Menace Game Quotes

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He advances like a floating Dracula. The menace is ruined by the sporting-goods-store bag loudly crinkling against his leg. A shoebox is in it, judging from the shape. Imagine the wretched sales assistant who had to help Joshua choose shoes.I require shoes to ensure I can effectively run down the targets I am paid to assassinate in my spare time. I require the best value for my money. I am size eleven
Sally Thorne (The Hating Game)
Are you sad?” “Not yet.” He closes his eyes. “I’ll drive for a bit.” I hold out my hand. He shakes his head. “You’re my guest. I’ll drive. You’re tired.” “Oh, I’m your guest now?” I put as much menace as I can into my walk and he puts both hands behind his back. I smile at him and he smiles back. I’m surprised the pinprick stars above us don’t explode into silver powder. The sadness I caught in his eyes is burned away by a spark of amusement. “My hostage. My blackmailed, unwilling captive. Stockholm Shortcake.
Sally Thorne (The Hating Game)
That was the first time I ever saw him smile. It transformed him from someone menacing to someone you wished you knew.
Suzanne Collins (The Hunger Games (The Hunger Games, #1))
...there is therefore now no condemnation for two reasons: you are dead now; and God, as the Lamb slain from the foundation of the world, has been dead all along. The blame game was over before it started. It really was. All Jesus did was announce that truth and tell you it would make you free. It was admittedly a dangerous thing to do. You are a menace. Be he did it; and therefore, menace or not, here you stand: uncondemned, forever, now. What are you going to do with your freedom?
Robert Farrar Capon (Between Noon & Three: Romance, Law & the Outrage of Grace)
What are you doing?” Ya!” said Jane, whirling around, her hands held up menacingly. It was Mr. Nobley with coat, hat, and cane, watching her with wide eyes. Jane took several quick (but oh so casual) steps away from Martin’s window. Um, did I just say, ‘Ya’?” You just said ‘Ya,”’ he confirmed. “If I am not mistaken, it was a battle cry, warning that you were about to attack me.” I, uh. . .“ She stopped to laugh. “I wasn’t aware until this precise and awkward moment that when startled in a strange place, my instincts would have me pretend to be a ninja.” *** Surely a young beauty like yourself is lonely, too. It can be part of the game, if you like.” Get off,” she said, thoroughly done with this. His answer was to lean in closer. So she kneed him in groin. As hard as she could. Aw, ow, dammit!” He doubled over and thudded onto knees. Jane brushed off her knee, feeling like it had touched son thing dirty. “Aw, ow, dammit indeed! What’re you thinking?” Jane heard hurried footsteps coming down the stairs. It Mr. Nobley. Miss Erstwhile!” He was barefoot in his breeches, his shirt untucked. He glanced down at the groaning man. “Sir Templeton!” Ow, she kicked me,” said Sir Templeton. Kneed him, I kneed him,” Jane said. “I don’t kick. Not even when 1m a ninja.” Mr. Nobley stood a moment in silence, looking over the scene. “I hope you remembered to shout ‘Ya’ when taking him down. I hear that is very effective.” I’m afraid I neglected that bit, but I’ll certainly ‘ya’ from here to London if he ever touches me again.
Shannon Hale
But other hordes would come, and other false prophets. Our feeble efforts to ameliorate man’s lot would be but vaguely continued by our successors; the seeds of error and of ruin contained even in what is good would, on the contrary, increase to monstrous proportions in the course of centuries. A world wearied of us would seek other masters; what had seemed to us wise would be pointless for them, what we had found beautiful they would abominate. Like the initiate to Mithraism the human race has need, perhaps, of a periodical bloodbath and descent into the grave. I could see the return of barbaric codes, of implacable gods, of unquestioned despotism of savage chieftains, a world broken up into enemy states and eternally prey to insecurity. Other sentinels menaced by arrows would patrol the walls of future cities; the stupid, cruel, and obscene game would go on, and the human species in growing older would doubtless add new refinements of horror. Our epoch, the faults and limitations of which I knew better than anyone else would perhaps be considered one day, by contrast, as one of the golden ages of man.
