Dungeon Master Quotes

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You are not entering this world in the usual manner, for you are setting forth to be a Dungeon Master. Certainly there are stout fighters, mighty magic-users, wily thieves, and courageous clerics who will make their mark in the magical lands of D&D adventure. You however, are above even the greatest of these, for as DM you are to become the Shaper of the Cosmos. It is you who will give form and content to the all the universe. You will breathe life into the stillness, giving meaning and purpose to all the actions which are to follow.
E. Gary Gygax
The bitch from hell?” Ian offered and immediately moved out of his wife’s reach. “She doesn’t like me, baby. She calls me Satan. It hurts my feelings.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
Call me Ian or bastard or son of a bitch. I answer to them all.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
Do you know the problems with dicks? They’re attached to bigger dicks.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
Say yes to the one thing that frightens you, that intrigues, that you think you can't do. Say yes and don't look back. It will or it won't be, but you'll never know until you say yes.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
Despite all my public misconduct, in the past year, I had learned the Elemental spells, the Doppelschläferin, and the preparation and flying of a magic broom; I had survived two months as prisoner of war, saving the life of captain Johanne in the process; I had escaped the dungeons of Fortress Drachensbett, and after an arduous journey successfully reunited with my double, so preserving her, and all Montagne, from Prince Flonian's rapacity, I would somehow master the despicable art of being a princess.
Catherine Gilbert Murdock (Princess Ben)
Sometimes it’s all about finding the person who won’t let you go dark. When you find that person, you can’t let them go.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
You do not want to piss off the subs. Seriously. They’ve unionized. We should never have let them start that book club.
Lexi Blake (Dungeon Games (Masters and Mercenaries #6.5))
Rumor holds that Sabine trapped him to use as a sex slave, tormenting him until he agreed to wed her. Then he made a slave of her.” She blinked at him. “Like those are bad things?” At his look of astonishment, she said, “They enjoyed tons of bondage, some master/sub stuff, a real-live dungeon with shackles, role and cosplay. Spankings and repeated orgasm denial. You know, typical BDSM. But don’t worry, they were doing it before it became cool.
Kresley Cole (Dark Skye (Immortals After Dark, #14))
When I became convinced that the Universe is natural – that all the ghosts and gods are myths, there entered into my brain, into my soul, into every drop of my blood, the sense, the feeling, the joy of freedom. The walls of my prison crumbled and fell, the dungeon was flooded with light and all the bolts, and bars, and manacles became dust. I was no longer a servant, a serf or a slave. There was for me no master in all the wide world -- not even in infinite space. I was free -- free to think, to express my thoughts -- free to live to my own ideal -- free to live for myself and those I loved -- free to use all my faculties, all my senses -- free to spread imagination's wings -- free to investigate, to guess and dream and hope -- free to judge and determine for myself -- free to reject all ignorant and cruel creeds, all the "inspired" books that savages have produced, and all the barbarous legends of the past -- free from popes and priests -- free from all the "called" and "set apart" -- free from sanctified mistakes and holy lies -- free from the fear of eternal pain -- free from the winged monsters of the night -- free from devils, ghosts and gods. For the first time I was free. There were no prohibited places in all the realms of thought -- no air, no space, where fancy could not spread her painted wings -- no chains for my limbs -- no lashes for my back -- no fires for my flesh -- no master's frown or threat – no following another's steps -- no need to bow, or cringe, or crawl, or utter lying words. I was free. I stood erect and fearlessly, joyously, faced all worlds. And then my heart was filled with gratitude, with thankfulness, and went out in love to all the heroes, the thinkers who gave their lives for the liberty of hand and brain -- for the freedom of labor and thought -- to those who fell on the fierce fields of war, to those who died in dungeons bound with chains -- to those who proudly mounted scaffold's stairs -- to those whose bones were crushed, whose flesh was scarred and torn -- to those by fire consumed -- to all the wise, the good, the brave of every land, whose thoughts and deeds have given freedom to the sons of men. And then I vowed to grasp the torch that they had held, and hold it high, that light might conquer darkness still.
Robert G. Ingersoll
I enjoyed perfect health of body, and tranquillity of mind; I did not feel the treachery or inconstancy of a friend, nor the injuries of a secret or open enemy.  I had no occasion of bribing, flattering, or pimping, to procure the favour of any great man, or of his minion; I wanted no fence against fraud or oppression: here was neither physician to destroy my body, nor lawyer to ruin my fortune; no informer to watch my words and actions, or forge accusations against me for hire: here were no gibers, censurers, backbiters, pickpockets, highwaymen, housebreakers, attorneys, bawds, buffoons, gamesters, politicians, wits, splenetics, tedious talkers, controvertists, ravishers, murderers, robbers, virtuosos; no leaders, or followers, of party and faction; no encouragers to vice, by seducement or examples; no dungeon, axes, gibbets, whipping-posts, or pillories; no cheating shopkeepers or mechanics; no pride, vanity, or affectation; no fops, bullies, drunkards, strolling whores, or poxes; no ranting, lewd, expensive wives; no stupid, proud pedants; no importunate, overbearing, quarrelsome, noisy, roaring, empty, conceited, swearing companions; no scoundrels raised from the dust upon the merit of their vices, or nobility thrown into it on account of their virtues; no lords, fiddlers, judges, or dancing-masters.
