Monopoly Card Quotes

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livid, adj. Fuck You for cheating on me. Fuck you for reducing it to the word cheating. As if this were a card game, and you sneaked a look at my hand. Who came up with the term cheating, anyway? A cheater, I imagine. Someone who thought liar was too harsh. Someone who thought devastator was too emotional. The same person who thought, oops, he’d gotten caught with his hand in the cookie jar. Fuck you. This isn’t about slipping yourself an extra twenty dollars of Monopoly money. These are our lives. You went and broke our lives. You are so much worse than a cheater. You killed something. And you killed it when its back was turned.
David Levithan (The Lover's Dictionary)
I mean, five gods in one stomach—dang. That's enough for doubles tennis, including a ref. They'd been down there so long, they were probably hoping Kronos would swallow down a deck of cards or a Monopoly game.
Rick Riordan (Percy Jackson's Greek Gods)
Livid: F* You for cheating on me. F* you for reducing it to the word cheating. As if this were a card game, and you sneaked a look at my hand. Who came up with the term cheating, anyway? A cheater, I imagine. Someone who thought liar was too harsh. Someone who thought devastator was too emotional. The same person who thought, oops, he’d gotten caught with his hand in the cookie jar. F* you. This isn’t about slipping yourself an extra twenty dollars of Monopoly money. These are our lives. You went and broke our lives. You are so much worse than a cheater. You killed something. And you killed it when its back was turned.
David Levithan (The Lover's Dictionary)
Buckley followed the three of them into the kitchen and asked, as he had at least once a day, “Where’s Susie?” They were silent. Samuel looked at Lindsey. “Buckley,” my father called from the adjoining room, “come play Monopoly with me.” My brother had never been invited to play Monopoly. Everyone said he was too young, but this was the magic of Christmas. He rushed into the family room, and my father picked him up and sat him on his lap. “See this shoe?” my father said. Buckley nodded his head. “I want you to listen to everything I say about it, okay?” “Susie?” my brother asked, somehow connecting the two. “Yes, I’m going to tell you where Susie is.” I began to cry up in heaven. What else was there for me to do? “This shoe was the piece Susie played Monopoly with,” he said. “I play with the car or sometimes the wheelbarrow. Lindsey plays with the iron, and when you mother plays, she likes the cannon.” “Is that a dog?” “Yes, that’s a Scottie.” “Mine!” “Okay,” my father said. He was patient. He had found a way to explain it. He held his son in his lap, and as he spoke, he felt Buckley’s small body on his knee-the very human, very warm, very alive weight of it. It comforted him. “The Scottie will be your piece from now on. Which piece is Susie’s again?” “The shoe?” Buckley asked. “Right, and I’m the car, your sister’s the iron, and your mother is the cannon.” My brother concentrated very hard. “Now let’s put all the pieces on the board, okay? You go ahead and do it for me.” Buckley grabbed a fist of pieces and then another, until all the pieces lay between the Chance and Community Chest cards. “Let’s say the other pieces are our friends?” “Like Nate?” “Right, we’ll make your friend Nate the hat. And the board is the world. Now if I were to tell you that when I rolled the dice, one of the pieces would be taken away, what would that mean?” “They can’t play anymore?” “Right.” “Why?” Buckley asked. He looked up at my father; my father flinched. “Why?” my brother asked again. My father did not want to say “because life is unfair” or “because that’s how it is”. He wanted something neat, something that could explain death to a four-year-old He placed his hand on the small of Buckley’s back. “Susie is dead,” he said now, unable to make it fit in the rules of any game. “Do you know what that means?” Buckley reached over with his hand and covered the shoe. He looked up to see if his answer was right. My father nodded. "You won’t see Susie anymore, honey. None of us will.” My father cried. Buckley looked up into the eyes of our father and did not really understand. Buckley kept the shoe on his dresser, until one day it wasn't there anymore and no amount of looking for it could turn up.
