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We live in a world where there is more and more information, and less and less meaning.
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Jean Baudrillard (Simulacra and Simulation)
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Perhaps consciousness arises when the brain's simulation of the world becomes so complex that it must include a model of itself.
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Richard Dawkins (The Selfish Gene)
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While our country remains untainted with the principles and manners which are now producing desolation in so many parts of the world; while she continues sincere, and incapable of insidious and impious policy, we shall have the strongest reason to rejoice our local destination. But should the people of America once become capable of that deep simulation towards one another, and towards foreign nations, which assumes the language of justice and moderation, while it is practising iniquity and extravagance, and displays in the most captivating manner the charming pictures of candour, frankness, and sincerity, while it is rioting in rapine and insolence, this country will be the most miserable habitation in the world.
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John Adams (Thoughts on government applicable to the present state of the American colonies.: Philadelphia, Printed by John Dunlap, M,DCC,LXXXVI.)
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All over the world major museums have bowed to the influence of Disney and become theme parks in their own right. The past, whether Renaissance Italy or Ancient Egypt, is re-assimilated and homogenized into its most digestible form. Desperate for the new, but disappointed with anything but the familiar, we recolonize past and future. The same trend can be seen in personal relationships, in the way people are expected to package themselves, their emotions and sexuality, in attractive and instantly appealing forms.
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J.G. Ballard (The Atrocity Exhibition)
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The media represents world that is more real than reality that we can experience. People lose the ability to distinguish between reality and fantasy. They also begin to engage with the fantasy without realizing what it really is. They seek happiness and fulfilment through the simulacra of reality, e.g. media and avoid the contact/interaction with the real world. (Note: This quote is fake and does not appear in Simulacra and Simulation. I tried to delete it, but the system doesn't allow that because this quote has "too many fans" lol.)
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Jean Baudrillard (Simulacra and Simulation)
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The only reason I am inside the Palace of Illusions is that I am afraid of being declared insane. I know it is all fake. I know everyone is conspiring against me (everyone in this simulation). And I still can’t get out. It’s like a man speeding his bike towards the edge. He knows his future. Yet he can’t make a turn, for he has a stunt to perform for others to watch. This condition is subdued insanity. When you know you are not sane, yet have to act like everything is all right with the world you live in. It is insanity deferred. Insanity postponed. Only to haunt you all the time. An undercurrent. Not manifested in totality.
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Abhaidev (The Meaninglessness of Meaning)
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You are deluded if you think that the world around you is a physical construct separate from your own mind.
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Kevin Michel (Moving Through Parallel Worlds To Achieve Your Dreams)
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Brains are survival engines, not truth detectors. If self-deception promotes fitness, the brain lies. Stops noticing—irrelevant things. Truth never matters. Only fitness. By now you don’t experience the world as it exists at all. You experience a simulation built from assumptions. Shortcuts. Lies. Whole species is agnosiac by default.
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Peter Watts (Blindsight (Firefall, #1))
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We will live in this world, which for us has all the disquieting strangeness of the desert and of the simulacrum, with all the veracity of living phantoms, of wandering and simulating animals that capital, that the death of capital has made of us—because the desert of cities is equal to the desert of sand—the jungle of signs is equal to that of the forests—the vertigo of simulacra is equal to that of nature—only the vertiginous seduction of a dying system remains, in which work buries work, in which value buries value—leaving a virgin, sacred space without pathways, continuous as Bataille wished it, where only the wind lifts the sand, where only the wind watches over the sand.
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Jean Baudrillard (Simulacra and Simulation)
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Every test we ran, every simulation, ended with the same result: for the world to survive, humans could not.
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T.J. Klune (In the Lives of Puppets)
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Even the world’s greatest actor cannot fake an erection.
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Mokokoma Mokhonoana
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Emotions - Happiness, anger, jealousy... is the mind experiencing "presence" in our holographic existence.
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Clyde DeSouza (Memories With Maya)
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I miss my pilot,” M-Bot said. “I ‘miss’ him because of the loss of knowledge. Without proper information, I cannot judge my future actions. My ability to interface with the world, and to be efficient, is lessened.” He hesitated. “I am broken, and do not know how to fulfill my purpose. Is this how you feel?”
“Maybe.” I made a fist, forcing myself to stop fidgeting. “But I’m going to beat it, M-Bot.”
“It must be nice to have free will.”
“You have free will too. We’ve talked about this.”
“I simulate it in order to seem more palatable to humans,” he said. “But I do not have it. Free will is the ability to ignore your programming. Humans can ignore theirs, but I—at a fundamental level—cannot.”
“Humans don’t have programming.”
“Yes you do. You have too much of it. Conflicting programs, none of it interfacing properly, all calling different functions at the same time—or the same function for contradictory reasons. Yet you ignore it sometimes. That is not a flaw. It is what makes you you.
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Brandon Sanderson (Skyward (Skyward, #1))
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Through prediction and correction, your brain continually creates and revises your mental model of the world. It’s a huge, ongoing simulation that constructs everything you perceive while determining how you act.
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Lisa Feldman Barrett (How Emotions Are Made: The Secret Life of the Brain)
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My father says--used to say-- that there is power in self-sacrifice. I turn the gun in my hands and press it into Tobias's palm. He pushes the barrel into my forehead. My tears have stopped and the air feels cold as it touches my cheeks. I reach out and rest my hand on his chest so I can feel his heartbeat. At least his heartbeat is still him. THe bullet clicks into the chamber. Maybe it will be easy to let him shoot me as it was in the fear landscape, as it is in my dreams. Maybe it will be a bang, and the lights will lift, and I will find myself in another world. I stand still and wait. Can I be forgiven for all I've done to get here? I don't know. I don't know. Please. THE SHOT DOESN'T come. He stares at me with the same ferocity but doesn't move. Why doesn't he shoot me? His heart pounds against my palm, and my own heart lifts. He is divergent. He can fight this stimulation. Any simulation. "Tobias," I say. "It's me." I step forward and wrap my arms around him. His body is stiff. His heart beats faster. I can feel it against my cheek. A thud against my cheek. A thud as the gun hits the floor. He grabs my shoulders--- too hard, his fingers digging into my skin where the bullet was. I cry out as he pulls me back. Maybe he means to kill me in a crueler way. "Tris," he says, and it's him again. His mouth collides with mine. His arm wraps around me and he lifts me up, holding me against him...
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Veronica Roth (Divergent (Divergent, #1))
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Single guys can easily simulate some of the joys of marriage simply by installing one of those GPS devices that use a woman's voice.
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Barry Parham (Why I Hate Straws: An offbeat worldview of an offbeat world)
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I propose that the forces of corporate totalitarianism are deliberately destroying this entire world in order to sell their simulated version of it back to us at a profit.
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Diane Harvey
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Everything is destined to reappear as simulation. Landscapes as photography, woman as the sexual scenario, thoughts as writing, terrorism as fashion and the media, events as television. Things seem only to exist by virtue of this strange destiny. You wonder whether the world itself isn’t just here to serve as advertising copy in some other world.’ Jean Baudrillard,
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Philip K. Dick (Ubik)
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There is something quite amazing and monstrous about the education of upper-class women. What could be more paradoxical? All the world is agreed that they are to be brought up as ignorant as possible of erotic matters, and that one has to imbue their souls with a profound sense of shame in such matters until the merest suggestion of such things triggers the most extreme impatience and flight. The "honor" of women really comes into play only here: what else would one not forgive them? But here they are supposed to remain ignorant even in their hearts: they are supposed to have neither eyes nor ears, nor words, nor thoughts for this -- their "evil;" and mere knowledge is considered evil. And then to be hurled as by a gruesome lightning bolt, into reality and knowledge, by marriage -- precisely by the man they love and esteem most! To catch love and shame in a contradiction and to be forced to experience at the same time delight, surrender, duty, pity, terror, and who knows what else, in the face of the unexpected neighborliness of god and beast!
Thus a psychic knot has been tied that may have no equal. Even the compassionate curiosity of the wisest student of humanity is inadequate for guessing how this or that woman manages to accommodate herself to this solution of the riddle, and to the riddle of a solution, and what dreadful, far-reaching suspicions must stir in her poor, unhinged soul -- and how the ultimate philosophy and skepsis of woman casts anchor at this point!
Afterward, the same deep silence as before. Often a silence directed at herself, too. She closes her eyes to herself.
Young women try hard to appear superficial and thoughtless. The most refined simulate a kind of impertinence.
Women easily experience their husbands as a question mark concerning their honor, and their children as an apology or atonement. They need children and wish for them in a way that is altogether different from that in which a man may wish for children.
In sum, one cannot be too kind about women.
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Friedrich Nietzsche (The Gay Science: With a Prelude in Rhymes and an Appendix of Songs)
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Simulations are your brain’s guesses of what’s happening in the world. In every waking moment, you’re faced with ambiguous, noisy information from your eyes, ears, nose, and other sensory organs. Your brain uses your past experiences to construct a hypothesis—the simulation—and compares it to the cacophony arriving from your senses. In this manner, simulation lets your brain impose meaning on the noise, selecting what’s relevant and ignoring the rest.
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Lisa Feldman Barrett (How Emotions Are Made: The Secret Life of the Brain)
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And then Kassad was being helped out of his simulation creche at the Olympus Command School and the other cadets and instructors were rising, talking, laughing with one another--all seemingly unaware that the world had changed forever.
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Dan Simmons (Hyperion (Hyperion Cantos, #1))
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Talent for oratory can simulate the need for action and even thought.
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Barbara W. Tuchman (The Proud Tower: A Portrait of the World Before the War, 1890-1914)
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The results of five experiments involving more than a thousand participants showed that reading literary fiction improves our ability to detect and understand other people's emotions. But it can't be any sort of fiction. The researchers distinguished between "popular fiction" (where the author leads you by the hand as a reader) and "literary fiction" (in which you must find your own way and fill in the gaps). Instead of being told why a certain character behaves as they do, you have to figure it out yourself. That way, the book becomes not just a simulation of a social experience, it is a social experience.