Marguerite Yourcenar (Memoirs of Hadrian)
Open your mouth,” Liam told me. I shook my head. He pushed forward into me again, and his dick felt even bigger and harder now. Holy shit, this was turning him on. Kidnapping girls turns him on. Fuck. FUCK. “Open. Your. Mouth,” he said again, and this time the menace in his voice was unmistakable. His prick nudged me again, and then his hips, shifting, sliding it slowly up the crack of my ass. I felt a whole new level of fear. Who is this man?
Joanna Wylde (Devil's Game (Reapers MC, #3))
Your redheaded friend is a menace.
Ana Huang (Twisted Games (Twisted, #2))
If you and I are partners, that includes your furry little menace,
Kaylie Smith (Enchantra (Wicked Games, #2))
Ryland lifted his head, his steel gray eyes as cold as ice. Menacing. He didn’t try to hide the danger he represented. They had created him, they had betrayed him, and he wanted them to be afraid. There was tremendous satisfaction in knowing they were…and that they had reason to be.
Christine Feehan (Shadow Game (GhostWalkers, #1))
Nothing makes us believe more than fear, the certainty of being threatened. When we feel like victims, all our actions and beliefs are legitimized, however questionable they may be. Our opponents, or simply our neighbors, stop sharing common ground with us and become our enemies. We stop being aggressors and become defenders. The envy, greed, or resentment that motivates us becomes sanctified, because we tell ourselves we're acting in self-defense. Evil, menace -- those are always the preserve of the other. The first step for believing passionately is fear. Fear of losing our identity, our life, our status, or our beliefs. Fear is the gunpowder and hatred the fuse. Dogma, the final ingredient, is only a lighted match.
Carlos Ruiz Zafón (The Angel's Game (The Cemetery of Forgotten Books, #2))
When we feel like victims, all our actions and beliefs are legitimised, however questionable they may be. Our opponents, or simply our neighbours, stop sharing common ground with us and become our enemies. We stop being aggressors and become defenders. The envy, greed or resentment that motivates us becomes sanctified, because we tell ourselves we're acting in self-defence. Evil, menace, those are always the preserve of the other.
Carlos Ruiz Zafón (The Angel's Game (The Cemetery of Forgotten Books, #2))
The chair legs behind me scrape against the floor, and Douchecanoe shrinks in his seat as over six hundred pounds of angry hockey players stare down at him. Fitzy is particularly menacing with his two full-sleeve tattoos and the cut over his eyebrow that he got during our last game.
Elle Kennedy (The Goal (Off-Campus, #4))
It transformed him from someone menacing to someone you wished you knew.
Suzanne Collins (The Hunger Games (The Hunger Games, #1))
You’re threatening us?” Michael’s menacing tone made my stomach flip. “No,” I answered. “That’s what you did to me. I’m simply playing your game.
Penelope Douglas (Corrupt (Devil's Night, #1))
My personal war against the so-called “soccer menace” probably reached its peak in 1993, when I was nearly fired from a college newspaper for suggesting that soccer was the reason thousands of Brazilians are annually killed at Quiet Riot concerts in Rio de Janeiro, a statement that is—admittedly—only half true. A few weeks after the publication of said piece, a petition to have me removed as the newspaper’s sports editor was circulated by a ridiculously vocal campus organization called the Hispanic American Council, prompting an “academic hearing” where I was accused (with absolute seriousness) of libeling Pelé. If memory serves, I think my criticism of soccer and Quiet Riot was somehow taken as latently racist, although—admittedly—I’m not completely positive, as I was intoxicated for most of the monthlong episode. But the bottom line is that I am still willing to die a painful public death, assuming my execution destroys the game of soccer (or—at the very least—convinces people to shut up about it).
