“
If we are blinded by the razzle-dazzle of the limelight and can't even bring a little depth into our story, we must recognize that self-estrangement has besieged our minds, and reality has become a simulation. ("Was it all worthwhile?")
”
”
Erik Pevernagie
“
it is dangerous to unmask images, since they dissimulate the fact that there is nothing behind them).
”
”
Jean Baudrillard (Simulacra and Simulation)
“
This life is a virtual simulation game where you can win or lose, you can continue playing for the rest of your life or join the club. You decide! You only have to respect one rule because your stay in the human farm will depend on that, continue playing until the end no matter how many times you are brought into this reality, so stay awake with your eyes wide open and your mouth tight shut."
Welcome to the game of life, welcome to the matrix.
”
”
Marcos Orowitz (TALENT FOR HORROR 2: Special- Madame Jeanne Weber's shoes (Talent for Horror Series Book Revelation 2022))
“
Youth is terrible: it is a stage trod by children in buskins and a variety of costumes mouthing speeches they've memorized and fanatically believe but only half understand. And history is terrible because it so often ends up a playground for the immature; a playground for the young Nero, a playground for the young Bonaparte, a playground for the easily roused mobs of children whose simulated passions and simplistic poses suddenly metamorphose into a catastrophically real reality.
”
”
Milan Kundera (The Joke)
“
And so art is everywhere, since artifice is at the very heart of reality. And so art is dead, not only because its critical transcendence is gone, but because reality itself, entirely impregnated by an aesthetic which is inseparable from its own structure, has been confused with its own image. Reality no longer has the time to take on the appearance of reality. It no longer even surpasses fiction: it captures every dream even before it takes on the appearance of a dream.
”
”
Jean Baudrillard (Simulations (Semiotext(e)/ Foreign Agents))
“
The media represents world that is more real than reality that we can experience. People lose the ability to distinguish between reality and fantasy. They also begin to engage with the fantasy without realizing what it really is. They seek happiness and fulfilment through the simulacra of reality, e.g. media and avoid the contact/interaction with the real world. (Note: This quote is fake and does not appear in Simulacra and Simulation. I tried to delete it, but the system doesn't allow that because this quote has "too many fans" lol.)
”
”
Jean Baudrillard (Simulacra and Simulation)
“
This is a cardboard universe, and if you lean too long or too heavily against it, you fall through.
”
”
Philip K. Dick (The Dark-Haired Girl)
“
It is useless to dream of revolution through content, useless to dream of a revelation through form, because the medium and the real are now in a single nebula whose truth is indecipherable.
”
”
Jean Baudrillard (Simulacra and Simulation)
“
You are deluded if you think that the world around you is a physical construct separate from your own mind.
”
”
Kevin Michel (Moving Through Parallel Worlds To Achieve Your Dreams)
“
How do we know that even the realest of realities
wouldn't be subjective, in the final analysis? Nobody can prove his existence, can he?
”
”
Daniel F. Galouye (Simulacron 3 (IMAGINAIRE))
“
Whence the possibility of an ideological analysis of Disneyland (L. Marin did it very well in Utopiques, jeux d'espace [Utopias, play of space]): digest of the American way of life, panegyric of American values, idealized transposition of a contradictory reality. Certainly. But this masks something else and this "ideological" blanket functions as a cover for a simulation of the third order: Disneyland exists in order to hide that it is the "real" country, all of "real" America that is Disneyland (a bit like prisons are there to hide that it is the social in its entirety, in its banal omnipresence, that is carceral). Disneyland is presented as imaginary in order to make us believe that the rest is real, whereas all of Los Angeles and the America that surrounds it are no longer real, but belong to the hyperreal order and to the order of simulation. It is no longer a question of a false representation of reality (ideology) but of concealing the fact that the real is no longer real, and thus of saving the reality principle.
”
”
Jean Baudrillard (Simulacra and Simulation)
“
Whereas representation attempts
to absorb simulation by interpreting it as a false representation, simulation envelops the whole edifice of representation itself as a simulacrum. Such would be the successive phases of the image:
it is the reflection of a profound reality;
it masks and denatures a profound reality;
it masks the absence of a profound reality;
it has no relation to any reality whatsoever;
it is its own pure simulacrum.
”
”
Jean Baudrillard (Simulacra and Simulation)
“
The only weapon of power, its only strategy against this defection, is to reinject the real and the referential everywhere, to persuade us of the reality of the social, of the gravity of the economy and the finalities of production.
”
”
Jean Baudrillard (Simulacra and Simulation)
“
It looks like it’s wasting time, but literature is actually the ultimate time-saver – because it gives us access to a range of emotions and events that it would take you years, decades, millennia to try to experience directly. Literature is the greatest reality simulator — a machine that puts you through infinitely more situations than you can ever directly witness.
”
”
Mary Ruefle
“
Pretending, or dissimulating, leaves the principle of reality intact: the difference is always clear, it is simply masked, whereas simulation threatens the difference between the "true" and the "false," the "real" and the "imaginary.
”
”
Jean Baudrillard (Simulacra and Simulation)
“
Emotions - Happiness, anger, jealousy... is the mind experiencing "presence" in our holographic existence.
”
”
Clyde DeSouza (Memories With Maya)
“
But the Turing test cuts both ways. You can't tell if a machine has gotten smarter or if you've just lowered your own standards of intelligence to such a degree that the machine seems smart. If you can have a conversation with a simulated person presented by an AI program, can you tell how far you've let your sense of personhood degrade in order to make the illusion work for you?
People degrade themselves in order to make machines seem smart all the time. Before the crash, bankers believed in supposedly intelligent algorithms that could calculate credit risks before making bad loans. We ask teachers to teach to standardized tests so a student will look good to an algorithm. We have repeatedly demonstrated our species' bottomless ability to lower our standards to make information technology look good. Every instance of intelligence in a machine is ambiguous.
The same ambiguity that motivated dubious academic AI projects in the past has been repackaged as mass culture today. Did that search engine really know what you want, or are you playing along, lowering your standards to make it seem clever? While it's to be expected that the human perspective will be changed by encounters with profound new technologies, the exercise of treating machine intelligence as real requires people to reduce their mooring to reality.
”
”
Jaron Lanier (You Are Not a Gadget)
“
Today abstraction is no longer that of the map, the double, the mirror, or the concept. Simulation is no longer that of a territory, a referential being or substance. It is the generation by models of a real without origin or reality: A hyperreal. The territory no longer precedes the map, nor does it survive it. It is nevertheless the map that precedes the territory - precession of simulacra - that engenders the territory.
”
”
Jean Baudrillard (Simulacra and Simulation)
“
The old slogan 'truth is stranger than fiction,' that still corresponded to the surrealist phase of this estheticization of life, is obsolete. There is no more fiction that life could possibly confront, even victoriously-it is reality itself that disappears utterly in the game of reality-radical disenchantment, the cool and cybernetic phase following the hot stage of fantasy.
”
”
Jean Baudrillard (Simulations (Semiotext(e)/ Foreign Agents))
“
I’ve faced my fears so many times in simulations, but that doesn’t mean I’m ready to face them in reality.
”
”
Veronica Roth (The Son (Divergent, #0.3))
“
Regardless of how complex a simulation is, the reality is always more complex.
”
”
Marc-Uwe Kling (Qualityland: Visit Tomorrow, Today!)
“
There is something quite amazing and monstrous about the education of upper-class women. What could be more paradoxical? All the world is agreed that they are to be brought up as ignorant as possible of erotic matters, and that one has to imbue their souls with a profound sense of shame in such matters until the merest suggestion of such things triggers the most extreme impatience and flight. The "honor" of women really comes into play only here: what else would one not forgive them? But here they are supposed to remain ignorant even in their hearts: they are supposed to have neither eyes nor ears, nor words, nor thoughts for this -- their "evil;" and mere knowledge is considered evil. And then to be hurled as by a gruesome lightning bolt, into reality and knowledge, by marriage -- precisely by the man they love and esteem most! To catch love and shame in a contradiction and to be forced to experience at the same time delight, surrender, duty, pity, terror, and who knows what else, in the face of the unexpected neighborliness of god and beast!
