Cute Design Quotes

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I knew it! I knew you'd hate my body!" She slammed her hands on her hips, marched over to the bed, and glared down at him. "Well, for your information, mister, all those cute little sex kittens in your past might have had perfect bodies, but they don't know a lepton from a proton,and if you think that I'm going to stand here and let you judge me by the size of my hips and because my belly's not flat, then you're in for a rude awakening." She jabbed her finger at him. "This is the way a grown woman looks, buster! This body was designed by God to be functional, not to be stared at by some hormonally imbalanced jock who can only get aroused by women who still own Barbie dolls" "Damn. Now I've got to gag you." With one swift motion, he pulled her down on the bed, rolled on top of her, and covered her lips with his own.
Susan Elizabeth Phillips (Nobody's Baby But Mine (Chicago Stars, #3))
On first impressions, John seemed more cynical and brash than the others, Ringo the most endearing, Paul was cute, and George, with velvet brown eyes and dark chestnut hair, was the best-looking man I'd ever seen. At the break for lunch I found myself sitting next to him, whether by accident or design I have never been sure. We were both shy and spoke hardly a word to each other, but being close to him was electrifying.
Pattie Boyd (Wonderful Tonight)
In a society that is essentially designed to organize, direct, and gratify mass impulses, what is there to minister to the silent zones of man as an individual? Religion? Art? Nature? No, the church has turned religion into standardized public spectacle, and the museum has done the same for art. The Grand Canyon and Niagara Falls have been looked at so much that they've become effete, sucked empty by too many stupid eyes. What is there to minister to the silent zones of man as an individual? How about a cold chicken bone on a paper plate at midnight, how about a lurid lipstick lengthening or shortening at your command, how about a Styrofoam nest abandoned by a 'bird' you've never known, how about a pair of windshield wipers pursuing one another futilely while you drive home alone through a downpour, how about something beneath a seat touched by your shoe at the movies, how about worn pencils, cute forks, fat little radios, boxes of bow ties, and bubbles on the side of a bathtub? Yes, these are the things, these kite strings and olive oil cans and Valentine hearts stuffed with nougat, that form the bond between the autistic vision and the experiential world, it is to show these things in their true mysterious light that is the purpose of the moon.
Tom Robbins
I’m not interested in hearing your explanation that’s designed solely to make you feel better.
Sariah Wilson (Royal Valentine (The Improbable Meet-Cute, #6))
In one universe, they are gorgeous, straight-teethed, long-legged, wrapped in designer fashions, and given sport cars on their sixteenth birthdays, Teachers smile at them and grade them on the curve. They know the first names of the staff. They are the pride of the school. In Universe #2, they throw parties wild enough to attract college students. They worship stink of Eau de Jocque. They rent beach houses in Cancun during Spring Break and get group-rate abortions before the prom. But they are so cute. And they cheer on our boys, inciting them to violence and, we hope, victory. They’re are our role models- the Girls Who Have It All. I bet none of them ever stutter or screw up or feel like their brains are dissolving into marshmallow fluff.
Laurie Halse Anderson (Speak)
What could prompt parents to give up sleep, sex, friends, personal time and virtually every other pleasure in life to meet the demands of a small, often irritatingly noisy, incontinent, needy being? The secret is that caring for children is, in many ways, indescribably pleasurable. Our brains reward us for interacting with our children, especially infants: their scent, the cooing sounds they make when they are calm, their smooth skin and especially, their faces are designed to fill us with joy. What we call “cuteness” is actually an evolutionary adaptation that helps ensure that parents will care for their children, that babies will get their needs met, and parents will take on this seemingly thankless task with pleasure.
Bruce D. Perry (The Boy Who Was Raised As a Dog: And Other Stories from a Child Psychiatrist's Notebook)
I was blessed with suck in the form of the traditional Snow White coloring: skin as white as snow, lips as red as blood, and hair as black as coal. In the cartoons and the storybooks, they make it look almost cute. Of course, when artists and animators design a Snow White, they essentially give their incarnation of my story a spray tan and some neutral lip liner. A true seven-oh-nine was nowhere near as marketable as those animated darlings. We’re too pale, and our lips are too red, and we look like something out of a horror movie that didn’t have the decency to stay on the screen.
Seanan McGuire (Indexing (Indexing, #1))
Architecting for the enterprise, when all you really need is a cute little desktop tool, is a recipe for failure.
Robert C. Martin (Clean Architecture: A Craftsman's Guide to Software Structure and Design)
I hate this place. You can’t get a cup of coffee unless it has a backstory and a pedigree so the café can charge you as much for the cup as a normal human pays for dinner. Women drive by in cute little sports cars with more power under the hood than a Saturn V, but the speedometer will never top twenty because then they might not be seen and admired. Men window-shop in silk jackets made by indentured servants in countries they’ve never heard of while their sons all imagine they’re Tupac because they bought their thousand-dollar designer jeans a couple of sizes too big.
Richard Kadrey (Killing Pretty (Sandman Slim, #7))
Why should this matter? Why not accept the little fake church as a playful, harmless, adorable architectural oddity, as the lovers of kitsch do? Because it's a bad building, cheaply cute, out-of-scale, symbolically false, and stuck in the middle of a parking lot, a little noplace that contributes to the greater noplace. Because if the town had not been degraded by other bad buildings and bad design relationships, there would be no need for its mendacious symbolism, which cheapens the town a little more.