Alice Sebold (The Lovely Bones)
Stand Up High; Fall Down Deep
Snow Liber Dionysus
The State then uses this monopoly to wield power over the inhabitants of the area and to enjoy the material fruits of that power.
Thomas E. Woods Jr. (Real Dissent: A Libertarian Sets Fire to the Index Card of Allowable Opinion)
the only people who ever prize purity of ignorance are those who profit from a monopoly on knowledge.
Orson Scott Card (Children of the Mind (Ender's Saga, #4))
I’M SORRY I am developing a new board game. It’s called “I’m Sorry.” It’s also a form of “Self-Help Psychological Therapy!” You take turns moving around the board like Monopoly. But if you land on a Yellow or Green “I’m Sorry Space”… you have to make a Phone call. Both green and yellow cards are labeled- the same with things like: Your Ex, Parental figure, friend, co-worker, boss, children, etc. You get the point… If you land on the yellow space, the game stops, everyone gets quiet and you have to call that person up – on speakerphone. You apologize for something you’ve done in your past. Come on you know you are not perfect and you probably screwed up, hurt or disappointed everyone in your past at one time or another. So you call and you apologize. You explain what you did to them wrong if they forgive you, you move forward 10 places and everyone cheers! No forgiveness back- you move back to the beginning. If you land on the green space- it’s similar. But you call the person up and you try to explain to them how, in someway, they hurt you in the past. If they apologize… cheers and you move forward 10 spaces. No apology… move backward ten spaces. They curse at you- game over. In the original packaging of the yellow and green cards, are mixed in a set of “I’m Sorry Cards.” If you are lucky enough to get to pick up an “I’m Sorry Card,” it’s like a Get Out of Jail Free Card, and you don’t have to make the call. The only catch is that the cards come hermetically sealed. After opening up the package, and the cards are exposed to air, all of the “I’m Sorry Cards,” magically turn into “Deal With it Cards!” And so, you really never get a free ride. In reality, every time you pick up a yellow or green card, you have to- Deal with It! Of course you can always order a new factory set of sealed of “I’m Sorry Cards.” But they only last about 30 minutes and are very expensive, so you’ll have to play fast. Cute Game? Hey, don’t steal my idea!!!
José N. Harris (Mi Vida)
I opened the door of the Mercedes and got in. Man, that smell. It’s leather, but not just leather. You know how, in Monopoly, there’s a Get-Out-of-Jail-Free card? When you’re rich enough to afford a car that smells like Mr. Sharpton’s gray Mercedes, you must have a Get-Out-of-Everything-Free card.
Stephen King (Everything's Eventual: 14 Dark Tales)
First, I’d like to point out that I didn’t use ‘one of mine.’ You refused to let me pay for my ice cream cone with a good ol’ fashioned credit card, and you forced your pretend money on me. Secondly, I can’t take any currency seriously that looks like it belongs in a psychedelic-inspired Special Edition Monopoly box.
Elle Lothlorien (Alice in Wonderland)
It’s said that sport is the civilised society’s substitute for war, and also that the games we play as children are designed to prepare us for the realities of adult life. Certainly it’s true that my brother thrived in the capitalist kindergarten of the Monopoly board, developing a set of ruthless strategies whose success is reflected in his bank balance even to this day. I, on the other hand, can still be undone by the kind of ridiculous sentimentality that would see me sacrifice anything, anything, in order to have the three matching red-headed cards of Fleet Street, Trafalgar Square and The Strand sitting tidily together on my side of the board.
Danielle Wood (Rosie Little's Cautionary Tales for Girls)
... too many people think life is basically an oversized game of Monopoly, where the way to win is to accumulate as many properties as you can, either by purchasing outright or by clever trading with your opponents. Then you keep adding houses and hotels, extracting rent from others, until you eventually drive them to bankruptcy. You sit back, rub your hands together, and start counting your stacks of cash. No, life is more like Uno or Crazy Eights, where the point is to run out of cards first. You want to deploy every card you have, knowing that each card left in your hand at the end counts against you. Don't get stuck at the time of your funeral with leftover cards.
