Sample Movie Quotes

We've searched our database for all the quotes and captions related to Sample Movie. Here they are! All 25 of them:

Maybe you should go home and rest,” Simon told Meg. Maybe he could go home with her and they could cuddle for a while or play a game. Or she could watch a movie and pet him. “Merri Lee is helping me make some sample packages of cookies,” Meg said, sounding like the only game she wanted to play right now was whack a Wolf.
Anne Bishop (Murder of Crows (The Others, #2))
We see then that the self too is an imaginary story, just like nations, gods and money. Each of us has a sophisticated system that throws away most of our experiences, keeps only a few choice samples, mixes them up with bits from movies we’ve seen, novels we’ve read, speeches we’ve heard, and daydreams we’ve savoured, and out of all that jumble it weaves a seemingly coherent story about who I am, where I came from and where I am going. This story tells me what to love, whom to hate and what to do with myself. This story may even cause me to sacrifice my life, if that’s what the plot requires. We all have our genre. Some people live a tragedy, others inhabit a never-ending religious drama, some approach life as if it were an action film, and not a few act as if in a comedy. But in the end, they are all just stories.
Yuval Noah Harari (Homo Deus: A Brief History of Tomorrow)
Nathan seemed to have absorbed his sense of journalistic ethics from old movies about newspaper reporters. For Naomi, internet sampling ad scratching was a completely valid form of journalism, presenting no ethical clouds on its open-source horizon.
David Cronenberg (Consumed)
But it was not what I wanted to do! I wanted to star in a silent movie and vamp the sheik, take a trip to the South Seas … walk naked in the sand and surf … write a novel about it. Be the Empress of the Galaxy, be discovered by a hero that would ravish me, and take me away on high adventure! Take a interminable motor home trip across the US and find out how the past had become the present. Journey to Europe, speak flawless French, and become the courtesan in the country chalet where all the real people came to party.” She laughed again. “Mostly I did not want be confined to routine … endless routine.
William C. Samples (Fe Fi FOE Comes)
Each of us has a sophisticated system that throws away most of our experiences, keeps only a few choice samples, mixes them up with bits from movies we’ve seen, novels we’ve read, speeches we’ve heard, and daydreams we’ve savoured, and out of all that jumble it weaves a seemingly coherent story about who I am, where I came from and where I am going. This story tells me what to love, whom to hate and what to do with myself. This story may even cause me to sacrifice my life, if that’s what the plot requires. We all have our genre. Some people live a tragedy, others inhabit a never-ending religious drama, some approach life as if it were an action film, and not a few act as if in a comedy. But in the end, they are all just stories. What,
Yuval Noah Harari (Homo Deus: A History of Tomorrow)
They’re making a movie, Joe is doing the camera work, he’s never done it before but David says they’re the new Renaissance Men, you teach yourself what you need to learn. It was mostly David’s idea, he calls himself the director: they already have the credits worked out. He wants to get shots of things they come across, random samples he calls them, and that will be the name of the movie too: Random Samples.
Margaret Atwood (Surfacing)
We see then that the self too is an imaginary story, just like nations, gods and money. Each of us has a sophisticated system that throws away most of our experiences, keeps only a few choice samples, mixes them up with bits from movies we’ve seen, novels we’ve read, speeches we’ve heard, and daydreams we’ve savoured, and out of all that jumble it weaves a seemingly coherent story about who I am, where I came from and where I am going.
Yuval Noah Harari (Homo Deus: A Brief History of Tomorrow)
The Pyrenean ibex, an extinct form of wild mountain goat, was brought back to life in 2009 through cloning of dna taken from skin samples. This was followed in June of 2010 by researchers at Jeju National University in Korea cloning a bull that had been dead for two years. Cloning methods are also being studied for use in bringing back Tasmanian tigers, woolly mammoths, and other extinct creatures, and in the March/April 2010 edition of the respected Archaeology magazine, a feature article by Zah Zorich (“Should We Clone Neanderthals?”) called for the resurrection via cloning of what some consider to be man’s closest extinct relative, the Neanderthals. National Geographic confirmed this possibility in its May 2009 special report, “Recipe for a Resurrection,” quoting Hendrik Poinar of McMaster University, an authority on ancient dna who served as a scientific consultant for the movie Jurassic Park, saying: “I laughed when Steven Spielberg said that cloning extinct animals was inevitable. But I’m not laughing anymore.… This is going to happen.