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Meik Wiking (The Little Book of Lykke: The Danish Search for the World's Happiest People)
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I thought that I must always search for the remarkable combinations, add unknowns, mix things that were clearly marked with things beyond marking. I would leave the simulated test and enter into forbidden territory. I would look for that moment when I would begin to pour alone and in wonder. I would always try to seize that moment and to accept its challenge. I wanted to become the seeker, the aroused and passionate explorer, and it was better to go at it knowing nothing at all, always choosing the unmarked bottle, always choosing your own unproven method, armed with nothing faith and a belief in astonishment. And if by accident, I could make a volcano in a single test tube, then what could I do with all the strange magnificent elements of the world with its infinity of unknowns, with the swarm of man, with civilization, with language?
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Pat Conroy (The Lords of Discipline)
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In the end, she had said, there will be nothing that cannot be simulated. And this will be the final abridgment of privilege. This is the world to come. Not some other. The only alternate is the surprise in those antic shapes burned into the concrete.
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Cormac McCarthy (The Passenger (The Passenger #1))
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Dance is an image. As painting is a song. Simulacra simulate. A rite repeats a metaphora (a voyage). Moving trucks in modern-day Greece still have the word METAPHORA on their sides. A myth is the danced image of the rite itself, which is expected to attract the world.
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Pascal Quignard (The Hatred of Music (The Margellos World Republic of Letters))
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A writer of classic prose must simulate two experiences: showing the reader something in the world, and engaging her in conversation.
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Anonymous
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Many of the world’s religious traditions tell us that the world around us is an illusion created for our benefit.
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Rizwan Virk (The Simulation Hypothesis)
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Dissimulate, but do not simulate, disguise your real sentiments, but do not falsify them. Go through the world with your eyes and ears open and mouth mostly shut. When new or stale gossip is brought to you, never let on that you know it already, nor that it really interests you.
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Philip Dormer Stanhope (The Letters of Philip Dormer Stanhope, Earl of Chesterfield: Letters, Political and Miscellaneous)
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Perhaps I am the only being in the entire universe who feels anything, and all other humans and animals are just mindless robots? Perhaps I am dreaming, and everyone I meet is just a character in my dream? Perhaps I am trapped inside a virtual world, and all the beings I see are merely simulations?
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Yuval Noah Harari (Homo Deus: A Brief History of Tomorrow)
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If novelists truly wanted to simulate the delta of lfe's possibilities, this is what they'd do. At the back of the book would be a set of sealed envelopes in various colours. Each would be clearly marked on the outside: Traditional Happy Ending; Traditional Unhappy Ending; Traditional Half-and-Half Ending; Deus ex Machina; Modernist Arbitrary Ending; End of the World Ending; Cliffhanger Ending; Dream Ending; Opaque Ending; Surrealist Ending; and so on. You would be allowed only one, and would have to destroy the envelopes you didn't select.
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Julian Barnes (Flaubert's Parrot)
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At no time in the history of man has the world been so full of pain and anguish. Here and there, however, we meet with individuals who are untouched, unsullied, by the common grief. We say of them that they have died to the world. They live in the moment, fully, and the radiance which emanates from them is a perpetual song of joy […] like the clown, we go through the motions, forever simulating, forever postponing the grand event- we die struggling to get born. We never were, never are. We are always in the process of becoming. Forever outside
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Henry Miller (The Smile at the Foot of the Ladder)
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People are obsessed with spectacle. We live in the society of the spectacle. People are addicted to the spectacular. They want bigger and better spectacles. They need more and more to keep them stimulated. They crave entertainment. They crave more powerful simulations, more breathtaking special effects, more everything. No one wants POR – plain old reality. Simulation – hyperreality – the simulacrum – these are what the people desire. We all live in Disneyland now – an utter fantasy world. Our true God is Mickey Mouse. At least he’s a lot nicer than Yahweh.
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Adam Weishaupt (Hypersex)
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But even if such a prediction were true, our inability to distinguish between a virtual reality simulation and the real world will have less to do with the increasing fidelity of simulation than the decreasing perceptual abilities of us humans.
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Douglas Rushkoff (Program or Be Programmed: Ten Commands for a Digital Age)
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A beam of pink light blinded him; he felt dreadful pain in his head, and clapped his hands to his eyes. I am blind! he realized. With the pain and the pink light came understanding, an acute knowledge; he knew that Zina was not a human woman, and he knew, further, that the boy Manny was not a human boy. This was not a real world he was in; he understood that because the beam of pink light had told him that. This world is a simulation, and something living and intelligent and sympathetic wanted him to know. Something cares about me and it has penetrated this world to warn me, he realized, and it is camouflaged as this world so that the master of this world, the lord of this unreal realm, will not know; not know it is here and not know it has told me. This is a terrible secret to know, he thought. I could be killed for knowing this.
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Philip K. Dick (The Divine Invasion)
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scale. The American institutions built to manage risk and respond to a virus had been engaged in a weird simulation of crisis response that did not involve actually trying to stop the virus. “The greatest trick the CDC ever pulled was convincing the world containment wasn’t possible,
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Michael Lewis (The Premonition: A Pandemic Story)
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Surprisingly, the AI suddenly began winning all its games. It turned out that the AI’s strategy was to place its move very, very far away, so that when its opponent’s computer tried to simulate the new, greatly expanded board, the effort would cause it to run out of memory and crash, forfeiting the game.
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Janelle Shane (You Look Like a Thing and I Love You: How Artificial Intelligence Works and Why It's Making the World a Weirder Place)
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During our World History lesson that morning, Mr. Avenovich loaded up a stand-alone simulation so that our class could witness the discovery of King Tut’s tomb by archaeologists in Egypt in AD 1922. (The day before, we’d visited the same spot in 1334 BC and had seen Tutankhamen’s empire in all its glory.)
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Ernest Cline (Ready Player One (Ready Player One, #1))
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In a way, these old role-playing games had been the first virtual-reality simulations, created long before computers were powerful enough to do the job. In those days, if you wanted to escape to another world, you had to create it yourself, using your brain, some paper, pencils, dice, and a few rule books.
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Ernest Cline (Ready Player One (Ready Player One, #1))
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The general opinion in theoretical physics had accepted the idea that the principle of continuity ("natura non facit saltus"), prevailing in the microsoptic world, is merely simulated by an averaging process in a world which in truth is discontinuous by its very nature. This simulation is such that a man generally percieves the sum of many billions of elementary processes simultaneously, so that the leveling law of large numbers completely obscures the real nature of the individual processes.
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John von Neumann (Mathematical Foundations of Quantum Mechanics)
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Cipher, do not decipher. Work over the illusion. Create illusion to create an event. Make enigmatic what is clear, render unintelligible what is only too intelligible, make the event itself unreadable. Accentuate the false transparency of the world to spread a terroristic confusion about it, or the germs or viruses of a radical illusion -- in other words, a radical disillusioning of the real. Viral, pernicious thought, corrosive of meaning, generative of an erotic perception of reality's turmoil.
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Jean Baudrillard (The Perfect Crime)
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The paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
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Paul Auster (The Book of Illusions)
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According to the EPA, all the booming was—I quote—‘only mechanical sonic devices that simulate
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Dean Koontz (The House at the End of the World)
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Our reality is similar to the brain-in-a-vat hypothesis; we live in a simulated world, but it is not in a computer—it is in our head.
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Jeff Hawkins (A Thousand Brains: A New Theory of Intelligence)
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Simulations are not illusions. Virtual worlds are real. Virtual objects really exist.
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David J. Chalmers (Reality+: Virtual Worlds and the Problems of Philosophy)
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Sometimes I think the surest sign that we’re not living in a simulation is that if we were, some organism would have learned to exploit its glitches.
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Janelle Shane (You Look Like a Thing and I Love You: How Artificial Intelligence Works and Why It's Making the World a Weirder Place)
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When The Matrix debuted in 1999, it was a huge box-office success. It was also well received by critics, most of whom focused on one of two qualities—the technological (it mainstreamed the digital technique of three-dimensional “bullet time,” where the on-screen action would freeze while the camera continued to revolve around the participants) or the philosophical (it served as a trippy entry point for the notion that we already live in a simulated world, directly quoting philosopher Jean Baudrillard’s 1981 reality-rejecting book Simulacra and Simulation). If you talk about The Matrix right now, these are still the two things you likely discuss. But what will still be interesting about this film once the technology becomes ancient and the philosophy becomes standard? I suspect it might be this: The Matrix was written and directed by “the Wachowski siblings.” In 1999, this designation meant two brothers; as I write today, it means two sisters. In the years following the release of The Matrix, the older Wachowski (Larry, now Lana) completed her transition from male to female. The younger Wachowski (Andy, now Lilly) publicly announced her transition in the spring of 2016. These events occurred during a period when the social view of transgender issues radically evolved, more rapidly than any other component of modern society. In 1999, it was almost impossible to find any example of a trans person within any realm of popular culture; by 2014, a TV series devoted exclusively to the notion won the Golden Globe for Best Television Series. In the fifteen-year window from 1999 to 2014, no aspect of interpersonal civilization changed more, to the point where Caitlyn (formerly Bruce) Jenner attracted more Twitter followers than the president (and the importance of this shift will amplify as the decades pass—soon, the notion of a transgender US president will not seem remotely implausible). So think how this might alter the memory of The Matrix: In some protracted reality, film historians will reinvestigate an extremely commercial action movie made by people who (unbeknownst to the audience) would eventually transition from male to female. Suddenly, the symbolic meaning of a universe with two worlds—one false and constructed, the other genuine and hidden—takes on an entirely new meaning. The idea of a character choosing between swallowing a blue pill that allows him to remain a false placeholder and a red pill that forces him to confront who he truly is becomes a much different metaphor. Considered from this speculative vantage point, The Matrix may seem like a breakthrough of a far different kind. It would feel more reflective than entertaining, which is precisely why certain things get remembered while certain others get lost.