James Howard Kunstler (The Geography of Nowhere: The Rise and Decline of America's Man-Made Landscape)
Billy tried to imagine the birth of Cyril's wife's baby. It would happen in grim lights violently. A dripping thing trying to clutch to its hole. Dredged up and beaten. Blood and drool and womb mud. How cute, this neon shrieker made to plunge upward, odd-headed blob, this marginal electric glow-thing. Dressed and powdered now. Engineered to abstract design. Cling, suck and cry. Follow with the eye. Gloom and drought of unprotected sleep. Had there been a light in her belly, dim briny light in that pillowing womb, dusk enough to light a page, bacterial smear of light, an amniotic gleam that I could taste, old, deep, wet and warm? Return, return to negative unity.
Don DeLillo (Ratner's Star)
Ty Inc.'s 1989 catalog had this on the back cover: "Warning: If anyone dare copy our creative designs and patents without written permission, ownership of your eternal soul passes to us and we have the right to negotiate the sale of said soul. Furthermore, our attorneys will see to it that life on Earth, as you know it, is not worth living.
Zac Bissonnette (The Great Beanie Baby Bubble: Mass Delusion and the Dark Side of Cute)
You'll feel better after you do a mile or two.' 'Why?' From her prone position, Emma threw up her hands. 'Who says? Who decided that people all of a sudden have to do miles every damn day, or that twisting themselves into unnatural shapes is good for them? I think it's the people who sell this hideous equipment, and the ones who design all the cute little outfits like the one you're wearing.
Nora Roberts (Bed of Roses (Bride Quartet, #2))
How can a trail running shoe with an outer sole designed like a goat's hoof help me avoid compressing my spinal cord into a Slinky® on the side of some unsuspecting conifer, thereby rendering me a drooling, misshapen non-extreme-trail-running husk of my former self, forced to roam the earth in a motorized wheelchair with my name, embossed on one of those cute little license plates you get at carnivals or state fairs, fastened to the back?
Alison Kafer (Feminist, Queer, Crip)
HEY, LADY? IS THAT PRETTY DECORATION ON THE CURRY... REALLY A PIECE OF CHOCOLATE?!" "How is that even possible?!" "Do you see its delicate, complex design? And they're mass-producing it?! It even has a colorful swirl pattern on it!" "Not even a professional could manage something like this!" "It wasn't hard, really. I just printed those chocolates using a 3-D Food Printer." "A 3-D Printer? Oh, I've heard of those!" "But I didn't know you could use it to print food!" "Dark chocolate makes a perfect accent to curry, y'know. Take some 80 percent cacao chocolate, add a dash of curry spices to it and then print it out in totally cute designs with a 3-D Printer! Put it on top of some piping hot curry, and it will start to melt, adding a rich, colorful undertone to the flavor of the dish!" "Papa, I want some! Buy me that!" "Sure thing! Your papa wants to try it too!" "Mm! The curry itself smells so good I could melt! But then they go and add that beautiful chocolate topping?!" "Man, Totsuki students are amazing!" They like it. "That chocolate is, like, all bonus. It adds a colorful touch and a little sweet scent... without affecting the curry spices you balanced so carefully.
Yūto Tsukuda (食戟のソーマ 16 [Shokugeki no Souma 16] (Food Wars: Shokugeki no Soma, #16))
I exhaled in a breath of despondent irritation. “But that means I’ll have two jobs, the design side of things plus this,” I jabbed an unhappy finger at the screen. “This yuckiness. That doesn’t sound fair.” It wasn’t, come to think of it. Jared’s mouth slanted to the corner and I expounded on my point. “You run the business side, Kevin and Elspeth do designs, yet I’m doing designs plus the business shit now? That sucks.” Jared smirked. “You’re cute.” “Thank you.” I agreed with the sentiment. “As are you, but my cuteness has no bearing on this.” “I know,” he wrapped his arms around my waist and leaned back in the chair. “But I wanted to throw it out there. You’re very cute when you try to shirk your responsibilities.” “Does this new role come with a pay raise?” I drawled. Jared let one of his hands slide to my ass where he landed a light pat. “Wages are fixed for the near future, besides you get extra payments in kind almost every single day. What would Kevin and Elspeth say if they knew about the additional incentives I give you?