Thus a psychic knot has been tied that may have no equal. Even the compassionate curiosity of the wisest student of humanity is inadequate for guessing how this or that woman manages to accommodate herself to this solution of the riddle, and to the riddle of a solution, and what dreadful, far-reaching suspicions must stir in her poor, unhinged soul -- and how the ultimate philosophy and skepsis of woman casts anchor at this point!
Afterward, the same deep silence as before. Often a silence directed at herself, too. She closes her eyes to herself.
Young women try hard to appear superficial and thoughtless. The most refined simulate a kind of impertinence.
Women easily experience their husbands as a question mark concerning their honor, and their children as an apology or atonement. They need children and wish for them in a way that is altogether different from that in which a man may wish for children.
In sum, one cannot be too kind about women.
”
”
Friedrich Nietzsche (The Gay Science: With a Prelude in Rhymes and an Appendix of Songs)
“
No one goes out to play anymore. Simulation is becoming reality.
”
”
Mary Roach (Packing for Mars: The Curious Science of Life in the Void)
“
Fiction is an ancient virtual reality technology that specializes in simulating human problems.
”
”
Jonathan Gottschall (The Storytelling Animal: How Stories Make Us Human)
“
Paradox is at the heart of the mysteries of witchcraft. I believe that paradox is what allows the conditions for the witch to create magick. By creating a paradox, we essentially overload the processing of reality by breaking the rules. In a way, we’re jamming the system like throwing a wrench into the cogs, where we can then enter in our own codes for when we’re done and the system and its processes of reality resume.
”
”
Mat Auryn (Psychic Witch: A Metaphysical Guide to Meditation, Magick & Manifestation (Mat Auryn's Psychic Witch, 1))
“
When I woke up one morning I got poetically epiphanized: To us, our dreams at night feel “oh so real” when inside them but they are what they are - dreams against the backdrop of daily reality. Our daily reality is like nightly dreams against the backdrop of the larger reality. This is something we all know deep down to be true... The question then becomes how to "lucidify" this dream of reality?
”
”
Alex M. Vikoulov (The Syntellect Hypothesis: Five Paradigms of the Mind's Evolution)
“
Like a flight simulator, fiction projects us into intense simulations of problems that run parallel to those we face in reality. And like a flight simulator, the main virtue of fiction is that we have a rich experience and don’t die at the end.
”
”
Jonathan Gottschall (The Storytelling Animal: How Stories Make Us Human)
“
The Ego, as noted, is simply the content of your PSM [Phenomenal Self Model] at this moment (your bodily sensations, your emotional state, your perceptions, memories, acts of will, thoughts). But it can become the Ego only because you are constitutionally unable to realize that all this is just the content of a simulation in your brain. It is not reality itself but an image of reality - and a very special one indeed. The Ego is a transparent mental image: You - the physical person as a whole - look right through it. You do not see it. You see with it. The Ego is a tool for controlling and planning your behavior and for understanding the behavior of others
”
”
Thomas Metzinger
“
Leading scientists and philosophers such as Nick Bostrom, contend that if an advanced civilization created us, most probably this 'advanced civilization' is also a creation of an even more advance civilization.
”
”
Laurence Galian (Alien Parasites: 40 Gnostic Truths to Defeat the Archon Invasion!)
“
The creation of artificial realities is not much different from how people enjoy today's movies depicting life in Ancient Egypt, life during the Middle Ages, depiction of various wars, or life during the Renaissance.
”
”
Laurence Galian (Alien Parasites: 40 Gnostic Truths to Defeat the Archon Invasion!)
“
But even if such a prediction were true, our inability to distinguish between a virtual reality simulation and the real world will have less to do with the increasing fidelity of simulation than the decreasing perceptual abilities of us humans.
”
”
Douglas Rushkoff (Program or Be Programmed: Ten Commands for a Digital Age)
“
People are obsessed with spectacle. We live in the society of the spectacle. People are addicted to the spectacular. They want bigger and better spectacles. They need more and more to keep them stimulated. They crave entertainment. They crave more powerful simulations, more breathtaking special effects, more everything. No one wants POR – plain old reality. Simulation – hyperreality – the simulacrum – these are what the people desire. We all live in Disneyland now – an utter fantasy world. Our true God is Mickey Mouse. At least he’s a lot nicer than Yahweh.
”
”
Adam Weishaupt (Hypersex)
“
In a way, these old role-playing games had been the first virtual-reality simulations, created long before computers were powerful enough to do the job. In those days, if you wanted to escape to another world, you had to create it yourself, using your brain, some paper, pencils, dice, and a few rule books.
”
”
Ernest Cline (Ready Player One (Ready Player One, #1))
“
Cipher, do not decipher. Work over the illusion. Create illusion to create an event. Make enigmatic what is clear, render unintelligible what is only too intelligible, make the event itself unreadable. Accentuate the false transparency of the world to spread a terroristic confusion about it, or the germs or viruses of a radical illusion -- in other words, a radical disillusioning of the real. Viral, pernicious thought, corrosive of meaning, generative of an erotic perception of reality's turmoil.
”
”
Jean Baudrillard (The Perfect Crime)
“
And what of our own universe? The newest conjecture is that all that we experience—from the tiniest vibrating string of energy to that massive galaxy spinning around a maelstrom of reality-ripping black holes—may be nothing more than a hologram, a three-dimensional illusion that, in fact, we may all be living in a created simulation. Could that be possible? Could Plato have been right all along: that we are blind to the true reality around us, that all we know is nothing more than the flickering shadow on a cave wall?
”
”
James Rollins (The Eye of God (Sigma Force, #9))
“
What one exorcises in this [imagery] way at little cost, and for the price of a few tears, will never in effect be reproduced
”
”
Jean Baudrillard (Simulacra and Simulation)
“
it is with this same imperialism that present-day simulators attempt to make the real, all of the real, coincide with their models of simulation.
”
”
Jean Baudrillard (Simulacra and Simulation)
“
Simulations are not illusions. Virtual worlds are real. Virtual objects really exist.
”
”
David J. Chalmers (Reality+: Virtual Worlds and the Problems of Philosophy)
“
You simulate being another human so well that fiction is a far better virtual reality simulator than the machines currently marketed under that name.
”
”
Johann Hari (Stolen Focus: Why You Can't Pay Attention—and How to Think Deeply Again)
“
From my own experience I know that the cruelest thing is to make a person doubt his own reality...
”
”
Yevgeny Zamyatin (We)
“
Nature is a cinema.
God, the cinematographer.
”
”
Michael Bassey Johnson (Song of a Nature Lover)
“
Our reality is similar to the brain-in-a-vat hypothesis; we live in a simulated world, but it is not in a computer—it is in our head.
”
”
Jeff Hawkins (A Thousand Brains: A New Theory of Intelligence)
“
our species, with its unique gift of foresight – product of the simulated virtual-reality we call the human imagination
”
”
Richard Dawkins (A Devil's Chaplain)
“
The paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
”
”
Paul Auster (The Book of Illusions)
“
The basis for everything material is immaterial information.
”
”
Alex M. Vikoulov (Is Reality a Simulation?)
“
Your mind is real, materiality is simulated.
”
”
Alex M. Vikoulov (Is Reality a Simulation?)
“
I've faced my fears so many times in simulations, but that doesn't mean I'm ready to face them in reality
”
”
Veronica Roth
“
I take seriously the idea that we’re in a simulation. I have no idea whether or not it’s true, but if it is, if we are in a simulation, it’s not that nothing is real, not that there are no tables and chairs and trees. Rather, it’s that they exist in a different form from what we first thought. There’s a level of computation underneath what we take to be physical reality.