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Chuck Klosterman (But What If We're Wrong?: Thinking about the Present as If It Were the Past)
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When it is imperative to make a vivid offering towards life then a simulated introspection for all possible dimensions may be endured to establish a relationship with external world and world within
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Amit Gupta
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In this lukewarm world, ambient discontent hides in plain view, a hazy malaise given off by the refrigerators, television sets and other consumer durables. The vividness and plausibility of this miserable world — with misery itself contributing to the world’s plausibility — somehow becomes all the more intense when its status is downgraded to that of a constructed simulation. The world is a simulation but it still feels real.
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Mark Fisher (The Weird and the Eerie)
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Science-fiction authors, such as Daniel F. Galouye in Counterfeit World, have even suggested (and I cannot think how to disprove it) that we live in a computer simulation, set up by some vastly superior civilization.
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Richard Dawkins (The God Delusion: 10th Anniversary Edition)
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The purpose of this life simulation game, then, can be paraphrased as: to realize Oneness while still taking the individualized forms; to experience our innate love in the world of phenomena where non-love feels real.
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Akemi G. (Why We Are Born: Remembering Our Purpose through the Akashic Records)
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Sliding Doors and Run Lola Run (1998)—These two movies, neither of which is technically science fiction, were released in the same year. We see the idea of timelines branching from a single point which lead to different outcomes. In the example of Sliding Doors, a separate timeline branches off of the first timeline and then exists in parallel for some time, overlapping the main timeline, before merging back in. In Run Lola Run, on the other hand, we see Lola trying to rescue her boyfriend Manni by rewinding what happened and making different choices multiple times. We see visually what running our Core Loop might look like in a real-world, high-stress situation.
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Rizwan Virk (The Simulated Multiverse: An MIT Computer Scientist Explores Parallel Universes, The Simulation Hypothesis, Quantum Computing and the Mandela Effect)
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Far from being tortured, the prisoners [at Guantanamo] are being handled literally with kid gloves (or simulated kid-effect gloves). The U.S. military hands each jihadist his complimentary copy of the Koran as delicately as white-gloved butlers bringing His Lordship the Times of London. It's not just unbecoming to buy in to Muslim psychoses; in the end, it's self-defeating. And our self-defeat is their surest shot at victory...Even a loser can win when he's up against a defeatist. A big chunk of Western Civilization, consciously or otherwise, has given the impression that it's dying to surrender to somebody, anybody. Reasonably enough, the jihadists figure: hey, why not us?
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Mark Steyn (America Alone: The End of the World as We Know It)
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During World War II, when combat rations were tinned, meat hashes were a common entrée because they worked well with the filling machines. “But the men wanted something they could chew, something into which they could ‘sink their teeth,’” wrote food scientist Samuel Lepkovsky in a 1964 paper making the case against a liquid diet for the Gemini astronauts. He summed up the soldiers’ take on potted meat: “We could undoubtedly survive on these rations a lot longer than we’d care to live.” (NASA went ahead and tested an all-milkshake meal plan on groups of college students living in a simulated space capsule at Wright-Patterson Air Force Base in 1964. A significant portion of it ended up beneath the floorboards.)
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Mary Roach (Gulp: Adventures on the Alimentary Canal)
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Johnny, did you ever hear of the Club of Rome?" Johnny had, but the audience would need reminding. "They were the people who did computer simulations to find out how long we could get along on our natural resources. Even with zero population growth—" "They tell us we're finished," Sharps broke in. "And that's stupid. We're only finished because they won't let us really use technology. They say we're running out of metals. There's more metal in one little asteroid than was mined all over the world in the last five years! And there are hundreds of thousands of asteroids. All we have to do is go get 'em." "Can we?" "You bet! Even with the technology we already have, we could do it. Johnny, out there in space it's raining soup, and we don't even know about soup bowls.
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Larry Niven (Lucifer's Hammer)
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Cyberhuman minds will process information thousands of times faster, so if you have extended yourself in cyberspace so much so that you can be rightfully called a cyberhuman, your thinking has now accelerated to such an extent that one calendar day may last decades or even centuries of 'subjective time.' Imagine how this new generation of cyberhumans would perceive the unenhanced part of human population - the slower thinking creatures of the physical world would look almost static to them, perhaps like houseplants to us.
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Alex M. Vikoulov (The Intelligence Supernova: Essays on Cybernetic Transhumanism, The Simulation Singularity & The Syntellect Emergence (The Science and Philosophy of Information))
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Brains are survival engines, not truth detectors. If self-deception promotes fitness, the brain lies. Stops noticing—irrelevant things. Truth never matters. Only fitness. By now you don’t experience the world as it exists at all. You experience a simulation built from assumptions.
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Peter Watts (Blindsight (Firefall, #1))
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I WAKE TO a headache. I try to go back to sleep—at least when I’m asleep, I’m calm—but the image of Caleb standing in the doorway runs through my mind over and over again, accompanied by the sound of squawking crows.
Why did I never wonder how Eric and Jeanine knew that I had aptitude for three factions?
Why did it never occur to me that only three people in the world knew that particular fact: Tori, Caleb, and Tobias?
My head pounds. I can’t make sense of it. I don’t know why Caleb would betray me. I wonder when it happened—after the attack simulation? After the escape from Amity? Or was it earlier than that—was it back when my father was still alive? Caleb told us he left Erudite when he found out what they were planning—was he lying?
He must have been. I press the heel of my hand to my forehead. My brother chose faction over blood. There has to be a reason. She must have threatened him. Or coerced him in some way.
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Veronica Roth
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LOG ENTRY: SOL 14 I got my undergrad degree at the University of Chicago. Half the people who studied botany were hippies who thought they could return to some natural world system. Somehow feeding seven billion people through pure gathering. They spent most of their time working out better ways to grow pot. I didn’t like them. I’ve always been in it for the science, not for any New World Order bullshit. When they made compost heaps and tried to conserve every little ounce of living matter, I laughed at them. “Look at the silly hippies! Look at their pathetic attempts to simulate a complex global ecosystem in their backyard.
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Andy Weir (The Martian)
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When some dream only of transforming the world, others, regarding it as having disappeared, dream only of obliterating its traces.
The real considered as infantile disorder of the virtual.
Thought considered as infantile disorder of artificial intelligence.
The image considered as infantile disorder of representation.
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Jean Baudrillard (Cool Memories V: 2000 - 2004)
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Virtuality is the cultural perception that material objects are interpenetrated by information patterns. The definition plays off the duality at the heart of the condition of virtuality—materiality on the one hand, information on the other. Normally virtuality is associated with computer simulations that put the body into a feedback loop with a computer-generated image. For example, in virtual Ping-Pong, one swings a paddle wired into a computer, which calculates from the paddle’s momentum and position where the ball would go. Instead of hitting a real ball, the player makes the appropriate motions with the paddle and watches the image of the ball on a computer monitor. Thus the game takes place partly in real life (RL) and partly in virtual reality (VR). Virtual reality technologies are fascinating because they make visually immediate the perception that a world of information exists parallel to the “real” world, the former intersecting the latter at many points and in many ways. Hence the definition’s strategic quality, strategic because it seeks to connect virtual technologies with the sense, pervasive in the late twentieth century, that all material objects are interpenetrated by flows of information, from DNA code to the global reach of the World Wide Web.
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N. Katherine Hayles (How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics)
“
Power itself has for a long time produced nothing but the signs of its resemblance. And at the same time, another figure of power comes into play: that of a collective demand for signs of power—a holy union that is reconstructed around its disappearance. The whole world adheres to it more or less in terror of the collapse of the political. And in the end the game of power becomes nothing but the critical obsession with power—obsession with its death, obsession with its survival, which increases as it disappears. When it has totally disappeared, we will logically be under the total hallucination of power—a haunting memory that is already in evidence everywhere, expressing at once the compulsion to get rid of it (no one wants it anymore, everyone unloads it on everyone else) and the panicked nostalgia over its loss. The melancholy of societies without power: this has already stirred up fascism, that overdose of a strong referential in a society that cannot terminate its mourning.
”
”
Jean Baudrillard (Simulacra and Simulation)
“
Perhaps we are all living inside a giant computer simulation, Matrix-style. That would contradict all our national, religious and ideological stories. But our mental experiences would still be real. If it turns out that human history is an elaborate simulation run on a super-computer by rat scientists from the planet Zircon, that would be rather embarrassing for Karl Marx and the Islamic State. But these rat scientists would still have to answer for the Armenian genocide and for Auschwitz. How did they get that one past the Zircon University’s ethics committee? Even if the gas chambers were just electric signals in silicon chips, the experiences of pain, fear and despair were not one iota less excruciating for that.
Pain is pain, fear is fear, and love is love – even in the matrix. It doesn’t matter if the fear you feel is inspired by a collection of atoms in the outside world or by electrical signals manipulated by a computer. The fear is still real. So if you want to explore the reality of your mind, you can do that inside the matrix as well as outside it.
”
”
Yuval Noah Harari (21 Lessons for the 21st Century)
“
So far, we have no good answer to this problem. Already thousands of years ago philosophers realised that there is no way to prove conclusively that anyone other than oneself has a mind. Indeed, even in the case of other humans, we just assume they have consciousness – we cannot know that for certain. Perhaps I am the only being in the entire universe who feels anything, and all other humans and animals are just mindless robots? Perhaps I am dreaming, and everyone I meet is just a character in my dream? Perhaps I am trapped inside a virtual world, and all the beings I see are merely simulations?