David Green Sr. (Giving It All Away…and Getting It All Back Again: The Way of Living Generously)
Every small business is at the beck and call of a credit card and payments cartel.
Matt Stoller (Goliath: The 100-Year War Between Monopoly Power and Democracy)
Let’s play rummy,” he said. “I don’t know how to play,” I said. “You’ll have to teach me.” He gave me a rundown on the basics; then we started a game. For some strange reason I was able to beat him at rummy even though he’d been playing the card game his whole life. So we moved on to dominoes. Again Jep taught me the basics, and we practiced a little then started a game. I beat him again. He wasn’t smiling and raising his eyebrow anymore, and I could tell the competition was heating up and he wasn’t enjoying losing to me. We moved on to board games, and he pulled out Battleship. “I’ve never played it,” I said. “Okay, I’ll teach you.” And wouldn’t you know it? I won again. Although I wasn’t as outwardly competitive as the Robertson clan, you have to have a strong competitive streak to do well in sports, and I definitely had that inside me. I liked winning, but I could tell Jep didn’t like losing. I found out later that the Robertsons were extremely competitive and played for blood, whether it was Monopoly, dominoes, or card games. But back then I didn’t know, and what Jep said next really surprised me. “I want you to leave.” His face was stern and his eyes hard. “What?” I said, laughing. I thought he was joking. He wasn’t. “I want you to leave this house right now.” “You want me to leave?” “Yes.” So I did. I gathered up my stuff, walked out the front door, and got in my car. Jep trailed behind, and right before I drove away, he leaned over and said, “I’m sorry I’m so competitive. I learned it from my grandparents, my dad, and my uncles.” He told me later about the domino games at Granny and Pa’s with loud arguing and slamming of dominoes on the table. “I knew those games,” Jep said. “I was really good. None of my friends could stay with me at all, so when you beat me, I was embarrassed. Nobody was supposed to beat me at those games.” So we learned early on to only play on the same team. We never play against each other if we can help it. Otherwise, I’ll be out in the doghouse when I beat Jep!
Jessica Robertson (The Good, the Bad, and the Grace of God: What Honesty and Pain Taught Us About Faith, Family, and Forgiveness)
The cheapskates next door never succumbed to the wave of “debtor dementia” that has swept across America in recent generations. I define debtor dementia as “a semidelusional state commonly triggered by assuming a home mortgage or other large debt.” It’s the body’s way of protecting that portion of the human brain that deals with rational thinking. Because of the size and scope of the transaction, the dollars involved seem like Monopoly money and the idea that you’ll ever live to see the loan paid off seems like a fairy tale. Pretty soon, taking out a home equity loan or racking up a few grand on a credit card you can’t pay off seems to make perfect sense. As
Jeff Yeager (The Cheapskate Next Door: The Surprising Secrets of Americans Living Happily Below Their Means)
that the only people who ever prize purity of ignorance are those who profit from a monopoly on knowledge.
Orson Scott Card (Children of the Mind (Ender's Saga, #4))
The pain thickened until I was sobbing as well, trying to shove it in the space between her neck and shoulder, my arms wrapped around her as if to save myself, not just her. I lost time inside it, plagued by the memories of the three of us there, when he was alive and happy; even of Olunne and Somto and Elizabeth there with us, when we’d all played Monopoly and Vivek cheated; when he taught us how to play solitaire with real cards; when he danced and the girls danced with him and I thought, God forgive me, I really love him, I really do; when he was bright and brilliant and alive, my cousin, my brother, the love of my sinful life.
Akwaeke Emezi (The Death of Vivek Oji)
only people who ever prize purity of ignorance are those who profit from a monopoly on knowledge.