”
”
Sam Harris (Making Sense: Conversations on Consciousness, Morality, and the Future of Humanity)
“
When The Matrix debuted in 1999, it was a huge box-office success. It was also well received by critics, most of whom focused on one of two qualities—the technological (it mainstreamed the digital technique of three-dimensional “bullet time,” where the on-screen action would freeze while the camera continued to revolve around the participants) or the philosophical (it served as a trippy entry point for the notion that we already live in a simulated world, directly quoting philosopher Jean Baudrillard’s 1981 reality-rejecting book Simulacra and Simulation). If you talk about The Matrix right now, these are still the two things you likely discuss. But what will still be interesting about this film once the technology becomes ancient and the philosophy becomes standard? I suspect it might be this: The Matrix was written and directed by “the Wachowski siblings.” In 1999, this designation meant two brothers; as I write today, it means two sisters. In the years following the release of The Matrix, the older Wachowski (Larry, now Lana) completed her transition from male to female. The younger Wachowski (Andy, now Lilly) publicly announced her transition in the spring of 2016. These events occurred during a period when the social view of transgender issues radically evolved, more rapidly than any other component of modern society. In 1999, it was almost impossible to find any example of a trans person within any realm of popular culture; by 2014, a TV series devoted exclusively to the notion won the Golden Globe for Best Television Series. In the fifteen-year window from 1999 to 2014, no aspect of interpersonal civilization changed more, to the point where Caitlyn (formerly Bruce) Jenner attracted more Twitter followers than the president (and the importance of this shift will amplify as the decades pass—soon, the notion of a transgender US president will not seem remotely implausible). So think how this might alter the memory of The Matrix: In some protracted reality, film historians will reinvestigate an extremely commercial action movie made by people who (unbeknownst to the audience) would eventually transition from male to female. Suddenly, the symbolic meaning of a universe with two worlds—one false and constructed, the other genuine and hidden—takes on an entirely new meaning. The idea of a character choosing between swallowing a blue pill that allows him to remain a false placeholder and a red pill that forces him to confront who he truly is becomes a much different metaphor. Considered from this speculative vantage point, The Matrix may seem like a breakthrough of a far different kind. It would feel more reflective than entertaining, which is precisely why certain things get remembered while certain others get lost.
”
”
Chuck Klosterman (But What If We're Wrong?: Thinking about the Present as If It Were the Past)
“
By definition, posthumanism (I call it ‘cyberhumanism’) is to replace transhumanism at the center stage circa 2035. By then, mind uploading could become a reality with gradual neuronal replacement, rapid advancements in Strong AI, massively parallel computing, and nanotechnology allowing us to directly connect our brains to the Cloud-based infrastructure of the Global Brain. Via interaction with our AI assistants, the GB will know us better than we know ourselves in all respects, so mind transfer, or rather 'mind migration,' for billions of enhanced humans would be seamless, sometime by mid-century.
”
”
Alex M. Vikoulov (The Intelligence Supernova: Essays on Cybernetic Transhumanism, The Simulation Singularity & The Syntellect Emergence (The Science and Philosophy of Information))
“
in simple terms, what you perceive as real, is actually a neurological reconstruction or simulation of the actual real thing. It’s not as simple as saying, we see as it is. Actually we do not ever see as it is.
”
”
Abhijit Naskar (Homo: A Brief History of Consciousness)
“
That's all it is. Information. Even a simulated experience or a dream is simultaneous reality and fantasy. Any way you look at it, all the information that a person accumulates in a lifetime is just a drop in the bucket.
”
”
Mamoru Oshii (Ghost in the shell)
“
Online or offline, virtual reality is an artificial environment that you can enter, and you feel like you’re really there. Virtual Reality involves simulation of any imaginable environment that can be explored and interacted with by a person
”
”
Manuel Robins (The Metaverse: Unpacking The Hype: Understand What The Future Is Going To Look Like. Discover How To Invest In Cryptocurrency, NFT & Blockchain Gaming. ... Guide To The New Digital Revolution)
“
After dinner the babies get fussy and Min puts a mush of ice cream and Hershey's syrup in their bottles and we watch The Worst That Could Happen, a half-hour of computer simulations of tragedies that have never actually occurred but theoretically could. A kid gets hit by a train and flies into a zoo, where he's eaten by wolves. A man cuts his hand off chopping wood and while wandering around screaming for help is picked up by a tornado and dropped on a preschool during recess and lands on a pregnant teacher. ("Sea Oak")
”
”
George Saunders (American Fantastic Tales: Terror and the Uncanny from the 1940s to Now)
“
Humanity is living in a virtual reality universe, a video game created by a civilization 1,000 to 100,000 years older than the human race. And they themselves are also simulations (virtual reality). These levels of hierarchies can extend to a vast degree above us, creating levels of gods or spirits.
”
”
Laurence Galian (Alien Parasites: 40 Gnostic Truths to Defeat the Archon Invasion!)
“
When some dream only of transforming the world, others, regarding it as having disappeared, dream only of obliterating its traces.
The real considered as infantile disorder of the virtual.
Thought considered as infantile disorder of artificial intelligence.
The image considered as infantile disorder of representation.
”
”
Jean Baudrillard (Cool Memories V: 2000 - 2004)
“
Virtuality is the cultural perception that material objects are interpenetrated by information patterns. The definition plays off the duality at the heart of the condition of virtuality—materiality on the one hand, information on the other. Normally virtuality is associated with computer simulations that put the body into a feedback loop with a computer-generated image. For example, in virtual Ping-Pong, one swings a paddle wired into a computer, which calculates from the paddle’s momentum and position where the ball would go. Instead of hitting a real ball, the player makes the appropriate motions with the paddle and watches the image of the ball on a computer monitor. Thus the game takes place partly in real life (RL) and partly in virtual reality (VR). Virtual reality technologies are fascinating because they make visually immediate the perception that a world of information exists parallel to the “real” world, the former intersecting the latter at many points and in many ways. Hence the definition’s strategic quality, strategic because it seeks to connect virtual technologies with the sense, pervasive in the late twentieth century, that all material objects are interpenetrated by flows of information, from DNA code to the global reach of the World Wide Web.
”
”
N. Katherine Hayles (How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics)
“
Think of how holograms and virtual reality have evolved, even just in the past few years. If we can run fairly convincing simulations of reality now, think of what those simulations will be like in a century or two. The idea with the simulation hypothesis is, we can’t rule out the possibility that all of reality is a simulation.
”
”
Emily St. John Mandel (Sea of Tranquility)
“
This is one of the darker, less contested realities of authoritarian governments—that the human animal is a meek thing, easily manipulated. No one wants to admit that they, too, might live quite happily in a simulation, in a simulacrum of life. No one wants to believe that they are, at heart, more interested in comfort than in truth.
”
”
Catherine Lacey (Biography of X)
“
War, famine, disease, genocide. Death, in a million different forms, often painful and protracted for the poor individual wretches involved. What god would so arrange the universe to predispose its creations to experience such suffering, or be the cause of it in others? What master of simulations or arbitrator of a game would set up the initial conditions to the same pitiless effect? God or programmer, the charge would be the same: that of near-infinitely sadistic cruelty; deliberate, premeditated barbarism on an unspeakably horrific scale.”
Hyrlis looked expectantly at them. “You see?” he said. “By this reasoning we must, after all, be at the most base level of reality – or at the most exalted, however one wishes to look at it. Just as reality can blithely exhibit the most absurd coincidences that no credible fiction could convince us of, so only reality – produced, ultimately, by matter in the raw – can be so unthinkingly cruel. Nothing able to think, nothing able to comprehend culpability, justice or morality could encompass such purposefully invoked savagery without representing the absolute definition of evil. It is that unthinkingness that saves us. And condemns us, too, of course; we are as a result our own moral agents, and there is no escape from that responsibility, no appeal to a higher power that might be said to have artificially constrained or directed us.