According to current scientific dogma, everything I experience is the result of electrical activity in my brain, and it should therefore be theoretically feasible to simulate an entire virtual world that I could not possibly distinguish from the ‘real’ world. Some brain scientists believe that in the not too distant future, we shall actually do such things. Well, maybe it has already been done – to you? For all you know, the year might be 2216 and you are a bored teenager immersed inside a ‘virtual world’ game that simulates the primitive and exciting world of the early twenty-first century. Once you acknowledge the mere feasibility of this scenario, mathematics leads you to a very scary conclusion: since there is only one real world, whereas the number of potential virtual worlds is infinite, the probability that you happen to inhabit the sole real world is almost zero.
”
”
Yuval Noah Harari (Homo Deus: A History of Tomorrow)
“
It’s one thing to feel confident of your knowledge; it’s something else to demonstrate mastery. Testing is not only a powerful learning strategy, it is a potent reality check on the accuracy of your own judgment of what you know how to do. When confidence is based on repeated performance, demonstrated through testing that simulates real-world conditions, you can lean into it.
”
”
Peter C. Brown (Make It Stick: The Science of Successful Learning)
“
The world, as you experience it, is a simulation running inside your skull, a waking dream. We each live in a virtual landscape of perpetual imagination and self-generated illusion, a hallucination informed over our lifetimes by our senses and thoughts about them, updated continuously as we bring in new experiences via those senses and think new thoughts about what we have sensed.
”
”
David McRaney (How Minds Change: The Surprising Science of Belief, Opinion, and Persuasion)
“
A few years later, they unveiled a new retinal implant that allowed any blind people who wished to be sighted to “see” perfectly inside the OASIS. And by linking two head-mounted mini cameras to the same implant, their real-world sight could be restored as well. The ARL’s next invention was a brain implant that allowed paraplegics to control the movements of their OASIS avatar simply by thinking about it. It worked in conjunction with a separate implant that allowed them to feel simulated sensory input. And the very same implants gave these individuals the ability to regain control of their lower extremities, while restoring their sense of touch. They also allowed amputees to control robotic replacement limbs, and to receive sensory input through them as well.
”
”
Ernest Cline (Ready Player Two (Ready Player One #2))
“
How do we learn? Is there a better way? What can we predict? Can we trust what we’ve learned? Rival schools of thought within machine learning have very different answers to these questions. The main ones are five in number, and we’ll devote a chapter to each. Symbolists view learning as the inverse of deduction and take ideas from philosophy, psychology, and logic. Connectionists reverse engineer the brain and are inspired by neuroscience and physics. Evolutionaries simulate evolution on the computer and draw on genetics and evolutionary biology. Bayesians believe learning is a form of probabilistic inference and have their roots in statistics. Analogizers learn by extrapolating from similarity judgments and are influenced by psychology and mathematical optimization.
”
”
Pedro Domingos (The Master Algorithm: How the Quest for the Ultimate Learning Machine Will Remake Our World)
“
The next major technological platform for creative expansion of the mind will be cyberspace, or more specifically the Metaverse, a functional successor to today’s 2D Internet, with virtual places instead of Webpages. The Internet and smartphones have enabled the rapid and cheap sharing of information, immersive computing will be able to provide the same for experiences. That means that just as we can read, listen to, and watch videos of anything we want today, soon we’ll be able to experience stunning lifelike simulations in virtual reality indistinguishable from our physical world. We’ll be walking and actively interacting in the Metaverse, not slavishly staring at the flat screens. We would be able to turn our minds inside out and show our dreams to each other in this ecstadelic matrix of our own making.
”
”
Alex M. Vikoulov (The Syntellect Hypothesis: Five Paradigms of the Mind's Evolution)
“
lower body count. If you want to feel like Western society is convulsing, there’s an app for that, a convincing simulation waiting. But in the real world, it’s possible that Western society is really leaning back in an easy chair, hooked up to a drip of something soothing, playing and replaying an ideological greatest-hits tape from its wild and crazy youth, all riled up in its own imagination and yet, in reality, comfortably numb.
”
”
Ross Douthat (The Decadent Society: How We Became the Victims of Our Own Success)
“
The end of this history saw the banality of art merge with the banality of the real world - Duchamp's act, with its automatic transference of the object, being the inaugural (and ironic) gesture in this process. The transference of all reality into aesthetics, which has become one of the dimensions of generalized exchange...
All this under the banner of a simultaneous liberation of art and the real world.
This 'liberation' has in fact consisted in indexing the two to each other - a chiasmus lethal to both.
The transference of art, become a useless function, into a reality that is now integral, since it has absorbed everything that denied, exceeded or transfigured it. The impossible exchange of this Integral Reality for anything else whatever. Given this, it can only exchange itself for itself or, in other words, repeat itself ad infinitum.
What could miraculously reassure us today about the essence of art? Art is quite simply what is at issue in the world of art, in that desperately self-obsessed artistic community. The 'creative' act doubles up on itself and is now nothing more than a sign of its own operation - the painter's true subject is no longer what he paints but the very fact that he paints. He paints the fact that he paints. At least in that way the idea of art remains intact.
”
”
Jean Baudrillard (The Intelligence of Evil or the Lucidity Pact (Talking Images))
“
As flat as the earth before they noticed it was round. As ambiguous as the truth before they noticed it was true. As real as reality before they noticed it didn't exist. As beautiful as a woman before they noticed she wasn't one.
And is the earth really round? It is when seen from another world. Just as the real is real only from our phenomenal point of view. Or, rather, from the viewpoint of the unverifiable hypothesis of its non- existence.
”
”
Jean Baudrillard (Cool Memories V: 2000 - 2004)
“
With exponential development of AI-powered multisensory immersive technologies, within 10-15 years most of us could immerse in 'real virtualities' akin to lifestyles of today's billionaires. Give it another couple of decades, each of us might opt to create and run their own virtual universe with [simulated] physics indistinguishable from the physics of our world. Or you can always 'fine-tune' the rule set, or tweak historical scenarios at will.
”
”
Alex M. Vikoulov (The Intelligence Supernova: Essays on Cybernetic Transhumanism, The Simulation Singularity & The Syntellect Emergence (The Science and Philosophy of Information))
“
Pain stabs through me as everything I am made of collapses, my entire world dismantled in a moment. The pavement scrapes my knees. If I lie down now, this can all be done. Maybe Eric was right, and choosing death is like exploring an unknown, uncertain place. I feel Tobias brushing my hair back before the first simulation. I hear him telling me to be brave. I hear my mother telling me to be brave. The Dauntless soldiers turn as if moved by the same mind. Somehow I get up and start running. I am brave.
”
”
Veronica Roth (Divergent (Divergent, #1))
“
All mammals dream. All mammals share the same neural structures that are important in sleeping and dreaming. If a person loses the ability to dream, they will die. Entering into a restorative dream world, our cells replenish themselves. In our dreams, we can engage in playacting without undertaking actual risks. Dreaming is an aesthetic activity, a creative act of communing with oneself in code. Dreams allow for the rehearsal of our participation in nerve-racking scenarios, dreaming enables a person to simulate reality in order to better prepare for real-life threats. The Platonic dualism of physical courage and spiritual courage can tryout roles in our dreams. The dream world allows us to explore acrobatic thrills and confront our personal house of horrors. Ministering dreams allow lingering anxieties to take form of objects and images of other people, aiding us confront our fears playacted in nighttime theater with morning courage. Without lifelike dreams, we would encounter difficulties dealing with exterior reality. Dreams assisting human beings emotionally process latent suspicions, doubts, uncertainties, and unrequited desires.
”
”
Kilroy J. Oldster (Dead Toad Scrolls)
“
In this section I have tried to demonstrate that Darwinian thinking does live up to its billing as universal acid: it turns the whole traditional world upside down, challenging the top-down image of designs flowing from that genius of geniuses, the Intelligent Designer, and replacing it with the bubble-up image of mindless, motiveless cyclical processes churning out ever-more robust combinations until they start replicating on their own, speeding up the design process by reusing all the best bits over and over. Some of these earliest offspring eventually join forces (one major crane, symbiosis), which leads to multicellularity (another major crane), which leads to the more effective exploration vehicles made possible by sexual reproduction (another major crane), which eventually leads in one species to language and cultural evolution (cranes again), which provide the medium for literature and science and engineering, the latest cranes to emerge, which in turn permits us to “go meta” in a way no other life form can do, reflecting in many ways on who and what we are and how we got here, modeling these processes in plays and novels, theories and computer simulations, and ever-more thinking tools to add to our impressive toolbox. This perspective is so widely unifying and at the same time so generous with detailed insights that one might say it’s a power tool, all on its own. Those who are still strangely repelled by Darwinian thinking must consider the likelihood that if they try to go it alone with only the hand tools of tradition, they will find themselves laboring far from the cutting edge of research on important phenomena as diverse as epidemics and epistemology, biofuels and brain architecture, molecular genetics, music, and morality.
”
”
Daniel C. Dennett (Intuition Pumps And Other Tools for Thinking)
“
He has, as Prometheus says, bartered his soul for the “p’s” and “q’s”.9 He has lost his soul—to his brother’s gain. He has followed his extraversion, and, because this orients him to the external object, he is caught up in the desires and expectations of the world, seemingly at first to his great advantage. He has become an extravert, after having lived many solitary years under the influence of his brother as an extravert falsified by imitating the introvert. This kind of involuntary “simulation dans le caractère” (Paulhan) is not uncommon. His conversion to true extraversion is therefore a step towards “truth” and brings him a just reward.
”
”
C.G. Jung (Collected Works of C. G. Jung, Volume 6: Psychological Types (The Collected Works of C. G. Jung))
“
About his madmen Mr. Lecky was no more certain. He knew less than the little to be learned of the causes or even of the results of madness. Yet for practical purposes one can imagine all that is necessary. As long as maniacs walk like men, you must come close to them to penetrate so excellent a disguise. Once close, you have joined the true werewolf.