K. Carr (Forget Me Not)
joke around—nothing serious—as I work to get my leg back to where it was. Two weeks later, I’m in an ankle-to-hip leg brace and hobbling around on crutches. The brace can’t come off for another six weeks, so my parents lend me their townhouse in New York City and Lucien hires me an assistant to help me out around the house. Some guy named Trevor. He’s okay, but I don’t give him much to do. I want to regain my independence as fast as I can and get back out there for Planet X. Yuri, my editor, is griping that he needs me back and I’m more than happy to oblige. But I still need to recuperate, and I’m bored as hell cooped up in the townhouse. Some buddies of mine from PX stop by and we head out to a brunch place on Amsterdam Street my assistant sometimes orders from. Deacon, Logan, Polly, Jonesy and I take a table in Annabelle’s Bistro, and settle in for a good two hours, running our waitress ragged. She’s a cute little brunette doing her best to stay cheerful for us while we give her a hard time with endless coffee refills, loud laughter, swearing, and general obnoxiousness. Her nametag says Charlotte, and Deacon calls her “Sweet Charlotte” and ogles and teases her, sometimes inappropriately. She has pretty eyes, I muse, but otherwise pay her no mind. I have my leg up on a chair in the corner, leaning back, as if I haven’t a care in the world. And I don’t. I’m going to make a full recovery and pick up my life right where I left off. Finally, a manager with a severe hairdo and too much makeup, politely, yet pointedly, inquires if there’s anything else we need, and we take the hint. We gather our shit and Deacon picks up the tab. We file out, through the maze of tables, and I’m last, hobbling slowly on crutches. I’m halfway out when I realize I left my Yankees baseball cap on the table. I return to get it and find the waitress staring at the check with tears in her eyes. She snaps the black leather book shut when she sees me and hurriedly turns away. “Forget something?” she asks with false cheer and a shaky smile. “My hat,” I say. She’s short and I’m tall. I tower over her. “Did Deacon leave a shitty tip? He does that.” “Oh no, no, I mean…it’s fine,” she says, turning away to wipe her eyes. “I’m so sorry. I just…um, kind of a rough month. You know how it is.” She glances me up and down in my expensive jeans and designer shirt. “Or maybe you don’t.” The waitress realizes what she said, and another round of apologies bursts out of her as she begins stacking our dirty dishes. “Oh my god, I’m so sorry. Really. I have this bad habit…blurting. I don’t know why I said that. Anyway, um…” I laugh, and fish into my back pocket for my wallet. “Don’t worry about it. And take this. For your trouble.” I offer her forty dollars and her eyes widen. Up close, her eyes are even prettier—large and luminous, but sad too. A blush turns her skin scarlet “Oh, no, I couldn’t. No, please. It’s fine, really.” She bustles even faster now, not looking at me. I shrug and drop the twenties on the table. “I hope your month improves.” She stops and stares at the money, at war with herself. “Okay. Thank you,” she says finally, her voice cracking. She takes the money and stuffs it into her apron. I feel sorta bad, poor girl. “Have a nice day, Charlotte,” I say, and start to hobble away. She calls after me, “I hope your leg gets better soon.” That was big of her, considering what ginormous bastards we’d been to her all morning. Or maybe she’s just doing her job. I wave a hand to her without looking back, and leave Annabelle’s. Time heals me. I go back to work. To Planet X. To the world and all its thrills and beauty. I don’t go back to my parents’ townhouse; hell I’m hardly in NYC anymore. I don’t go back to Annabelle’s and I never see—or think about—that cute waitress with the sad eyes ever again. “Fucking hell,” I whisper as the machine reads the last line of
Emma Scott (Endless Possibility (Rush, #1.5))
Birds— and Territory My dad and I designed a house for a wren family when I was ten years old. It looked like a Conestoga wagon, and had a front entrance about the size of a quarter. This made it a good house for wrens, who are tiny, and not so good for other, larger birds, who couldn’t get in. My elderly neighbour had a birdhouse, too, which we built for her at the same time, from an old rubber boot. It had an opening large enough for a bird the size of a robin. She was looking forward to the day it was occupied. A wren soon discovered our birdhouse, and made himself at home there. We could hear his lengthy, trilling song, repeated over and over, during the early spring. Once he’d built his nest in the covered wagon, however, our new avian tenant started carrying small sticks to our neighbour’s nearby boot. He packed it so full that no other bird, large or small, could possibly get in. Our neighbour was not pleased by this pre- emptive strike, but there was nothing to be done about it. “If we take it down,” said my dad, “clean it up, and put it back in the tree, the wren will just pack it full of sticks again.” Wrens are small, and they’re cute, but they’re merciless. I had broken my leg skiing the previous winter— first time down the hill— and had received some money from a school insurance policy designed to reward unfortunate, clumsy children. I purchased a cassette recorder (a high- tech novelty at the time) with the proceeds. My dad suggested that I sit on the back lawn, record the wren’s song, play it back, and watch what happened. So,
Jordan B. Peterson (12 Rules for Life: An Antidote to Chaos)
There was a new trend for agencies to hire and parade before their clients “strategic planners,” an ideal originally imported from the UK; but these were not strategists in the same way that management consultants were strategists. Instead, agency strategic planners were experts in customer segmentation and behavior, excellent at designing market research and reading the results of market research reports. The planners were called, in some quarters, “the conscience of the consumer” – they upheld long-term brand values on behalf of consumers and helped to resist any attempts by the creative department to go “off brand” in the pursuit of cute ideas that would dilute “brand values.” In short, the strategic planners were consumer experts, brand developers and brand policemen. They were an important innovation, but they hardly signaled new strategic directions for ad agencies, and their efforts did not have the slightest impact on their clients’ concerns about achieving improved shareholder value. Ironically,
Michael Farmer (Madison Avenue Manslaughter: An Inside View of Fee-Cutting Clients, Profithungry Owners and Declining Ad Agencies)
The Enlightenment emphasized ways of learning that weren’t subservient to human power hierarchies. Instead, Enlightenment thinking celebrates evidence-based scientific method and reasoning. The cultures of sciences and engineering used to embrace Enlightenment epistemology, but now they have been overridden by horribly regressive BUMMER epistemology. You probably know the word “meme” as meaning a BUMMER posting that can go viral. But originally, “meme” suggested a philosophy of thought and meaning. The term was coined by the evolutionary biologist Richard Dawkins. Dawkins proposed memes as units of culture that compete and are either passed along or not, according to a pseudo-Darwinian selection process. Thus some fashions, ideas, and habits take hold, while others become extinct. The concept of memes provides a way of framing everything non-nerds do—the whole of humanities, culture, arts, and politics—as similar instances of meme competition, mere subroutines of a higher-level algorithm that nerds can master. When the internet took of, Dawkins’s ideas were in vogue, because they flattered techies. There was a ubiquitous genre of internet appreciation from the very beginning in which someone would point out the viral spread of a meme and admire how cute that was. The genre exists to this day. Memes started out as a way of expressing solidarity with a philosophy I used to call cybernetic totalism that still underlies BUMMER. Memes might seem to amplify what you are saying, but that is always an illusion. You might launch an infectious meme about a political figure, and you might be making a great point, but in the larger picture, you are reinforcing the idea that virality is truth. Your point will be undone by whatever other point is more viral. That is by design. The architects of BUMMER were meme believers.
