Npc Quotes

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I moved from one room to the next, mowing down every NPC in my path. The guards returned fire, but their bullets pinged harmlessly off my armor. I never ran out of ammo, because each time I fired a round, a new round was teleported into the bottom of the clip. My bullet bill this month was going to be huge.
Ernest Cline (Ready Player One (Ready Player One, #1))
What you have with Sadie is nothing like what I have with Sadie, so it doesn't even matter. You can fuck anyone," he says. "You can't make games with anyone, though." "I make games with both of you," you point out. "I named Ichigo, for God's sake. I have been with both of you every step of the way. You can't say I haven't been here." "You've been here, sure. But you're fundamentally unimportant. If you weren't here, it would be someone else. You're a tamer of horses. You're an NPC, Marx." An NPC is a character that is not playable by a gamer. It is an AI extra that gives a programmed world verisimilitude. The NPC can be a best friend, a talking computer, a child, a parent, a lover, a robot, a gruff platoon leader, or the villain. Sam, however, means this as an insult---in addition to calling you unimportant, he's saying you're boring and predictable. But the fact is, there is no game without the NPCs. "There's no game without the NPCs," you tell him. "There's just some bullshit hero, wandering around with no one to talk to and nothing to do.
Gabrielle Zevin (Tomorrow, and Tomorrow, and Tomorrow)
A considerable percentage of the people we meet on the street are people who are empty inside, that is, they are actually already dead. It is fortunate for us that we do not see and do not know it. If we knew what a number of people are actually dead and what a number of these dead people govern our lives, we should go mad with horror.
G.I. Gurdjieff
Without commentary, you take the scissors from him, and you cut off the rest of his hair, and then you take out his electric shaver, and you shave his hair down as close as you can. "Who's the NPC now?" you say to him. "I'm the one with the controller. I'm the one with the task." "You find your crazy roommate in the bathroom. He's cut off half of his hair in a fit of nonsensical despair. What do you do?" Sam says, imitating the form of interactive fiction. He runs his fingers through his hair. "Don't tell Sadie about any of this." "Brother, I think she'll notice." You take his head in your hands and you kiss him on the crown.
Gabrielle Zevin (Tomorrow, and Tomorrow, and Tomorrow)
The only difference between genius and insanity is that genius has its limits.
Jeremy Robinson (NPC)
Every NPC needs a role. A job. A reason for living.
Scott Rogers (Level Up! The Guide to Great Video Game Design)
Stonecutter said, pushing him gently in the back. “No, I’ll go last,” the User-that-is-not-a-user said. “Someone has to trigger the TNT so that the monsters cannot follow, and that’s my job.” He could hear the moans of the zombies getting louder as they neared the top of the wall. “Stonecutter, I need you to look after my sister,” Gameknight said, pointing to Monet, who still stood at the top of the watchtower with Hunter and Stitcher. “Please … go get her and take her to a minecart. Carry her if you must, but make her safe.” The stocky NPC nodded his head, his stone-gray eyes staring back at Gameknight999 with confidence and
Mark Cheverton (Last Stand on the Ocean Shore: The Mystery of Herobrine: Book Three: A Gameknight999 Adventure: An Unofficial Minecrafter's Adventure (The Gameknight999 3))
The possibility of waking up from (or even in) the dream offers a glimmer of hope, a sense that there’s more to existence than this mundane rat race. It suggests that we’re not just NPCs, non-player characters in a preprogrammed reality—but that, instead, we’re capable of becoming truly conscious players with the power to shape our own destinies.
Sol Luckman (Get Out of Here Alive: Inner Alchemy & Immortality)
Ladies and gentlemen,” he said. “Please welcome…the original seven members of the greatest band in the world…Morris Day and the Time!” That was when I realized how I knew them—from their cameo at the end of Jay and Silent Bob Strike Back. And the DJ who had just introduced them was an NPC of Jason Mewes, probably cut and pasted here from Askewniverse in Sector Sixteen.
Ernest Cline (Ready Player Two (Ready Player One #2))
Studies have shown that people with high IQs are more likely to feel anxiety or depression because they see the world how it really is. Stupidity is nature’s rose-tinted glasses. For most of my life, genius was tempered by negative emotions.