Orson Scott Card (Children of the Mind (Ender's Saga, #4))
A strain of newly minted “cyberlibertarian” ideals informed the early Internet, which assumed that a fairly minimal communications layer was sufficient; obviously necessary higher-level architectural elements, such as persistent identities for humans, would be supplied by a hypothetical future layer of private industry. But these higher layers turned out to give rise to natural monopolies because of network effects; the outcome was a new kind of unintended centralization of information and therefore of power. A tiny number of tech giants came to own the means of access to networks for most people. Indeed, these companies came to route and effectively control the data of most individuals. Similarly, there was no provision for provenance, authentication, or any other species of digital context that might support trust, a precious quality that underlies decent societies. Neither the Internet nor the Web built on top of it kept track of back links, meaning what nodes on the Internet included references to a given node. It was left to businesses like commercial search engines to maintain that type of context. Support for financial transactions was left to private enterprise and quickly became the highly centralized domain of a few credit card and online payment companies.
Eric A. Posner (Radical Markets: Uprooting Capitalism and Democracy for a Just Society)
He'd always played a lot of games: baseball, basketball, different card games, war and finance games, horseracing, football, and so on, all on paper of course. Once, he'd got involved in a tabletop war-games club, played by mail, with mutual defense pacts, munition sales, secret agents, and even assassinations, but the inability of the other players to detach themselves from their narrow-minded historical preconceptions depressed Henry. Anything more complex than a normalized two-person zero-sum game was beyond them. Henry had invented for the a variation on Monopoly, using twelve, sixteen, or twenty-four boards at once and an unlimited number of players, which opened up the possibility of wars run by industrial giants with investments on several boards at once, the buying off of whole governments, the emergence of international communications and utilities barons, strikes and rebellions by the slumdwellers between "Go" and "Jail," revolutionary subversion and sabotage with sympathetic ties across the boards, the creation of international regulatory bodies by the established power cliques, and yet without losing any of the basic features of their own battle games, but it never caught on. He even introduced health, sex, religious, and character variables, but that made even less of a hit, though he did manage, before leaving the club, to get a couple pieces on his "Intermonop" game published in some of the club literature.
Robert Coover (The Universal Baseball Association, Inc., J. Henry Waugh, Prop.)
Charles Darrow set a goal when he was in his twenties; he determined that he was going to be a millionaire. This isn’t all that unusual today, but back then, it was extremely unusual. Charles lived during the Roaring Twenties, a time when a million dollars was an enormous sum. He married a woman named Esther, promising her that one day they would be millionaires. Then tragedy struck in 1929—the Great Depression. Both Charles and Esther lost their jobs. They mortgaged their house, gave up their car, and used all their life savings. Charles was absolutely crushed. He sat around the house depressed until one day he told his wife she could leave him if she wanted to. “After all,” he said, “it’s clear that we’re never going to reach our goal.” Esther wasn’t about to leave. She told Charles they were going to reach their goal, but they would need to do something every day to keep the dream alive. What she was trying to tell Charles was this: Don’t let your dreams die just because you made a few mistakes in the past. Don’t give up just because you tried something a few times, and it didn’t seem to work. God wants you to press on past mistakes. The devil wants you to give up. Progress requires paying a price, and sometimes the price you pay for progress is just to “keep on keeping on” and saying: “I’m not going to quit until I have some kind of victory.” Don’t be the kind of person whose way of dealing with everything hard is: “I quit!” Esther Darrow told her husband: “Keep your dream alive.” Charles responded: “It’s dead. We failed. Nothing’s going to work.” But she wouldn’t listen to that kind of talk; she refused to believe it. She suggested that every night they take some time to discuss what they would do toward reaching their dream. They began doing this night after night, and soon Charles came up with an idea of creating play money. His idea was something quite appealing since money was so scarce in those days. Since they were both out of work, he and Esther had lots of time, and now they had lots of easy money to play with. So they pretended to buy things like houses, property, and buildings. Soon they turned the fantasy into a full-fledged game with board, dice, cards, little houses, hotels . . . You guessed it. It was the beginning of a game you probably have in your closet right now; it’s called Monopoly.