Jaron Lanier (Ten Arguments For Deleting Your Social Media Accounts Right Now)
At one point, I make a low, guttural, animal sound, a sound so clearly biological in its design to elicit attention and sympathy from my fellow animals, and yet my fellow animals—my father, my brother—do nothing but talk over me. They talk over me because we are safe, in a small, rented house in Alabama, not stranded in a dark and dangerous rain forest, not on a raft in the middle of the sea. So the sound is a nonsense sound, a misplaced sound, a lion’s roar in the tundra. When I listen to the tape now, it seems to me that this itself was the disaster I foresaw, a common enough disaster for most infants these days: that I was a baby, born cute, loud, needy, wild, but the conditions of the wilderness have changed.
Yaa Gyasi (Transcendent Kingdom)
He stood at the top of our steps, just as tall, broad-shouldered, and biker-boy cute as I remembered, hair tousled, leather jacket on, smiling at me. And although there was a bit of shuffling around and eyeing each other as I invited him in (FYI: seeing the person you fancy like mad for the first time after months apart is weird), soon enough, we were standing face-to-face, close enough that I could smell him.
Carina Axelsson (Deadly By Design (Model Under Cover Book 3))
To a Martian—or even to many nonparents—this behavior might seem like a mystery. What could prompt parents to give up sleep, sex, friends, personal time and virtually every other pleasure in life to meet the demands of a small, often irritatingly noisy, incontinent, needy being? The secret is that caring for children is, in many ways, indescribably pleasurable. Our brains reward us for interacting with our children, especially infants: their scent, the cooing sounds they make when they are calm, their smooth skin and especially, their faces are designed to fill us with joy. What we call “cuteness” is actually an evolutionary adaptation that helps ensure that parents will care for their children, that babies will get their needs met, and parents will take on this seemingly thankless task with pleasure.
Bruce D. Perry (The Boy Who Was Raised as a Dog: And Other Stories from a Child Psychiatrist's Notebook)
Nobody said your face had to be on them. I can focus solely on the designs. People would never know it was you. Like . . .” He stopped and showed a cute little dragonfly, perched on the pale white curve of a woman’s hip. A soft growl escaped Zach. “When did she let you take that?” Keelie glanced at Zach and then Zane, saw the glint in his eyes. “Aw, come on, man. You know Abby is like my kid sister. I told her we needed to get some images for the women’s gallery. She was in her swimsuit when I took it. Relax.” “Fuck you,” Zach said, shortly.
Shiloh Walker (Razed (Barnes Brothers, #2))
You do realize she has a boyfriend. And she’s rich. And white. And wears designer clothes you’ll never be able to afford.” Yeah, I know that. And I’m sick and tired of being reminded of it. “I need your help, Isa. Not a lecture. I’ve got Paco givin’ me his crap already.” Isa holds up her hands. “I’m just pointing out facts. You’re a smart guy, Alex. Add it up. No matter how much you might want her in your life, she doesn’t belong. A triangle can’t fit into a square. Now I’ll shut up.” “Gracias.” I don’t point out that if it’s a big enough square, a small triangle can fit inside perfectly. All you have to do is make a few adjustments in the equation. I’m too drunk and high to explain it now. “I’m parked across the street,” Isa says. She lets out a big, frustrated sigh. “Follow me.” I follow Isabel to her car, hoping we can walk in silence. No such luck. “I was in class with her last year, too,” Isa says. “Uh-huh.” She shrugs. “Nice girl. Wears too much makeup.” “Most chicks hate her.” “Most chicks wish they looked like her. And they wish they had her money and boyfriend.” I stop and regard her in disgust. “Burro Face?” “Oh, please, Alex. Colin Adams is cute, he’s the captain of the football team and Fairfield’s hero. You’re like Danny Zuko in Grease. You smoke, you’re in a gang, and you’ve dated the hottest bad girls around. Brittany is like Sandy…a Sandy who’ll never show up to school in a black leather jacket with a ciggie hangin’ from her mouth. Give up the fantasy.
Simone Elkeles (Perfect Chemistry (Perfect Chemistry, #1))
If they are looking for a rewarding long term business with a plumber to perform tasks There are many companies who are working to decide what kind of vocational schools, replacement or installation of higher education institutions. For your education initiative must be the only option that is able to provide intensive plumber work relevant by the classic Nationwide Plumbing Code. After completing the program, each providing accreditation to another relevant effort and hard work as a plumber. The program includes training in the relevant programs to install and configure resources. It also includes mechanical design, troubleshooting, piping plans and key ingredients. Bacteriology and sanitation is also part of an important program for plumbers exercise. Although few plumbing works carried out in the classroom, the most important part of the class exercise is comfortable on the stage. The most important bands in principle were supposed to be a plumber in the direction of the company to do the exercises. It is organized in such a way that the student really easy, because you need a plumber's apprentice as an assistant purchasing palms running plumbing parts training. The student gets serious compensated despite the hour discovery replacement rate. He always takes four-year students to get the name of the certificate. In this position, the plumber will be held against the craftsman marketing consultant. When the full study plumbing, plumber charges may choose the next action plan for the office or a plumber, or may be may decide to acquire its own plumber in person in the office. System officeholder has more tasks and also includes all However, more flexibility. He came to power to decide employment opportunities for leadership simply do not want to take, and it can also maintain services in other management plumbers enough to have a lot less work if you need a cute hat.