Chuck Klosterman (Sex, Drugs, and Cocoa Puffs: A Low Culture Manifesto)
Much of what it takes to succeed in school, at work, and in one’s community consists of cultural habits acquired by adaptation to the social environment. Such cultural adaptations are known as “cultural capital.” Segregation leads social groups to form different codes of conduct and communication. Some habits that help individuals in intensely segregated, disadvantaged environments undermine their ability to succeed in integrated, more advantaged environments. At Strive, a job training organization, Gyasi Headen teaches young black and Latino men how to drop their “game face” at work. The “game face” is the angry, menacing demeanor these men adopt to ward off attacks in their crime-ridden, segregated neighborhoods. As one trainee described it, it is the face you wear “at 12 o’clock at night, you’re in the ‘hood and they’re going to try to get you.”102 But the habit may freeze it into place, frightening people from outside the ghetto, who mistake the defensive posture for an aggressive one. It may be so entrenched that black men may be unaware that they are glowering at others. This reduces their chance of getting hired. The “game face” is a form of cultural capital that circulates in segregated underclass communities, helping its members survive. Outside these communities, it burdens its possessors with severe disadvantages. Urban ethnographer Elijah Anderson highlights the cruel dilemma this poses for ghetto residents who aspire to mainstream values and seek responsible positions in mainstream society.103 If they manifest their “decent” values in their neighborhoods, they become targets for merciless harassment by those committed to “street” values, who win esteem from their peers by demonstrating their ability and willingness to insult and physically intimidate others with impunity. To protect themselves against their tormentors, and to gain esteem among their peers, they adopt the game face, wear “gangster” clothing, and engage in the posturing style that signals that they are “bad.” This survival strategy makes them pariahs in the wider community. Police target them for questioning, searches, and arrests.104 Store owners refuse to serve them, or serve them brusquely, while shadowing them to make sure they are not shoplifting. Employers refuse to employ them.105 Or they employ them in inferior, segregated jobs. A restaurant owner may hire blacks as dishwashers, but not as wait staff, where they could earn tips.
Elizabeth S. Anderson (The Imperative of Integration)
It struck Thomas suddenly how thoroughly every detail of this game—this experiment—had been thought out. Could it be that the very name they’d used for their organization had been one of the Variables from the beginning? A word with obvious menace, yet an entity they were told was good? It was probably just another poke to see how their brains reacted, what they felt.
James Dashner (The Death Cure (Maze Runner, #3))
Jones learned his changeup, or at least observed its grip for the first time, from a future fictional closer. Willie Mueller pitched briefly for the Brewers in 1978 and 1981 but is best known for a role in Major League as Duke Simpson, the menacing Yankees reliever. Bob Uecker, playing broadcaster Harry Doyle, noted that Duke was so mean, he threw at his own kid in a father-son game.
Tyler Kepner (K: A History of Baseball in Ten Pitches)
On reflection, looking at shows like this and considering my own experiences, what fascinated me was that we have so many stories like this that help us empathize with monstrous men. “Yes, these men are flawed, but they are not as evil as this man.” Even more chilling, they tend to be stories that paint women as roadblocks, aggressors, antagonists, complications—but only in the context of them being a bitch, a whore, a Madonna. The women are never people. Stories about monstrous men are not meant to teach us how to empathize with the women and children murdered, but with the men fighting over their bodies. As a woman menaced by monsters, I find this particularly interesting, this erasure of me from a narrative meant to, if not justify, then explain the brokenness of men. There are shows much better at this, of course, which don’t paint women out of the story—Mad Men is the first to come to mind, and Game of Thrones—but True Detective doubled down. The women terrorized by monsters in real life are active agents. They are monster-slayers, monster-pacifiers, monster-nurturers, monster-wranglers—and some of them are monsters, too. In truth, if we are telling a tale of those who fight monsters, it fascinates me that we are not telling more women’s stories, as we’ve spun so many narratives like True Detective that so blatantly illustrate the sexist masculinity trap that turns so many human men into the very things they despise. Where are the women who fight them? Who partner with them? Who overcome them? Who battle their own monsters to fight greater ones? Because I have and continue to be one of those women, navigating a horror show world of monsters and madmen. We are women who write books and win awards and fight battles and carve out extraordinary lives from ruin and ash. We are not background scenery, our voices silenced, our motives and methods constrained to sex. I cannot fault the show’s men for forgetting that; they’ve created the world as they see it. But I can prod the show’s exceptional writers, because in erasing the narrative of those whose very existence is constantly threatened by these monsters, including trusted monsters whose natures vacillate wildly, they sided with the monsters. I’m not a bit player in a monster’s story. But with narratives like this perpetuated across our media, it wouldn’t surprise me if that’s how my obituary read: a catalogue of the men who sired me, and fucked me, and courted me. Stories that are not my own. Funny, isn’t it? The power of story. It’s why I picked up a pen. I slay monsters, too.
