Lens Flare Quotes

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I’m driving. We’re all wearing sunglasses. We’re listening to The Doors, and Baz is complaining about it. But he’s got his shirt unbuttoned to his navel, so I’m not complaining about anything. The sky is huge and blue and full of lens flare. America...
Wayward Son - Rainbow Rowell
What Goodby unveiled at the Crowne Plaza was unlike anything Kalinske and his colleagues had ever seen before. Quick cuts. Crazy zooms. Wild camera angles. It felt less like watching a regular commercial than like fast-forwarding through one on the VCR. Loud punk music. Intense lens flares. Aggressive close-ups. It looked sort of like a music video, but only if that music video was suffering from manic-depression and had just ingested a cocktail of heroin, cocaine, and speed. Weird lighting, unpretty actors, nonlinear storytelling—the whole thing was off-putting, migraine-inducing, and offensive to the senses, but it was absolutely incredible. And to tie it all together, at the end of every spot some maniac shouted, “Sega!” “And just remember,” Goodby said as the video presentation came to an end, “we’re only a short drive away.” He then played a short video clip of himself, Silverstein, and a few other guys whacking golf balls off the roof of their office building. Except whenever they hit the ball, the real reaction shot was replaced with footage of golf balls hitting Sega of America headquarters. During the ground-shaking applause that followed, Nilsen subtly elbowed Kalinske. “What did you think?” Kalinske blinked for a second, then replied, “I think vidspeak just became a dead language. Sorry, hedgy wedgy.” He was practically in a state of shock. This was it—everything he had wanted. The tone was edgy, but not too sharp. It cut, but only deep enough to leave a cool scar.
Blake J. Harris (Console Wars: Sega, Nintendo, and the Battle that Defined a Generation)
When modern humans first invented computer ray tracing, they generated thousands if not millions of images of reflective chrome spheres hovering above checkerboard tiles, just to show off how gorgeously ray tracing rendered those reflections. When they invented lens flares in Photoshop, we all had to endure years of lens flares being added to everything, because the artists involved were super excited about a new tool they’d just figured out how to use. The invention of perspective was no different, and since it coincided with the Renaissance going on in Europe at the same time, some of the greatest art in the European canon is dripping with the 1400s CE equivalent of lens flares and hovering chrome spheres.
Ryan North (How to Invent Everything: A Survival Guide for the Stranded Time Traveler)
Coming to grips with recent years through a history and practice of animation – one centered on the construction of moving images, rather than the recording of the physical, fleshly, and gusty – shows that recent movies, games, artist’s video works, shows, and everything in between are uniquely thick with the social history of capitalism, especially the persistent legacies and cartography of colonialism. Moreover, they have started to reflect on and shape themselves around that fact, bringing the means of their making and all its echoes into plain view, provided we know how to get a good line of sight through all the lens flare and softly falling particles.