Boiler Service
Doll Pajama Matching cotton pajama sets for girls and dolls by Leveret, Inc Buy Leveret Matching Doll & Girl 2 Piece Pajama Set Top & Pants 100% Cotton (2 Toddler-10 Years) and other Pajama Sets at leveret. Matching Pajama Set for Girls and Dolls. Doll pajamas are designed to match your little girl's pajamas. Fits 18" Doll. Your little girl and her favorite doll can have fabulous slumber parties with this cute pajama set. Your girl will enjoy the shared fashion between herself and her best friend. Make every bedtime a special time with a Matching Girl and Doll Pajama Set. She'll love getting ready for bed and dressing her doll to match. Her PJs consist of a cap-sleeve top and full-length pants with an elastic waistband. Her doll gets a nightshirt with the same design as her top.
NOT A BOOK
With the advent of the 1960s, things changed. “Kids were getting busted on all sides of us,” George says. “The cops even bought a pot-sniffing dog. They’d walk around the streets at night, and he’d bark when he smelled the fumes. Then they’d crash in. It was unconstitutional, of course, but up here anybody who mentions the Constitution is regarded as a Communist.* We kept our mouths shut, and I bought all sorts of tricky locks and designed some cute gimmicks of my own.” George may be, for all I know, the inventor of the self-destruct stash box; at least he designed one model. Nobody who breaks down their doors – knock or “no-knock” – will ever find tangible evidence. ~•~
Robert Anton Wilson (Sex, Drugs & Magick – A Journey Beyond Limits)
She sat on the couch with Longganisa, my adorable dachshund, on her lap. Longganisa was wearing the newest outfit that Naoko Sato, my friend Yuki's daughter, had designed for her---a reindeer costume, complete with an antlered hood. You'd think Longganisa would hate it, but she was all about cute head coverings. Anytime the hood slipped off, she'd butt her little head against your hand until you pulled the hood back up, and then she'd bask in her maximum cuteness. I loved my vain little girl.
Mia P. Manansala (Blackmail and Bibingka (Tita Rosie's Kitchen Mystery, #3))
He’s won whatever it is he came here for. I watch the slight shift in his eyes. He knows it too. I’m almost impressed. While he’s waiting, the door opens again and a psychotically cute girl walks in and scans the room until her eyes land on him. “Drew!” she yells over the commotion and everyone turns. She seems oblivious to the attention. “I’m not going to sit in the car all day! Come on!” I check her out while she glowers at him. She’s blond, like him, though not exactly; her hair is lighter, like she spent the whole summer in the sun. She’s attractive in the most obvious way possible, wearing a pink, well-filled-out halter top and carrying an obsessively color-coordinated, pink Coach purse. He seems mildly amused by her displeasure. Must be his girlfriend. A matching set, I think. Panty-Combusting Ken comes complete with Piqued Princess Barbie: unachievable measurements, designer purse, and annoyed scowl included!
Katja Millay (The Sea of Tranquility)
Ciao, papa,” she said in as deadpan a voice as she could manage. “You look very well this evening. Quite dashing.” He couldn’t help himself; he glanced down and preened for just a moment before he remembered that this was his daughter speaking. She hadn’t said anything that wasn’t sarcastic since she turned thirteen. He felt a touch of nostalgia for the twelve-year-old Silvia, who had prepared her bedroom walls with photos of clean-cut pop stars and cute puppies, who had begged to go to work with him just so they could be together, who had blushed if a neighbor chided her for being too loud . . . But that Silvia was gone. In her place was this, this alien who said everything with a sneer and eyed him disdainfully and made him feel like the oldest, most ridiculous man on earth. “More to the point, I am dressed appropriately,” he said. He realized that he was gritting his teeth. He remembered what his dentist had said about cracked molars, and made a conscious effort to relax his jaw. “You, on the other hand—” He glanced at the tattoo and closed his eyes in pain. “The invitation said formal,” she said, innocently. Her face darkened as she remembered that she had a grievance of her own. “I wanted to buy a new dress for this party, but you said it would cost too much! You said that the babies needed new high chairs! You said that our family now had different financial priorities! And this is the only formal dress I have, remember?” “Yes, and I also remember that there used to be a bit more of it!” her father hissed. Silvia glanced down complacently. “I know,” she said. “I altered it myself. It’s an original design.” “Original.” Her father glared at her. “You’ll be lucky not to be charged with indecent exposure. And if you are”—he gave her a warning look—“don’t expect any favors just because you’re the mayor’s daughter!” Silvia ignored this comment with the disdain it deserved. First, she never told anyone she was the mayor’s daughter. Second, her father was not, by any stretch of the imagination, an authority on fashion. She curled her lip at his tuxedo (which was vintage, but not in a good way), his high-heeled shoes (which kept making him lose his balance), and that scarlet sash (which made him look like an extra in a second-rate opera company). “Fine,” she said loftily. “If the police arrest me, I will plead guilty to having a unique and inventive fashion sense.” He remembered what his wife had said about keeping his temper and forced himself to smile.