Jeremy Robinson (NPC)
Sadie had reached a part in Metal Gear Solid where the player character was spying on a female non-player character exercising in her underwear. The NPC's name was Meryl Silverburgh, which also struck Sadie as ridiculous. "Come on," Sadie said. "Meryl fricking Silverburgh in her underwear." "Maybe Kojima's into Jewesses." Sadie wondered if most gamers would be turned on by this. She often had to put herself into a male point of view to even understand the game at all. As Dov was fond of saying to her, "You aren't just a gamer when you play anymore. You're a builder of worlds, and if you're a builder of worlds, your feelings are not as important as what your gamers are feeling. You must imagine them at all times. There is no artist more empathetic than the game designer." Sadie the gamer found this scene sexist and strange. At the same time, Sadie the world builder accepted that the game was made by one of the most creative minds in gaming.
Gabrielle Zevin (Tomorrow, and Tomorrow, and Tomorrow)
Life is like a game; strive to be the boss, not just an NPC.
Mehdi Ikhibi
MrBeastGaming1
S.C. Morty (Diary of a Minecraft NPC Book 1: The Adventure Begins (Diary of Minecraft NPC))
DanTDM,
S.C. Morty (Diary of a Minecraft NPC Book 1: The Adventure Begins (Diary of Minecraft NPC))
Mumbo Jumbo,
S.C. Morty (Diary of a Minecraft NPC Book 1: The Adventure Begins (Diary of Minecraft NPC))
Other Books written by Daniel Schinhofen: Binding Words: Morrigan's Bidding Life Bonds Hearthglen Forged Bonds Flame of War Aether’s Revival: Aether's Blessing Aether's Guard Luck’s Voice: Suited for Luck Cashing In Apocalypse Gates Author’s Cut: Rapture Valley of Death Gearing Up Elven Accord Downtime and Death Can of Worms Unexpected Dev-elopments Alpha World: (Completed.) Gamer for Life Forming the Company Alpha Company Playing for Keeps Fractured Spirit The Path to Peace Darkhand Gamer For Love Last Horizon: (Completed.) Last Horizon Omnibus NPC’s Lives: (Hiatus) Tales from the Dead Man Inn Resurrection Quest: (Hiatus) Greenways Goblins
Daniel Schinhofen (Lost Bonds (Binding Words #6))
I wanted our national animal to be a baby husky, but I was informed that those were called 'puppies' and it wasn't very fearsome.
D. Richardson (Polyglot(): NPC_REVOLUTION)
If you own a store for long, you’ll notice something I call the NPC effect. This describes how most people treat store owners: as non-player characters, to use a roleplaying expression. A shopkeeper usually has useful information and something to sell, but they’re generally invisible to heroes obsessed with their main quest.
Gary L. Ray (Friendly Local Game Store: A Five-Year Path to a Middle-Class Income)
As a rule, the people who call themselves liberals or democrats are very glad if they can point to evidence that the number of people in a particular region on earth is increasing tremendously. An increase in the population is something which is very much desired, especially by politically minded democratic and liberal people, and also by people who think that they are free thinkers and intellectuals. Now first of all this is not quite correct, because the statistics are based on errors; people usually look at one part of the earth and they don't realize that the other parts of the earth were more densely populated in previous times than they are today. It is not quite correct; however, on the whole it is correct in the sense that there is a kind of a surplus of human beings who are already appearing in our time who have no egos, who are not really human. This is a terrible truth. They walk around and are not incarnations of an ego; they enter into the physical line of heredity and receive an etheric body and an astral body. In a certain way they are equipped with an Ahrimanic consciousness, and they look human if one doesn't look too closely, but they are not human beings in the full sense of the word. This is a terrible truth, which is present, it's a truth, and when the Apocalypticer speaks about the plague of locusts during the trumpets epoch he is referring directly to human beings. Here again one can see how good the Apocalypticer's vision is, for such men in their astral body look exactly the way the Apocalypticer describes them — like etheric locusts with human faces. One definitely has to think about such supersensible things in this way, and priests must know about such things. For a priest is a minister. Hence he must also be able to find words for everything that happens in such a soul. They're not always bad souls; they can just be souls who get to the soul stage but are lacking an ego. One will certainly realize this when one runs into these human beings. A priest has to know this, for after all there is fellowship among men with regard to such matters. People with normal souls suffer through their association with such persons who really go through the world like human locusts. The question can and must arise: How should one behave towards such human beings? It is often very difficult to relate to such people because they feel things deeply, they can feel things very deeply, but one notices that there is no real individuality in them. However, one must of course take care to keep the fact that they have no individualities from them, otherwise insanity will necessarily result. But even though one has to conceal this from them, it's a question of arranging things for such souls — after all they are souls, even though they're not spirits — in such a way that these people can develop in the company of others, that they can make connections with others and go along with them, as it were. These human beings display the nature and essence of human beings fairly closely until their 20th year. The intellectual or mind soul only emerges around age 20, and this makes it possible for the ego to live out its life on earth.