Jonathan Swift (Gulliver’s Travels)
Dying was a messy business.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
If the delicate flower liked to play Medusa, maybe Karina could take on the role of Perseus. It was really for the good of all womankind that she slay the gorgon.
Lexi Blake (Dungeon Games (Masters and Mercenaries #6.5))
I always, always wanted to be the Dungeon Master because that's where the creativity lies - in thinking up places, characters and situations. If done well, a game can be a novel in itself.
Sharyn McCrumb
Nigel hit his button again. “I need security.” “No, you don’t,” Taggart said, his mouth curling up in a deeply gruesome approximation of a grin. “You just need to give me five minutes with him.” “Ian, you promised you would stop killing people. I’m tired of getting blood out of your clothes.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
are evil. They’ll screw a woman in the end.” Chelsea sucked down another tequila shot. “Do you know what I would give to look at a vagina and just want to hit that? I wish girl parts did it for me. Unfortunately, I like dicks. Do you know the problems with dicks? They’re attached to bigger dicks.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
charged me two hundred fucking dollars an hour to sit in the bar and flirt while Adam retrieved the stolen corporate data. I could have hired a prostitute for less and she would have blown the dude. The point is, I need Knight because he won’t ever get married, and therefore I can throw him out there when I need someone to charm the ladies.” Charlotte stared at her husband for a moment and then a brilliant smile crossed her face. “You should be so glad I love you.” “I am, baby. You’re the only one who gets my charm.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
What does it mean to still be ashamed of interests that so many other people openly celebrate? What does it mean to still be ashamed of the part of myself that has, in so many ways, bought me my entire career? If I had not been a fantasy reader, a video game player, a D&D dungeon master, I would probably not be a writer or an editor or a professor.
Matt Bell (Baldur's Gate II (Boss Fight Books, #8))
Damon needed to be healed. Not from his physical ailments, but from the wounds that came from the ones he loved always leaving him.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
Good villains think what they are doing is right. Great villains actually are right.
Michael E. Shea (The Lazy Dungeon Master)
Jesse took his training on making towel animals to a new level. He just leaves towel penises in everyone’s rooms. You know, the usual stuff.
Lexi Blake (Dungeon Games (Masters and Mercenaries #6.5))
And she needed him. She needed him to center her. She needed him so she didn’t devolve into chaos and dirt. God only knew her bathroom needed him.
Lexi Blake (Dungeon Games (Masters and Mercenaries #6.5))
You’re going to marry me, baby.” “Yes I am,” she replied. “I’m going to marry you because I love you and you keep a really clean house.
Lexi Blake (Dungeon Games (Masters and Mercenaries #6.5))
The coppery smell of blood filled his senses. It was so damn strong. He’d been surrounded by blood before, covered in it a few times when he’d been with the SAS, but this was different.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
Penny had read Damon’s very thorough file on the Taggarts. If they could be together and in love, then anyone could. “Then how did you get him back?” “Sex, of course. It’s really the only language men understand.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
Basil Champion the third had been his partner and his closest friend for the last ten years. He was also the man who had put a bullet in his lung. He was thorough. The arsehole had taken his mobile and his laptop.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
That’s twenty.” It used to annoy the hell out of him when she would turn that sassy mouth his way. She had a sharp tongue, but she also had a great ass that he loved to spank. When she got bratty, he got spanky. Everything worked out.
Lexi Blake (Dungeon Games (Masters and Mercenaries #6.5))
He might catch the guy, but McKay-Taggart’s highly suspect investigative techniques would put him right back out on the street. Sean shrugged. “If he gets off on a technicality, we’ll let Jesse kill him. Jesse hasn’t killed anyone in a while. He needs to let off a little pressure.
Lexi Blake (Dungeon Games (Masters and Mercenaries #6.5))
She’s not married, is she?” He hadn’t seen her in seven months. A lot could happen. He’d heard she’d been engaged at one point. That wouldn’t suit. He really would likely have to screw her and possibly in a public setting. It didn’t bother him at all. He could fuck with an audience all day, but some husbands might object.
Lexi Blake (Dungeon Royale (Masters and Mercenaries #6))
Ian Taggart had his own baggage. “Li doesn’t have a partner. If you wanted to get paternity leave—god, I vomited a little—then you should have manned up and gotten your own girl. Adam won the battle fair and square. He gets to stay with the wife and rug rat.” “It wasn’t a fucking battle. It was rock, paper, scissors, damn it. I think Adam cheated.” Jacob Dean frowned
Lexi Blake (Dungeon Royale (Masters and Mercenaries #6))
I wouldn’t mind fucking her,” Damon replied. He’d actually sort of looked forward to it. “But it’s obvious she doesn’t want the job, so I need to ask you about Chelsea.” Both Taggarts stopped, staring at him for a minute. “My sister?” Charlotte asked. “The bitch from hell?” Ian offered and immediately moved out of his wife’s reach. “She doesn’t like me, baby. She calls me Satan. It hurts my feelings.