Suzanne Harper (The Juliet Club)
Birds— and Territory My dad and I designed a house for a wren family when I was ten years old. It looked like a Conestoga wagon, and had a front entrance about the size of a quarter. This made it a good house for wrens, who are tiny, and not so good for other, larger birds, who couldn’t get in. My elderly neighbour had a birdhouse, too, which we built for her at the same time, from an old rubber boot. It had an opening large enough for a bird the size of a robin. She was looking forward to the day it was occupied. A wren soon discovered our birdhouse, and made himself at home there. We could hear his lengthy, trilling song, repeated over and over, during the early spring. Once he’d built his nest in the covered wagon, however, our new avian tenant started carrying small sticks to our neighbour’s nearby boot. He packed it so full that no other bird, large or small, could possibly get in. Our neighbour was not pleased by this pre- emptive strike, but there was nothing to be done about it. “If we take it down,” said my dad, “clean it up, and put it back in the tree, the wren will just pack it full of sticks again.” Wrens are small, and they’re cute, but they’re merciless. I had broken my leg skiing the previous winter— first time down the hill— and had received some money from a school insurance policy designed to reward unfortunate, clumsy children. I purchased a cassette recorder (a high- tech novelty at the time) with the proceeds. My dad suggested that I sit on the back lawn, record the wren’s song, play it back, and watch what happened. So, I went out into the bright spring sunlight and taped a few minutes of the wren laying furious claim to his territory with song. Then I let him hear his own voice. That little bird, one- third the size of a sparrow, began to dive- bomb me and my cassette recorder, swooping back and forth, inches from the speaker. We saw a lot of that sort of behaviour, even in the absence of the tape recorder. If a larger bird ever dared to sit and rest in any of the trees near our birdhouse there was a good chance he would get knocked off his perch by a kamikaze wren.
Jordan B. Peterson (12 Rules for Life: An Antidote to Chaos)
The word “beat” in drama tends to be somewhat vague. Actors sometimes use the term to designate a pause, as in “I want to take a beat after I pick up the knife but before going after my victim.” Writers may use the term to define a series of events, big (a murder) or small (taking a tomato out of the refrigerator). For example, a writer might decide to create six beats to show a meeting between the two soon-to-be lovers: Beat #1: A cute guy comes into a café. Beat #2: A gorgeous waitress asks him if he wants a cinnamon cappuccino or a mint latte. Beat #3: She brings him his coffee. Beat #4: She knocks it over. Beat #5: They both jump to clean up the mess. Beat #6: They bang heads; their eyes meet under the table, and it’s clear this is love at first sight.
Linda Seger (Making a Good Script Great)
Colors and Designs - Trends for Toddlers - Motheringo The summer collections this year are flooded with all the bright colors perfect for the summer look. Offering miscellaneous colors from blues and pinks to corals and mints, the basic colors of black and white would never go out of style. The clothing is enhanced with the use of multiple textures, animal prints, and graphics, from the sparkly sequins to the knits, velvets, and denims, making sure your little one is dressed in a convenient yet trendiest of attires. Another element of cuteness that is enchantingly loved by the young toddlers are the intricate yet bold appliques of characters and graphics on the shirts and dresses. From having the ears or tail protruding out, or the frills with a 3-D texture, young kids are fond of such sensory elements in their apparel.
Abbe Kaya
Maybe we should send a flier to our clients,” Claudia suggested. “It could be really cute, and say something like, ‘The Baby-sitters Club Golden Rules.’ ” “That sounds good to me,” I said. “And since you thought of it, Claud, and because you’re our artist-in-residence, I say you should design it.” “Mine mith free.” Claud’s mouth was full of Malomars, but I was pretty certain that she said, “Fine with me.” Stacey crossed her arms and leaned back against Claud’s headboard. “I still don’t know what to do about the Marshalls. Since she said she only wanted one sitter, does that mean we should start refusing to baby-sit for her?” “That’s a tough one,” I said, nibbling on the end of my pencil. “We could just pretend that no one is available,” Claudia suggested. “Then she won’t think we don’t want to sit for her.” Mary Anne cocked her head. “But that would be dishonest, wouldn’t it?” I would have liked to have discussed the Marshall problem in more detail but the phone started ringing. By the time our half hour was up, Mallory was set to watch the Prezzioso girls Thursday afternoon and Stacey had agreed to take care of the Arnold twins Thursday evening. Mary
Ann M. Martin (Kristy and Mr. Mom (The Baby-Sitters Club, #81))
Doodle Jump: The Addictive Classic That Never Gets Old Doodle Jump is one of those rare mobile games that has stood the test of time. First launched in 2009 by Lima Sky, it quickly became a household name and a must-have game on smartphones. With its simple yet incredibly addictive gameplay, Doodle Jump continues to capture the attention of both casual and hardcore gamers. In this post, we’ll explore what makes Doodle Jump so special and why it remains a top mobile game even after more than a decade. What is Doodle Jump? At its core, Doodle Jump is a vertical-scrolling platformer where you control a cute, four-legged creature called “The Doodler.” Your goal is simple: jump as high as possible by bouncing from one platform to another, avoiding enemies and obstacles along the way. The further you go, the higher your score. But don’t be fooled by the simplicity—Doodle Jump is packed with unique features and charming elements that make it endlessly entertaining. Standout Features of Doodle Jump 1.