Thomas Horn (Forbidden Gates: How Genetics, Robotics, Artificial Intelligence, Synthetic Biology, Nanotechnology, and Human Enhancement Herald The Dawn Of TechnoDimensional Spiritual Warfare)
Each of us has a sophisticated system that throws away most of our experiences, keeps only a few choice samples, mixes them up with bits from movies we saw, novels we read, speeches we heard, and from our own daydreams, and weaves out of all that jumble a seemingly coherent story about who I am, where I came from and where I am going. This story tells me what to love, whom to hate and what to do with myself. This story may even cause me to sacrifice my life, if that’s what the plot requires. We all have our genre. Some people live a tragedy, others inhabit a never-ending religious drama, some approach life as if it were an action film, and not a few act as if in a comedy. But in the end, they are all just stories.
Yuval Noah Harari (Homo Deus: A Brief History of Tomorrow)
We see, then, that the self too is an imaginary story, just like nations, gods and money. Each of us has a sophisticated system that throws away most of our experiences, keeps only a few choice samples, mixes them up with bits from movies we saw, novels we read, speeches we heard, and from our own daydreams, and weaves out of all that jumble a seemingly coherent story about who I am, where I came from and where I am going. This story tells me what to love, whom to hate and what to do with myself. This story may even cause me to sacrifice my life, if that’s what the plot requires. We all have our genre. Some people live a tragedy, others inhabit a never-ending religious drama, some approach life as if it were an action film, and not a few act as if in a comedy. But in the end, they are all just stories.
Yuval Noah Harari (Homo Deus A Brief History of Tomorrow By Yuval Noah Harari & How We Got to Now Six Innovations that Made the Modern World By Steven Johnson 2 Books Collection Set)
Pop culture was repackaged with the iPhone in mind. Our news, information, and video feeds were reformatted to Apple’s specifications. In a Wired cover story, Nancy Miller dubbed the resulting shift as “snack culture.” She described the endless buffet of “music, television, games, movies, fashion: We now devour our pop culture the same way we enjoy candy and chips—in conveniently packaged bite-size nuggets made to be munched easily with increased frequency and maximum speed. This is snack culture—and boy, is it tasty (not to mention addictive).”[47] We are all grazers, sampling from a wide array of apps and inputs. Professor S. Craig Watkins notes how we are consuming less of more. Thanks to the iPhone, “we have evolved from a culture of instant gratification to one of constant gratification.
Craig Detweiler (iGods: How Technology Shapes Our Spiritual and Social Lives)
Failures as people: millions of Americans felt that this description fit them to a T. Seeking a solution, any solution, they eagerly forked over their cash to any huckster who promised release, the quicker and more effortlessly the better: therapies like “bioenergetics” (“The Revolutionary Therapy That Uses the Language of the Body to Heal the Problems of the Mind”); Primal Scream (which held that when patients shrieked in a therapist’s office, childhood trauma could be reexperienced, then released; John Lennon and James Earl Jones were fans); or Transcendental Meditation, which promised that deliverance could come if you merely closed your eyes and chanted a mantra (the “TM” organization sold personal mantras, each supposedly “unique,” to hundreds of thousands of devotees). Or “religions” like the Church Universal and Triumphant, or the Reverend Sun Myung Moon’s Unification Church, or “Scientology”—this last one invented by a science fiction writer, reportedly on a bet. Devotees paid cash to be “audited” by practitioners who claimed the power—if, naturally, you paid for enough sessions—to remove “trauma patterns” accreted over the 75 million years that had passed since Xenu, tyrant of the Galactic Confederacy, deposited billions of people on earth next to volcanoes and detonated hydrogen bombs inside those volcanos, thus scattering harming “body thetans” to attach to the souls of the living, which once unlatched allowed practitioners to cross the “bridge to total freedom” and “unlimited creativity.” Another religion, the story had it, promised “perfect knowledge”—though its adherents’ public meeting was held up several hours because none of them knew how to run the movie projector. Gallup reported that six million Americans had tried TM, five million had twisted themselves into yoga poses, and two million had sampled some sort of Oriental religion. And hundreds of thousands of Americans in eleven cities had plunked down $250 for the privilege being screamed at as “assholes.” “est”—Erhard Seminars Training, named after the only-in-America hustler who invented it, Werner Erhard, originally Jack Rosenberg, a former used-car and encyclopedia salesman who had tried and failed to join the Marines (this was not incidental) at the age of seventeen, and experienced a spiritual rebirth one morning while driving across the Golden Gate Bridge (“I realized that I knew nothing. . . . In the next instant—after I realized that I knew nothing—I realized that I knew everything”)—promised “to transform one’s ability to experience living so that the situations one had been trying to change or had been putting up with, clear up just in the process of life itself,” all that in just sixty hours, courtesy of a for-profit corporation whose president had been general manager of the Coca-Cola Bottling Company of California and a former member of the Harvard Business School faculty. A