Kameron Hurley (The Geek Feminist Revolution)
The sound of another slap strikes my ears. Her scream shatters inside my head. The shadow turns and speaks with a menacing growl, ‘You failed her, Alec.’ I can't take any more. I push my face into the mist, fight against its pull, refusing to submit. I feel the vapour crawl into my mouth, my nose. Creep down past my throat into my lungs. I cough hard to force a breath and then harder still. I try to rid my body of the foreign spirit. I lift my head. The suffocating fog gradually retreating as my breathing becomes easier. The mural changes before my eyes. The old canvas brushed away, and a new one began.
Paul Blake (A Young Man's Game)
Nothing makes us believe more than fear, the certainty of being threatened. When we feel like victims, all our actions and beliefs are legitimized, however questionable they may be. Our opponents, or simply our neighbors, stop sharing common ground with us and become our enemies. We stop being aggressors and become defenders. The envy, greed, or resentment that motivates us becomes sanctified, because we tell ourselves we’re acting in self-defense. Evil, menace—those are always the preserve of the other. The first step for believing passionately is fear. Fear of losing our identity, our life, our status, or our beliefs. Fear is the gunpowder and hatred is the fuse. Dogma, the final ingredient, is only a lighted match.
Carlos Ruiz Zafón (The Angel's Game (The Cemetery of Forgotten Books, #2))
The first buddy pair enters the deep end of the pool and begins buddy breathing. The games begin when, like a hungry shark, an instructor menacingly stalks the two trainees. Suddenly, the instructor darts forward, grabs the snorkel, and tosses it about ten feet away where it slowly sinks to the bottom. It is the duty of the last person to have taken a breath, to retrieve the snorkel. As the swimmer dives ten feet deep to recover the snorkel, his buddy floats motionless, his face underwater, holding his breath, patiently conserving oxygen. The swimmer returns with the snorkel and hands it to his buddy, but before his teammate can grab it and breathe, the instructor sadistically snatches the snorkel and again tosses it away. The swimmer, still holding his breath, dives to get the snorkel, but the instructor grabs his facemask and floods it with pool water. The swimmer has a choice. He can clear his mask of water, by blowing valuable air into it through his nose, or he can continue to swim with his mask full of water blurring his vision. The swimmer makes the right decision and retrieves the snorkel. All this time both trainees are holding their breath, battling the urge to surface and suck in a lung full of sweet fresh air. With lungs burning and vision dimming, the swimmer hands the snorkel to his buddy. After taking only two breaths, his buddy returns the snorkel and, finally the instructor allows the swimmer to breathe his two breaths. While the trainees try to breathe, instructors splash water into foam around them while screaming insults. Despite the distractions, the snorkel travels back and forth between the trainees until once again, an instructor snatches it, tosses it across the pool, and floods both students’ masks. This harassment continues until the instructor is satisfied with the trainees’ performance.