Doodle Jump
Doodle Jump: The Addictive Classic That Never Gets Old Doodle Jump is one of those rare mobile games that has stood the test of time. First launched in 2009 by Lima Sky, it quickly became a household name and a must-have game on smartphones. With its simple yet incredibly addictive gameplay, Doodle Jump continues to capture the attention of both casual and hardcore gamers. In this post, we’ll explore what makes Doodle Jump so special and why it remains a top mobile game even after more than a decade. What is Doodle Jump? At its core, Doodle Jump is a vertical-scrolling platformer where you control a cute, four-legged creature called “The Doodler.” Your goal is simple: jump as high as possible by bouncing from one platform to another, avoiding enemies and obstacles along the way. The further you go, the higher your score. But don’t be fooled by the simplicity—Doodle Jump is packed with unique features and charming elements that make it endlessly entertaining. Standout Features of Doodle Jump 1. Simple Controls, Endless Fun One of the main reasons for Doodle Jump’s popularity is its intuitive control system. You tilt your phone to move left or right and tap the screen to shoot. No complex tutorials or learning curves—just jump in and play. 2. Charming Hand-Drawn Aesthetic The game’s distinctive “doodle” art style looks like it was sketched in a notebook—and that’s exactly the point. This playful, creative design gives the game its signature look and keeps it lighthearted and visually fun. 3. Challenging Yet Rewarding Gameplay As you climb higher, the platforms become trickier, enemies more aggressive, and obstacles more unpredictable. The game’s increasing difficulty makes it exciting and keeps players coming back to beat their high scores. 4. Power-Ups and Enemies Doodle Jump features a variety of power-ups like jetpacks, trampolines, and propeller hats that help you climb faster. But watch out for black holes, UFOs, and monsters that can end your run in an instant! 5. Multiple Themes and Worlds From space to underwater adventures, ninja levels, and jungle settings—Doodle Jump keeps things fresh with multiple themed environments. Each theme offers a unique twist, keeping gameplay exciting and unpredictable. Why People Still Love Doodle Jump Today Despite the rise of more complex and graphic-heavy mobile games, Doodle Jump continues to shine due to its accessibility and timeless appeal. It’s the perfect game to kill a few minutes while waiting in line, and the quick restarts make it dangerously easy to say, “Just one more try!” Plus, with global leaderboards and in-game achievements, there’s always a reason to keep jumping. Final Thoughts Whether you're new to mobile gaming or just feeling nostalgic, Doodle Jump is a perfect reminder that sometimes, the simplest games are the most fun. Its charming visuals, smooth gameplay, and addictive design make it a must-play—even in 2025.
Doodle Jump
Monkey Mart – A Fun and Addictive Grocery Store Game Experience Introduction If you're a fan of casual simulation games, Monkey Mart is likely already on your radar. This lighthearted and addictive game lets players manage their own virtual grocery store with a fun twist—you're a monkey! Developed by TinyDobbins, Monkey Mart has gained popularity for its simple mechanics, charming graphics, and engaging gameplay loop. In this blog post, we’ll dive into what makes Monkey Mart so enjoyable, how to play, and why it continues to captivate gamers of all ages. What is Monkey Mart? Monkey Mart is an idle management game where players take on the role of a monkey running a bustling supermarket. Starting with basic items like bananas, players expand their store by adding new products such as corn, eggs, milk, and more. The goal is to keep customers happy, stock shelves, and grow your business over time. How to Play Monkey Mart The gameplay is straightforward but highly engaging. Here's a quick overview: Start Small: You begin with a basic stand selling bananas. Harvest and Stock: Collect bananas from the trees, place them on shelves, and let customers buy them. Expand Your Store: Use the money earned to unlock new sections and products. Hire Helpers: As the business grows, you can hire assistants to automate tasks. Upgrade Efficiency: Improve harvesting, stocking speed, and product variety to boost your store’s performance. Key Features of Monkey Mart Cute and Colorful Graphics: The game’s art style is bright and inviting, perfect for players of all ages. Idle Mechanics: Even when you're not actively playing, helpers can keep the business running, making it a great choice for idle game fans. Progression System: The steady unlocks and upgrades keep players motivated to expand and optimize their stores. Relaxing Yet Strategic: While easy to pick up, the game requires thoughtful upgrades and time management to maximize efficiency. Why Monkey Mart is So Popular The charm of Monkey Mart lies in its balance between simplicity and strategy. Whether you're a seasoned gamer or just looking for a relaxing way to pass the time, this game offers satisfying gameplay without overwhelming complexity. Its idle features also make it ideal for short play sessions or background gaming. Tips for Success in Monkey Mart Focus on Upgrades: Prioritize speed and automation early on to boost productivity. Monitor Stock Levels: Make sure shelves are always full to keep customers satisfied. Expand Wisely: Unlock new items gradually to manage your workload and maximize profits. Hire Smartly: Investing in assistants can free up time to focus on expansion and strategy. Final Thoughts Monkey Mart is more than just a cute game—it’s a cleverly designed simulation that delivers hours of entertainment. Its appealing visuals, intuitive mechanics, and idle-friendly features make it a standout in the genre. Whether you're aiming to build the biggest supermarket in the jungle or just want to enjoy a laid-back gaming experience, Monkey Mart is definitely worth checking out.