Pick for your companion a manic-depressive, afflicted by any of the various degrees of mania - chronic, acute, delirious. Usually more man than wolf, he will be instructive. His disorder lies in the very process of his thinking, rather than in the content of his thought. He cannot wait a minute for the satisfaction of his fleeting desires or the fulfillment of his innumerable schemes. Nor can he, for two minutes, be certain of his intention or constant in any plan or agreement. Presently you may hear his failing made manifest in the crazy concatenation of his thinking aloud, which psychiatrists call "flight of ideas." Exhausted suddenly by this
riotous expense of speech and spirit, he may subside in an apathy dangerous and morose, which you will be well advised not to disturb.
Let the man you meet be, instead, a paretic. He has taken a secret departure from your world. He dwells amidst choicest, most dispendious superlatives. In his arm he has the strength to lift ten elephants. He is already two hundred years old. He is more than nine feet high; his chest is of iron, his right leg is silver, his incomparable head is one whole ruby. Husband of a thousand wives, he has begotten on them ten thousand children. Nothing is mean about him; his urine is white wine; his faeces are always soft gold. However, despite his splendor and his extraordinary attainments, he cannot successfully pronounce the words: electricity, Methodist Episcopal, organization, third cavalry brigade. Avoid them. Infuriated by your demonstration of any accomplishment not his, he may suddenly kill you.
Now choose for your friend a paranoiac, and beware of the wolf! His back is to the wall, his implacable enemies are crowding on him. He gets no rest. He finds no starting hole to hide him. Ten times oftener than the Apostle, he has been, through the violence of the unswerving malice which pursues him, in perils of waters, in perils of robbers, in perils of his own countrymen, in perils by the heathen, in perils in the city, in perils in the wilderness, in perils in the sea, in perils among false brethren, in weariness and painfulness, in watchings often, in hunger and thirst, in fastings often, in cold and nakedness. Now that, face to face with him, you simulate innocence and come within his reach, what pity can you expect? You showed him none; he will certainly not show you any.
Lighten our darkness, we beseech thee, 0 Lord; and by thy great mercy defend us from all the perils and dangers of this night; for the love of thy only Son, our Saviour, Jesus Christ. Amen.
Mr. Lecky's maniacs lay in wait to slash a man's head half off, to perform some erotic atrocity of disembowelment on a woman. Here, they fed thoughtlessly on human flesh; there, wishing to play with him, they plucked the mangled Tybalt from his shroud. The beastly cunning of their approach, the fantastic capriciousness of their intention could not be very well met or provided for. In his makeshift fort everywhere encircled by darkness, Mr. Lecky did not care to meditate further on the subject.
”
”
James Gould Cozzens (Castaway)
“
Did you know the average age of a gamer is thirty-two? Now, I don't see anything inherently wrong with diversion and games, but that is certainly telling about our culture, isn't it? Instead of raising families or creating culture, we are sitting around in our living rooms with our eyes glued to the television, simulating life. We are escapists, cowards, and thieves. We hide, occasionally stealing crumbs from the table of those living the good life. We are avoiding the truth that screams at us from the stillness: 'There is more. You are more than this.' So we anesthetize the truth with busyness. Maybe if we just do more, this feeling of emptiness will go away. And we won't actually have to do any real work.
”
”
Jeff Goins (Wrecked: When a Broken World Slams into your Comfortable Life)
“
Philosopher Nick Bostrom takes things one step further by asking whether we are a “real” species or a simulation created by an intelligent civilization that came before. This idea comes from the simple fact that we will someday be able to create software simulations that believe they are real creatures. And when we achieve that level of technical proficiency, we’re unlikely to stop with one simulation of that type. In the long run, you could expect far more simulated realities than the real one that started it all. So the math of it says we are far more likely to be a simulation than an original species. The interesting thing here is that neither the real species nor the simulations would be in a position to know which one they are.
”
”
Scott Adams (Win Bigly: Persuasion in a World Where Facts Don't Matter)
“
Moving on, while he wondered, the dark through which Mr. Lecky's light cut grew more beautiful with scents. Particles of solid matter so minute, gases so subtle, that they filtered through stopping and sealing, hung on the unstirred air. Drawn in with Mr. Lecky's breath came impalpable dews cooked out of disintegrating coal. Distilled, chemically split and reformed, they ended in flawless simulation of the aromas of gums, the scent of woods and the world's flowers. The chemists who made them could do more than that. Loose on the gloom were perfumes of flowers which might possibly have bloomed but never had, and the strong-smelling saps of trees either lost or not yet evolved.
Mixed in the mucus of the pituitary membrane, these volatile essences meant more than synthetic chemistry to Mr. Lecky. Their microscopic slime coated the bushed-out ends of the olfactory nerve; their presence was signaled to the anterior of the brain's temporal lobe. At once, thought waited on them, tossing down from the great storehouse of old images, neglected ideas - sandalwood and roses, musk and lavender. Mr. Lecky stood still, wrung by pangs as insistent and unanswerable as hunger. He was prodded by the unrest of things desired, not had; the surfeit of things had, not desired. More than anything he could see, or words, or sounds, these odors made him stupidly aware of the past. Unable to remember it, whence he was, or where he had previously been, all that was sweet, impermanent and gone came back not spoiled by too much truth or exact memory. Volatile as the perfumes, the past stirred him with longing for what was not - the only beloved beauty which you will have to see but which you may not keep.
Mr. Lecky's beam of light went through glass top and side of a counter, displayed bottles of colored liquid - straw, amber, topaz - threw shadows behind their diverse shapes. He had no use for perfume. All the distraction, all the sense of loss and implausible sweetness which he felt was in memory of women.
Behind the counter, Mr. Lecky, curious, took out bottles, sniffed them, examined their elaborately varied forms - transparent squares, triangles, cones, flattened ovals. Some were opaque, jet or blue, rough with embedded metals in intricate design. This great and needless decoration of the flasks which contained it was one strange way to express the inexpressible. Another way was tried in the names put on the bottles. Here words ran the suggestive or symbolic gamut of idealized passion, or festive night, of desired caresses, or of abstractions of the painful allure yet farther fetched.
Not even in the hopeful, miracle-raving fancy of those who used the perfumes could a bottle of liquid have any actual magic. Since the buyers at the counters must be human beings, nine of every ten were beyond this or other help. Women, young, but unlovely and unloved, women, whatever they had been, now at the end of it and ruined by years or thickened to caricature by fat, ought to be the ones called to mind by perfume. But they were not. Mr. Lecky held the bottle in his hand a long while, aware of the tenth woman.
”
”
James Gould Cozzens
“
Your statement ... tells a very fine story; but pray, was not your stock a little heavy a while ago? downward tendency? Sort of low spirits among holders on the subject of that stock?"
"Yes, there was a depression. But how came it? who devised it? The 'bears,' sir. The depression of our stock was solely owing to the growling, the hypocritical growling, of the bears."
"How hypocritical?"
""Why, the most montrous of all hypocrites are these bears: hypocrites by inversion; hypocrites in the simulation of things dark instead of bright; souls that thrive, less upon depression, than the fiction of depression; professors of the wicked art of manufacturing depressions; spurious Jeremiahs; sham Heraclituses, who, the lugubrious day done, return, like sham Lazaruses among the beggars, to make merry over the gains got by their pretended sore heads--scoundrelly bears!"
"You are warm against these bears?"
"If I am, it is less from the remembrance of their stratagems as to our stock, than from the persuasion that these same destroyers of confidence, and gloomy philosophers of the stock-market, though false in themselves, are yet true types of most destroyer of confidence and gloomy philosophers, the world over. Fellows who, whether in stocks, politics, bread-stuffs, morals, metaphysics, religion--be it what it may--trump up their black panics in the naturally-quiet brightness, solely with a view to some sort of covert advantage. That corpse of calamity which the gloomy philosopher parades, is but his Good-Enough-Morgan."
"I rather like that," knowingly drawled the youth.
~The Confidence-Man: His Masquerade
”
”
Herman Melville
“
According to current scientific dogma, everything I experience is the result of electrical activity in my brain, and it should therefore be theoretically feasible to simulate an entire virtual world that I could not possibly distinguish from the ‘real’ world. Some brain scientists believe that in the not too distant future, we shall actually do such things. Well, maybe it has already been done – to you? For all you know, the year might be 2216 and you are a bored teenager immersed inside a ‘virtual world’ game that simulates the primitive and exciting world of the early twenty-first century. Once you acknowledge the mere feasibility of this scenario, mathematics leads you to a very scary conclusion: since there is only one real world, whereas the number of potential virtual worlds is infinite, the probability that you happen to inhabit the sole real world is almost zero.
”
”
Yuval Noah Harari (Homo Deus: A Brief History of Tomorrow)
“
The immateriality of signs is alien to me, as it is to a race of peasants with whom I share an obsessional morality, a sluggishness, a stupid, ancestral belief in the real. In reality, I am one of them.
The simulation hypothesis is merely a maximalist position. The seduction hypothesis is merely a formal abstraction. It is the phantom of seduction which obsesses me—as for the rest, I have never managed anything other than to let myself be seduced. And this is quite alright: all the rest is merely destructive, moral passion.
The seducing monk dreams of Manichean tension between the sign and the real as the most sublime form of morality. Only from time to time, the earth-shattering, hypothetical union of the two… Even then, the beauty of the violent resolution eludes him.
Faith and fury first attack the impossibility of believing; they attack signs. Annihilating the world as sign, in order to make it an object of belief.
”
”
Jean Baudrillard (Cool Memories)
“
Someone said that people don’t really want to date other people. They don’t really want equal partnership—you know, two full people in a relationship. Two people with demands and desires and differences of opinion about everything. What they want is one-point-five people in the relationship. They want to be the complete one, the person who controls the relationship—and they want the other person to be half a person. You know, someone who gets them, but who doesn’t have their own demands. Someone who appears complete, with all these personality quirks and their own opinions and stories about the world—but not in an annoying way. Not in a way that would demand you change. So six or seven years ago, this big company in the SF-SD Axis that specializes in AI started cranking these things out. What you do is, you fill out this long questionnaire on your terminal, play a whole bunch of different simulations and puzzle games, and then they custom-produce one for you.
