I shared those wins as well. I provided practical and tactical advice for people to use. I always gave my audience something to try—something they could actually put into practice today, tomorrow, next week, next month. I made sure that this advice wasn’t overwhelming and that it clearly communicated how readers were supposed to do it. This approach is part of the reason why my book Lean UX was so successful. I forged an authentic connection with the audience that I was starting to build. People were actually paying attention because this was a real-world person talking about how to solve a challenge that they themselves had. I wasn’t just someone vying for their attention to sell them something. I had gone through the same challenges they had, and I was openly sharing what I learned in a humble way. That creates the kind of authenticity that you can’t fake. And it captures people when you tell your story.
Jeff Gothelf (Forever Employable: How to Stop Looking for Work and Let Your Next Job Find You)
The article, titled “Lean UX: Getting Out of the Deliverables Business
Jeff Gothelf (Forever Employable: How to Stop Looking for Work and Let Your Next Job Find You)
this conclusion of a recent study1 from Mckinsey which evaluated the actual business value of design: businesses that invest in their design capability outperform those that don't by double. In other words, good design means a business can meet their bottom line, which means money.
Vy Alechnavicius (Get Into UX: A Foolproof Guide to Getting Your First User Experience Job)
If I had only one hour to solve a problem, I would spend up to two-thirds of that hour in attempting to define what the problem is.1” UNKNOWN PROFESSOR AT YALE UNIVERSITY
Vy Alechnavicius (Get Into UX: A Foolproof Guide to Getting Your First User Experience Job)
A designer is able to take a simple brief with business goals, do a deep dive into their customers’ lives to understand the current experience, outline where the opportunities are, produce meaningful ideas, connect the dots and work with other people to produce a better user experience.
Vy Alechnavicius (Get Into UX: A Foolproof Guide to Getting Your First User Experience Job)
Once upon a time, in the glory days of the early internet, when UX wasn’t even an afterthought, websites were clunky, confusing and about as user-friendly as a cactus. Have any of you ever seen those fonts or animated gifs from the early inter- net? A sight to be seen.
Adrian Bilan (Confident UX: The Essential Skills for User Experience Design (Confident Series, 14))
Importante para resaltar: independientemente del tipo de investigación, al investigador UX le preocupa saber qué hacen los usuarios en un sistema, no lo que dicen que hacen. Por lo mismo, con las pruebas de usabilidad el diseñador UX trata de estresar el sistema y nunca al usuario.
Jorge Barahona (Investigación UX: Métodos y herramientas para diseñar Experiencia de Usuarios (Diseño de experiencia de usuarios UX) (Spanish Edition))
How to Build a Mobile App with React Native With the continuous evolution of web applications, real-time apps, and hybrid apps, the companies want faster development and easy maintenance for their app. Due to high-end technologies, the React Native app development has earned its significance in bringing all of these together within the limited budget of the companies. Overview of React Native As the React Native is based on the React framework, it is good for React Native app development to follow the same. In addition to that, React Native has separate APIs for both the platforms, it allows development for both Android and iOS in the single app, and most importantly, it is free and open-source. Facebook’s React Native Developing apps that run on the different operating systems with one tool, especially mobile devices, would be a great advantage to the developers. Therefore, the React Native development by Facebook is one of the best ways to build apps that are scalable and flexible. The Android App Development with React Native With the number of active Android users, it has created more value to the companies in developing the apps for android mobile devices. Working with React Native In React Native, the developers have a lot of responsibilities. They do not need to write the code manually, as React Native automatically generates the code for the mobile app development. This is the reason why the developers need to focus more on the UX of the app. There are several UX aspects that are required for a development, such as the native code, the visual aesthetics, the technical and back-end aspects. All these aspects would be added together to design the user interface. This is why the React Native app development becomes quite important. The creation of the native code, design, and other technical aspects make React Native a valuable tool for developers and non-developers. Benefits of React Native React Native helps in building a complete native mobile app without any coding skills. The beautiful library creates responsive and interactive web apps from all the simple mobile web components and thus increases the creation of high-quality applications. React Native is a part of web development in its new form with its development of new concepts in application. It uses the native functionality of an operating system so that all of the advanced concepts of web development can be applied to mobile apps. This makes React Native a preferred platform for apps which are made specifically for Android and iOS. With React Native, the companies can develop a beautiful and efficient app in less time without having to spend too much time. Conclusion As stated in the above results of mobile app development, the UI remains the most important part of a mobile app. All developers are in love with different UI frameworks and libraries. As for this topic, given below are some of the great reasons to select React Native as a UI framework: It’s the only full-stack UI framework from Facebook. More than 20 frameworks have appeared, and React Native is the only one that was born out of Facebook. Features like rendering into the DOM, XHR, Native Embedding, data persistence, offline support and more. Although React Native is more than capable of tackling many challenges, it still falls short of some modern technologies like HOCs and Server-side Rendering (SSR).