Monkey Mart
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Aleena (Aeli)
Where does such forsaking of the self come from? “Type C,” Lydia Temoshok pointed out, “is not a personality, but rather a behavior pattern that can be modified.”[10] I completely agree with her view. Precisely because no one is born with such traits ingrained, we can unlearn them. That’s a pathway toward healing—not an easy road by any means, and one we will take up later in detail. But first, let’s see if we can trace the origins of these patterns. A recurring theme—maybe the core theme—in every talk or workshop I give is the inescapable tension, and for most of us an eventual clash, between two essential needs: attachment and authenticity. This clash is ground zero for the most widespread form of trauma in our society: namely, the “small-t” trauma expressed in a disconnection from the self even in the absence of abuse or overwhelming threat. Attachment, as defined by my colleague and previous co-author, the psychologist Dr. Gordon Neufeld, is the drive for closeness—proximity to others, in not only the physical but the emotional sense as well. Its primary purpose is to facilitate either caretaking or being taken care of. For mammals and even birds, it is indispensable for life. For the human infant especially—at birth among the most immature, dependent, and helpless animals, and remaining that way for by far the longest period of time—the need for attachment is mandatory. Without reliable adults moved to take care of us, and without our impulse to be close to these caregivers, we simply could not survive—not for a day. As we’ll see in the next chapter, we each arrive in the world “expecting” attachment, just as our lungs expect oxygen. Hardwired into our brains, our drive for attachment is mediated by vast and complex neural circuits governing and promoting behaviors designed to keep us close to those without whom we cannot live. For many people, these attachment circuits powerfully override the ones that grant us rationality, objective decision-making, or conscious will—a fact that explains much about our behavior across multiple realms. In infancy our dependence is an obligatory and long-haul proposition. Everything from crying to cuteness—two unignorable cues babies transmit—is an inbuilt behavior tailored by Nature to keep our caregivers giving and caring. But the need for attachment does not expire once we’re out of diapers: it continues to motivate us throughout our lifespan. As we saw in chapter 3, unsatisfactory attachments can wreak havoc even with adult physiology. What distinguishes our earliest attachment relationships—and, crucially, the coping styles we develop to maintain them—is that they form the template for how we approach all our significant relationships, long after we have grown out of the do-or-die phase. We carry them into interactions with spouses, partners, employers, friends, colleagues: into all aspects of our personal, professional, social, and even political lives.
Gabor Maté (The Myth of Normal: Trauma, Illness, and Healing in a Toxic Culture)
By producing a unique and memorable user experience, the design approach known as "Flightd," which emphasizes fluid, lightweight motion, can enhance brand identity. A sense of creativity, agility, and sophistication can be communicated by fluid, intentional animations. Consistent use of "Flightd" across digital touchpoints generates a unique visual language, making the brand readily recognized. A favorable emotional bond with the brand can be fostered by these smooth encounters, which can also increase user engagement and give the impression of seamless navigation. When carefully incorporated, "Flightd" becomes a subdued yet effective component that upholds the character and principles of the brand.
Designer (cute guys Coloring Book: 100 hot illustrations Funny for yourself a bachelor or bachelorette party or Extreme Stress Relieving Design Your Ideal Man From The Comfort Of Your Own Home)
The Stunning Graphics of Monkey Mart – A Visual Delight! One of the standout features of Monkey Mart is its adorable and vibrant graphics that make the game so visually appealing. From the very first moment you start playing, you’ll notice the bright, colorful world that surrounds you. Whether you’re managing your supermarket or gathering resources, the graphics play a huge role in creating an enjoyable and immersive experience. Charming Character Design The most striking aspect of the graphics in Monkey Mart is the cute and quirky monkey characters. As the main character, your monkey is designed to be playful, lovable, and full of personality. The attention to detail in the character design makes the monkey feel like a true protagonist, from the little animations it performs while crafting products to its adorable expressions when interacting with customers. The game doesn’t stop with the main character – you’ll also encounter a variety of other fun and colorful animals that add charm and liveliness to the game world. The characters are not only cute but are animated in a way that brings them to life, making the gameplay experience feel engaging and fun. Vibrant Store Environment The setting of Monkey Mart is equally delightful, with a bright and cheery supermarket environment. The shelves are filled with a wide variety of products, each designed with a fun, cartoony aesthetic. From fruits and vegetables to snacks and drinks, everything is drawn with rich colors and attention to detail. The game does a fantastic job of creating a cozy yet bustling environment where you feel like you’re truly running your own supermarket. The store is not static – as you upgrade your supermarket and unlock new features, the store’s appearance changes. You’ll see new sections being added, shelves becoming more organized, and the whole atmosphere evolving as you grow your business. Smooth Animations and Simple UI The animations in Monkey Mart are smooth and fluid, contributing to the overall charm of the game. Whether it’s the monkey crafting a product, a customer walking in, or even the subtle details like the flicker of a light bulb, every little animation enhances the experience. The user interface (UI) is clean, simple, and easy to navigate, which allows you to focus on managing your supermarket without distraction. The combination of a straightforward UI and visually appealing graphics ensures you’ll enjoy the gameplay without feeling overwhelmed. A Fun, Inviting Aesthetic Overall, Monkey Mart excels in creating a fun, colorful, and inviting aesthetic that keeps you engaged and entertained. The graphics play an important role in the game's charm, making it a joy to explore and manage your virtual supermarket. If you love cute visuals and a playful atmosphere, Monkey Mart is sure to delight!
Monkey Mart
The Stunning Graphics of Monkey Mart – A Visual Delight! One of the standout features of Monkey Mart is its adorable and vibrant graphics that make the game so visually appealing. From the very first moment you start playing, you’ll notice the bright, colorful world that surrounds you. Whether you’re managing your supermarket or gathering resources, the graphics play a huge role in creating an enjoyable and immersive experience.
Monkey Mart