Pixel Art Quotes

We've searched our database for all the quotes and captions related to Pixel Art. Here they are! All 7 of them:

The ability to find pixilation amid the pixelation is at the essence of the gift of celestial Grace.
David B. Lentz (The Fine Art of Grace)
What did I want? What was I looking for? What was I doing there, hour after hour?Contradictory things. I wanted to know what was going on. I wanted to be stimulated. I wanted to be in contact and I wanted to retain my privacy, my private space. I wanted to click and click and click until my synapses exploded, until I was flooded by superfluity. I wanted to hypnotise myself with data, with coloured pixels, to become vacant, to overwhelm any creeping anxious sense of who I actually was, to annihilate my feelings. At the same time I wanted to wake up, to be politically and socially engaged. And then again I wanted to declare my presence, to list my interests and objections, to notify the world that I was still there, thinking with my fingers, even if I’d almost lost the art of speech. I wanted to look and I wanted to be seen, and somehow it was easier to do both via the mediating screen.
Olivia Laing (The Lonely City: Adventures in the Art of Being Alone)
I wanted to click and click and click until my synapses exploded, until I was flooded by superfluity. I wanted to hypnotise myself with data, with coloured pixels, to become vacant, to overwhelm any creeping anxious sense of who I actually was, to annihilate my feelings.
Olivia Laing (The Lonely City: Adventures in the Art of Being Alone)
And then I. Felt. Like. The. Biggest. Jerk. I mean, I’m an artist working way too hard at a deeply uninteresting job to pay way too much in rent so I can stay in this place—so that I can remain immersed in one of the most creative and influential cultures on earth. Here in the middle of the sidewalk is a piece of art that was a massive undertaking, an installation that the artist worked on, possibly for years, to make people stop and look and consider. And here I am, hardened by big-city life and mentally drained by hours of pixel pushing, not even giving something so magnificent a second glance.
Hank Green (An Absolutely Remarkable Thing (The Carls, #1))
The “pale blue dot” image and Carl’s prose meditation on it have been beloved the world over ever since. It exemplifies just the kind of breakthrough that I think of as a fulfillment of Einstein’s hope for science. We have gotten clever enough to dispatch a spacecraft four billion miles away and command it to send us back an image of Earth. Seeing our world as a single pixel in the immense darkness is in itself a statement about our true circumstances in the cosmos, and one that every single human can grasp instantly. No advanced degree required. In that photo, the inner meaning of four centuries of astronomical research is suddenly available to all of us at a glance. It is scientific data and art equally, because it has the power to reach into our souls and alter our consciousness. It is like a great book or movie, or any major work of art. It can pierce our denial and allow us to feel something of reality—even a reality that some of us have long resisted. A world that tiny cannot possibly be the center of a cosmos of all that is, let alone the sole focus of its creator. The pale blue dot is a silent rebuke to the fundamentalist, the nationalist, the militarist, the polluter—to anyone who does not put above all other things the protection of our little planet and the life that it sustains in the vast cold darkness. There is no running away from the inner meaning of this scientific achievement.
Ann Druyan (Cosmos: Possible Worlds)
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made, by Jason Schreier; Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture, by David Kushner; Hackers: Heroes of the Computer Revolution (specifically the section on Sierra On-Line), by Steven Levy; A Mind Forever Voyaging: A History of Storytelling in Video Games, by Dylan Holmes; Extra Lives: Why Video Games Matter, by Tom Bissell; All Your Base Are Belong to Us: How Fifty Years of Video Games Conquered Pop Culture, by Harold Goldberg; and the documentaries Indie Game: The Movie, directed by James Swirsky and Lisanne Pajot, and GTFO, directed by Shannon Sun-Higginson. I read Indie Games by Bounthavy Suvilay after I finished writing, and it’s a beautiful book for those looking to see how artful games can be.
Gabrielle Zevin (Tomorrow, and Tomorrow, and Tomorrow)
The village square teemed with life, swirling with vibrant colors and boisterous chatter. The entire village had gathered, celebrating the return of their ancestral spirit. Laughter and music filled the air, carrying with it an energy that made Kitsune smile. Paper lanterns of all colors floated lazily above, their delicate glow reflecting on the smiling faces below. Cherry blossoms caught in the playful breeze, their sweet, earthy scent settling over the scene. At the center, villagers danced with unbridled joy, the rhythm of the taiko drums and the melody of flutes guiding their steps. To the side, a large table groaned under the weight of a feast. Sticky rice balls, steamed dumplings, seaweed soup, sushi, and more filled the air with a mouthwatering aroma. As she approached the table, she was greeted warmly by the villagers, who offered her food, their smiles genuine and welcoming. She filled a plate and sat at a table with Goro and Sota, overlooking the celebration. The event brought back a flood of memories of a similar celebration from her childhood—a time when everything was much simpler and she could easily answer the question who are you? The memory filled her heart with a sweet sadness, a reminder of what she lost and what had carved the road to where she was now. Her gaze fell on the dancing villagers, but she wasn’t watching them. Not really. Her attention was fully embedded in her heart ache, longing for the past, for the life that was so cruelly ripped away from her. “I think... I think I might know how to answer your question,” she finally said, her voice soft and steady, barely audible over the cacophony of festivity around them. “Oh?” Goro responded, his face alight with intrigue. “I would have to tell you my story.” Kitsune’s eyes reflected the somber clouds of her past. Goro swallowed his bite of food before nodding. “Let us retire to the dojo, and you can tell me.” They retreated from the bustling square, leaving behind the chaos of the celebration. The sounds of laughter and chatter and drums carried away by distance. The dojo, with its bamboo and sturdy jungle planks, was bathed in the soft luminescence of the moonlight, the surface of its wooden architecture glistening faintly under the glow. They stepped into the silent tranquility of the building, and Kitsune made her way to the center, the smooth, cool touch of the polished wooden floor beneath her providing a sense of peace. Assuming the lotus position, she calmed herself, ready to speak of memories she hadn’t confronted in a long time. Not in any meaningful way at least. Across from her, Goro settled, his gaze intense yet patient, encouraging her with a gentle smile like he somehow already understood her story was hard to verbalize.
Pixel Ate (Kitsune the Minecraft Ninja: A middle-grade adventure story set in a world of ninjas, magic, and martial arts)