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At Starfleet Academy, there is a simulated test for trainee crews called the Kobayashi Maru, named after a ship marooned in the Klingon Neutral Zone. Your job is to decide whether to try and rescue it, thereby risking war with the Klingons, or sacrifice it to collateral damage. It’s a purpose-built no-win situation designed to show that sometimes decisions needing to be made don’t necessarily have a clear-cut right and wrong road, a best course of action and a worst course of action. Some things you can’t win –it’s how you don’t win that counts. If you’re going to not win, then do it with style, integrity and aplomb. Not with misery, depression and defeat. Not by cheating the system the way Kirk did –by surreptitiously reprogramming the simulator so that it was possible to rescue the freighter. The irony is, he was awarded a commendation, for ‘original thinking’. The Kobayashi Maru wasn’t one for fancy semantic solutions. Nor was it for cheating on; that defeated the lesson to be learned. It was to prove a point. That you can’t win ’em all, champ.
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