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
I have had so many Dwellings, Nat, that I know these Streets as well as a strowling Beggar: I was born in this Nest of Death and Contagion and now, as they say, I have learned to feather it. When first I was with Sir Chris. I found lodgings in Phenix Street off Hogg Lane, close by St Giles and Tottenham Fields, and then in later times I was lodged at the corner of Queen Street and Thames Street, next to the Blew Posts in Cheapside. (It is still there, said Nat stirring up from his Seat, I have passed it!) In the time before the Fire, Nat, most of the buildings in London were made of timber and plaister, and stones were so cheap that a man might have a cart-load of them for six-pence or seven-pence; but now, like the Aegyptians, we are all for Stone. (And Nat broke in, I am for Stone!) The common sort of People gawp at the prodigious Rate of Building and exclaim to each other London is now another City or that House was not there Yesterday or the Situacion of the Streets is quite Changd (I contemn them when they say such things! Nat adds). But this Capital City of the World of Affliction is still the Capitol of Darknesse, or the Dungeon of Man's Desires: still in the Centre are no proper Streets nor Houses but a Wilderness of dirty rotten Sheds, allways tumbling or takeing Fire, with winding crooked passages, lakes of Mire and rills of stinking Mud, as befits the smokey grove of Moloch. (I have heard of that Gentleman, says Nat all a quiver). It is true that in what we call the Out-parts there are numberless ranges of new Buildings: in my old Black-Eagle Street, Nat, tenements have been rais'd and where my Mother and Father stared without understanding at their Destroyer (Death! he cryed) new-built Chambers swarm with life. But what a Chaos and Confusion is there: meer fields of Grass give way to crooked Passages and quiet Lanes to smoking Factors, and these new Houses, commonly built by the London workmen, are often burning and frequently tumbling down (I saw one, says he, I saw one tumbling!). Thus London grows more Monstrous, Straggling and out of all Shape: in this Hive of Noise and Ignorance, Nat, we are tyed to the World as to a sensible Carcasse and as we cross the stinking Body we call out What News? or What's a clock? And thus do I pass my Days a stranger to mankind. I'll not be a Stander-by, but you will not see me pass among them in the World. (You will disquiet your self, Master, says Nat coming towards me). And what a World is it, of Tricking and Bartering, Buying and Selling, Borrowing and Lending, Paying and Receiving; when I walk among the Piss and Sir-reverence of the Streets I hear, Money makes the old Wife trot, Money makes the Mare to go (and Nat adds, What Words won't do, Gold will). What is their God but shineing Dirt and to sing its Devotions come the Westminster-Hall-whores, the Charing-cross whores, the Whitehall whores, the Channel-row whores, the Strand whores, the Fleet Street whores, the Temple-bar whores; and they are followed in the same Catch by the Riband weavers, the Silver-lace makers, the Upholsterers, the Cabinet-makers, Watermen, Carmen, Porters, Plaisterers, Lightemen, Footmen, Shopkeepers, Journey-men... and my Voice grew faint through the Curtain of my Pain.
Peter Ackroyd (Hawksmoor)
Separated from everyone, in the fifteenth dungeon, was a small man with fiery brown eyes and wet towels wrapped around his head. For several days his legs had been black, and his gums were bleeding. Fifty-nine years old and exhausted beyond measure, he paced silently up and down, always the same five steps, back and forth. One, two, three, four, five, and turn . . . an interminable shuffle between the wall and door of his cell. He had no work, no books, nothing to write on. And so he walked. One, two, three, four, five, and turn . . . His dungeon was next door to La Fortaleza, the governor’s mansion in Old San Juan, less than two hundred feet away. The governor had been his friend and had even voted for him for the Puerto Rican legislature in 1932. This didn’t help much now. The governor had ordered his arrest. One, two, three, four, five, and turn . . . Life had turned him into a pendulum; it had all been mathematically worked out. This shuttle back and forth in his cell comprised his entire universe. He had no other choice. His transformation into a living corpse suited his captors perfectly. One, two, three, four, five, and turn . . . Fourteen hours of walking: to master this art of endless movement, he’d learned to keep his head down, hands behind his back, stepping neither too fast nor too slow, every stride the same length. He’d also learned to chew tobacco and smear the nicotined saliva on his face and neck to keep the mosquitoes away. One, two, three, four, five, and turn . . . The heat was so stifling, he needed to take off his clothes, but he couldn’t. He wrapped even more towels around his head and looked up as the guard’s shadow hit the wall. He felt like an animal in a pit, watched by the hunter who had just ensnared him. One, two, three, four, five, and turn . . . Far away, he could hear the ocean breaking on the rocks of San Juan’s harbor and the screams of demented inmates as they cried and howled in the quarantine gallery. A tropical rain splashed the iron roof nearly every day. The dungeons dripped with a stifling humidity that saturated everything, and mosquitoes invaded during every rainfall. Green mold crept along the cracks of his cell, and scarab beetles marched single file, along the mold lines, and into his bathroom bucket. The