”
”
Iain M. Banks (Matter (Culture, #8))
“
Perhaps we are all living inside a giant computer simulation, Matrix-style. That would contradict all our national, religious and ideological stories. But our mental experiences would still be real. If it turns out that human history is an elaborate simulation run on a super-computer by rat scientists from the planet Zircon, that would be rather embarrassing for Karl Marx and the Islamic State. But these rat scientists would still have to answer for the Armenian genocide and for Auschwitz. How did they get that one past the Zircon University’s ethics committee? Even if the gas chambers were just electric signals in silicon chips, the experiences of pain, fear and despair were not one iota less excruciating for that.
Pain is pain, fear is fear, and love is love – even in the matrix. It doesn’t matter if the fear you feel is inspired by a collection of atoms in the outside world or by electrical signals manipulated by a computer. The fear is still real. So if you want to explore the reality of your mind, you can do that inside the matrix as well as outside it.
”
”
Yuval Noah Harari (21 Lessons for the 21st Century)
“
So far, we have no good answer to this problem. Already thousands of years ago philosophers realised that there is no way to prove conclusively that anyone other than oneself has a mind. Indeed, even in the case of other humans, we just assume they have consciousness – we cannot know that for certain. Perhaps I am the only being in the entire universe who feels anything, and all other humans and animals are just mindless robots? Perhaps I am dreaming, and everyone I meet is just a character in my dream? Perhaps I am trapped inside a virtual world, and all the beings I see are merely simulations?
According to current scientific dogma, everything I experience is the result of electrical activity in my brain, and it should therefore be theoretically feasible to simulate an entire virtual world that I could not possibly distinguish from the ‘real’ world. Some brain scientists believe that in the not too distant future, we shall actually do such things. Well, maybe it has already been done – to you? For all you know, the year might be 2216 and you are a bored teenager immersed inside a ‘virtual world’ game that simulates the primitive and exciting world of the early twenty-first century. Once you acknowledge the mere feasibility of this scenario, mathematics leads you to a very scary conclusion: since there is only one real world, whereas the number of potential virtual worlds is infinite, the probability that you happen to inhabit the sole real world is almost zero.
”
”
Yuval Noah Harari (Homo Deus: A History of Tomorrow)
“
It’s one thing to feel confident of your knowledge; it’s something else to demonstrate mastery. Testing is not only a powerful learning strategy, it is a potent reality check on the accuracy of your own judgment of what you know how to do. When confidence is based on repeated performance, demonstrated through testing that simulates real-world conditions, you can lean into it.
”
”
Peter C. Brown (Make It Stick: The Science of Successful Learning)
“
The next major technological platform for creative expansion of the mind will be cyberspace, or more specifically the Metaverse, a functional successor to today’s 2D Internet, with virtual places instead of Webpages. The Internet and smartphones have enabled the rapid and cheap sharing of information, immersive computing will be able to provide the same for experiences. That means that just as we can read, listen to, and watch videos of anything we want today, soon we’ll be able to experience stunning lifelike simulations in virtual reality indistinguishable from our physical world. We’ll be walking and actively interacting in the Metaverse, not slavishly staring at the flat screens. We would be able to turn our minds inside out and show our dreams to each other in this ecstadelic matrix of our own making.
”
”
Alex M. Vikoulov (The Syntellect Hypothesis: Five Paradigms of the Mind's Evolution)
“
The physical image presentation aims at the subject. The presentation of the image itself as the presentation of the appearing image-representant is an entirely different experience. Here, too, it is possible that the consciousness of imaging can slip away entirely, in which case an ordinary perceptual presentation would result. Preventing this consciousness of imaging from arising from the start in a purely intuitive manner is the effect produced by images simulating the look of reality, images of the sort found in the wax museum, and the like. Although in such cases we have a conceptual knowledge of the fact that the appearances are merely image appearances, in the intuitive experience itself the re-presentative moment, which is otherwise intimately mingled with the appearances, is absent. But this moment is decisive for intuitive image presentation. We have genuine perceptual presentations in those cases, accompanied by the thought that their objects are mere images. The appearance itself, however, presents itself as the appearance of a present object and not as an image. Indeed, in naïvely contemplating it, the appearance forces us to make the intuitive perceptual judgment. In doing this, it deceives us. In truth, there is perhaps another (nonappearing) object, standing to the appearing object in the relation of original to image. We know all of this, and yet the illusion continues to exist, since the appearance possesses the characteristic of normal perceptual presentation so completely that it will not stand being degraded into a mere representant. The accompanying judgment that it is a mere image just does not impress the image-characteristic on the appearance itself.
”
”
Edmund Husserl (Phantasy, Image Consciousness and Memory, 1898-1925)
“
lower body count. If you want to feel like Western society is convulsing, there’s an app for that, a convincing simulation waiting. But in the real world, it’s possible that Western society is really leaning back in an easy chair, hooked up to a drip of something soothing, playing and replaying an ideological greatest-hits tape from its wild and crazy youth, all riled up in its own imagination and yet, in reality, comfortably numb.
”
”
Ross Douthat (The Decadent Society: How We Became the Victims of Our Own Success)
“
The end of this history saw the banality of art merge with the banality of the real world - Duchamp's act, with its automatic transference of the object, being the inaugural (and ironic) gesture in this process. The transference of all reality into aesthetics, which has become one of the dimensions of generalized exchange...
All this under the banner of a simultaneous liberation of art and the real world.
This 'liberation' has in fact consisted in indexing the two to each other - a chiasmus lethal to both.
The transference of art, become a useless function, into a reality that is now integral, since it has absorbed everything that denied, exceeded or transfigured it. The impossible exchange of this Integral Reality for anything else whatever. Given this, it can only exchange itself for itself or, in other words, repeat itself ad infinitum.
What could miraculously reassure us today about the essence of art? Art is quite simply what is at issue in the world of art, in that desperately self-obsessed artistic community. The 'creative' act doubles up on itself and is now nothing more than a sign of its own operation - the painter's true subject is no longer what he paints but the very fact that he paints. He paints the fact that he paints. At least in that way the idea of art remains intact.
”
”
Jean Baudrillard (The Intelligence of Evil or the Lucidity Pact (Talking Images))
“
As flat as the earth before they noticed it was round. As ambiguous as the truth before they noticed it was true. As real as reality before they noticed it didn't exist. As beautiful as a woman before they noticed she wasn't one.
And is the earth really round? It is when seen from another world. Just as the real is real only from our phenomenal point of view. Or, rather, from the viewpoint of the unverifiable hypothesis of its non- existence.
”
”
Jean Baudrillard (Cool Memories V: 2000 - 2004)
“
With exponential development of AI-powered multisensory immersive technologies, within 10-15 years most of us could immerse in 'real virtualities' akin to lifestyles of today's billionaires. Give it another couple of decades, each of us might opt to create and run their own virtual universe with [simulated] physics indistinguishable from the physics of our world. Or you can always 'fine-tune' the rule set, or tweak historical scenarios at will.
”
”
Alex M. Vikoulov (The Intelligence Supernova: Essays on Cybernetic Transhumanism, The Simulation Singularity & The Syntellect Emergence (The Science and Philosophy of Information))
“
We are living in a simulation, I told myself, as the trolley stopped a block from my apartment, but this fell so far short of, well, of the reality, for lack of a better word. I couldn’t convince myself. I didn’t believe it. There was a scheduled rainfall in—I glanced at my watch—two minutes. I stepped out of the trolley and walked very slowly, on purpose. I’ve always loved rain, and knowing that it isn’t coming from clouds doesn’t make me love it less.