William F. Sine (Guardian Angel: Life and Death Adventures with Pararescue, the World's Most Powerful Commando Rescue Force)
I glanced over and saw Wyatt glaring at me. Journey’s “Lovin’ Touchin’, Squeezin’” was playing on the radio. “What?” I asked. “You secretly hate me, don’t you.” He gestured toward the radio. “You can’t stand the thought of me taking a much needed nap and leaving you to drive without conversation. You’re torturing me with this sappy stuff.” “It’s Journey. I love this song.” Wyatt mumbled something under his breath, picked up the CD case, and started looking through it. He paused with a choked noise, his eyes growing huge. “You’re joking, Sam. Justin Bieber? What are you, a twelve-year old girl?” There’s gonna be one less lonely girl, I sang in my head. That was a great song. How could he not like that song? Still, I squirmed a bit in embarrassment. “A twelve-year old girl gave me that CD,” I lied. “For my birthday.” Wyatt snorted. “It’s a good thing you’re a terrible liar. Otherwise, I’d be horrified at the thought that a demon has been hanging out with a bunch of giggling pre-teens.” He continued to thumb through the CDs. “Air Supply Greatest Hits? No, no, I’m wrong here. It’s an Air Supply cover band in Spanish.” He waved the offending CD in my face. “Sam, what on earth are you thinking? How did you even get this thing?” “Some tenant left it behind,” I told him. “We evicted him, and there were all these CDs. Most were in Spanish, but I’ve got a Barry Manilow in there, too. That one’s in English.” Wyatt looked at me a moment, and with the fastest movement I’ve ever seen, rolled down the window and tossed the case of CDs out onto the highway. It barely hit the road before a semi plowed over it. I was pissed. “You asshole. I liked those CDs. I don’t come over to your house and trash your video games, or drive over your controllers. If you think that will make me listen to that Dubstep crap for the next two hours, then you better fucking think again.” “I’m sorry Sam, but it’s past time for a musical intervention here. You can’t keep listening to this stuff. It wasn’t even remotely good when it was popular, and it certainly hasn’t gained anything over time. You need to pull yourself together and try to expand your musical interests a bit. You’re on a downward spiral, and if you keep this up, you’ll find yourself friendless, living in a box in a back alley, stinking of your own excrement, and covered in track marks.” I looked at him in surprise. I had no idea Air Supply led to lack of bowel control and hard core drug usage. I wondered if it was something subliminal, a kind of compulsion programmed into the lyrics. Was Russell Hitchcock a sorcerer? He didn’t look that menacing to me, but sorcerers were pretty sneaky. Even so, I was sure Justin Bieber was okay. As soon as we hit a rest stop, I was ordering a replacement from my iPhone.
Debra Dunbar (Satan's Sword (Imp, #2))
Time and time again Billy Collins takes a mundane situation and spirals it out into something that is by turns humorous and poignant as in his poem "Imperial Garden", one of my favorites in this new collection: It was at the end of dinner, the two of us in a red booth maintaining our silence, when I decided to compose a message for the fortune cookie you were soon to receive. Avoid mulishness when choosing a position on the great board game of life was my mean-spirited contribution to the treasury of Confucian wisdom. But while we waited for the cookies, the slices of oranges, and the inescapable pot of watery tea, I realized that by mulishness I meant your refusal to let me have my own way every time I wanted it. I watched you looking off to the side— your mass of dark hair, your profile softened by lamplight— and then I made up a fortune for myself. He who acts like a jerk on an island of his own creation will have only the horizon for a friend. I seemed to be getting worse at this, I seemed to be getting worse at this, I thought, as the cookies arrived at the table along with the orange slices and a teapot painted with tigers menacingly peering out from the undergrowth. The restaurant was quiet then. The waiter returned to looking out at the street, a zither whimpered in the background, and we turned to our cookies, cracking the brittle shells, then rolling into little balls the tiny scrolls of our destinies before dropping them, unread, into our cups of tea— a little good-luck thing we’d been doing ever since we met.
