Tetris Game Quotes

We've searched our database for all the quotes and captions related to Tetris Game. Here they are! All 21 of them:

Life is like Tetris; if it doesn't fit, just flip it over
Sabine Hein
It’s confusing, but grown-ups are often confusing because their heads work like a Tetris game and they have to arrange all their worries in the right
Marieke Lucas Rijneveld (The Discomfort of Evening)
Go away,” I say. He raises his hands in surrender and takes a step back. “This far?” “Farther.” Another step. “Better?” “Yes,” I smart. Silas grins. “I don’t know myself well, but I can tell I have a lot of game.” “Oh, please,” I say. “If you were a game, Silas, you’d be Monopoly. You just go on and on and everyone ends up cheating just to be over with it.” He’s quiet for a minute. I feel bad for saying something so awkward even if it was a joke. “You’re probably right,” he laughs. “That’s why you cheated on me with that asshat, Brian. Lucky for you, I’m not Monopoly Silas anymore. I’m Tetris Silas. All my pieces and parts are going to fit into all of your pieces and parts.
Colleen Hoover (Never Never (Never Never, #1))
Het is verwarrend, maar volwassenen zijn vaker verwarrend, omdat hun hoofden als een Tetris-spelletje werken en al hun zorgen op de juiste plek moeten inparkeren. Als het er te veel zijn, stapelen ze zich op en loopt alles vast. Game over.
Marieke Lucas Rijneveld (The Discomfort of Evening)
I closed my eyes and felt all the furniture in my room begin to disappear, like backwards game of Tetris, lifting up toward the top of the screen and then vanishing, and the next thing that would vanish would be me.
Sally Rooney
What its withered technology lacked, the Game Boy made up in user experience. It was cheap. It could fit in a large pocket. It was all but indestructible. If a drop cracked the screen—and it had to be a horrific drop—it kept on ticking. If it were left in a backpack that went in the washing machine, once it dried out it was ready to roll a few days later. Unlike its power-guzzling color competitors, it played for days (or weeks) on AA batteries. Old hardware was extremely familiar to developers inside and outside Nintendo, and with their creativity and speed unencumbered by learning new technology, they pumped out games as if they were early ancestors of iPhone app designers—Tetris, Super Mario Land, The Final Fantasy Legend, and a slew of sports games released in the first year were all smash hits. With simple technology, Yokoi’s team sidestepped the hardware arms race and drew the game programming community onto its team.
David Epstein (Range: Why Generalists Triumph in a Specialized World)
tart by having an open trunk to a car with lots of anti slip pads along the floor with about ten to fifteen boxes of various sizes to put into the area. try having to configure them in as well as trying to make sure nothing is broke while placing these boxes the cars trunk states to look like a tetris game. when the cars out of room then you try the back seat as well as any open space available. but you also have to take into account who is going to the event as well and if you place certain objects such as a fake cake with points on top of the cupcake box with a flappy lid that can barely stay upright as it is.
J.S. Scott (The Billionaire's Obsession ~ Simon (The Billionaire's Obsession, #1))
Life Is Like A Tetris Game : Have An End , But The Real Question Is What Was Your Score
Afa
Ian Bogost writes about a ‘rhetoric of failure’ in games designed so that the player cannot win (2007, 85). One could put Tetris or Space Invaders in such a category – the blocks or missiles keep falling until the player fails to keep them at bay, meaning that you will always, ultimately, lose the game. The winning situation, if there is one, is to get a higher score than your friends. Perhaps, as Janet Murray wrote of Tetris, this is a metaphor for a typical American life (1997, 144).
Jill Walker Rettberg (Seeing Ourselves Through Technology: How We Use Selfies, Blogs and Wearable Devices to See and Shape Ourselves)
Next time you want to fight off a food craving grab your Smartphone or dig out your old game-boy and play Tetris for 3 minutes. This is enough to reduce food (also caffeine & nicotine) cravings by 24 percent, according to a study from Plymouth University in the U.K.
Anthony Arvanitakis (Easy Weight Loss: 30 Easy tips to Lose Weight without Food Restriction, Counting Calories or Exercise)
Let me tell you two things about living the game of Tetris. The pieces never stop coming. But more importantly, if you take a break and let them keep stacking, you don’t lose the game. In fact, as you take a step back and watch the pieces fall on top of each other, none of them fitting correctly, that’s the spot of pure bliss. That’s where you find peace.