”
”
Emily St. John Mandel (Sea of Tranquility)
“
I began to laugh uncontrollably, so hard I nearly fell off the swing, because I knew then for sure he saw the same thing I did. More than that: we were creating it. Whatever the drug was making us see, we were constructing it together. And, with that realization, the virtual-reality simulator flipped into color. It happened for both of us at the same time, pop! We looked at each other and just laughed; everything was hysterically funny, even the playground slide was smiling at us, and at some point, deep in the night, when we were swinging on the jungle gymand showers of sparks were flying out of our mouths, I had the epiphany that laughter was light, and light was laughter, and that this was the secret of the universe. For hours, we watched the clouds rearranging themselves into intelligent patterns; rolled in the dirt, believing it was seaweed; lay on our backs and sang "Dear Prudence" to the welcoming and appreciative stars. It was a fantastic night: one of the great nights of my life.
”
”
Donna Tartt (The Goldfinch)
“
I wish we’d got something color though. Like maybe ‘Mary Poppins.’ ” When he said this, I began to laugh uncontrollably, so hard I nearly fell off the swing, because I knew then for sure he saw the same thing I did. More than that: we were creating it. Whatever the drug was making us see, we were constructing it together. And, with that realization, the virtual-reality simulator flipped into color. It happened for both of us at the same time, pop! We looked at each other and just laughed; everything was hysterically funny,
”
”
Donna Tartt (The Goldfinch)
“
A newly formed planet appeared on the large screen. its surface was till red-hot, like a piece of charcoal fresh out of the furnace. Time passed at the rate of geological eras, and the planet gradually cooled. The color and patterns on the surface slowly shifted in a hypnotic manner. A few minutes later, an orange planet appeared on the screen, indicating the end of the simulation run.
"The computations were done at the coarsest level; to do it with more precision would require over a month." Green Glasses moved the mouse and zoomed in on the surface of the planet. The view swept over a broad desert, over a cluster of strangely shaped, towering mountain peaks, over a circular depression like an impact crater.
"What are we looking at?" Yang Dong asked.
"Earth. Without life, this is what the surface of the planet would look like now."
"But . . . where are the oceans?"
"There are no oceans. No rivers either. The entire surface is dry."
"Your'e saying that without life, liquid water would not exist on Earth?"
"The reality would probably be even more shocking. Remember, this is only a coarse simulation, but at least you can see how much of an impact life had in the present state of the Earth."
"But--"
"Do you think life is nothing but a fragile, thin, soft shell clinging to the surface of this planet?"
"Isn't it?"
"Only if you neglect the power of time. If a colony of ants continue to move clods the size of grains of rice, they could remove all of Mount Tai in a billion years. As long as you give it enough time, life is stronger than metal and stone, more powerful than typhoons and volcanoes.
”
”
Liu Cixin (Death's End (Remembrance of Earth’s Past, #3))
“
As early as 2030s, humans will be moving away from the biological towards increasingly non-biological substrate, so we’ll see the corresponding shift away from the traditional neuropharmacological inducers towards IT-based esctadelics. The term ‘ecstadelics’ includes a broad variety of futuristic psychedelic technologies, or simply 'tools of ecstasy,' such as ultra-realistic artificially created realities, essentially aimed to recreate a desired psychedelic effect of LSD or DMT, or any other ecstatic state, and variations thereof yet to be discovered.
”
”
Alex M. Vikoulov (The Intelligence Supernova: Essays on Cybernetic Transhumanism, The Simulation Singularity & The Syntellect Emergence (The Science and Philosophy of Information))
“
Some scientists are saying that for some reason an advanced race of aliens might create such a computer game in order to see how their very remote ancestors (ancestors who may have lived thousands of years ago) lived and evolved. This is called an 'ancestor simulation'. Perhaps a very advanced race of aliens no longer needs physical bodies. A being from such an advanced race of aliens may want to create an 'ancestor simulation' program to experience what life was like when they had physical bodies, made love, felt physical pleasure, pain and had to work for a living.
”
”
Laurence Galian (Alien Parasites: 40 Gnostic Truths to Defeat the Archon Invasion!)
“
All mammals dream. All mammals share the same neural structures that are important in sleeping and dreaming. If a person loses the ability to dream, they will die. Entering into a restorative dream world, our cells replenish themselves. In our dreams, we can engage in playacting without undertaking actual risks. Dreaming is an aesthetic activity, a creative act of communing with oneself in code. Dreams allow for the rehearsal of our participation in nerve-racking scenarios, dreaming enables a person to simulate reality in order to better prepare for real-life threats. The Platonic dualism of physical courage and spiritual courage can tryout roles in our dreams. The dream world allows us to explore acrobatic thrills and confront our personal house of horrors. Ministering dreams allow lingering anxieties to take form of objects and images of other people, aiding us confront our fears playacted in nighttime theater with morning courage. Without lifelike dreams, we would encounter difficulties dealing with exterior reality. Dreams assisting human beings emotionally process latent suspicions, doubts, uncertainties, and unrequited desires.
”
”
Kilroy J. Oldster (Dead Toad Scrolls)
“
Finally, the medium is the message not only signifies the end of the message, but also the end of the medium. There are no more media in the literal sense of the word (I'm speaking particularly of electronic mass media) - that is, of a mediating power between one reality and another, between one state of the real and another. Neither in content, nor in form. Strictly, this is what implosion signifies. The absorption of one pole into another, the short-circuiting between poles of every differential system of meaning, the erasure of distinct terms and oppositions, including that of the medium and of the real - thus the impossibility of any mediation, of any dialectical intervention between the two or from one to the other. Circularity of all media effects. Hence the impossibility of meaning in the literal sense of a unilateral vector that goes from one pole to another. One must envisage this critical but original situation at its very limit: it is the only one left us. It is useless to dream of revolution through content, useless to dream of a revelation through form, because the medium and the real are now in a single nebula whose truth is indecipherable.
”
”
Jean Baudrillard (Simulacra and Simulation)
“
If the body is no longer a site of otherness but of identification, then we have urgently to become reconciled with it, repair it, perfect it, turn it into an ideal object. Everyone treats their bodies the way men treat women in projective identification: they invest them as a fetish, making an autistic cult of them, subjecting them to a quasi-incestuous manipulation. And it is the body's resemblance to its model which becomes a source of eroticism and 'white' seduction -- in the sense that it effects a kind of white magic of identity, as opposed to the black magic of otherness.
This is how it is with body-building: you get into your body as you would into a suit of nerve and muscle. The body is not muscular, but muscled. It is the same with the brain and with social relations or exchanges: body-building, brainstorming, word-processing. Madonna is the ideal specimen of this, our muscled Immaculate Conception, our muscular angel who delivers us from the weaknesses of the body (pity the poor shade of Marilyn!).
The sheath of muscles is the equivalent of character armour. In the past, women merely wrapped themselves in their image and their finery -- Freud speaks of those people who live with a kind of inner mirror, in a fleshly, happy self-reference. That narcissistic ideal is past and gone; body-building has wiped it out and replaced it with a gymnastic Ego-Ideal -- cold, hard, stressed, artificial self-reference. The construction of a double, of a physical and mental identity shell. Thus, in `body simulation', where you can animate your body remotely at any moment, the phantasy of being present in more than one body becomes an operational reality. An extension of the human being. And not a metaphorical or poetic extension, as in Pessoa's heteronyms, but quite simply a technical one.
”
”
Jean Baudrillard (The Perfect Crime)
“
The Nympharians were simplistic in their beginnings. They were a product of breaking edge biogenetics research combined with that of simulation-intellect, which was a cutting edge branch of artificial intelligence. They were then perfected and they were almost human, a new previously unimaginable magical reality. They were demure, exciting, endearing, pliable, resourceful, creations. They were prototyped female, and modeled typically and absolutely female. They were of many variations of the human races. They were Nymphs.
And as they were almost human, they were plagued by humanity’s own diseases. They were raced as they were wanted.