Joyce Meyer (Approval Addiction: Overcoming Your Need to Please Everyone)
It processes more than half a trillion dollars annually—five times more than the country’s second-biggest system, Tencent’s Tenpay, and over 20 times more than China UnionPay, the state-owned body with a monopoly over China’s bank card authorization network.
Edward Tse (China's Disruptors: How Alibaba, Xiaomi, Tencent, and Other Companies are Changing the Rules of Business)
The reason for such concentration is that behind the scenes on the merchant side, payments actually are an infrastructure monopoly. No matter what terminal or processor you use, your core infrastructure is still based on the “pipes” run by the duopoly MasterCard and Visa.
Jonathan Tepper (The Myth of Capitalism: Monopolies and the Death of Competition)
Net wages: “It’s not what you make, but what you net” after paying the FIRE sector, basic utilities and taxes. The usual measure of disposable personal income (DPI) refers to how much employees take home after income-tax withholding (designed in part by Milton Friedman during World War II) and over 15% for FICA (Federal Insurance Contributions Act) to produce a budget surplus for Social Security and health care (half of which are paid by the employer). This forced saving is lent to the U.S. Treasury, enabling it to cut taxes on the higher income brackets. Also deducted from paychecks may be employee withholding for private health insurance and pensions. What is left is by no means freely available for discretionary spending. Wage earners have to pay a monthly financial and real estate “nut” off the top, headed by mortgage debt or rent to the landlord, plus credit card debt, student loans and other bank loans. Electricity, gas and phone bills must be paid, often by automatic bank transfer – and usually cable TV and Internet service as well. If these utility bills are not paid, banks increase the interest rate owed on credit card debt (typically to 29%). Not much is left to spend on goods and services after paying the FIRE sector and basic monopolies, so it is no wonder that markets are shrinking. (See Hudson Bubble Model later in this book.) A similar set of subtrahends occurs with net corporate cash flow (see ebitda). After paying interest and dividends – and using about half their revenue for stock buybacks – not much is left for capital investment in new plant and equipment, research or development to expand production.
Michael Hudson (J IS FOR JUNK ECONOMICS: A Guide To Reality In An Age Of Deception)
Here, instead, the dominance is inside the minds of people who buy software. Microsoft has power because people believe it does. This power is very real. It makes lots of money. Judging from recent legal proceedings in both Washingtons, it would appear that this power and this money have inspired some very peculiar executives to come out and work for Microsoft, and that Bill Gates should have administered saliva tests to some of them before issuing them Microsoft ID cards. But this is not the sort of power that fits any normal definition of the word “monopoly,” and it’s not amenable to a legal fix. The courts may order Microsoft to do things differently. They might even split the company up. But they can’t really do anything about a mindshare monopoly, short of taking every man, woman, and child in the developed world and subjecting them to a lengthy brainwashing procedure.
Neal Stephenson (In the Beginning...Was the Command Line)
Chapter 7 has shown that banking was on its way to becoming a public utility in the years leading up to World War I. A public option survives in the Post Office banks of Japan and Russia. By providing deposit and checking accounts, loans and credit cards at rates reflecting the actual cost of such services (or even at subsidized rates instead of today’s interest charges, fees and penalties), a public option could free the economy from the monopoly rent now enjoyed by banks. Most important, public banking would have been unlikely to extend credit for the corporate takeovers, asset stripping and debt leveraging that characterizes today’s financial system.
Michael Hudson (Killing the Host: How Financial Parasites and Debt Bondage Destroy the Global Economy)
Cerebral palsy is like the “Go to Jail” card in Monopoly: No matter where you are, it always shoots you back to zero. In my case, that’s birth, day one of CP.
Jamie Sumner (Roll with It)