Rudolf Steiner (The Book of Revelation: And the Work of the Priest (CW 346))
Hidup tanpa berkarya, anda manusia atau NPC?
Androbuntu
NPC,
Mark Cheverton (Invasion of the Overworld: Book One in the Gameknight999 Series: An Unofficial Minecrafters Adventure)
(according to the rules of NPC, one must not refer to the right-wing disrupters as radicals, whether they are in Hobart Town Hall or outside Parliament House in Canberra under banners reading ‘Julia Gillard: Bob Brown’s Bitch’)
Bob Brown (Optimism: Reflections on a Life of Action)
The Perfect Seed Minecraft 1.7.9 Seed: 686298914     This has got to be the perfect seed with Villages, Desert Temples, Dungeons, Desert Villages and Strongholds. What more do you need!   Village with Diamonds & Tools: x: (-151) y: (72) z: (236)   NPC Village with Iron Armor & Tools: x: (-323) y: (75) z: (1039)   Desert temple: x: (-184) y: (73) z: (648)   Desert temple: x: (-500) y: (74) z: (329)   Desert temple: x: (-197) y: (67) z: (650)   Desert village (large): x: (-328) y: (82) z: (560)   Desert village (small): x: (-1254) y: (71) z: (743)   Desert temple (buried): x: (-804) y: (74) z: (1050)   Desert village: x: (-804) y: (74) z: (1050)   Desert village (tiny): x: (88) y: (77) z: (139)   Stronghold: x: (-973) y: (93) z: (127)   Dungeon -- Zombie Spawner (Contains Golden Apple): x: (-149) y: (68) z: (343)   Dungeon -- Spider Spawner (Lots of Name Tags): x: (-446) y: (59) z: (386) Best Seed Ever! Minecraft 1.7.9 Seed: 2138374464889032671     This is probably the best seed you will ever find simply because it has everything you coukld ever want  including Villages, Dungeon Spawners, Abandoned Mineshafts and even a stronghold. Take this seed for a spin for a great minecraft experience.     1st NPC Village w/Blacksmith: x: (-346) y: (67) z: (320)   2nd NPC Village (3 Dungeons underneath): x: (-850) y: (64) z: (250)   1st Dungeon spawner (contains enchanted book): x: (-852) y: (57) z: (252)   2nd Dungeon spawner (contains enchanted book): x: (-856) y: (56) z: (265)   3rd Dugneon spawner: x: (-861) y: (56) z: (270)   4th Dugneon spawner: x (-773) y: (23) z: (183)   5th Dungeon spawner: x: (-733) y: (19) z: (321)   6th Dungeon spawner: x: (-711) y: (41) z: (201)   Abandoned Mineshaft w/Diamonds: x: (-839) y: (42) z: (633)   Stronghold w/End Portal: x: (-80) y: (42) z: (795)
Jens Larrson (Minecraft: Book Of Seeds (Book of Minecraft - Unofficial Minecraft Guides - Minecraft Books for kids, Minecraft Handbooks, Childrens minecraft books 6))
Best Desert Seed Minecraft 1.8 Seed: 1660196624     This seed has everything you could want in a dert biome including a village, desert temple and even a stronghold with an End Portal. Have fun.     NPC Village at Spawn: x: (116) y: (68) z: (157)   Desert Temple at Spawn: x: (90) y: (53) z: (42)   Desert Temple w/Diamonds & Enchanted Book: x: (-133) y: (53) z: (-325)   Stronghold w/End Portal: x: (-372) y: (33) z: (-611)
Jens Larrson (Minecraft: Book Of Seeds (Book of Minecraft - Unofficial Minecraft Guides - Minecraft Books for kids, Minecraft Handbooks, Childrens minecraft books 6))
If you could know your place in the universe, if it were a part of something bigger, would you sit around while someone else dangled the truth in front of you or would you hunt them down and torch them with a fire spell?
Rae Nantes (Polyglot(): NPC_REVOLUTION)
Herr Commandant! Vat do I shoot at?" "Ze bad guys, Hans!" "Ve are ze bad guys!" "Zhen shoot at ze goot guys!