”
”
Dew Platt
“
We have computers, and these computers keep getting better. We can already create reality simulations on these computers, and every new generation of these simulations dramatically improves. There is no reason to believe that these two things will stop being true. In a limited capacity, artificial intelligence already exists. Even if mankind is never able to create a digital character that’s fully conscious, it seems possible that mankind could create a digital character that assumes it is conscious, within the context of its program. Which actually sounds a lot like the experience we’re all having here, right now, on “Earth.” That actually sounds a lot like life.
”
”
Chuck Klosterman (But What If We're Wrong?: Thinking about the Present as If It Were the Past)
“
So the world, then, is a radical illusion. That is, at least, one hypothesis. At all events, it is an unbearable one. And to keep it at bay, we have to realize the world, give it force of reality, make it exist and signify at all costs, take from it its secret, arbitrary, accidental character, rid it of appearances and extract its meaning, divert it from all predestination and restore it to its end and its maximum efficacy, wrest it from its form to deliver it up to its formula. This gigantic enterprise of disillusionment -- of, literally, putting the illusion of the world to death, to leave an absolutely real world in its stead -- is what is properly meant by simulation.
”
”
Jean Baudrillard (The Perfect Crime)
“
After the sacrifice of value, after the sacrifice of representation, after the sacrifice of reality, the West is now characterized by the deliberate sacrifice of everything through which a human being keeps some value in his or her own eyes.
The terrorists' potlatch against the West is their own death. Our potlatch is indignity, immodesty, obscenity, degradation and abjection. This is the movement of our culture - where the stakes keep rising. Our truth is always on the side of unveiling, desublimation, reductive analysis - the truth of the repressed -- exhibition, avowal, nudity - nothing is true unless it is desecrated, objectified, stripped of its aura, or dragged onstage.
”
”
Jean Baudrillard (The Agony of Power)
“
Philosopher Nick Bostrom takes things one step further by asking whether we are a “real” species or a simulation created by an intelligent civilization that came before. This idea comes from the simple fact that we will someday be able to create software simulations that believe they are real creatures. And when we achieve that level of technical proficiency, we’re unlikely to stop with one simulation of that type. In the long run, you could expect far more simulated realities than the real one that started it all. So the math of it says we are far more likely to be a simulation than an original species. The interesting thing here is that neither the real species nor the simulations would be in a position to know which one they are.
”
”
Scott Adams (Win Bigly: Persuasion in a World Where Facts Don't Matter)
“
The human brain runs first-class simulation software. Our eyes don’t present to our brains a faithful photograph of what is out there, or an accurate movie of what is going on through time. Our brains construct a continuously updated model: updated by coded pulses chattering along the optic nerve, but constructed nevertheless. Optical illusions are vivid reminders of this.47 A major class of illusions, of which the Necker Cube is an example, arise because the sense data that the brain receives are compatible with two alternative models of reality. The brain, having no basis for choosing between them, alternates, and we experience a series of flips from one internal model to the other. The picture we are looking at appears, almost literally, to flip over and become something else.
”
”
Richard Dawkins (The God Delusion)
“
The visor was light-years ahead of the clunky virtual-reality goggles available prior to that time, and it represented a paradigm shift in virtual-reality technology—as did the lightweight OASIS haptic gloves, which allowed users to directly control the hands of their avatar and to interact with their simulated environment as if they were actually inside it. When you picked up objects, opened doors, or operated vehicles, the haptic gloves made you feel these nonexistent objects and surfaces as if they were really right there in front of you. The gloves let you, as the television ads put it, “reach in and touch the OASIS.” Working together, the visor and the gloves made entering the OASIS an experience unlike anything else available, and once people got a taste of it, there was no going back.
”
”
Ernest Cline (Ready Player One (Ready Player One, #1))
“
Capitalism isn’t merely amoral, it is actively immoral, and it has to conceal its immortality via the simulation of morality. Morality is not part of capitalism. Capitalism is all about serving the self-interest of the individual, and there’s nothing moral about that unless, like Ayn Rand, you insanely proclaim, “Selfishness is virtuous.” Morality is always external to capitalism, something alien to capitalism. Capitalism addresses morality through simulation. It even reifies morality and turns it into commodities. The Vatican sells religious trinkets to the credulous masses. Evangelical Christianity in America is a vast money-making machine. Disneyland and Hollywood simulate a moral order where the good are rewarded and the wicked punished (the opposite of what actually happens in capitalism).
”
”
Mark Romel (Unreal City: The Strange Disappearance of Reality)
“
The immateriality of signs is alien to me, as it is to a race of peasants with whom I share an obsessional morality, a sluggishness, a stupid, ancestral belief in the real. In reality, I am one of them.
The simulation hypothesis is merely a maximalist position. The seduction hypothesis is merely a formal abstraction. It is the phantom of seduction which obsesses me—as for the rest, I have never managed anything other than to let myself be seduced. And this is quite alright: all the rest is merely destructive, moral passion.
The seducing monk dreams of Manichean tension between the sign and the real as the most sublime form of morality. Only from time to time, the earth-shattering, hypothetical union of the two… Even then, the beauty of the violent resolution eludes him.
Faith and fury first attack the impossibility of believing; they attack signs. Annihilating the world as sign, in order to make it an object of belief.
”
”
Jean Baudrillard (Cool Memories)
“
The Internet sites (Facebook, Meetic, and thousands of other sites) are based on a virtual and simulated second-hand sex through a screen interface. The first encounter is not natural; it occurs in solitude, in front of a machine interface, and everything else flows from there. Dialogue in front of the screen falsifies and misguides the rest of the relationship, because it suppresses the direct emotion of the first meeting and establishes the relationship on lies, even if these are involuntary. The accident of the first meeting — in a bar, at a party, an office, a friend’s house — is replaced by calculated effort in front of a cold screen. Imagination supplants reality. Romanticism or desire are transmitted in computer files. Psychologically, a contact receives a certain bias if it originates from a computer search. If you later happen to meet the person, you understand quickly that she does not correspond to the electronic persona with which one chatted.
”
”
Guillaume Faye (Sex and Deviance)
“
The more intense this hegemonic process of forced integration and integral reality is, the more singularities will rise against it. There will be more "rogue states" - states (like Iran, Palestine) that deliberately exclude themselves from the international community without waiting to be excluded, that exclude themselves from the universal and play their own game, at their own risk and peril. There will be more "rogue events" and more refusal of society by individuals.
One could say, inverting Holderlin, that "Where Good grows, there grows the Genie of Evil," ("Da, wo des Gute wiichst, wiichst auch der Genius des Bosen"). This more or less clandestine insurrection of antagonistic forces against the integrist violence of the system is less an effect of the mind, the will or even the desire of human beings than the evil genius of the world itself in refusing globalization.
To find the only adversary who will face this allpowerful hegemony, we must look for those beings that are strangers to will, exiled from dialogue and representation, exiled from knowledge and history.
”
”
Jean Baudrillard (The Agony of Power)
“
Atonement, expiation, laundering, prophylaxis, promotion and rehabilitation -- it is difficult to put a name to all the various nuances of this general commiseration which is the product of a profound indifference and is accompanied by a fierce strategy of blackmail, of the political takeover of all these negative passions. It is the `politically correct' in all its effects -- an enterprise of laundering and mental prophylaxis, beginning with the prophylactic treatment of language. Black people, the handicapped, the blind and prostitutes become `people of colour', `the disabled', `the visually impaired', and `sex workers': they have to be laundered like dirty money. Every negative destiny has to be cleaned up by a doctoring even more obscene than what it is trying to hide.
Euphemistic language, the struggle against sexual harassment -- all this protective and protectionist masquerade is of the same order as the use of the condom. Its mental use, of course -- that is, the prophylactic use of ideas and concepts. Soon we shall think only when we are sheathed in latex. And the data suit of Virtual Reality already slips on like a condom.