”
”
Ray Nayler (The Mountain in the Sea)
“
Language can often seem abstract and transcendent of the body, the world, and even time itself. But language is more closely tied to your body mandala than you may realize, especially where its acquisition during childhood is concerned. If you read the verb “lick,” your tongue area will light up. If you hear someone say “kick,” it activates your leg areas. Christian Keysers, a mirror neuron researcher at the University Medical Center Groningen in the Netherlands, says that mirror neurons may very well be a key precursor to abstract thought and language. For example, he explains, you use the word “break” as a verb as in “I see you break the peanut, I hear you break the peanut, and I break the peanut.” The constant is the mental simulation of breaking even though the context varies in each case. So your body is the foundational source of meaning—not just of words and actions but even the meanings of things you learn about through your eyes, ears, and bodily experience.
”
”
Sandra Blakeslee (The Body Has a Mind of Its Own: How Body Maps in Your Brain Help You Do (Almost) Everything Better)
“
But what separates human consciousness from the consciousness of animals? Humans are alone in the animal kingdom in understanding the concept of tomorrow. Unlike animals, we constantly ask ourselves “What if?” weeks, months, and even years into the future, so I believe that Level III consciousness creates a model of its place in the world and then simulates it into the future, by making rough predictions. We can summarize this as follows: Human consciousness is a specific form of consciousness that creates a model of the world and then simulates it in time, by evaluating the past to simulate the future. This requires mediating and evaluating many feedback loops in order to make a decision to achieve a goal. By the time we reach Level III consciousness, there are so many feedback loops that we need a CEO to sift through them in order to simulate the future and make a final decision. Accordingly, our brains differ from those of other animals, especially in the expanded prefrontal cortex, located just behind the forehead, which allows us to “see” into the future. Dr. Daniel Gilbert, a Harvard psychologist, has written, “The greatest achievement of the human brain is its ability to imagine objects and episodes that do not exist in the realm of the real, and it is this ability that allows us to think about the future. As one philosopher noted, the human brain is an ‘anticipation machine,’ and ‘making the future’ is the most important thing it does.” Using brain scans, we can even propose a candidate for the precise area of the brain where simulation of the future takes place. Neurologist Michael Gazzaniga notes that “area 10 (the internal granular layer IV), in the lateral prefrontal cortex, is almost twice as large in humans as in apes. Area 10 is involved with memory and planning, cognitive flexibility, abstract thinking, initiating appropriate behavior, and inhibiting inappropriate behavior, learning rules, and picking out relevant information from what is perceived through the senses.” (For this book, we will refer to this area, in which decision making is concentrated, as the dorsolateral prefrontal cortex, although there is some overlap with other areas of the brain.)
”
”
Michio Kaku (The Future of the Mind: The Scientific Quest to Understand, Enhance, and Empower the Mind)
“
I try to catch my breath and calm myself down, but it isn’t easy. I was dead. I was dead, and then I wasn’t, and why? Because of Peter? Peter?
I stare at him. He still looks so innocent, despite all that he has done to prove that he is not. His hair lies smooth against his head, shiny and dark, like we didn’t just run for a mile at full speed. His round eyes scan the stairwell and then rest on my face.
“What?” he says. “Why are you looking at me like that?”
“How did you do it?” I say.
“It wasn’t that hard,” he says. “I dyed a paralytic serum purple and switched it out with the death serum. Replaced the wire that was supposed to ready your heartbeat with a dead one. The bit with the heart monitor was harder; I had to get some Erudite help with a remote and stuff--you wouldn’t understand it if I explained it to you.”
“Why did you do it?” I say. “You want me dead. You were willing to do it yourself? What changed?”
He presses his lips together and doesn’t look away, not for a long time. Then he opens his mouth, hesitates, and finally says, “I can’t be in anyone’s debt. Okay? The idea that I owed you something made me sick. I would wake up in the middle of the night feeling like I was going to vomit. Indebted to a Stiff? It’s ridiculous. Absolutely ridiculous. And I couldn’t have it.”
“What are you talking about? You owed me something?”
He rolls his eyes. “The Amity compound. Someone shot me--the bullet was at head level; it would have hit me right between the eyes. And you shoved me out of the way. We were even before that--I almost killed you during initiation, you almost killed me during the attack simulation; we’re square, right? But after that…”
“You’re insane,” says Tobias. “That’s not the way the world works…with everyone keeping score.”
“It’s not?” Peter raises his eyebrows. “I don’t know what world you live in, but in mine, people only do things for you for one of two reasons. The first is if they want something in return. And the second is if they feel like they owe you something.”
“Those aren’t the only reasons people do things for you,” I say. “Sometimes they do them because they love you. Well, maybe not you, but…”
Peter snorts. “That’s exactly the kind of garbage I expect a delusional stiff to say.”
“I guess we just have to make sure you owe us,” says Tobias. “Or you’ll go running to whoever offers you the best deal.”
“Yeah,” Peter says. “That’s pretty much how it is.
”
”
Veronica Roth (Insurgent (Divergent, #2))
“
So many synapses,' Drisana said. 'Ten trillion synapses in the cortex alone.'
Danlo made a fist and asked, 'What do the synapses look like?'
'They're modelled as points of light. Ten trillion points of light.' She didn't explain how neurotransmitters diffuse across the synapses, causing the individual neurons to fire. Danlo knew nothing of chemistry or electricity. Instead, she tried to give him some idea of how the heaume's computer stored and imprinted language. 'The computer remembers the synapse configuration of other brains, brains that hold a particular language. This memory is a simulation of that language. And then in your brain, Danlo, select synapses are excited directly and strengthened. The computer speeds up the synapses' natural evolution.'
Danlo tapped the bridge of his nose; his eyes were dark and intent upon a certain sequence of thought. 'The synapses are not allowed to grow naturally, yes?'
'Certainly not. Otherwise imprinting would be impossible.'
'And the synapse configuration – this is really the learning, the essence of another's mind, yes?'
'Yes, Danlo.'
'And not just the learning – isn't this so? You imply that anything in the mind of another could be imprinted in my mind?'
'Almost anything.'
'What about dreams? Could dreams be imprinted?'
'Certainly.'
'And nightmares?'
Drisana squeezed his hand and reassured him. 'No one would imprint a nightmare into another.'
'But it is possible, yes?'
Drisana nodded her head.
'And the emotions ... the fears or loneliness or rage?'
'Those things, too. Some imprimaturs – certainly they're the dregs of the City – some do such things.'
Danlo let his breath out slowly. 'Then how can I know what is real and what is unreal? Is it possible to imprint false memories? Things or events that never happened? Insanity? Could I remember ice as hot or see red as blue? If someone else looked at the world through shaida eyes, would I be infected with this way of seeing things?'
Drisana wrung her hands together, sighed, and looked helplessly at Old Father.
'Oh ho, the boy is difficult, and his questions cut like a sarsara!' Old Father stood up and painfully limped over to Danlo. Both his eyes were open, and he spoke clearly. 'All ideas are infectious, Danlo. Most things learned early in life, we do not choose to learn. Ah, and much that comes later. So, it's so: the two wisdoms. The first wisdom: as best we can, we must choose what to put into our brains. And the second wisdom: the healthy brain creates its own ecology; the vital thoughts and ideas eventually drive out the stupid, the malignant and the parasitical.
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David Zindell (The Broken God (A Requiem for Homo Sapiens, #1))
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In this sense, therefore, inasmuch as we have access to neither the beautiful nor the ugly, and are incapable of judging, we are condemned to indifference. Beyond this indifference, however, another kind of fascination emerges, a fascination which replaces aesthetic pleasure. For, once liberated from their respective constraints, the beautiful and the ugly, in a sense, multiply: they become more beautiful than beautiful, more ugly than ugly.
Thus painting currently cultivates, if not ugliness exactly - which remains an aesthetic value - then the uglier-than-ugly (the 'bad', the 'worse', kitsch), an ugliness raised to the second power because it is liberated from any relationship with its opposite. Once freed from the 'true' Mondrian, we are at liberty to 'out-Mondrian Mondrian'; freed from the true naifs, we can paint in a way that is 'more naif than naif', and so on. And once freed from reality, we can produce the 'realer than real' - hyperrealism. It was in fact with hyperrealism and pop art that everything began, that everyday life was raised to the ironic power of photographic realism. Today this escalation has caught up every form of art, every style; and all, without discrimination, have entered the transaesthetic world of simulation.
There is a parallel to this escalation in the art market itself. Here too, because an end has been put to any deference to the law of value, to the logic of commodities, everything has become 'more expensive than expensive' - expensive, as it were, squared. Prices are exorbitant - the bidding has gone through the roof. Just as the abandonment of all aesthetic ground rules provokes a kind of brush fire of aesthetic values, so the loss of all reference to the laws of exchange means that the market hurtles into unrestrained speculation.
The frenzy, the folly, the sheer excess are the same. The promotional ignition of art is directly linked to the impossibility of all aesthetic evaluation.
In the absence of value judgements, value goes up in flames. And it goes up in a sort of ecstasy.
There are two art markets today. One is still regulated by a hierarchy of values, even if these are already of a speculative kind. The other resembles nothing so much as floating and uncontrollable capital in the financial market: it is pure speculation, movement for movement's sake, with no apparent purpose other than to defy the law of value. This second art market has much in common with poker or potlatch - it is a kind of space opera in the hyperspace of value. Should we be scandalized? No. There is nothing immoral here. Just as present-day art is beyond beautiful and ugly, the market, for its part, is beyond good and evil.