murderer started screaming. The lunatic in dungeon seven had flung his own feces over the ceiling rail. It landed in dungeon five and frightened the Puerto Rico Upland gecko. The murderer, of course, was threatening to kill the lunatic. One, two, three, four, five, and turn . . . The man started walking again. It was his only world. The grass had grown thick over the grave of his youth. He was no longer a human being, no longer a man. Prison had entered him, and he had become the prison. He fought this feeling every day. One, two, three, four, five, and turn . . . He was a lawyer, journalist, chemical engineer, and president of the Nationalist Party. He was the first Puerto Rican to graduate from Harvard College and Harvard Law School and spoke six languages. He had served as a first lieutenant in World War I and led a company of two hundred men. He had served as president of the Cosmopolitan Club at Harvard and helped Éamon de Valera draft the constitution of the Free State of Ireland.5 One, two, three, four, five, and turn . . . He would spend twenty-five years in prison—many of them in this dungeon, in the belly of La Princesa. He walked back and forth for decades, with wet towels wrapped around his head. The guards all laughed, declared him insane, and called him El Rey de las Toallas. The King of the Towels. His name was Pedro Albizu Campos.
Nelson A. Denis (War Against All Puerto Ricans: Revolution and Terror in America's Colony)
Senator Lieberman took it as a call to arms. "After watching these society. violent video games," he said, "I personally believe it is irresponsible for some in the video game industry to produce them. I wish we could ban them." This wasn't the first time that America's political and moral estab lishment had tried to save youth from their own burgeoning culture. Shortly after the Civil War, religious leaders assailed pulp novels as "Satan's efficient agents to advance his kingdom by destroying the young. rupter "In the twenties, motion pictures were viewed as the new cors/ of children, inspiring sensational media-effects research that would be cited for decades. In the fifties, Elvis was shown only from the waist up on television; AD magazine's publisher, William Gaines. was brought before Congress. In the seventies, Dungeons and Dragons with all its demons and sorcery, became associated with Satanist particularly after a player enacting the game disappeared under the steam tunnels of a Michigan university. In the eighties, heavy metal artists like Judas Priest and Ozzy Osbourne were sued for allegedly invoking young listeners to commit suicide. In the nineties, video games were the new rock 'n' roll-dangerous and uncontrolled.
David Kushner (Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture)
Created in 1972 by Gary Gygax and Dave Arneson, two friends in their early twenties, Dungeons and Dragons was an underground phenomenon, particularly on college campuses, thanks to word of mouth and controversy. It achieved urban legend status when a student named James Dallas Egbert III disappeared in the steam tunnels underneath Michigan State University while reportedly reenacting the game; a Tom Hanks movie called Mazes and Monsters was loosely based on the event.
David Kushner (Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture)
The notion that the dungeon master “wins” by designing a popular dungeon must have a special resonance for someone who writes fiction for a living—the dungeon master here succeeds in much the same way that he as an author succeeded when his novel sustained the interest of readers and impressed them enough that they might look forward to a later work. The process of running a game shapes a story collaboratively with the players, and a dungeon master who tailors events to meet player expectations will be rewarded with repeat customers.
Jon Peterson (Playing at the World)
feels productive might not be. You might spend a good deal of time designing a monster or a scene or an encounter area only to have it fall apart when your players come to the table. Sometimes all the preparation in the world won’t result in a better game for your group. As an example, according to Michael Mallen, writer of the Id DM blog, the worst session he ever ran was the one for which he felt most prepared
Michael Shea (The Lazy Dungeon Master)
Equally noteworthy is his offhand use of “dungeon master,” a term that Lee Gold also uses in APA-L #510, in reference to her first time serving as referee: “It was a fun game, for the Dungeon-master as well as the players.” This new term certainly derived from the position of “gamesmaster” in postal Diplomacy, a title that goes back as far as 1963 (see Section 4.3).
Jon Peterson (Playing at the World)
I will love you until I can’t breathe anymore. And long after. I believe, Karina. I believe there is a heaven and if I go first, I will wait for you. Don’t say you can’t go there. God is greater than we make him. Bigger than we think he is.
Lexi Blake (Dungeon Games (Masters and Mercenaries #6.5))
she’d
Lexi Blake (Dungeon Royale (Masters and Mercenaries, #6))
At twenty years old, I was the youngest one at the dungeon, but not by much. No one was over thirty. The head bitch in charge was Mistress Rox. She had been there for eight years, and was known in the city as one of the meanest, baddest, yet most sensual masters. I’ve seen her shit on a guy. Like, right on his face. There’s no way he didn’t get pinkeye from that. You can’t erase things like that from your memory, no matter how much you want to. It’s like herpes in your brain. It’s forever.