”
”
Jean Baudrillard (The Perfect Crime)
“
Usually, when people hear the term Yoga, many of them associate it with various physical exercises where they need to twist, turn and stretch their body in complex ways that are known as Asanas, but this is only one type of Yoga, called “Hatha-Yoga”. In reality, Yoga is an umbrella term for various physical and mental exercises that lead to the overall well-being of a person.
By origin, Yoga has mainly five forms:
1. Raja Yoga - The realization of divinity through intense meditation
2. Karma Yoga – The realization of divine bliss through your own daily activities and duties
3. Hatha Yoga – The realization of divine well-being through various physical exercises
4. Jyana Yoga – The realization of inexplicable bliss in the pursuit of knowledge
5. Bhakti Yoga – The realization of ecstasy through love and devotion for your Personal God
The purpose of all Yogas is to set your consciousness lose into the vast domain of the unknown, where your brain circuits simulate various fascinating mental states that are usually unimaginable and unattainable in your everyday consciousness. But the whole yoga thing has nothing to do with God or something of that sort. It is all about various states of the human mind.
”
”
Abhijit Naskar (Autobiography of God: Biopsy of A Cognitive Reality)
“
In this sense, therefore, inasmuch as we have access to neither the beautiful nor the ugly, and are incapable of judging, we are condemned to indifference. Beyond this indifference, however, another kind of fascination emerges, a fascination which replaces aesthetic pleasure. For, once liberated from their respective constraints, the beautiful and the ugly, in a sense, multiply: they become more beautiful than beautiful, more ugly than ugly.
Thus painting currently cultivates, if not ugliness exactly - which remains an aesthetic value - then the uglier-than-ugly (the 'bad', the 'worse', kitsch), an ugliness raised to the second power because it is liberated from any relationship with its opposite. Once freed from the 'true' Mondrian, we are at liberty to 'out-Mondrian Mondrian'; freed from the true naifs, we can paint in a way that is 'more naif than naif', and so on. And once freed from reality, we can produce the 'realer than real' - hyperrealism. It was in fact with hyperrealism and pop art that everything began, that everyday life was raised to the ironic power of photographic realism. Today this escalation has caught up every form of art, every style; and all, without discrimination, have entered the transaesthetic world of simulation.
There is a parallel to this escalation in the art market itself. Here too, because an end has been put to any deference to the law of value, to the logic of commodities, everything has become 'more expensive than expensive' - expensive, as it were, squared. Prices are exorbitant - the bidding has gone through the roof. Just as the abandonment of all aesthetic ground rules provokes a kind of brush fire of aesthetic values, so the loss of all reference to the laws of exchange means that the market hurtles into unrestrained speculation.
The frenzy, the folly, the sheer excess are the same. The promotional ignition of art is directly linked to the impossibility of all aesthetic evaluation.
In the absence of value judgements, value goes up in flames. And it goes up in a sort of ecstasy.
There are two art markets today. One is still regulated by a hierarchy of values, even if these are already of a speculative kind. The other resembles nothing so much as floating and uncontrollable capital in the financial market: it is pure speculation, movement for movement's sake, with no apparent purpose other than to defy the law of value. This second art market has much in common with poker or potlatch - it is a kind of space opera in the hyperspace of value. Should we be scandalized? No. There is nothing immoral here. Just as present-day art is beyond beautiful and ugly, the market, for its part, is beyond good and evil.
”
”
Jean Baudrillard (The Transparency of Evil: Essays in Extreme Phenomena)
“
The lack of distinction between the real and the virtual is the obsession of our age. Everything in our current affairs attests to this, not to mention the big cinematic productions: The Truman Show, Total Recall, Existenz, Matrix, etc.
This question has always been there behind literature and philosophy, but it has been present metaphorically, as it were, implicitly, through the filter of discourse. The 'encoding/decoding' of reality was done by discourse, that is to say, by a highly complex medium, never leaving room for a head-on truth.
The encoding/decoding of our reality is done by technology. Only what is produced by this technical effect acquires visible reality. And it does so at the cost of a simplification that no longer has anything to do with language or with the slightest ambivalence and which, therefore, puts an end to this subtle lack of distinction between the real and the virtual, as subtle as the lack of distinction between good and evil. Through special effects, everything acquires an operational self-evidence, a spectacular reality that is, properly speaking, the reign of simulation. What the directors of these films have not realized (any more than the simulationist artists of New York in the eighties) is that simulation is a hypothesis, a game that turns reality itself into one eventuality among others.
”
”
Jean Baudrillard (Cool Memories V: 2000 - 2004)
“
The human brain can be compared to a modern flight simulator in several respects. Like a flight simulator, it constructs and continuously updates an internal model of external reality by using a continuous stream of input supplied by the sensory organs and employing past experience as a filter. It integrates sensory-input channels into a global model of reality, and it does so in real time. However, there is a difference. The global model of reality constructed by our brain is updated at such great speed and with such reliability that we generally do not experience it as a model. For us, phenomenal reality is not a simulational space constructed by our brains; in a direct and experientially untranscendable manner, it is the world we live in. Its virtuality is hidden, whereas a flight simulator is easily recognized as a flight simulator—its images always seem artificial. This is so because our brains continuously supply us with a much better reference model of the world than does the computer controlling the flight simulator. The images generated by our visual cortex are updated much faster and more accurately than the images appearing in a head-mounted display. The same is true for our proprioceptive and kinesthetic perceptions; the movements generated by a seat shaker can never be as accurate and as rich in detail as our own sensory perceptions.
”
”
Thomas Metzinger (The Ego Tunnel: The Science of the Mind and the Myth of the Self)
“
The cessation of art is something that can only be accomplished when art disappears into its own excess. And that occasion, according to Baudrillard, has already happened. In fact, "art" disappeared a while back (When? Sometimes in the 70's, probably, when information technologies were electrified and became the dominant way in which Western cultures mediated its self-expressions), and its sublimations into the everyday order of simulation was overlooked. Too busy watching reruns of I dream of Jeannie or betwitched I suppose. What is called "art" now is itself a continuous rerun, a rerun of the image of its own disappearance. But said another way, which I'm sure some would rather it be said (though it makes no difference) art is everywhere one and the same with the image of the everyday, if not actually, then potentially. Under these circumstances, because art and the reality that is supposed to set off aesthetic properties have lost their operational difference, unmusic is everywhere Music is not. However, according to the logic of simulation, Music is everywhere so unmusic is nowhere. Yet being everywhere is the same as being nowhere, therefore Music is nowhere, which makes unmusic everywhere. But this is hyperreality and hyperreality trucks no difference between the real and the unreal (artifice), the musical and the unmusical. Thus unmusic eschews Adorno's dialectical impasse to the extent that it is total nonsense, a byproduct of the hyperreal that supervenes a discourse of contradictions and paradoxes where everything is coming up signs.
”
”
Eldritch Priest (Boring Formless Nonsense: Experimental Music and the Aesthetics of Failure)
“
THE IRIS OF THE EYE WAS TOO BIG TO HAVE BEEN FABRICATED AS A single rigid object. It had been built, beginning about nine hundred years ago, out of links that had been joined together into a chain; the two ends of the chain then connected to form a loop. The method would have seemed familiar to Rhys Aitken, who had used something like it to construct Izzy’s T3 torus. For him, or anyone else versed in the technological history of Old Earth, an equally useful metaphor would have been that it was a train, 157 kilometers long, made of 720 giant cars, with the nose of the locomotive joined to the tail of the caboose so that it formed a circular construct 50 kilometers in diameter. An even better analogy would have been to a roller coaster, since its purpose was to run loop-the-loops forever. The “track” on which the “train” ran was a circular groove in the iron frame of the Eye, lined with the sensors and magnets needed to supply electrodynamic suspension, so that the whole thing could spin without actually touching the Eye’s stationary frame. This was an essential design requirement given that the Great Chain had to move with a velocity of about five hundred meters per second in order to supply Earth-normal gravity to its inhabitants. Each of the links had approximately the footprint of a Manhattan city block on Old Earth. And their total number of 720 was loosely comparable to the number of such blocks that had once existed in the gridded part of Manhattan, depending on where you drew the boundaries—it was bigger than Midtown but smaller than Manhattan as a whole. Residents of the Great Chain were acutely aware of the comparison, to the point where they were mocked for having a “Manhattan complex” by residents of other habitats. They were forever freeze-framing Old Earth movies or zooming around in virtual-reality simulations of pre-Zero New York for clues as to how street and apartment living had worked in those days. They had taken as their patron saint Luisa, the eighth survivor on Cleft, a Manhattanite who had been too old to found her own race. Implicit in that was that the Great Chain—the GC, Chaintown, Chainhattan—was a place that people might move to when they wanted to separate themselves from the social environments of their home habitats, or indeed of their own races. Mixed-race people were more common there than anywhere else.