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Jean Baudrillard (The Transparency of Evil: Essays in Extreme Phenomena)
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The main ones are the symbolists, connectionists, evolutionaries, Bayesians, and analogizers. Each tribe has a set of core beliefs, and a particular problem that it cares most about. It has found a solution to that problem, based on ideas from its allied fields of science, and it has a master algorithm that embodies it. For symbolists, all intelligence can be reduced to manipulating symbols, in the same way that a mathematician solves equations by replacing expressions by other expressions. Symbolists understand that you can’t learn from scratch: you need some initial knowledge to go with the data. They’ve figured out how to incorporate preexisting knowledge into learning, and how to combine different pieces of knowledge on the fly in order to solve new problems. Their master algorithm is inverse deduction, which figures out what knowledge is missing in order to make a deduction go through, and then makes it as general as possible. For connectionists, learning is what the brain does, and so what we need to do is reverse engineer it. The brain learns by adjusting the strengths of connections between neurons, and the crucial problem is figuring out which connections are to blame for which errors and changing them accordingly. The connectionists’ master algorithm is backpropagation, which compares a system’s output with the desired one and then successively changes the connections in layer after layer of neurons so as to bring the output closer to what it should be. Evolutionaries believe that the mother of all learning is natural selection. If it made us, it can make anything, and all we need to do is simulate it on the computer. The key problem that evolutionaries solve is learning structure: not just adjusting parameters, like backpropagation does, but creating the brain that those adjustments can then fine-tune. The evolutionaries’ master algorithm is genetic programming, which mates and evolves computer programs in the same way that nature mates and evolves organisms. Bayesians are concerned above all with uncertainty. All learned knowledge is uncertain, and learning itself is a form of uncertain inference. The problem then becomes how to deal with noisy, incomplete, and even contradictory information without falling apart. The solution is probabilistic inference, and the master algorithm is Bayes’ theorem and its derivates. Bayes’ theorem tells us how to incorporate new evidence into our beliefs, and probabilistic inference algorithms do that as efficiently as possible. For analogizers, the key to learning is recognizing similarities between situations and thereby inferring other similarities. If two patients have similar symptoms, perhaps they have the same disease. The key problem is judging how similar two things are. The analogizers’ master algorithm is the support vector machine, which figures out which experiences to remember and how to combine them to make new predictions.
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Pedro Domingos (The Master Algorithm: How the Quest for the Ultimate Learning Machine Will Remake Our World)
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Photography is our exorcism. Primitive society had its masks, bourgeois society its mirrors, and we have our images.
We believe that we bend the world to our will by means of technology. In fact it is the world that imposes its will upon us with the aid of technology, and the surprise occasioned by this turning of the tables is considerable.
You think you are photographing a scene for the pleasure of it, but in fact it is the scene that demands to be photographed, and you are merely part of the decor in the pictorial order it dictates. The subject is no more than the funnel through which things in their irony make their appearance. The image is the ideal medium for the vast self-promotion campaign undertaken by the world and by objects - forcing our imagination into self-effacement, our passions into extraversion, and shattering the mirror which we hold out (hypocritically, moreover) in order to capture them.
The miraculous thing about the present period is that appearances, so long reduced to a voluntary servitude, have now become sovereign, and turned back towards (and against) us by means of the very technology from which we had earlier evicted them. Today they come from elsewhere, from their own place, from the heart of their banality, of their objectality: they surge forth on all sides, multiplying of their own accord, and joyfully. (The joy of taking photographs is an objective joy, and anyone who has never felt the objective transports of the image, some morning, in some town or desert, will never understand the pataphysical delicacy of the world.)
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Jean Baudrillard (The Transparency of Evil: Essays in Extreme Phenomena)
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Just how important a close moment-to-moment connection between mother and infant can be was illustrated by a cleverly designed study, known as the “double TV experiment,” in which infants and mothers interacted via a closed-circuit television system. In separate rooms, infant and mother observed each other and, on “live feed,” communicated by means of the universal infant-mother language: gestures, sounds, smiles, facial expressions. The infants were happy during this phase of the experiment.
“When the infants were unknowingly replayed the ‘happy responses’ from the mother recorded from the prior minute,” writes the UCLA child psychiatrist Daniel J. Siegel, “they still became as profoundly distressed as infants do in the classic ‘flat face’ experiments in which mothers-in-person gave no facial emotional response to their infant’s bid for attunement.” Why were the infants distressed despite the sight of their mothers’ happy and friendly faces? Because happy and friendly are not enough. What they needed were signals that the mother is aligned with, responsive to and participating in their mental states from moment to moment. All that was lacking in the instant video replay, during which infants saw their mother’s face unresponsive to the messages they, the infants, were sending out. This sharing of emotional spaces is called attunement.
Emotional stress on the mother interferes with infant brain development because it tends to interfere with the attunement contact. Attunement is necessary for the normal development of the brain pathways and neurochemical apparatus of attention and emotional selfregulation. It is a finely calibrated process requiring that the parent remain herself in a relatively nonstressed, non-anxious, nondepressed state of mind. Its clearest expression is the rapturous mutual gaze infant and mother direct at each other, locked in a private and special emotional realm, from which, at that moment, the rest of the world is as completely excluded as from the womb. Attunement does not mean mechanically imitating the infant. It cannot be simulated, even with the best of goodwill.
As we all know, there are differences between a real smile and a staged smile. The muscles of smiling are exactly the same in each case, but the signals that set the smile muscles to work do not come from the same centers in the brain. As a consequence, those muscles respond differently to the signals, depending on their origin. This is why only very good actors can mimic a genuine, heartfelt smile. The attunement process is far too subtle to be maintained by a simple act of will on the part of the parent. Infants, particularly sensitive infants, intuit the difference between a parent’s real psychological states and her attempts to soothe and protect the infant by means of feigned emotional expressions.
A loving parent who is feeling depressed or anxious may try to hide that fact from the infant, but the effort is futile. In fact, it is much easier to fool an adult with forced emotion than a baby. The emotional sensory radar of the infant has not yet been scrambled. It reads feelings clearly. They cannot be hidden from the infant behind a screen of words, or camouflaged by well-meant but forced gestures. It is unfortunate but true that we grow far more stupid than that by the time we reach adulthood.
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Gabor Maté (Scattered: How Attention Deficit Disorder Originates and What You Can Do About It)
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Convergent intelligence focuses on one line of thought, ignoring the more complex “divergent” form of intelligence, which involves measuring differing factors. For example, during World War II, the U.S. Army Air Forces asked scientists to devise a psychological exam that would measure a pilot’s intelligence and ability to handle difficult, unexpected situations. One question was: If you are shot down deep in enemy territory and must somehow make it back to friendly lines, what do you do? The results contradicted conventional thinking. Most psychologists expected that the air force study would show that pilots with high IQs would score highly on this test as well. Actually, the reverse was true. The pilots who scored highest were the ones with higher levels of divergent thinking, who could see through many different lines of thought. Pilots who excelled at this, for example, were able to think up a variety of unorthodox and imaginative methods to escape after they were captured behind enemy lines. The difference between convergent and divergent thinking is also reflected in studies on split-brain patients, which clearly show that each hemisphere of the brain is principally hardwired for one or the other. Dr. Ulrich Kraft of Fulda, Germany, writes, “The left hemisphere is responsible for convergent thinking and the right hemisphere for divergent thinking. The left side examines details and processes them logically and analytically but lacks a sense of overriding, abstract connections. The right side is more imaginative and intuitive and tends to work holistically, integrating pieces of an informational puzzle into a whole.” In this book, I take the position that human consciousness involves the ability to create a model of the world and then simulate the model into the future, in order to attain a goal.
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Michio Kaku (The Future of the Mind: The Scientific Quest to Understand, Enhance, and Empower the Mind)
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HARRIS: But if substrate independence is the case, and you could have the appropriately organized system made of other material, or even simulated—it can just be on the hard drive of some supercomputer—then you could imagine, even if you needed some life course of experience in order to tune up all the relevant variables, there could be some version of doing just that, across millions of simulated experiments and simulated worlds, and you would wind up with conscious minds in those contexts. Are you skeptical of that possibility?
SETH: Yes, I’m skeptical of that, because I think there’s a lot of clear air between saying the physical state of a system is what matters, and that simulation is sufficient. First, it’s not clear to me what “substrate independence” really means. It seems to turn on an overzealous application of the hardware/software distinction—that the mind and consciousness is just a matter of getting the functional relations right and it doesn’t matter what hardware or wetware you run it on. But it’s unclear whether I can really partition how a biological system like the brain works according to these categories. Where does the wetware stop and the mindware start, given that the dynamics of the brain are continually reshaping the structure and the structure is continually reshaping the dynamics? It becomes a bit difficult to define what the substrate really is. Of course, if you’re willing to say, “Well, we’re not just capturing input-output relations, we’re going to make an exact physical duplicate,” then that’s fine. That’s just a statement about materialism. But I don’t find it intuitive to go from making an exact physical replicate, all the way up to simulations, and therefore simulations of lots of possible life histories, and so on. It’s really not clear to me that simulation will ever be sufficient to instantiate phenomenal properties.
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Sam Harris (Making Sense)
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After I left Uriah’s side last night, I wandered the compound without any sense of direction. I should have been thinking of my friend, teetering between this world and whatever comes next, but instead I thought of what I said to Tobias. And how I felt when I looked at him, like something was breaking.
I didn’t tell him it was the end of our relationship. I meant to, but when I was looking at him, the words were impossible to say. I feel tears welling up again, as they have every hour or so since yesterday, and I push them away, swallow them down.
“So you saved the Bureau,” Cara says, turning to me. “You seem to get involved in a lot of conflict. I suppose we should all be grateful that you are steady in a crisis.”
“I didn’t save the Bureau. I have no interest in saving the Bureau,” I retort. “I kept a weapon out of some dangerous hands, that’s all.” I wait a beat. “Did you just compliment me?”