Boo Walker (Red Mountain Burning (Red Mountain Chronicles, #3))
For many years, video games gave him a person and a place to be, as well as things to do. But an event happens to a pair of eyes after enough hours before a computer screen—they will scan the display and mid-game, shatter. Consoles crack men. It’s massacre. Andrei would thumb plastic so often that his mind would flee reality, as well as the virtual world he was in, and enter a dimension of empty euphoria. But one euphoric day he felt games were a sophisticated way to keep a pig in its own corner. The videogames advanced to become more realistic—but one must not be fooled by decorations. The detail-rich galaxies he found himself investing his life in were in fact the same galaxy as Pacman or Tetris: 1s and 0s.
Kristian Ventura (A Happy Ghost)
Tetris as Therapy Have trouble getting to sleep? Try 10 minutes of Tetris. Recent research has demonstrated that Tetris—or Candy Crush Saga or Bejeweled—can help overwrite negative visualization, which has applications for addiction (such as overeating), preventing PTSD, and, in my case, onset insomnia. As Jane explains, due to the visually intensive, problem-solving characteristics of these games: “You see visual flashbacks [e.g., the blocks falling or the pieces swapping]. They occupy the visual processing center of your brain so that you cannot imagine the thing that you’re craving [or obsessing over, which are also highly visual]. This effect can last 3 or 4 hours. It also turns out that if you play Tetris after witnessing a traumatic event [ideally within 6 hours, but it’s been demonstrated at 24 hours], it prevents flashbacks and lowers symptoms of post-traumatic stress disorder.
Timothy Ferriss (Tools of Titans: The Tactics, Routines, and Habits of Billionaires, Icons, and World-Class Performers)
the people I knew who signed up for thefacebook.com were almost certainly spending significantly more time playing Snood (a Tetris-style puzzle game that was inexplicably popular)
Cal Newport (Digital Minimalism: Choosing a Focused Life in a Noisy World)
Try Tetris – Playing the 1980’s video game Tetris soon after a bad experience can wipe away bad memories and protect mood!
Ayesha Ratnayake (Cheat Sheets for Life: Over 750 hacks for health, happiness and success)
Suzu wheezes. “Did you really just burst in here with a fanfare befitting Roku himself? What happened? I can’t believe your sudden brilliance! Do it again, do it again!
Alex Gabriel (Learning How to Lose, in Six Easy Steps. Step One: Tetris / Step Two: Fun and Games)
The default-mode network has since been implicated in modes of thought like mind-wandering, creative thinking, and dreaming. “As you’re falling asleep, your brain is falling into that default mode where it’s reviewing events from the day,” Stickgold explained. “It’s reviewing everything that has a tag on it that says, ‘You’re not done with this.’” That could be anything new, vague or intense—a game of Tetris or a hike up a steep mountain, a confusing conversation or nerve-racking project.
Alice Robb (Why We Dream: The Transformative Power of Our Nightly Journey)
That sidewalk!” she said. “It’s built like a game of Tetris, up and down and up and down, and then suddenly it ends, and then it’s up and down again—it’s like they want to make walking as unpleasant and stressful as possible. Though I suppose it’s my fault, for leaving my palanquin and manservants at home.
Sheba Karim (The Marvelous Mirza Girls)
One of those adversaries was Kevin Maxwell, the privileged son of a hard-charging UK media mogul. Anyone who had taken on Maxwell and his well-connected father, Robert, found that the Maxwell family frequently proved the old adage about starting a war of words with someone who buys ink by the barrel.
Dan Ackerman (The Tetris Effect: The Game that Hypnotized the World)
Our lives can begin to feel like the latter seconds of a game of Tetris, where the descending pieces pile up faster and faster.
Ada Calhoun (Why We Can't Sleep: Women's New Midlife Crisis)
Physically holding a piece of computer gaming history, despite it being just a rectangle of time-worn plastic, touched him to the very core of his soul.
Colin Carvalho Burgess (The Tetris Effect: A Fantasy Thriller Novel (Tetris Trilogy, #1))