”
”
Neal Stephenson (Seveneves)
“
you need only believe that everything is a lie. If the world is not real, if everything we see is a simulation or a game, then the fictions we append to it are no different from the ones which come to us through our senses. And it is true: the odds, overwhelmingly, tell us that we exist inside a computer. Any universe that can support technological life probably will, given enough time. Any technological civilisation will develop modelling, and will in a comparatively insignificant span be able to model everything a planet-bound species could expect to encounter. That being the case, the simulation will rapidly reach the point where it contains simulated computers with the ability to simulate likewise everything a planet-bound species could expect to encounter, and so on and so on in an infinite regress limited only by computing power. That might seem like a hard limit, but processing power still doubles every twelve to eighteen months, and doubling is more extraordinary than people understand. There’s a story that the Emperor of China once lost his throne gambling with a peasant, because he agreed if he lost to pay a single grain of rice on the first square of a chess board and double the amount on each square on the next until he had covered the board. His debt for the final square was eighteen and a half million trillion grains. It is almost impossible to imagine the capabilities of a machine that much more powerful than the ones we have today, but I think we can accept it could hold quite a lot of simulations of our world. The odds, therefore, are negligible that we live in the origin universe, and considerable that we are quite a few steps down the layers of reality. Everything you know, everything you have ever seen or experienced, is probably not what it appears to be. The most alarming notion is that someone – or everyone – you know might be an avatar of someone a level up: they might know that you’re a game piece, that you’re invented and they are real. Perhaps that explains your sense of unfulfilled potential: you truly are incomplete, a semi-autonomous reflection of something vast. And yet, if so, what does that say about those vast ones beyond? Are they just replicating a truth they secretly recognise about themselves? Russian dolls, one inside the other, until the smallest doll embraces the outermost and everything begins again? Who really inhabits whom, and who is in control?
”
”
Nick Harkaway (Gnomon)
“
This curious effect was noticed as far back as 1892, when textbooks on mental illness noted a link between “religious emotionalism” and epilepsy. It was first clinically described in 1975 by neurologist Norman Geschwind of Boston Veterans Administration Hospital. He noticed that epileptics who had electrical misfirings in their left temporal lobes often had religious experiences, and he speculated that the electrical storm in the brain somehow was the cause of these religious obsessions. Dr. V. S. Ramachandran estimates that 30 to 40 percent of all the temporal lobe epileptics whom he has seen suffer from hyperreligiosity. He notes, “Sometimes it’s a personal God, sometimes it’s a more diffuse feeling of being one with the cosmos. Everything seems suffused with meaning. The patient will say, ‘Finally, I see what it is all really about, Doctor. I really understand God. I understand my place in the universe—the cosmic scheme.’ ” He also notes that many of these individuals are extremely adamant and convincing in their beliefs. He says, “I sometimes wonder whether such patients who have temporal lobe epilepsy have access to another dimension of reality, a wormhole of sorts into a parallel universe. But I usually don’t say this to my colleagues, lest they doubt my sanity.” He has experimented on patients with temporal lobe epilepsy, and confirmed that these individuals had a strong emotional reaction to the word “God” but not to neutral words. This means that the link between hyperreligiosity and temporal lobe epilepsy is real, not just anecdotal. Psychologist Michael Persinger asserts that a certain type of transcranial electrical stimulation (called transcranial magnetic simulation, or TMS) can deliberately induce the effect of these epileptic lesions. If this is so, is it possible that magnetic fields can be used to alter one’s religious beliefs? In Dr. Persinger’s studies, the subject places a helmet on his head (dubbed the “God helmet”), which contains a device that can send magnetism into particular parts of the brain. Afterward, when the subject is interviewed, he will often claim that he was in the presence of some great spirit. David Biello, writing in Scientific American, says, “During the three-minute bursts of stimulation, the affected subjects translated this perception of the divine into their own cultural and religious language—terming it God, Buddha, a benevolent presence, or the wonder of the universe.” Since this effect is reproducible on demand, it indicates that perhaps the brain is hardwired in some way to respond to religious feelings.
”
”
Michio Kaku (The Future of the Mind: The Scientific Quest to Understand, Enhance, and Empower the Mind)
“
Recently, brain scans of schizophrenics taken while they were having auditory hallucinations have helped explain this ancient disorder. For example, when we silently talk to ourselves, certain parts of the brain light up on an MRI scan, especially in the temporal lobe (such as in Wernicke’s area). When a schizophrenic hears voices, the very same areas of the brain light up. The brain works hard to construct a consistent narrative, so schizophrenics try to make sense of these unauthorized voices, believing they originate from strange sources, such as Martians secretly beaming thoughts into their brains. Dr. Michael Sweeney of Ohio State writes, “Neurons wired for the sensation of sound fire on their own, like gas-soaked rags igniting spontaneously in a hot, dark garage. In the absence of sights and sounds in the surrounding environment, the schizophrenic’s brain creates a powerful illusion of reality.” Notably, these voices seem to be coming from a third party, who often gives the subject commands, which are mostly mundane but sometimes violent. Meanwhile, the simulation centers in the prefrontal cortex seem to be on automatic pilot, so in a way it’s as though the consciousness of a schizophrenic is running the same sort of simulations we all do, except they’re done without his permission. The person is literally talking to himself without his knowledge. HALLUCINATIONS The mind constantly generates hallucinations of its own, but for the most part they are easily controlled. We see images that don’t exist or hear spurious sounds, for example, so the anterior cingulate cortex is vital to distinguish the real from the manufactured. This part of the brain helps us distinguish between stimuli that are external and those that are internally generated by the mind itself. However, in schizophrenics, it is believed that this system is damaged, so that the person cannot distinguish real from imaginary voices. (The anterior cingulate cortex is vital because it lies in a strategic place, between the prefrontal cortex and the limbic system. The link between these two areas is one of the most important in the brain, since one area governs rational thinking, and the other emotions.) Hallucinations, to some extent, can be created on demand. Hallucinations occur naturally if you place someone in a pitch-black room, an isolation chamber, or a creepy environment with strange noises. These are examples of “our eyes playing tricks on us.” Actually, the brain is tricking itself, internally creating false images, trying to make sense of the world and identify threats. This effect is called “pareidolia.” Every time we look at clouds in the sky, we see images of animals, people, or our favorite cartoon characters. We have no choice. It is hardwired into our brains. In a sense, all images we see, both real and virtual, are hallucinations, because the brain is constantly creating false images to “fill in the gaps.” As we’ve seen, even real images are partly manufactured. But in the mentally ill, regions of the brain such as the anterior cingulate cortex are perhaps damaged, so the brain confuses reality and fantasy.
”
”
Michio Kaku (The Future of the Mind: The Scientific Quest to Understand, Enhance, and Empower the Mind)
“
This reality is merely a mathematical simulation. There is no supreme god, only a controller, and we are the game.
”
”
Unapologetic Atheist