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After the huge push for CES, it was time for Amiga to sort a few things out. First, the Amiga systems engineers began producing 100 Lorraine developer systems to hand out to companies like Activision, Electronic Arts, Infocom, and Microsoft. At the time, Commodore programmer Andy Finkel was helping Infocom in Cambridge to port its games to the C64. “That was where I first got a hint of the Amiga,” says Finkel. “There was this locked room where I couldn’t go, even though I could go anywhere else in the building. The Infocom tech people would sneak in and work on the computer. They told me there was a secret computer that they couldn’t talk about.
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