Asa Akira (Insatiable: Porn–A Love Story)
She made the dungeon disappear when she stepped out of the shadows and all I saw was her. Her. Beautiful. Sunning. Amazon. Her. My Jamie.
Renee Rocco (Wraith (Masters of Mayhem #1))
To go back to the game metaphor from before, there exists a component of storytelling where it is you and the reader (or viewer, or whoever) sitting on opposite sides of a chessboard. You’re always trying to outwit each other. And sometimes you need them to outwit you—the audience needs that power, needs to be invested. They want to do work, and they want (sometimes) to be victorious. Other times, they want the shock of loss, the joy at being outplayed. And at those times you misdirect and distract, and as they’re thinking you’re moving your piece one way, you move it another and shock them with your prowess. But the trick is making all of this organic. It has to unfold naturally from the story—it’s not JUST you screwing with them. It’s you fucking with them within a framework that you built and agreed upon, a framework you’ve shown them, a place of rules and decorum. In this context, consider the game space. Like, say, a chessboard, or a D&D dungeon. The game space is an agreed-upon demesne. It has rules. It has squares. Each piece or character moves accordingly within those squares. It has a framework that everyone who has played the game understands. And yet, the outcome is never decided. The game is forever uncertain even within established parameters. Surprises occur. You might win. Maybe I win. That’s how storytelling operates best—we set up rules and a storyworld and characters, and you try to guess what we’re going to do with them. We as storytellers shouldn’t ever break the rules. Note: Breaking the rules in this context might mean conveniently leaving out a crucial storyworld rule (“Oh, vampires don’t have to drink blood; they can drink Kool-Aid”), or solving a mystery with a killer who the audience couldn’t ever have guessed (“It was the sheriff from two towns over who we have never before discussed or even mentioned”), or invoking a deus ex machina (“Don’t worry, giant eagles will save them. It’s cool”). You can still have chaos and uncertainty within the parameters—creating a framework, like building a house, doesn’t mean it cannot contain secrets and surprises—but you stay within the parameters that you created. Again, it’s why stage magic works as a metaphor when actual wizard magic does not. With stage magic—tricks and illusions!—you can’t really violate the laws of reality. But it damn sure feels like you do. Stories make you believe in wizard magic, but really it’s just a clever, artful trick. The storyworld is bent and twisted, but never broken. And, of course, your greatest touchstone for all of this is the characters, and their problems and places inside the storyworld. The characters will forever be your guide, if you let them. They are the tug-of-war rope, the chess pieces, the D&D characters that exist as a connection between you and the audience. They are your glorious leverage.
Chuck Wendig (Damn Fine Story: Mastering the Tools of a Powerful Narrative)
To be held behind walls, however comfortable the surroundings, is a torment for someone who wants to leave. It is better than a dungeon, of course, but you are not your own master.
Barbara Erskine (Child of the Phoenix: An atmospheric and captivating mediaeval historical fiction novel that will have you racing through the pages!)
Who would risk his life to infiltrate the dungeons of Château Vaudrieu, if such a place exists, to rescue Mr. Finch? I take it you would consider it your obligation?” He didn’t say anything. But yes, he would. Her eyes bored into his. “Who taught you that your life was so cheap? And why did you allow yourself to be sent on missions where you had only your wits to keep you alive? You are not a tool to be deployed at the whim of some reckless master, and you don’t have to prove your worth by leaping at every task other people are too afraid to do.
Sherry Thomas (The Art of Theft (Lady Sherlock, #4))
Chelsea sucked down another tequila shot. “Do you know what I would give to look at a vagina and want to hit that? I wish girl parts did it for me. Unfortunately, I like dicks. Do you know the problems with dicks? They’re attached to bigger dicks.
Lexi Blake (Dungeon Royale (Masters and Mercenaries #6))
A chasme (kaz-mee) is a four-legged demonic mosquito the size of a horse.
Keith Ammann (The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters (The Monsters Know What They’re Doing Book 1))
Hadn't Gary Gygax simply invented a game, and an esoteric one at that? It was hardly a footnote in the increasingly fast and complex information age that we live in. What was all the fuzz about? The reason for all the fuzz among those who understood his work was simple. Gary Gygax and his seminal game creation, Dungeons & Dragons, had influenced and transformed the world in extraordinary ways. Yet, much of his contribution would also go largely unrecognised by the general public. Although it is debatable whether D&D ever became a thoroughly mainstream activity, as a 1983 New York Times article had speculated, referring to it as the great game of the 1980's, D&D and its RPG derivatives are beloved by a relatively small but dedicated group of individuals affectionately known as 'geeks'. Although the term 'geek' is not exclusive to role-playing gamers, the activities of this particular audience have often been viewed as the most archetypal form of 'geekiness'. Labels aside, what is notable is that the activities of this RGP audience were highly correlated with interests in other activities such as early computers, digital technologies, visual effects, and the performing arts. In this way, these geeks, though relatively small in number, became in many instances the leaders and masters of this era. With the advent of the digital age, geeks worldwide found opportunity and recognition never previously available to their predecessors. Icons and innovators such as George R. R. Martin, Mike Myers, Richard Garriott, Vin Diesel, Tim Duncan, Anderson Cooper, David X. Cohen, John Carmak, Tim Harford, Moby, and the late Robin Williams, to name just a few, were all avid role-playing gamers in their younger years. The list of those who include D&D as a regular activity while growing up is both extensive and impressive.