Rae Nantes (Polyglot(): NPC_REVOLUTION)
Watcher, a great NPC is not defined by skill with a blade or accuracy with a bow. They are not the strongest or the fastest or the bravest. A great NPC is the person that’s willing to take a risk and step into the darkness, in hopes of making the world just a little better for everyone else.” He
Mark Cheverton (Zombies Attack!: The Rise of the Warlords Book One: An Unofficial Interactive Minecrafter's Adventure)
Watcher, a great NPC is not defined by skill with a blade or accuracy with a bow. They are not the strongest or the fastest or the bravest. A great NPC is the person that’s willing to take a risk and step into the darkness, in hopes of making the world just a little better for everyone else.
Mark Cheverton (Zombies Attack!: The Rise of the Warlords Book One: An Unofficial Interactive Minecrafter's Adventure)
The Blue Pill is a mirage, sustained by our weakness. Like the Soviet Union, it persists through propaganda despite disbelief… The journey from NPC to main character is daunting but exhilarating. The Blue Pill Era’s end will be a beautiful pain, a chance to live in truth.
Whatifalthist
The trick, with a LARPer, was to play along and ensure you were need neither as an enemy or a competitor. An NPC. Always be an NPC.
Philip Blythe (The Roots of all sorrow and joy: The Roots book 1)
I honestly am starting to wonder if I’m some sort of…NPC or something.” Win blinks, her eyelashes fluttering rapidly. She opens her mouth to speak, shuts it, then shakes her head. “Wait—what’s an NPC?” “A non-player character,” I answer. She’s still confused, open mouth staring at me. “Like from a video game? The characters who exist the moment the main player needs them to and then, presumably, disappear when offscreen—existing in some empty void.
Hannah Bonam-Young (Out of the Woods)
I am a time jumper. I time jump into totally random people in history. Huh? Yeah, I thought the same thing when I found out. Let me explain. You know when someone wants a part in a play, or a movie, or a TV show, and they say, “I want to play the lead!” Or maybe they look at the script and say, “I want to play the bad guy! Bad guys are fun.” Or “I want to play the comedic best friend!” Yeah, that’s not me. I never play the lead, bad guy, or sidekick. I’m the character nobody thinks about. In school, I’m called an NPC. A nonplayer character in a video game. Kids don’t even notice if I wave at them. That’s probably why I was given this totally random power. If you’re not noticed in real life, you’re probably not going to get to time jump into anybody interesting from the past. According to The Dictionary of Obscure Sorrows, my power gives me the ability to sonder. Basically, I can transport into random humans in history. Like an extra in an epic historical movie. Seemingly insignificant and utterly pointless in the grand scheme of extraordinary historical moments. I can tell you’re looking around wondering, What is wrong with this kid, and why am I still reading or listening to his story? I wouldn’t blame you if you just stopped right here and bailed. I mean, who wants to read the extra’s backstory? I never did. And yet, here I am, literally able to time jump! But only into random extras in history. I have so much knowledge about history’s unimportant characters that I decided to write it all down and tell someone. And
Gary D. Schmidt (A Little Bit Super: With Small Powers Come Big Problems)
The universe had no voice. Only script. But June had a voice. Cracked. Small. Raw. But hers.
Arabella Sveinsdottir (The NPC Versus The Universe: A Metafictional Dystopian Thriller About Rigged Lives, Luck Privilege, and the NPC Who Starts Killing the Protagonists)
Some people were written in ink. They could not be erased. But I was pencil. And now, I’m the one holding the eraser.
Arabella Sveinsdottir (The NPC Versus The Universe: A Metafictional Dystopian Thriller About Rigged Lives, Luck Privilege, and the NPC Who Starts Killing the Protagonists)
Luck is what decides whose name gets written in gold, and whose page is torn out before it begins.
Arabella Sveinsdottir (The NPC Versus The Universe: A Metafictional Dystopian Thriller About Rigged Lives, Luck Privilege, and the NPC Who Starts Killing the Protagonists)
The story didn’t want to kill her. It wanted to write her in. To tame her. To turn her rebellion into a lesson.
Arabella Sveinsdottir (The NPC Versus The Universe: A Metafictional Dystopian Thriller About Rigged Lives, Luck Privilege, and the NPC Who Starts Killing the Protagonists)
Somewhere very far from here, a blank page waits again. But this time, it’s not for a protagonist. It’s for the NPCs.
Arabella Sveinsdottir (The NPC Versus The Universe: A Metafictional Dystopian Thriller About Rigged Lives, Luck Privilege, and the NPC Who Starts Killing the Protagonists)
She wasn’t a protagonist. She wasn’t even a side character. She was a filler. A backdrop with blood and breath and no arc.
Arabella Sveinsdottir (The NPC Versus The Universe: A Metafictional Dystopian Thriller About Rigged Lives, Luck Privilege, and the NPC Who Starts Killing the Protagonists)