Peter Lee (Nuneaton (Images of England))
Para comprender cómo se comunica una audiencia, es valioso profundizar en su universo de escritura y habla. Después de todo, si el propósito es comprender el lenguaje natural utilizado en determinados públicos, el propósito aquí es la recopilación semántica, es decir, recopilar términos que se utilizan constantemente en el universo de la comunicación interpersonal.
Bruno Rodrigues (En busca de buenas prácticas de UX Writing (Spanish Edition))
Design contains uncertainty No matter how much data you have No matter how many insights you have Uncertainty is a natural part of the process‍ Stay flexible Test, learn Adjust your plans As needed
Mario Maruffi
UX is people.
Srikanth Kalakonda
A well-crafted design is like a great book; people are sure to enjoy it - Marvelloux UI UX Design Studio
Marvelloux Design Studio
Website designing is as important as any other criteria that we look for while developing a website. Moreover, website design is the countenance of your company or brand and hence the outlook matters the most. As we judge other people by their outlook at the first glance, the visitors of any brand will judge the website by its outlook, UI/UX and convenience. Name- Allied Technologies
Allied Technologies
How to get my business on top of google search? Let’s begin with an explanation of why being on top of Google is important. To be precise, what does this mean? What are the advantages and disadvantages of being here? And who should care about it in any case? Being on top of google search means that when users make the search query - the site appears before its competitors. Not only in the row of results, but also among them in the first place. The more often you are there, the better. Being on top of Google search has a significant impact on traffic growth for your business. This is due to two reasons: 1) 80% of people do not click beyond page 1 in search engine results 2) When someone goes down to pages 2-3 they do not stay there, so it's a lost cause When it comes to SEO, there are no secrets or magic formulas that work 100% all the time. There is only a set of rules that helps you determine which actions yield a better result based on research made within a certain period of time. It may not be 100%, but you need to know at least some basics in order to have an idea about why your site doesn't have high rankings yet and what needs to be done to achieve them! Based on our experience with improving the search engine position of numerous fantasy app development websites, we compiled this list of the most important factors that influence Google rankings: 1. The code of your website and its structure (technical part) 2. The relevance of content on your site - how to make it unique and relevant at the same time (on-page factors) 3. Relevance and popularity of backlinks pointing to your site (off-page factors) 4. Quality of traffic coming from search engines to your website (on-page and off-page factors) 5. The overall authority, popularity, and trustworthiness of a domain name as well as quantity and quality of backlinks you have pointing to it (backlink profile). 6. Compatibility with the type and model of used CMS platform, user-friendliness, and a number of bugs or errors that may be present 7. Terms and conditions mentioned on your website as well as its structure, design, and user-friendliness (UX)
Gargi Sharma
la gente sólo se resiste al cambio que no entiende, es decir, aquel que le es impuesto.
Juan Manuel Carraro (Diseño de experiencia de usuario (UX): Cómo diseñar interfaces digitales amigables para las personas y rentables para las compañías (Spanish Edition))
In a computer-to-human conversation, there is less surrounding context than in a natural language. So… our cognition fails us in this quiz, and the best we can do is guess. This is why careful conceptual grammar construction is the foundation of quality IxD.
Daniel Rosenberg (UX Magic)
These capabilities include (but are not restricted to): ​•​Application security ​•​Commercial and operational viability analysis ​•​Design and architecture ​•​Development and coding ​•​Infrastructure and operability ​•​Metrics and monitoring ​•​Product management and ownership ​•​Testing and quality assurance ​•​User experience (UX)
Matthew Skelton (Team Topologies: Organizing Business and Technology Teams for Fast Flow)
We are UX designers, of course, creativity is in our DNA !
madhurivipparla
We are UX designers, of course, we love Steve Jobs.
madhurivipparla
Arham Techpro is a creative Digital Product & UX Design Agency with multiple services which is combination of Experience + Innovations that grow your business exponentially.
