Email Dealers Quotes

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Sober for seven years, Spencer had replaced his heroin and methamphetamine addiction with martial arts even before he’d left for federal prison. The jujitsu practice had sustained him throughout his incarceration—even when his girlfriend dumped him and when his former martial-arts teacher and onetime father figure was arrested and jailed for taking indecent liberties with a teenage female student. Spencer stuck to his recovery and to his prison workouts, ignoring the copious drugs that had been smuggled inside, and he read voraciously about mixed martial arts. Using the Bureau of Prisons’ limited email system, he had Ginger copy articles about various MMA fighters—laboriously pasting in one block of text at a time—so he could memorize pro tips and workout strategies and, eventually, through her, reach out directly to fighters and studio owners for advice.
Beth Macy (Dopesick: Dealers, Doctors, and the Drug Company that Addicted America)
Three days ago, I was a dedicated doctor sleepwalking through my own life. Since then, I had seen a ghost, gotten emails from the dead, had become a suspect in not one but two murders, was on the run from the law, had assaulted a police officer, and had enlisted the aid of a known dug dealer.
Harlan Coben (Tell No One)
My dear," he admonished her when she brought up the fact that she might, in the future, go back to work as a lawyer, "how do you expect to do two jobs?"... "You already have a job," he explained. "From now on, your life with your husband is your job." He corrected himself. "It's more than a job. It's a career. Your husband makes the money, and you create the life. And it's going to take effort. You'll rise each morning and exercise, not simply to look attractive but to build endurance. Most ladies prefer yoga. Then you will dress. You'll arrange your schedule and send e-mails. You'll attend a meeting for a charity in the morning, or perhaps visit an art dealer or make a studio visit. You'll have lunch, and then there are meetings with decorators, caterers, and stylists; you'll have your hair colored twice a month and blow-dried three times a week. You'll do private tours of museums and read, I hope, three newspapers a day: The New York Times, The New York Post, and The Wall Street Journal. At the end of the day, you'll prepare for an evening out, which may include two or three cocktail parties and a dinner. Some will be black-tie charity events where you'll be expected to wear a gown and never the same dress twice. You'll need to have your hair and makeup done. You'll also plan vacations and weekend outings. You may purchase a country house, which you will also have to organize, staff, and decorate. You will meet the right people and court them in a manner both subtle and shameless. And then, my dear, there will be children. So," Billy concluded, "let's get busy.
Candace Bushnell (One Fifth Avenue)
As she inched forward through the congestion on Interstate 40, a highway that had been under construction for the past ten years, her mind wandered back to the photographs Detective McDowell had emailed her.
Ellery Adams (A Deadly Dealer (A Collectible Mystery #3))
which a drawing imported into a text document can no longer be altered, but must be changed in the original graphics program and reintroduced into the text document.) Out of the box the Star was multilingual, offering typefaces and keyboard configurations that could be implemented in the blink of an eye for writing in Russian, French, Spanish, and Swedish through the use of “virtual keyboards”—graphic representations of keyboards that appeared on screen to show the user where to find the unique characters in whatever language he or she was using. In 1982 an internal library of 6,000 Japanese kanji characters was added; eventually Star users were able to draft documents in almost every modern language, from Arabic and Bengali to Amharic and Cambodian. As the term implied, the user’s view of the screen resembled the surface of a desk. Thumbnail-sized icons representing documents were lined up on one side of the screen and those representing peripheral devices—printers, file servers, e-mail boxes—on the other. The display image could be infinitely personalized to be tidy or cluttered, obsessively organized or hopelessly confused, alphabetized or random, as dictated by the user’s personality and taste. The icons themselves had been painstakingly drafted and redrafted so they would be instantaneously recognized by the user as document pages (with a distinctive dog-eared upper right corner), file folders, in and out baskets, a clock, and a wastebasket. Thanks to the system’s object-oriented software, the Star’s user could launch any application simply by clicking on the pertinent icon; the machine automatically “knew” that a text document required it to launch a text editor or a drawing to launch a graphics program. No system has ever equaled the consistency of the Star’s set of generic commands, in which “move,” “copy,” and “delete” performed similar operations across the entire spectrum of software applications. The Star was the epitome of PARC’s user-friendly machine. No secretary had to learn about programming or code to use the machine, any more than she had to understand the servomechanism driving the dancing golf ball to type on an IBM Selectric typewriter. Changing a font, or a margin, or the space between typed lines in most cases required a keystroke or two or a couple of intuitive mouse clicks. The user understood what was happening entirely from watching the icons or documents move or change on the screen. This was no accident: “When everything in a computer system is visible on the screen,” wrote David Smith, a designer of the Star interface, “the display becomes reality. Objects and actions can be understood purely in terms of their effects on the display.
Michael A. Hiltzik (Dealers of Lightning: Xerox PARC and the Dawn of the Computer Age)
IBM launched its Chess machine, renamed simply the Personal Computer, in August 1981, a scant four months after the Star. Judged against the technology PARC had brought forth, it was a homely and feeble creature. Rather than bitmapped graphics and variable typefaces, its screen displayed only ASCII characters, glowing a hideous monochromatic green against a black background. Instead of a mouse, the PC had four arrow keys on the keyboard that laboriously moved the cursor, character by character and line by line. No icons, no desktop metaphor, no multitasking windows, no e-mail, no Ethernet. Forswearing the Star’s intuitive point-and-click operability, IBM forced its customers to master an abstruse lexicon of typed commands and cryptic responses developed by Microsoft, its software partner. Where the Star was a masterpiece of integrated reliability, the PC had a perverse tendency to crash at random (a character flaw it bequeathed to many subsequent generations of Microsoft Windows-driven machines). But where the Star sold for $16,595-plus, the IBM PC sold for less than $5,000, all-inclusive. Where the Star’s operating system was closed, accessible for enhancement only to those to whom Xerox granted a coded key, the PC’s circuitry and microcode were wide open to anyone willing to hack a program for it—just like the Alto’s. And it sold in the millions.
Michael A. Hiltzik (Dealers of Lightning: Xerox PARC and the Dawn of the Computer Age)