Rick Perlstein (The Invisible Bridge: The Fall of Nixon and the Rise of Reagan)
How to Make a 3D Character Modeling, Character Rigging and Animation By GameYan Studio Using your concept art, create 3D Character modeling with Game Development Studio software like Maya. Then, paint your models to give them a distinct look. Finally, animate your Game Character Modeling Studio to bring them to life. Create 3D models for every character, environment, and item in your game, based on your concept art. Texture is a Add colors, textures, and lighting to your 3D Character modelers to give them a unique look. After modeling and texturing a 3D character Models it is time to make it move. Rigging is the first step in creating a skeletal 3D animation. 3D animation rigging is the process of creating a virtual skeleton of a 3D model. Rigging is Build a control structure for items that need movement, like characters, so animators can bring them to life in the game. Specifically, Character Rigging Service refers to the process of creating the bone structure of a 3D model. This bone structure is used to manipulate the 3D model like a puppet for animation. Rigging is most common in animated characters for games and movies. This technique simplifies the animation process and improves production efficiency. Once rigged with skeletal bones, any 3D object can be controlled and distorted as needed. After a 3D model has been created, a series of bones is constructed representing the skeletal structure. For instance, in a character there may be a group of back bones, a spine, and head bones. These bones can be transformed using digital animation software meaning their position, rotation, and scale can be changed. The rigging process results in a hierarchal structure where each bone is in a parent/child relationship with the bones it connects to. This simplifies the animation process as a whole. When an artist moves a shoulder bone, the forearm and hand bones will move too. The goal is to mimic real life as accurately as possible. Animation Add movement to 3D Character Models and objects to give them life and make your game more fun to play. There are endless possibilities. Our specialty are stylised characters and expressive figures. We offer the whole package from designing a character collaboratively with you, over 3d modelling, rigging, texturing and rendering. We also provide workflows for export to realtime uses like Virtual Reality and Games. Have a look at some work samples we did in the past. GameYan Studio is a trusted Character Animation Company service providing company delivers high-quality character animations in a tight within the stipulated time. Our specialization in 3D Character Animation Studio helps our clients to meet their needs just they prefer.
GameYan
Then there’s southern California. Maybe the shadow of Hollywood tints truth and fiction beyond recognition. Maybe crooked executives believe they can do what they please since a continent separates them from Wall Street. Maybe the sunshine triggers a criminal giddiness. Or maybe it’s just coincidence. But a disproportionate number of the financial scandals of the last generation have blossomed in the land of the lotus eaters. The collapse of Lincoln Savings & Loan, Charles Keating’s bank, cost taxpayers $3.4 billion; other California S&L failures cost tens of billions more. Barry Minkow came from the San Fernando Valley to fleece bankers and investors of several million dollars while he was still a teenager. And movie accounting is notoriously corrupt.
Alex Berenson (The Number)
The best and most successful movie trailers do three things without fail: • Give you the Dominant Story Idea (DSI) • Offer a sample of the feelings you’ll get from the movie itself • Provide proof that the movie “works
Ray Edwards (How to Write Copy That Sells: The Step-By-Step System For More Sales, to More Customers, More Often)
Sample feelings: Again, looking to our movie trailer examples, can you show – in your copy – some scenes that will help the reader feel the feelings they want to get from your product? You do this by telling stories, and directing the reader’s imagination so that they see themselves in the end state your product provides (financial freedom, quitting their job, being a best-selling author, enjoying their new car, or whatever your product does for them).
Ray Edwards (How to Write Copy That Sells: The Step-By-Step System For More Sales, to More Customers, More Often)
Somehow, Naomi was of another, newer, generation than Nathan, despite the fact that they were the same age. Nathan seemed to have absorbed his sense of journalistic ethics from old movies about newspaper reporters. For Naomi, internet sampling and scratching was a completely valid form of journalism, presenting no ethical clouds on its open-source horizon. To not be photographed daily, even by oneself, to not be recorded and videoed and dispersed into the turbulent winds of the net, was to court nonexistence.