Michael Witwer (Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons)
3. The Next Step in the Mental Training. In the next place we have to strive to be the master of our bodies. With most of the unenlightened, body holds absolute control over Self. Every order of the former has to be faithfully obeyed by the latter. Even if Self revolts against the tyranny of body, it is easily trampled down under the brutal hoofs of bodily passion. For example, Self wants to be temperate for the sake of health, and would fain pass by the resort for drinking, but body would force Self into it. Self at times lays down a strict dietetic rule for himself, but body would threaten Self to act against both the letter and spirit of the rule. Now Self aspires to get on a higher place among sages, but body pulls Self down to the pavement of masses. Now Self proposes to give some money to the poor, but body closes the purse tightly. Now Self admires divine beauty, but body compels him to prefer sensuality. Again, Self likes spiritual liberty, but body confines him in its dungeons. Therefore, to get Enlightened, we must establish the authority of Self over the whole body. We must use our bodies as we use our clothes in order to accomplish our noble purposes. Let us command body not to shudder under a cold shower-bath in inclement weather, not to be nervous from sleepless nights, not to be sick with any sort of food, not to groan under a surgeon's knife, not to succumb even if we stand a whole day in the midsummer sun, not to break down under any form of disease, not to be excited in the thick of battlefield—in brief, we have to control our body as we will. Sit
Kaiten Nukariya (The Religion of the Samurai A Study of Zen Philosophy and Discipline in China and Japan)
This happened after Romero accidentally locked himself in his office. Hearing the pleas, Carmack gave the knob a twist, paused, then deduced the most obvious and immediate solution. “You know,” he said, “I do have a battle-ax in my office.” Carmack had recently paid five thousand dollars for the custom-made weapon—a razor-edged hatchet like something out of Dungeons and Dragons. As the other guys gathered around chanting, “Battle-ax! Battle-ax! Battle-ax!” Carmack chopped Romero free. The splintered door remained in the hall for months.
David Kushner (Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture)
Good creative works come from what's eliminated, not what's added.
Michael E. Shea (The Lazy Dungeon Master)
Surely [stab] we can come to some [stab] mutually satisfactory arrangement?
Keith Ammann (The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters (The Monsters Know What They’re Doing Book 1))
I spoke with the Dungeon Master,” I said. The room was silent for a bit; there were some looks of confusion. “That’s your name for the entity that you believe created and controls all of reality?” asked Amaryllis. “Yes,” I replied. “And you spoke to it?” asked Grak. “Yes,” I replied again. “Him. Or, he took a human form, I guess, but I think it was a him. I’m kind of under the impression that he was what he claimed to be.” Amaryllis was clenching the table. “Please tell me that you were diplomatic.” I paused slightly and tried to think of how to word it. There were two memories of how it went, and I could put them in sequence because of how one of those memories ended. “We didn’t really prepare for me to meet the all-knowing entity that controls the world,” I said. “It started off with -- look, I think overall it was a positive, productive conversation, but -- I asked him about the problem of pain, and he was kind of a dick about it, so I beat him to death.” “No,” said Amaryllis. She closed her eyes and shook her head. “No, Juniper, why, I’m pregnant now, I can’t even drink my sorrows away.” “He wasn’t actually dead,” I said. “Oh?” asked Amaryllis, opening her eyes. “Really? The all-seeing entity that controls reality didn’t die from you punching it?! How could anyone possibly have seen that coming!
Alexander Wales (Worth the Candle)
The appeal was primal. “In Dungeons and Dragons,” Gygax said, “the average person gets a call to glory and becomes a hero and undergoes change. In the real world, children, especially, have no power; they must answer to everyone, they don’t direct their own lives, but in this game, they become super powerful and affect everything.
David Kushner (Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture)
Let me give you some advice. ‘Yes, baby.’ That’s all you need to say when you’re not on a dungeon floor. Now when you’re playing, feel free to get as nasty and caveman-like as possible, but in the real world, our two words for survival are ‘yes’ and ‘baby.
Lexi Blake (Master No (Masters and Mercenaries, #9))
You have an interrogation room?” Charlie asked, her voice incredulous. “Doesn’t everyone?” He wasn’t going to apologize for having a proper home. Dungeon. Check. Interrogation room. Check. She didn’t even know that he’d turned the shed in the back into a detention cell. Now that he thought about it, he really had made this house into a home. He just needed Charlie to pick out shit like curtains. Should he put curtains in his detention cell?