Billy Collins (Whale Day: And Other Poems)
A clocked minute of static—a long time to sit and watch nothing, I was all for fast-forwarding but Nakota glared me down—then a sip of absolute blackness, recorded blackness, rich and menacing as an X ray of a cancer. Nakota, lips parting to say something but the thought drowned in the flash of an image: something like bloody stalks, caressing the screen like hands behind the glass, so greedily intimate even Nakota gave a tiny backstepping whoop. Then as if a barrier shattered, ferocious fun, whatever provided the images warming to this game: a vast black grin like the Funhole itself become its namesake, black asshole-mouth studded with teeth or bones like broken glass and in that Pandora opening Nakota breathless and me with my mouth hanging wide open, village idiot at freak show, a vertiginous glide forward as upon the screen came things I didn’t want to know about, oh yes I’m quite sophisticated, quite the bent voyeur, I can laugh at stuff that would make you vomit but how would you like to see the ecstatic prance of self-evisceration, a figure carving itself, re-created in a harsh new form from what seemed to be its own hot guts, becoming no figure at all but the absence of one, a cookie-cutter shape and in but not contained by its outline a blackness, a vortex of nothing so final that beside it the Funhole was harmless, do you see what I’m saying, the Funhole was a goddamned carnival ride next to this nonfigure and all at once what I wanted least, least, far less than to be struck blind or any kind of petty death was to see the figure turn (as it did now) in slick almost pornographic slowness and show me, show me what there was to see
Kathe Koja (The Cipher)
Most Americans have heard of zoning. But to the extent that they know anything about it, it's what they know from games such as SimCity or Cities: Skylines. That is, zoning is part of the basic order of the city: a simple, universal, and presumably sensible regulation put in place to protect the character of our neighborhoods. Zoning, we are told, is the reason your home is unlikely to be menaced by a smokestack.
Charles L. Marohn Jr. (Escaping the Housing Trap: The Strong Towns Response to the Housing Crisis)
Following a strategy guide makes a game less fun.
Brian Wilkerson (Mana Mutation Menace (Journey to Chaos #3))
Awful? They don't find it so. On the contrary, they like it. It's light, it's childishly simple. No strain on the mind or the muscles. Seven and a half hours of mild, unexhausting labour, and then the soma ration and games and unrestricted copulation and the feelies. What more can they ask for? True," he added, "they might ask for shorter hours. And of course we could give them shorter hours. Technically, it would be perfectly simple to reduce all lower-caste working hours to three or four a day. But would they be any the happier for that? No, they wouldn't. The experiment was tried, more than a century and a half ago. The whole of Ireland was put on to the four-hour day. What was the result? Unrest and a large increase in the consumption of soma; that was all. Those three and a half hours of extra leisure were so far from being a source of happiness, that people felt constrained to take a holiday from them. The Inventions Office is stuffed with plans for labour-saving processes. Thousands of them." Mustapha Mond made a lavish gesture. "And why don't we put them into execution? For the sake of the labourers; it would be sheer cruelty to afflict them with excessive leisure. It's the same with agriculture. We could synthesize every morsel of food, if we wanted to. But we don't. We prefer to keep a third of the population on the land. For their own sakes–because it takes longer to get food out of the land than out of a factory. Besides, we have our stability to think of. We don't want to change. Every change is a menace to stability. That's another reason why we're so chary of applying new inventions. Every discovery in pure science is potentially subversive; even science must sometimes be treated as a possible enemy. Yes, even science.
Aldous Huxley
Two years before our arrival at Maplehurst, we had left the Midwest eager for new jobs, milder weather, and a house of our own with a real backyard. We were unprepared for the enormity of our losses. Good friends. Close-knit community. A meaningful connection with the work of our minds and our hands. There was one lost thing, in particular. It was such a natural part of our prewilderness lives that I only ever recognized it after it was gone. In our northern city, we had lived a seasonal rhythm of summer festivals and winter sledding, spring baseball games and autumn apple picking. Our moments and our months were distinguished by the color of the trees, deep red or spring green, and the color of the lake, sparkling and playful in summer, menacing and dull in winter. These things were the beautiful, sometimes harsh, but always rhythmic backdrop in our days. Time was like music. It had a melody. In the wilderness, the only thing that differentiated one season from the next was my terrible winter asthma. Without time's music, I became aimless and disconnected, like a child's lost balloon.