David Cronenberg (Consumed)
The reason why we can’t see our eyes moving with our own eyes is because our brains edit out the bits between the saccades—a process called saccadic suppression. Without it, we’d look at an object and it would be a blurry mess. What we perceive as vision is the director’s cut of a film, with your brain as the director, seamlessly stitching together the raw footage to make a coherent reality. Perception is the brain’s best guess at what the world actually looks like. Immense though the computing power of that fleshy mass sitting in the darkness of our skulls is, if we were to take in all the information in front of our eyes, our brains would surely explode.** Instead, our eyes sample bits and pieces of the world, and we fill in the blanks in our heads. This fact is fundamental to the way that cinema works. A film is typically 24 static images run together every second, which our brain sees as continuous fluid movement—that’s why it’s called a movie. The illusion of movement actually happens at more like 16 frames per second. At that speed, a film projection is indistinguishable from the real world, at least to us. It was the introduction of sound that set the standard of 24 frames per second with The Jazz Singer in 1927, the first film to have synchronized dialogue. The company
Adam Rutherford (The Complete Guide to Absolutely Everything (Abridged): Adventures in Math and Science)
He bent down and studied the red splotch. Fresh. Still liquid. Blood. Unlike in the movies or on television, he did not dip a finger in and test the sample. What idiot in the real world would actually do that? The amount of possible contaminants would be incalculable. Like when the on-screen cop pierces a bag of white powder with a knife, then tastes it. Really?
Steve Berry (The Last Kingdom (Cotton Malone, #17))
machismo. The mentality to never show weakness, grind it out, play through the pain. Our vocabulary is telling. We tell our sons and daughters to “man up” or, in much cruder terms that are heard on playing fields across the country, “stop being a pussy.” Or as the famous line from the movie A League of Their Own summarized expectations in sport, “There’s no crying in baseball!” Masculinity is so ingrained in our concept of toughness that if you ask a sampling of individuals about
Steve Magness (Do Hard Things: Why We Get Resilience Wrong and the Surprising Science of Real Toughness)
Of course, it wouldn't have been a 9 to 5 event without a survey, and this one was no exception. Among the questions posed were these: What do you have to say to today's activists and organizers? What do women need to do today to win rights and respect? Here's a sample of what we answered: Have fun. Be creative. Approach the problem as systemic, not individual. Collective action and solutions are key. Remember that the goal is power-building. Talk to your coworkers, be ready with workable solutions, then collectively bring issues to decision makers. Most importantly, don't accept no for an answer! Focus on lifting the floor, not just the ceiling. Decelerate. Do everything in the time it takes, not necessarily at the speed of light. Take care of each other. Never give up. Even your losses will help you win in the future. Remember the heroes who paved the way in the struggles that came before. Always remember sisterhood and solidarity, especially in the face of sexism, racism, and other forms of hatred. We are what we are. We all carry the ideas and experiences of those who came before. We will not have a just and sustainable economy until we eradicate the long-standing inequalities deeply woven into the fibers of our economy, in which some jobs are still undervalued based on the color of our skin or our gender. Remember there is strength in numbers. Find common ground. Challenge the bosses for a say over your job, your community, your country, your democracy. Reach out to another woman outside of your comfort zone - she's been waiting for you! Keep telling the 9 to 5 story.
Ellen Cassedy (Working 9 to 5: A Women's Movement, a Labor Union, and the Iconic Movie)
Activity pouch on airplanes Buttons and pins Crayons and coloring place mats from restaurants Disposable sample cup from the grocery store Erasers and pencils with eraser tops Fireman hat from a visit to the fire station Goodie bags from county fairs and festivals Hair comb from picture day at school Infant goods from the maternity ward Junior ranger badge from the ranger station and Smokey the Bear Kids’ meal toys Lollipops and candy from various locations, such as the bank Medals and trophies for simply participating in (versus winning) a sporting activity Noisemakers to celebrate New Year’s Eve OTC samples from the doctor’s office Party favors and balloons from birthday parties Queen’s Jubilee freebies (for overseas travelers) Reusable plastic “souvenir” cup and straw from a diner Stickers from the doctor’s office Toothbrushes and floss from the dentist’s office United States flags on national holidays Viewing glasses for a 3-D movie (why not keep one pair and reuse them instead?) Water bottles at sporting events XYZ, etc.: The big foam hand at a football or baseball game or Band-Aids after a vaccination or various newspapers, prospectuses, and booklets from school, museums, national parks . . .