Lexi Blake (Love and Let Die (Masters and Mercenaries, #5))
Do you know what I would give to look at a vagina and want to hit that? I wish girl parts did it for me. Unfortunately, I like dicks. Do you know the problems with dicks? They’re attached to bigger dicks.
Lexi Blake (Dungeon Royale (Masters and Mercenaries #6))
I like dicks. Do you know the problems with dicks? They’re attached to bigger dicks.
Lexi Blake (Dungeon Royale (Masters and Mercenaries #6))
Dude, right now those women are downstairs discussing the best way to castrate you. I had to convince her I wasn’t the one who told you to dump Penny. My wife is pissed.” A shudder went through Tag’s big body. “When I left her, Charlie was plotting, man. Things go bad when Charlie plots. And she told me I should come up here and talk to you.” Damon shook his head. “About what?” After a long swig of beer, Tag coughed a little. “Feelings and shit.” What the hell? “You’re kidding, right?” “Dude, women do that shit all the time and when you marry one, they expect you to do it too. But we’re not going to. We’re going to say we did and then we’re going to drink some beer and see what’s on TV. Because we don’t talk about shit. We shoot people. That’s how we show our feelings.
Lexi Blake (Dungeon Royale (Masters and Mercenaries #6))
Maybe she can put that in her yearly holiday card.
Lexi Blake (Dungeon Royale (Masters and Mercenaries #6))
They will be more than mean to you. They will take off your balls and do crafts with them or some shit. You do not want to piss off the subs. Seriously. They’ve unionized. We should never have let them start that book club.
Lexi Blake (Dungeon Games (Masters and Mercenaries #6.5))
Building
Michael E. Shea (Return of the Lazy Dungeon Master: Get more from your D&D games by preparing less)
All we need is faith. Facts and knowledge just confuse the mind and lead the soul into temptation.
C.M. Carney (Dead Must Die (The Realms: Master of the Dungeon Book 1))
But the notion that we exist inside a simulation, and that there might be multiple simulations going on at the same time, is a theological debate. Maybe God is just a dungeon master or an alien with an infinite number of games playing simultaneously.
Rysa Walker (As the Crow Flies (Enter Haddonwood, #1))
How can you tell the difference between a nerd and someone into BDSM?” Wait…what? My brow furrows as I stare at him. In fact, everyone is staring at him with the same look of confusion. The tension is growing uncomfortable as we collectively wait for him to explain what the hell he’s talking about. Leaning one arm on the back of my chair, he looks up at the group with a proud smile as he says, “Ask them what a Dungeon Master is.
Sara Cate (Mercy (Salacious Players Club, #4))
TO MY DOG BLANCO My dear dumb friend, low lying here, A willing vassal at my feet, — Glad partner of my home and fare. My shadow in the street, — I look into your great brown eyes, Where love and loyal homage shine, And wonder where the difference lies Between your soul and mine. For all of good that I have found Within myself or human kind Hath royally informed and crowned Your gentle heart and mind. I scan the whole broad earth around For that one heart which, real and true, Bears friendship without end or bound. And find the prize in you. I trust you as I trust the stars; Nor cruel loss, nor scoff, nor pride. Nor beggary, nor dungeon bars. Can move you from my side. As patient under injury As any Christian saint of old; As gentle as a lamb with me, But with your brothers bold. More playful than a frolic boy, More watchful than a sentinel — By day and night your constant joy To guard and please me well. I clasp your head upon my breast — The while you whine and lick my hand — And thus our friendship is confessed. And thus we understand. Ah, Blanco I Did I worship God As truly as you worship me, Or follow where my Master trod, With your humility — Did I sit fondly at His feet. As you, dear Blanco, sit at mine, And watch Him with a love as sweet. My life would grow divine. - Josiah Gilbert Holland
Robert Frothingham (Songs of Men, an Anthology Selected and Arranged By Robert Frothingham)
Fans of Dungeons and Dragons will recognize the science fiction of Margaret St. Clair even if they don’t recognize her name. Gary Gygax, one of the pioneering designers of the game, included her in Appendix N of the Dungeon Masters Guide (TSR, 1979), which is a list of his inspirations in creating his extensive world. Specifically, Gygax mentioned St. Clair’s novels The Shadow People (Dell, 1969) and Sign of the Labrys (Mineola, 1963).
Lisa Kröger (Monster, She Wrote: The Women Who Pioneered Horror and Speculative Fiction)
(It’s a skull! That’s on fire! And hovering! And talking to you!),
Keith Ammann (The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters (The Monsters Know What They’re Doing Book 1))
I almost couldn’t bear how attractive I found Max. He was exactly the kind of boy I liked. I was drawn to teenage Dungeon Masters and conspiracy theorists with keen, encyclopedic intelligences, low GPAs, and deep brown eyes—boys so burdened by their own brilliant complexity that they dedicated their days to killing as many brain cells as possible in a misguided attempt to suffer less. I alone understood their pain and shared their interests. I could meet them on the field of their dreams, and I felt called to enact their fantasies with them.