Christie Purifoy (Roots and Sky: A Journey Home in Four Seasons)
Doom, meanwhile, had a long-term impact on the world of gaming far exceeding even that of Myst. The latest of a series of experiments with interactive 3D graphics by id programmer John Carmack, Doom shares with Myst only its immersive first-person point of view; in all other respects, this fast-paced, ultraviolent shooter is the polar opposite of the cerebral Myst. Whereas the world of Myst is presented as a collection of static nodes that the player can move among, each represented by a relatively static picture of its own, the world of Doom is contiguous. As the player roams about, Doom must continually recalculate in real time the view of the world that it presents to her on the screen, in effect drawing for her a completely new picture with every frame using a vastly simplified version of the 3D-rendering techniques that Eric Graham began experimenting with on the Amiga back in 1986. First-person viewpoints had certainly existed in games previously, but mostly in the context of flight simulators, of puzzle-oriented adventures such as Myst, or of space-combat games such as Elite. Doom has a special quality that those earlier efforts lack in that the player embodies her avatar as she moves through 3D space in a way that feels shockingly, almost physically real. She does not view the world through a windscreen, is not separated from it by an adventure game’s point-and-click mechanics and static artificiality. Doom marks a revolutionary change in action gaming, the most significant to come about between the videogame’s inception and the present. If the player directs the action in a game such as Menace, Doom makes her feel as if she is in the action, in the game’s world. Given the Amiga platform’s importance as a tool for noninteractive 3D rendering, it is ironic that the Amiga is uniquely unsuited to Doom and the many iterations and clones of it that would follow. Most of the Amiga attributes that we employed in the Menace reconstruction—its scrolling playfields, its copper, its sprites—are of no use to a 3D-engine programmer. Indeed, the Intel-based machines on which Carmack created Doom possess none of these features. Even the Amiga’s bitplane-based playfields, the source of so many useful graphical tricks and hacks when programming a 2D game such as Menace, are an impediment and annoyance in a game such as Doom. Much preferable are the Intel-based machines’ straightforward chunky playfields because these layouts are much easier to work with when every frame of video must be drawn afresh from scratch. What is required most of all for a game such as Doom is sufficient raw processing power to perform the necessary thousands of calculations needed to render each frame quickly enough to support the frenetic action for which the game is known. By 1993, the plebian Intel-based computer, so long derided by Amiga owners for its inefficiencies and lack of design imagination, at last possessed this raw power. The Amiga simply had no answer to the Intel 80486s and Pentiums that powered this new, revolutionary genre of first-person shooters. Throughout
Jimmy Maher (The Future Was Here: The Commodore Amiga (Platform Studies))
One who has seen his true nature no longer regards life as being full of menace and misery as most people do. His previously mistaken sense of personal volition and responsibility has disappeared in such freedom and joy that life is now just an amusing spectacle like a game or a dream, in which he has no real part. Ramesh Balsekar
Jed McKenna (Spiritually Incorrect Enlightenment (The Enlightenment Trilogy Book 2))
You don’t know for sure if I’m pregnant.” “Do not play games, Raven. Sometimes your rebellious ways grow tedious. I know you are with child. You cannot hide such a thing from me. Mikhail knows it to be true, and he knows he cannot allow your dangerous involvement in this mission to continue with you in such a condition.” Raven flung out her ebony hair. “No one allows me to do anything. I decide. I was born and raised human, Gregori,” she pointed out. “I can only be myself. Byron is my friend, and he is in desperate trouble. I intend to help him.” “If your lifemate is so enthralled with you that he would allow you such foolishness,” Gregori replied softly, menacingly, “then I can do no other than protect you myself.” “Don’t you talk about Mikhail like that!” Raven was furious. You really know how to stir up the hornets’ nest with the women, do you not? Mikhail demanded, even though he understood Gregori completely and felt him justified.
Christine Feehan (Dark Desire (Dark, #2))
Asleep? That's what she is right now?” Pure menace laced his words. “And when you decide to answer that question, Kane, be sure that you answer this with great care. I for one see you as my friend. We've never had problems. But now you've met my Melody, and problems cannot be avoided. So when I ask you, is she asleep, be sure that you give me a clear answer, because different ones will result in your death and the slashing away of every fucking person you know.
Kenya Wright (The Deadly Game (Bad for You, #2))
Civilization and culture in North America are more menaced, more strongly threatened, by internal disorders than by external pressure.