Md. Alauddin Bhuiyan
pick up a copy of Laura Klein’s UX for Lean Startups.
Teresa Torres (Continuous Discovery Habits: Discover Products that Create Customer Value and Business Value)
Je suis Samuel Lebrun, fondateur de Captain Caz, et expert en jeux d’argent en ligne avec plus de 10 ans d’expérience. Mon expertise englobe la création de contenus optimisés pour le web, le design UI/UX, et le marketing digital. À travers Captain Caz, je partage des stratégies efficaces pour aider les joueurs à réussir tout en promouvant un jeu responsable et éclairé dans le monde des casinos en ligne. Mon but est de vous offrir les meilleurs conseils pour une expérience de jeu informée et sécurisée.
Samuel LEBRUN (Champions des jeux olympiques de Paris 2024: profils, palmarès, points forts et pronostics de tous les athlètes mondiaux médaillables des Jeux Olympiques (French Edition))
Each design is a proposed business solution — a hypothesis. Your goal is to validate the proposed solution as efficiently as possible by using customer feedback.
Gothelf, Jeff (Lean UX: Applying Lean Principles to Improve User Experience)
Research is formalized curiosity. It is poking and prying with a purpose. — Zora Neale Hurston
Gothelf, Jeff (Lean UX: Applying Lean Principles to Improve User Experience)
The most important driver of user satisfaction is usefulness, which is largely reflected in the interaction design. The interaction design has to be incorporated at the deepest level of the software architecture and it is often the most expensive to change late in the process.
Arnie Lund (User Experience Management: Essential Skills for Leading Effective UX Teams)
People's behavior makes sense if you think about it in terms of their goals, needs, and motives.” Within
Kevin Nichols (UX For Dummies)
Everything has a user experience. Your job is not to create the user experience. Your job is to make it good.
Joel Marsh (UX for Beginners: A Crash Course in 100 Short Lessons)
The goal of a UX designer is to make users effective.
Joel Marsh (UX for Beginners: A Crash Course in 100 Short Lessons)
People who do strategy need to be inquisitive, objective, and fearless. They need to be risk takers who stalk and kill their prey by going for the throat.
Jaime Levy (UX Strategy: How to Devise Innovative Digital Products that People Want)
How We Got to Now, Steven
Jaime Levy (UX Strategy: How to Devise Innovative Digital Products that People Want)
Los nuevos enfoques de UX dan un protagonismo absoluto a la Etnografía como instrumento cualitativo para recoger los datos subjetivos (los que afectan al individuo) cuando se interactúa con la máquina buscando una experiencia de navegación satisfactoria. Concretamente,
María José Rodríguez Matías (Etnografía aplicada a la investigación comercial y al marketing (Cuadernos de Documentación) (Spanish Edition))
We seek out a balance, most notably between logic and emotion, like Spock and Kirk, or Data and Data in that episode where his emotion chip overloaded his positronic relays. You
Russ Unger (A Project Guide to UX Design: For User Experience Designers in the Field or in the Making)
The third thing you need to consider is making the application actionable, that is to say, making sure that as well as form it has function too. Allow the user to see clearly what actions are available, and where they need to go to get where they want.
Ian Brooks (The Importance of User Experience: A Complete Guide to Effective UI and UX Strategies for Creating Useful and Usable Mobile & Web Applications)
Here is the worst possible way for you to try to figure out if your idea solves somebody’s problem: Ask them. The vast majority of entrepreneurs seem to think that explaining their concept in detail to a few people and then asking whether it’s a good idea constitutes validation. It does not.
Laura Klein (UX for Lean Startups: Faster, Smarter User Experience Research and Design)
Trying new things constantly and then abandoning them without further study or work is not iterating. That’s flailing.
Laura Klein (UX for Lean Startups: Faster, Smarter User Experience Research and Design)
UX design isn't a new field. But sometimes new approaches lead to new perspectives.
Anonymous
the book of 944 design guidelines for text-based user interfaces of bygone days that Smith and Mosier of Mitre Corporation developed for the U.S. Air Force (Mosier & Smith, 1986; Smith & Mosier, 1986).
Rex Hartson (The UX Book: Process and Guidelines for Ensuring a Quality User Experience)