Bea Johnson (Zero Waste Home: The Ultimate Guide to Simplifying Your Life by Reducing Your Waste)
On All Dogs Go to Heaven: Lastly, the heaven illustrated in the movie didn't seam much like the one being advertised during Big Church services. I mean, three was a whippet dog playing the role of Saint Peter, which is super dubious because I think if dogs uniformly had to elect a particular breed as the representative sample of goodness greeting them as the shuffled off their mortal coils (leashes?) and entered into eternity, it would probably go: 1) Golden Retriever: Might be more angelic than Saint Peter IMO 2) Labrador Retriever: The All-American, apple pie-sniffing dog next door. 3) Siberian Huskies: Those eyes tho. 4) Beagle: Scrappy, overachieving everydogs 5) German Shepherd: Would be higher but lost a ton of points thanks the unfortunate connection to the Big Bads of WW2. 6) Whippets: They look like they are either embarking upon or just recovering from an intense drug habit. LAST PLACE: CORGIS: These dogs are probably the gatekeepers to hell*. White cute, this dog is more useless than a urinal cake-flavored Popsicle. My parents have had two of these dogs and all they were good at was being emotional terrorists. Zero starts, would not recommend. *I know Greek myth says it's Cerberus, a giant, three-headed dog, and it makes no mention of dog breed, but I can guarantee you that Cerberus must have had three large and stupid Corgi heads.
Knox McCoy (The Wondering Years: How Pop Culture Helped Me Answer Life’s Biggest Questions)
On All Dogs Go to Heaven: Lastly, the heaven illustrated in the movie didn't seam much like the one being advertised during Big Church services. I mean, three was a whippet dog playing the role of Saint Peter, which is super dubious because I think if dogs uniformly had to elect a particular breed as the representative sample of goodness greeting them as the shuffled off their mortal coils (leashes?) and entered into eternity, it would probably go: 1) Golden Retriever: Might be more angelic than Saint Peter IMO 2) Labrador Retriever: The All-American, apple pie-sniffing dog next door. 3) Siberian Huskies: Those eyes tho. 4) Beagle: Scrappy, overachieving everydogs 5) German Shepherd: Would be higher but lost a ton of points thanks the unfortunate connection to the Big Bads of WW2. 6) Whippets: They look like they are either embarking upon or just recovering from an intense drug habit. LAST PLACE: CORGIS: These dogs are probably the gatekeepers to hell*. While cute, this dog is more useless than a urinal cake-flavored Popsicle. My parents have had two of these dogs and all they were good at was being emotional terrorists. Zero starts, would not recommend. *I know Greek myth says it's Cerberus, a giant, three-headed dog, and it makes no mention of dog breed, but I can guarantee you that Cerberus must have had three large and stupid Corgi heads.
Knox McCoy (The Wondering Years: How Pop Culture Helped Me Answer Life’s Biggest Questions)
On All Dogs Go to Heaven: Lastly, the heaven illustrated in the movie didn't seam much like the one being advertised during Big Church services. I mean, three was a whippet dog playing the role of Saint Peter, which is super dubious because I think if dogs uniformly had to elect a particular breed as the representative sample of goodness greeting them as the shuffled off their mortal coils (leashes?) and entered into eternity, it would probably go: 1) Golden Retriever: Might be more angelic than Saint Peter IMO 2) Labrador Retriever: The All-American, apple pie-sniffing dog next door. 3) Siberian Huskies: Those eyes tho. 4) Beagle: Scrappy, overachieving everydogs 5) German Shepherd: Would be higher but lost a ton of points thanks the unfortunate connection to the Big Bads of WW2. 6) Whippets: They look like they are either embarking upon or just recovering from an intense drug habit. LAST PLACE: CORGIS: These dogs are probably the gatekeepers to hell*. While cute, this dog is more useless than a urinal cake-flavored Popsicle. My parents have had two of these dogs and all they were good at was being emotional terrorists. Zero stars, would not recommend. *I know Greek myth says it's Cerberus, a giant, three-headed dog, and it makes no mention of dog breed, but I can guarantee you that Cerberus must have had three large and stupid Corgi heads.
Knox McCoy (The Wondering Years: How Pop Culture Helped Me Answer Life’s Biggest Questions)