Gwynne Dyer (Canada in the Great Power Game 1914-2014)
Your first duty is to protect your child. Our first duty must be to protect you.” His silver gaze clearly censured Mikhail. “You don’t know for sure if I’m pregnant.” “Do not play games, Raven. Sometimes your rebellious ways grow tedious. I know you are with child. You cannot hide such a thing from me. Mikhail knows it to be true, and he knows he cannot allow your dangerous involvement in this mission to continue with you in such a condition.” Raven flung out her ebony hair. “No one allows me to do anything. I decide. I was born and raised human, Gregori,” she pointed out. “I can only be myself. Byron is my friend, and he is in desperate trouble. I intend to help him.” “If your lifemate is so enthralled with you that he would allow you such foolishness,” Gregori replied softly, menacingly, “then I can do no other than protect you myself.” “Don’t you talk about Mikhail like that!” Raven was furious. You really know how to stir up the hornets’ nest with the women, do you not? Mikhail demanded, even though he understood Gregori completely and felt him justified. Gregori did not look at him but stared out into the storm. The child she carries is my lifemate. It is female and belongs to me. There was an unmistakable warning note, an actual threat.
Christine Feehan (Dark Desire (Dark, #2))
Her heart thundered away against the inside of her ribs, the sound loud in the relative silence of the room and the flutter pulsing against his skin between their clothes. Her breathing pushed her breasts against her shirt. Against him. Despite the fear pumping adrenaline through her system, she gazed at him with wide eyes that showed an inexplicable trust that grated against him like a sandpaper sponge bath. “What are you going to do to me?” she whispered. Almost like she was daring him. “You’re a mate,” he said. “So?” “Mates are like catnip to my kind—an obsession, a driving urge to find our own. What if I took you now, claimed you, pushed my fire into you?” Her lips fell open on a silent gasp, but fear didn’t reflect back at him even still. “You’d kill me if you aren’t my destined mate.” So, someone had at least warned her of the deadly consequences should the wrong man try to turn her. Had she listened? He squeezed her wrists a little harder, pressing into her so she couldn’t mistake the heavy cock pressing into her belly. “Yes.” “You’d lose a part of your soul as well,” she pointed out. He allowed his lips to tip up in what he fully intended to be a menacing smile. “Perhaps it’s worth it.” She stared back at him for a long minute. Then, suddenly, her heart quieted, her breathing slowed, her body relaxing under his. “Go ahead.” She was fucking daring him. Inside his head, his dragon growled, but not a warning, more like approval. The animal side of him liked this woman. That scared the hell out of him enough to have him fighting the foreign urge to scramble off her. When he said nothing, she tipped her head. “Just like I thought. All bark.” Bulls facing off against a matador in a ring dealt with less provocation than this woman was daring to throw at him. “You talk a good game,” she continued. “But you won’t hurt me.” Irritation spiked and swirled with a rushing need that had gripped him since the second she’d stepped in front of him in the hangar and he’d recognized her. Drake slammed his mouth over hers, his kiss both full of frustration, but also determined to frighten her into some semblance of self-preservation. He kissed her harshly, wildly, even as he continued to pin her to the bed. Except she didn’t whimper or turn away or struggle. Instead, Cami opened her mouth and licked the full seam of his lips, demanding entrance. Fuck. Gods help him, he opened, tangling his tongue with hers, reveling in the give and take. Her flavor melted across his tongue, sweet and tart at the same time, imprinting on his mind. A glow vaguely penetrated his senses behind his closed eyes, followed by a burst of heat that seemed to be originating from her. Almost as fast as it happened, Drake jerked back with a hiss, staring at a glowing spot under her white tank top. The source of the heat. Definitely a dragon mate. Which meant off-limits. Another shifter’s mate. With a groan he rolled away from her, flopping to his back, and flung an arm over his eyes, doing his damnedest to convince his dick to get its head out of the game. “You need to get out of here.
Abigail Owen (The Enforcer (Fire’s Edge, #3))
You're a menace! she barked at him. What if that hadn't worked?
Kaylie Smith (Phantasma (Wicked Games, #1))