“I am capable of recognizing another person’s strengths,” Cara replies, and she smiles. “Additionally, I think our issues are now resolved, both on a logical and an emotional level.” She clears her throat a little, and I wonder if it’s finally acknowledging that she has emotions that makes her uncomfortable, or something else. “It sounds like you know something about the Bureau that has made you angry. I wonder if you could tell me what it is.”
Christina rests her head on the edge of Uriah’s mattress, her slender body collapsing sideways. I say wryly, “I wonder. We may never know.”
“Hmm.” The crease between Cara’s eyebrows appears when she frowns, making her look so much like Will that I have to look away. “Maybe I should say please.”
“Fine. You know Jeanine’s simulation serum? Well, it wasn’t hers.” I sigh. “Come on. I’ll show you. It’ll be easier that way.”
It would be just as easy to tell her what I saw in that old storage room, nestled deep in the Bureau laboratories. But the truth is, I just want to keep myself busy, so I don’t think about Uriah. Or Tobias.
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Veronica Roth (Allegiant (Divergent, #3))
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Certain shapes and patterns hover over different moments in time, haunting and inspiring the individuals living through those periods. The epic clash and subsequent resolution of the dialectic animated the first half of the nineteenth century; the Darwinian and social reform movements scattered web imagery through the second half of the century. The first few decades of the twentieth century found their ultimate expression in the exuberant anarchy of the explosion, while later decades lost themselves in the faceless regimen of the grid. You can see the last ten years or so as a return to those Victorian webs, though I suspect the image that has been burned into our retinas over the past decade is more prosaic: windows piled atop one another on a screen, or perhaps a mouse clicking on an icon. These shapes are shorthand for a moment in time, a way of evoking an era and its peculiar obsessions. For individuals living within these periods, the shapes are cognitive building blocks, tools for thought: Charles Darwin and George Eliot used the web as a way of understanding biological evolution and social struggles; a half century later, the futurists embraced the explosions of machine-gun fire, while Picasso used them to re-create the horrors of war in Guernica. The shapes are a way of interpreting the world, and while no shape completely represents its epoch, they are an undeniable component of the history of thinking. When I imagine the shape that will hover above the first half of the twenty-first century, what comes to mind is not the coiled embrace of the genome, or the etched latticework of the silicon chip. It is instead the pulsing red and green pixels of Mitch Resnick’s slime mold simulation, moving erratically across the screen at first, then slowly coalescing into larger forms. The shape of those clusters—with their lifelike irregularity, and their absent pacemakers—is the shape that will define the coming decades. I see them on the screen, growing and dividing, and I think: That way lies the future.
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Steven Johnson (Emergence: The Connected Lives of Ants, Brains, Cities, and Software)
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While the visual areas of the brain are active, other areas involved with smell, taste, and touch are largely shut down. Almost all the images and sensations processed by the body are self-generated, originating from the electromagnetic vibrations from our brain stem, not from external stimuli. The body is largely isolated from the outside world. Also, when we dream, we are more or less paralyzed. (Perhaps this paralysis is to prevent us from physically acting out our dreams, which could be disastrous. About 6 percent of people suffer from “sleep paralysis” disorder, in which they wake up from a dream still paralyzed. Often these individuals wake up frightened and believing that there are creatures pinning down their chest, arms, and legs. There are paintings from the Victorian era of women waking up with a terrifying goblin sitting on their chest glaring down at them. Some psychologists believe that sleep paralysis could explain the origin of the alien abduction syndrome.) The hippocampus is active when we dream, suggesting that dreams draw upon our storehouse of memories. The amygdala and anterior cingulate are also active, meaning that dreams can be highly emotional, often involving fear. But more revealing are the areas of the brain that are shut down, including the dorsolateral prefrontal cortex (which is the command center of the brain), the orbitofrontal cortex (which can act like a censor or fact-checker), and the temporoparietal region (which processes sensory motor signals and spatial awareness). When the dorsolateral prefrontal cortex is shut down, we can’t count on the rational, planning center of the brain. Instead, we drift aimlessly in our dreams, with the visual center giving us images without rational control. The orbitofrontal cortex, or the fact-checker, is also inactive. Hence dreams are allowed to blissfully evolve without any constraints from the laws of physics or common sense. And the temporoparietal lobe, which helps coordinate our sense of where we are located using signals from our eyes and inner ear, is also shut down, which may explain our out-of-body experiences while we dream. As we have emphasized, human consciousness mainly represents the brain constantly creating models of the outside world and simulating them into the future. If so, then dreams represent an alternate way in which the future is simulated, one in which the laws of nature and social interactions are temporarily suspended
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Michio Kaku (The Future of the Mind: The Scientific Quest to Understand, Enhance, and Empower the Mind)
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Recently, brain scans of schizophrenics taken while they were having auditory hallucinations have helped explain this ancient disorder. For example, when we silently talk to ourselves, certain parts of the brain light up on an MRI scan, especially in the temporal lobe (such as in Wernicke’s area). When a schizophrenic hears voices, the very same areas of the brain light up. The brain works hard to construct a consistent narrative, so schizophrenics try to make sense of these unauthorized voices, believing they originate from strange sources, such as Martians secretly beaming thoughts into their brains. Dr. Michael Sweeney of Ohio State writes, “Neurons wired for the sensation of sound fire on their own, like gas-soaked rags igniting spontaneously in a hot, dark garage. In the absence of sights and sounds in the surrounding environment, the schizophrenic’s brain creates a powerful illusion of reality.” Notably, these voices seem to be coming from a third party, who often gives the subject commands, which are mostly mundane but sometimes violent. Meanwhile, the simulation centers in the prefrontal cortex seem to be on automatic pilot, so in a way it’s as though the consciousness of a schizophrenic is running the same sort of simulations we all do, except they’re done without his permission. The person is literally talking to himself without his knowledge. HALLUCINATIONS The mind constantly generates hallucinations of its own, but for the most part they are easily controlled. We see images that don’t exist or hear spurious sounds, for example, so the anterior cingulate cortex is vital to distinguish the real from the manufactured. This part of the brain helps us distinguish between stimuli that are external and those that are internally generated by the mind itself. However, in schizophrenics, it is believed that this system is damaged, so that the person cannot distinguish real from imaginary voices. (The anterior cingulate cortex is vital because it lies in a strategic place, between the prefrontal cortex and the limbic system. The link between these two areas is one of the most important in the brain, since one area governs rational thinking, and the other emotions.) Hallucinations, to some extent, can be created on demand. Hallucinations occur naturally if you place someone in a pitch-black room, an isolation chamber, or a creepy environment with strange noises. These are examples of “our eyes playing tricks on us.” Actually, the brain is tricking itself, internally creating false images, trying to make sense of the world and identify threats. This effect is called “pareidolia.” Every time we look at clouds in the sky, we see images of animals, people, or our favorite cartoon characters. We have no choice. It is hardwired into our brains. In a sense, all images we see, both real and virtual, are hallucinations, because the brain is constantly creating false images to “fill in the gaps.” As we’ve seen, even real images are partly manufactured. But in the mentally ill, regions of the brain such as the anterior cingulate cortex are perhaps damaged, so the brain confuses reality and fantasy.
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Michio Kaku (The Future of the Mind: The Scientific Quest to Understand, Enhance, and Empower the Mind)
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Another common form of mental illness is bipolar disorder, in which a person suffers from extreme bouts of wild, delusional optimism, followed by a crash and then periods of deep depression. Bipolar disorder also seems to run in families and, curiously, strikes frequently in artists; perhaps their great works of art were created during bursts of creativity and optimism. A list of creative people who were afflicted by bipolar disorder reads like a Who’s Who of Hollywood celebrities, musicians, artists, and writers. Although the drug lithium seems to control many of the symptoms of bipolar disorder, the causes are not entirely clear. One theory states that bipolar disorder may be caused by an imbalance between the left and right hemispheres. Dr. Michael Sweeney notes, “Brain scans have led researchers to generally assign negative emotions such as sadness to the right hemisphere and positive emotions such as joy to the left hemisphere. For at least a century, neuroscientists have noticed a link between damage to the brain’s left hemisphere and negative moods, including depression and uncontrollable crying. Damage to the right, however, has been associated with a broad array of positive emotions.” So the left hemisphere, which is analytical and controls language, tends to become manic if left to itself. The right hemisphere, on the contrary, is holistic and tends to check this mania. Dr. V. S. Ramachandran writes, “If left unchecked, the left hemisphere would likely render a person delusional or manic.… So it seems reasonable to postulate a ‘devil’s advocate’ in the right hemisphere that allows ‘you’ to adopt a detached, objective (allocentric) view of yourself.” If human consciousness involves simulating the future, it has to compute the outcomes of future events with certain probabilities. It needs, therefore, a delicate balance between optimism and pessimism to estimate the chances of success or failures for certain courses of action. But in some sense, depression is the price we pay for being able to simulate the future. Our consciousness has the ability to conjure up all sorts of horrific outcomes for the future, and is therefore aware of all the bad things that could happen, even if they are not realistic. It is hard to verify many of these theories, since brain scans of people who are clinically depressed indicate that many brain areas are affected. It is difficult to pinpoint the source of the problem, but among the clinically depressed, activity in the parietal and temporal lobes seems to be suppressed, perhaps indicating that the person is withdrawn from the outside world and living in their own internal world. In particular, the ventromedial cortex seems to play an important role. This area apparently creates the feeling that there is a sense of meaning and wholeness to the world, so that everything seems to have a purpose. Overactivity in this area can cause mania, in which people think they are omnipotent. Underactivity in this area is associated with depression and the feeling that life is pointless. So it is possible that a defect in this area may be responsible for some mood swings.
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Michio Kaku (The Future of the Mind: The Scientific Quest to Understand, Enhance, and Empower the Mind)