Erika Schickel (The Big Hurt: A Memoir)
The huge dungeon contained all the usual bondage and restraint gear—St. Andrew’s crosses, suspension racks, spanking benches, whipping posts
Claire Thompson (Masters Club Box Set (Masters Club Series))
Loudest amongst these traitors was Ser Alan Beesbury, Lord Lyman’s heir, who was demanding the release of his grandsire from the dungeon, where most believed the former master of coin to be confined.
George R.R. Martin (Fire & Blood (A Targaryen History, #1))
A distant, eerie howl had risen out of the floor, from far beneath. Silent, absolutely still, she waited, and at last it came again, indefinably closer, but muffled, as if layers of stone-rooms, dungeons, cellars-were between her and it. Not human. She crouched down with her ear to the stone slabs. Somewhere down there, unguessable levels below,something prowled.
Catherine Fisher (The Lost Heiress (Relic Master, #2))
Contact your master,” he growled to the acolyte. “There is a new darkness dungeon.
Jonathan Smidt (Bone Dungeon (Elemental Dungeon #1))
When Indiana Jones shoots the huge sword fighter in Raiders of the Lost Ark, it became one of the most iconic duels ever primarily because the outcome was totally unexpected. It broke the rules. It wasn’t fair. And we loved it because of that.
Michael Shea (Return of the Lazy Dungeon Master: Get more from your D&D games by preparing less)
The name of this strategy? Operation: Gernie Gott’s Every Flavored Golems.
Supana Onikage (Lazy Dungeon Master: Volume 4 (Lazy Dungeon Master [Light Novel], #4))
He surveyed the dimly lit space. She’d lured him directly into a large dungeon cell. And one he recognized, because he’d kept prisoners here when he was master and king of Castle Tornin. She’s trapped me in my own goddamned dungeon.
Kresley Cole (Kiss of a Demon King (Immortals After Dark, #7))
I never explained the whole D&D thing to him; he probably thinks he’s helping Uncle Don set up for some weird sex party. I just shake my head and give him a look that I hope communicates I’ll explain later. “Sure,” Drew says. “I couldn’t live with myself if Dungeon Master Rick was disappointed.” “He’s a difficult man to please,” Uncle Don says with a sigh, which really doesn’t help the whole “this looks like a sex party” situation.
Kerry Winfrey (Waiting for Tom Hanks)
The wind stirred his loose hair and Sorasa assessed him for the first time since her memory failed. Since the deck of the Tyri ship caught fire, and someone seized her around the middle, plunging them both into the dark waves. She did not need to guess to know who. Dom’s clothing was torn but long dry. He still wore the leather jerkin with the undershirt, but his borrowed cloak had been left to feed the sea serpents. The rest of him looked intact. He had only a few fresh cuts across the backs of his hands, like a terrible rope burn. Scales, Sorasa knew. The sea serpent coiled in her head, bigger than the mast, its scales flashing a dark rainbow. Her breath caught when she realized he wore no sword belt, nor sheath. Nor sword. “Dom,” she bit out, reaching between them. Only her instincts caught her, her hand freezing inches above his hip. His brow furrowed again, carving a line of concern. “Your sword.” The line deepened, and Sorasa understood. She mourned her own dagger, earned so many decades ago, now lost to a burning palace. She could not imagine what Dom felt for a blade centuries old. “It is done,” he finally said, fishing into his shirt. The collar pulled, showing a line of white flesh, the planes of hard muscle rippling beneath. Sorasa dropped her eyes, letting him fuss. Only when something soft touched her temple did she look up again. Her heart thumped. Dom did not meet her gaze, focused on his work, cleaning her wound with a length of cloth. It was the fabric that made her breath catch. Little more than a scrap of gray green. Thin but finely made by master hands. Embroidered with silver antlers. It was a piece of Dom’s old cloak, the last remnant of Iona. It survived a kraken, an undead army, a dragon, and the dungeons of a mad queen. But it would not survive Sorasa Sarn. She let him work, her skin aflame beneath his fingers. Until the last bits of blood were gone, and the last piece of his home tossed away. “Thank you,” she finally said to no reply.
Victoria Aveyard (Fate Breaker (Realm Breaker, #3))
How can you tell the difference between a nerd and someone into BDSM?” Wait…what? My brow furrows as I stare at him. In fact, everyone is staring at him with the same look of confusion. The tension is growing uncomfortable as we collectively wait for him to explain what the hell he’s talking about. Leaning one arm on the back of my chair, he looks up at the group with a proud smile as he says, “Ask them what a Dungeon Master is.” A joke. He was telling a dirty joke…to take the attention off of me.
Sara Cate (Mercy (Salacious Players Club, #4))